Game Review

Donkey Kong Country Returns Review

USA USA Version

Posted by Corbie Dillard

Retro Studios resurrects a classic

When Rare created the original Donkey Kong Country titles for the Super Nintendo console, the games basically took the system's visuals capabilities to new heights and also offered up one of the best platforming experiences the console had to offer. Now, having spent the past few years resurrecting the Metroid series on Nintendo's home consoles, Retro Studios has turned its attention to bringing back the Donkey Kong Country experience after its rather lengthy hiatus. And while long time fans of the classic 16-bit series will find a wealth of familiar musical, visual and gameplay touches throughout the game, they'll also find a staggering number of new ones to go along with them.

The main game itself is played out on the world map. Much like the originals, you'll progress from level to level on the map until you reach the end of area boss that will have to be dispatched in order to progress on to the next section of the island. While you can basically blow through each level and be able to ultimately complete the game, the real fun comes in collecting the K-O-N-G letters and locating the craftily hidden five puzzle pieces in each stage, and there's even a ton of unlockables like artwork and musical tracks to be had. In other words, you'll have to run, jump, fly, climb and even take a classic mine cart ride or two to complete the game, and even then you'll likely not see everything there is to experience on your first trip.

Since the developer made the decision to include a little Wii Remote shaking in the gameplay system, using the Classic Controller is out of the question. You can use either the standard Wii Remote/Nunchuk setup or unplug the Nunchuk and use the Wii Remote on its side. Both methods work quite well, but some of the more pinpoint platforming sections tend to feel a bit more precise using the D-Pad with the Wii Remote on its side. You will have to shake the Remote to perform the various barrel rolls and ground pounds, but even they are quite intuitive and easy to execute.

As a single-player experience, the game is played using Donkey Kong as the main character. You'll be able to break Diddy Kong out of his barrel in traditional fashion, at which time he'll ride on your back and offer you the use of his jet pack. He also offers up his own set of health hearts, so not only will he make navigating some of the tougher sections a bit easier, but having the extra health is useful during the game's challenging boss fights.

If you're fortunate enough to have a second player on hand, they can take control of Diddy Kong themselves. Not only will they still be able to ride on Donkey Kong's back, they can also hop off and take on the platforming of the game as well. Since Diddy Kong has the use of his peanut gun he can help you take out some of the more annoying enemies that come your way, even while riding atop Donkey Kong. If one player gets left behind, the game will automatically teleport them back to the other player's side after a few seconds. You'll find that much of what you get out of the multiplayer mode will depend heavily on how skilled your second player is: it can sometimes be a bit distracting when you have someone who's unable to keep up and can end up being more trouble than they're worth.

Smooth controls have always been a staple of the Donkey Kong Country series and this title is no exception. While it takes a little while to get used to the slightly looser feel of the controls, once you do you'll find yourself blasting through the levels like a pro. The hidden puzzle pieces and K-O-N-G letters offers a nice challenge for those perfectionists that like to pick up everything along the way, not to mention an incentive to go back and play through levels in order to pick up what you missed the first time around. Even the boss fights show a lot of imagination and some are downright diabolical in their attack patterns. Toss in the ability to go back and play completed levels in a Time Attack mode to earn medals and you've got about as well-rounded a gaming experience as you could ask for.

It would be an understatement to say that the original Super Nintendo releases set new standards for visuals during the 16-bit era of gaming. While Donkey Kong Country Returns isn't quite as dramatic a step up, it does offers up some of the best visuals you're likely to see on the Wii console and shows just how much attention to detail was paid the game from a visual perspective. Not only does the 3D construction of the game allow for some amazing backdrops, but the animation of everything is perfectly fluid and brings back memories of the crisp rendered visuals of the 16-bit releases. If you think you've seen all the Wii has to offer visually, wait until you get a load of the eye candy in this little beauty.

From the moment the first music track begins playing, you'll know you're playing a Donkey Kong Country game. Not only are there quite a few tracks taken and remixed from the original releases, but the new tracks created for the game are every bit as fitting and catchy as the classic tunes. It's also worth mentioning that there are a huge number of tracks used throughout the game, so you're never going to find yourself tiring of hearing the same song. The sound effects are also familiar in many places, but the developers have still managed to toss in some new touches to mix things up a bit. Much like other facets of the game, it's nice to see the developers making an effort to maintain a nice balance of old and new elements.


Donkey Kong Country Returns is almost the perfect continuation of the series in many ways. It manages to offer the perfect balance of old and new elements to form what has to be one of the Wii console's finest platforming experiences and a game that should challenge even seasoned fans of the genre. The main game itself is easily enough to make the package worth your time and money, but figuring in the massive amount of replay value the game offers up makes it an even more appealing package. It might have been a long wait for a new Donkey Kong Country title, but after a few minutes of playing Retro's new rumble in the jungle, you'll realise it was more than worth it.

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User Comments (138)



suburban_sensei said:

Wow, I can't believe you guys got the review out early! Awesome, can't wait to pick my copy up tomorrow...oh, how I have missed the jungle.



Maxsh said:

I pretty much expected a 10/10 from this. Retro Studios + Donkey Kong = Instant 10/10.

I didn't read the whole review, but did you comment on some of the amazing sillhouette eye candy? It's pretty damn beautiful. Good work, Retro.



ToadFan said:

Great review! Didn't expect either the review was coming out so early.I'll be sure to pick it up. Haven't played the original yet.



Hokori said:


But which should I get KEY or DKCR? I want both but IDK which one 1st



Aviator said:

Is there Single, Co-op and the one where you compete against eachother again?



Epic said:

Two wii games with 10 in the same month miracle!!!!!!!!!!!!!!!



LuWiiGi said:

Corbie always gets the 10s. I wish these weren't the ONLY kind of games that got 10s on the Wii, but at least this is awesome.



The_Fox said:

Corbie sure loves his platformers, lol. I'm actually pretty excited about this one myself.



pixelman said:

Oh yeah. This is at the top of my wishlist for this year. I'm extremely excited to play it; it really does look like the perfect platformer.



warioswoods said:

"You'll find that much of what you get out of the multiplayer mode will depend heavily on how skilled your second player is: it can sometimes be a bit distracting when you have someone who's unable to keep up and can end up being more trouble than they're worth."

Just wait 'til Corbie's wife stumbles upon this review.



Sonic1994CD said:

There's alot of good wii games this year. Donkey Kong Country Returns,Kirbys Epic Yarn,Epic Micky,NBA Jam,Golden Eye 007 ,Sonic Colors and Super Mario All Star. Its is a good year we should have more years like this.



Shiryu said:

I will release my Aquatic Ambiance remix/rearrange when the game this the store over here in Euroland. =)



CanisWolfred said:

Well, its good to know it'll be enjoyable. Too bad I can't afford to buy it new, but I'll get it eventually. Plus, to be quite honest, I'd rather get Jungle Beat, first. As great as DKC is, it never really grabbed me the way JB did. It just feels way more unique, which is more important in a platformer, at least for me. Luckily I'll be getting that game very soon.



OverlordMao said:

YES! Retro Studios officially can do no wrong! and greatest developer of the early 2000s goes to....RETRO STUDIOS!

For real though, I knew this game ws gonna be great, it has everything that makes it a fantastic game.



EdEN said:

Expecting a 10. Game will get bought next week and played when it's turn comes up. Great work Retro!



Hokori said:

Retro Touches a game and the game becomes awesome, please touch SF, so it can be awesome again, also if you and Dimps touch a sonic game (I know it wont happen because of Nintendo owning Retro) It would be 100x better then the already Awesome Sonic Colors



GammaGames said:

this game looks pretty cool, might have to ask for it for Christmas. I'm a little short an cash now.



brandonbwii said:

I expected a 10/10 for this game from my good friends at Nintendo Life, especially when the reviewer is none other than big platform game fan, Corbie Dillard. I didn't even need to click on the article.



Iggy said:

I knew this game was going to be great. But wasnt expecting a 10 more like a 9 you guys sure like to score games 10/10 here. Well ill see if this is a perfect game once i get around buying it.



Spoony_Tech said:

Like I said somewhere else. If corbie gets the review it will be a 10. Nice review and can't wait to pick this up tomorrow. I've always like the dkc games over the Mario games in 2d.



FonistofCruxis said:

This game looks so awesome! @LuWiiGi Platformers aren't the only wii games that get 10/10s on nl, metroid prime trilogy and resident evil 4 both got a 10/10.



cornishlee said:


[17. Sonic1994CD United States 20 Nov 2010, 16:13 GMT

There's alot of good wii games this year. Donkey Kong Country Returns,Kirbys Epic Yarn,Epic Micky,NBA Jam,Golden Eye 007 ,Sonic Colors and Super Mario All Star. Its is a good year we should have more years like this.]

I was just about to mention how you'd missed out some big releases, like Mario Galaxy. It turns out that his year's not quite as good as I thought though, aside from the obvious titles. I just looked at IGN (I know, I know) and, out of 132 retail games scoring 8 or over, 27 are from 2010, which makes it about average. Mind you, I wonder how many of those titles are Music games/packs. It does seem like we're getting a lot of good releases right now.



Dorkvader said:

WOW it's rare to see a Wii game get a perfect score these days i can't wait to play this and Kirby's Epic Yarn, Call of Duty, Black Ops, Goldeneye 007 and more this is the year for Nintendo and i hope they can top it off next year and the years to come LONG LIVE NINTENDO



SuperMarioFan96 said:


The wait for the holidays will be brutal, as I've posted in about 456 other places on this website, but it will be so worth it once I finally get my hands on this baby.

By the way, Corbie didn't seem to spend as much time talking about the difficulty of the game as other reviewers. I guess they just can't match up to Corbie's platforming skillz!

Anyway, awesome review as usual. I tend to agree with NL's thoughts (particularly on platformers) so I'm sure I will love this.



Kirk said:

It looks really good but I hate when developers feel the need to incorporate some kind of waggle just because the controller has motion control built in. I really don't think it adds anything 99% of the time.

Still, the game is getting lots of good reviews and I look forward to trying it out.



outrun2sp said:

wow you guys are really giving out high scores. Ive seen loads of 9s and a 10 recently.



KaiserGX said:

I'm going to be honest, I never really liked Donkey Kong Country back in the day, I guess it was the graphics, they were weird for me. When I saw DKCR on E3 I was all, cool. It wasn't until I saw the newer trailers that I said, Man this looks epic. Since my GF affored to buy it for me I started getting into it and played(ing) the first one on VC. I can't wait to take it over to my friend's house for some co-op on Thanksgiving.



WaveBoy said:

KaiserGX I felt the same way about DKC back in the day. Of course the visuals were pretty uinque and eye popping, but they too were weird for me and I didn't exactly like them...Not only that and I may be in the minority here but i found alot of the music(while very atmospheric) to be depressing....Yet DKCR does indeed look epic.

Anyways, as hyped as I am to get my hands on this, I'd much rather get Kirby's Epic Yarn first.



KaiserGX said:

I got Kirby's Epic Yarn First too, lol! The God of 2D has blessed the Wii this year.



Objection said:

As expected, and this is why its my most-wanted Wii game of the year (and foreseeable future.)



pikku said:

the Wii's lineup this year has been absolutely phenomenal
Retro is now officially my favorite game dev



Sylverstone said:

Here lies Rare's hopes, dreams and aspirations.....

Retro Studios walks in, drops an SNES controller, then proceeds to dance on Rare's gravesite

Great review Corbs..... How many 10s have you dished out so far?



Corbs said:

What a holiday season for Nintendo gaming so far. And Golden Sun: Dark Dawn still to come. WOW!



WaveBoy said:

Everbody quitely awaits Epic Mickey's unpredictable score*
And we all know how All-Stars is going to turn out, like



Punny said:

If I showed you all how exited for this game I am, I would risk breaking your computer moniter. Needless to say, I must claim this game as soon as possible! I'm going ape and bananas for a game that is more fun than a barrel of monkeys!



Corbs said:

@danschemen - Did you even read the review? I mentioned going back and collecting K-O-N-G letters, finding hidden puzzle pieces, and playing Time Attack mode to earn medals. I even mentioned the "massive amount of replay value" in the conclusion.



SilverBaretta said:

I expected great reviews around the board as soon as I saw that it was Game Informer's Game of the Month. That was enough to make me think "Dang, this is one great game if it beats out the big HD offerings they love so much." Great review Corbs, and awesome job, Retro Studios!



shinesprite said:

WOW! Never saw that coming! Great review!

"While Donkey Kong Country Returns isn't quite as dramatic a step up, it does offers up some of the best visuals you're likely to see" Me smells yet another typo



ReddLionz said:

I love how you didn't mention SUPER MARIO GALAXY 2!!!!
Is it just me or do when people think of games that came out this year they think of games that came out in the last 2 months. And there's a lot of great games that came out in the last 2 months, too. Wow. Great year for Wii.



Weskerb said:

I'm still not sure whether to buy DKCR despite all the great reviews it's getting because each reviewer seems to speak about the originals with such reverance that I don't understand. The only thing amazing about the original DKC games was the graphics, I don't know what people see in those games now, there are so many better platformers to speak of from that era.

When each review is like "DKCR captures the greatness of the originals, blah blah blah" that's not what I want to hear... More like DKCR rips up the blueprint and takes series to a whole new level would be better. Otherwise, I can't see how it gets 10/10



imapterodactyl said:

Otaku wrote: "Retro Touches a game and the game becomes awesome, please touch SF, so it can be awesome again, also if you and Dimps touch a sonic game (I know it wont happen because of Nintendo owning Retro) It would be 100x better then the already Awesome Sonic Colors"

What the heck is SF? San Francisco? Super Famicom? Sasquatch Fever? Really, I have a lot of trouble with these silly abbreviations that people always type instead of actual game titles.



CanisWolfred said:


What I think they mean is that it adds the best of the old Donkey Kongs while adding a bunch of new things to the mix. Kind of like what they did with New Super Mario Bros., and I liked that despite disliking the old Super Mario games (outside of SMB1). I suggest watching a video review. Don't even listen to what they're saying, just watch it and see if you think you'll like it. I saw one earlier, and I think I'll greatly enjoy DKCR, despite having a similar opinion to yours about the older Donkey Kong Country games (they just didn't impress me, and even a lot of the more lauded parts were boring or annoying IMO. Sorry series fans, I just don't see it).



Weskerb said:

Well I do like NSMBW so that's a good start. I watched the IGN video review and it definately seems less clunky and more refined than the Rare games. I also have a lot of faith in Retro as devs. So there are a lot of reasons for getting it.

I just wish the reviewers would ackowledge that the originals had problems. As most people know, even Miyamoto said “Donkey Kong Country proves that players will put up with mediocre gameplay as long as the art is good.”.



mecoy said:

this or sonic or monster hunter ormetroid other m?????????????????? i want a hardcore game through so i can ignore those halo fanboys so i think metroid and this



Weskerb said:

Well I've already gone for Sonic. No way I'm gonna miss out on a 9/10 Sonic game, seeing as though I even like his highly criticised games. But I might get this as well, next month, if I can afford it.



Swiket said:

I don't consider any of those three games "hardcore". Not that they're bad, just not "hardcore".

Now Dwarf Fortress? That's some hardcore stuff.



Corbs said:

@billy-beauts - I think the original Donkey Kong Country games featured some of the smoothest play controls of any platformers to come out of the 16-bit era. And Miyamoto can climb down off of his high horse.



CanisWolfred said:

That quote in context was just him complaining about how they tried to change Yoshi's Island to be more like DKC.



Pj1 said:

@ Machu
I think you're right, December does fee quite a way off butl it's two weeks away and I am counting because that is when Mario All Stars comes out!!
This game is on my Christmas list and I am looking forward to it.



CanisWolfred said:

They're both Cumbersome in my opinion, but then again, my idea of a streamlined Platformer is more along the lines of N+ or Super Meat Boy.



Corbs said:

Yeah I like both kinds Mickeymac, just depends on the mood. Sometimes a more streamlined platformer is fun and sometimes I like something with a bit more depth.



Weskerb said:

I still can't see for the life of me what people see in the old DKC games, but I guess that will have to remain one of life's little mysteries. I'll give this a go when it comes out, as I like 2d platformers and generally trust Corbie's reviews.



Z_Bone said:

Well Retro Studios has done it again. Bravo! One of the best developers in the entire industry, but they still don't get enough credit since they make Nintendo exclusives. Retro Studios is like the new Rare, I just hope they don't have the same unfortunate fate that Rare had. Nintendo better hold onto them.



Jnes4 said:

I've played and completed the original trilogy for 7 YEARS and man was it really difficult to do that (specially DKC2) ! and since then I was satisfied... until nintendo mentioned this in their E3 conference,and since I've heard that the game is good and REALLY challenging, all I am going to say is this...

Bring it on nintendo and retro !!!

Wish me luck guys, this is going to take me a long time...



CanisWolfred said:


I like both, too, and again, it depends on my mood, though I do generally prefer a more streamlined experience since I find them less frustating. I just find those particular games to be, well, cumbersome. They control...weird, and they have...I dunno how to say it. There's just something strange about them that makes them harder to play than I think they would be. Its probably because they're different from what I usually play and I'm just not used to it.



JDesensitized said:

This is the year of platformers. I mean, this month alone has Sonic Colors, DKCR, and Epic Mickey.



Kaeobais said:

GT seems to have enjoyed it as well, giving it a solid 9/10 in their review. Can't wait to get my hands on this!



rjejr said:

I've never played the originals, just hours upon ours of DKJKB, and with great fear of the "challenge" factor utmost on my mind I am still very much looking forward to playing this. Hope I don't kill myself, break the tv, or destroy my marriage. Wish me luck.



Evergreen said:

"Since the developer made the decision to include a little Wii Remote shaking in the gameplay system, using the Classic Controller is out of the question." FAIL.



Slapshot said:

I adore the old DKC games. My favorite games on the SNES and getting a new DKC game and a new Goldeneye is just phenomenal.

@Corbie.... great review! I really can't wait to play this amazing game, and I think I'm going to have to play a bit of DKC2 in my wait to get my hands on it



Corbs said:

I too would have loved to have seen them dump the Wii Remote shaking and allow the use of the Classic Controller.



maka said:

Add me to the list of people that don't see what was so great about the original dk country games...

And anyway, when I saw the first trailers for this game, all I could think about was how much it reminded me of Jungle Beat. I'd like to see a comparison of the two games cause I loved jungle beat...



Crunc said:

I with billy-beauts on the originals. They looked pretty for their day, but the gameplay wasn't that great. Still, I am interested in this one. All the great reviews make it hard not to be. I need a good deal on it, though....



TheBaconator said:

II expect nothing less from Retro. NOTHING!
Any who, I'm still baffled from Retro's choice not to add more controller support, then again not many Nintendo platformers give you much option for control outside the Wiimote alone, or with the nunchuck.



WaveBoy said:

The original DKC games may of played smooth, but there was something cheap feeling about them....It felt as if I was playing an Nes game with eye popping and unique SNES visuals. The platforming was just.....I dont know, in no way did it stack up to Super Mario World which felt much more complex and satisfying to control, then there's level design where DKC also fails in comparison.



Corbs said:

I think DKC is every bit as great as SMW. It feels a bit different, but I had no trouble blowing through it. There was a great rhythm to it that I still love to this very day. Maybe you guys just need to hone your platforming skills a bit.



WaveBoy said:

Bah! I've got the platforming skills to pay the billz, I've cleared Wario Land Shake it! 100% and that alone makes the difficulty in DKC seem laughable in comparison.

Anyways, DKC 2 i felt was better than the original. The worlds were more colorful and unique and the level design seemed a bit more polished and clever based on what I remember. I'd probably get it on the VC, but seeing how DKCR just came out I'll most likely pass.



Corbs said:

Well I guess it still comes down to personal preference and feel. I have a friend who says Super Meat Boy is the worst controlling game he's ever played. I actually think it's pretty responsive myself. Different strokes.



Deviant_Mugen said:

I'm going to get myself to Target right when they open so I can get my hands on this game ASAP!

Great review, Corbs, and awesome job, Retro Studios...



turtlelink said:

Great Review! I guess the reviewers are pretty jealous of Corbie getting all the good games to review.

Oh and does anyone know if they have the Bramble Blast tune in this game?



TKOWL said:

I'm still on the fence about this one. The originals were fun, but had a cheap difficulty level.



burnedmatch said:

Just picked this one up wont play it till tonight though. Also got ten dollar gift card for purchasing game. Didn't know that was going to happen but put a smile on my already smiling face.



Deviant_Mugen said:

I've only completed World 1 (sans the time trials), but I wholeheartedly agree with Corbie's perfect score. This game is phenomenal (and getting a $10 gift card from Target for purchasing it was the icing on the already delicious cake)...



ShadowSniper7 said:

@turtlelink: I've played through half the game. Unfortunately all the familiar tunes I have heard have only been from the original Donkey Kong Country. I was really hoping to hear some of my favorites from DKC 2...

@billy-beauts: I guess I am the complete opposite as you. I can't see why anyone wouldn't like the original SNES classics. To each his own.



David77 said:

I'm playing game since 1983 (Jumpman on C64) and this one is among my five favorites of all-time (with Day of the Tentacle, Half-life, Heroes of Might and Magic 2 and Resident Evil 4)



MrB4 said:

From what I've played so far, Returns is a very fun, and very challenging platformer that reminds me of the good old days, when simple ideas combined with intense and rewarding gameplay ruled the world.



Hokori said:

2010 is the new 1994

new awesome sonic, new DKC, new Metroid, new Mario, New everything awesome time to be a Nintendo Fan

Leave Luck to Heaven, Get N or Get Out, 16-bit FTW



NotEnoughGolds said:

I just bought KEY and NBA Jam and Goldeneye.
Am I really supposed to buy DKCR and Sonic Colors as well?



fixjuxa said:

I gotta admit, I've never been that big a fan of Donkey Kong Country games, I enjoyed the first one back in the day, but when I revisited it many years later it had lost most of its luster. But I've really be thirstening for a challenging 2D platformer since both La Mulana and Super Meat Boy got delayed, so I decided to give this game a try. And holy hell if it's awesome! Best Donkey Kong Country game by far, I think.



modular said:

I've been playing this game and I must say: it's wicked. I was a big fan of the old SNES version, yet this one is as amazing. Even more. The controls are pretty good. The graphics are amazing. The fun of the game is extreme. This is one of the best Wii games. Period.



ignLovesAirJordans said:

As expected, Wii is busting out more triple AAA exclusives than PS3 and 360 combined. Good to know the controls are awesome too.



plankton88 said:

Just slap "NEW" on the title or "Returns" and update the graphics and you get a 10/10 it seems. Good for Nintendo, but a perfect score, I think not. 9/10 for me.



Traxx said:

I liked the DKC games, but only DKC2 offered decent gameplay. However, DKC-gameplay was never that deep and special, so releasing just another 2D-Jump'Run doesnt do the trick to me, since 2D jumpers are not that special anymore these days.



alvieao said:

After years of spinoffs and side games (and Rare's departure as a second-party Nintendo developer), Donkey Kong and Diddy are back in a brand-new adventure! True to the original SNES trilogy, Donkey Kong Country Returns is as challenging as ever; it takes skill to overcome these maddening levels (especially the bonus ones!). For the sake of completion, collecting K-O-N-G letters actually count this time around, as well as puzzle pieces for artwork and dioramas. The original SNES games were a blast to play when I was a kid, but the once-slick visuals didn't age well nowadays. After spending time with Returns however, I must say the game is spectacular. Just when you think the game ends, there's time attack and mirror mode (good luck!). All things said, DKC Returns is one of the best 2D platformers to date, rivaling New Super Mario Bros. Wii in many ways.



HapsNinFan said:

It Looks Awesome And I havent Played The SNES One! i fear that this will be maybe TOO challenging for me



Vinsanity said:

I dig this game, but I have been having more fun with sonic colors and kirby's epic yarn this holiday season. They're just better 2.5D games if you ask me. Retro's game has looser controls, and certain...oddities to it that seemingly advertises the fact that they've never made a platformer before. For example, you have to hit & hold the jump button again at the height of DK's jump to get a "high bounce" off an enemy. In most games, you just have to hold the jump button while you jump. It's annoying. The roll too seems just short enough to cause you to get hurt on the last enemy in a line of enemies - though at least that is easily remedied with diddy ('cuz if Diddy's on your back, you can roll as long as you waggle the controller).

The loose controls, and the downright evil enemy placement, just make it a less enjoyable game in my opinion. There are definitely parts of the game that are of that "artificially difficult" variety; where you're definitely going to get hurt or die the first time you go through a level. Instead of being challenging, but having a chance to succeed your first time. Though I still like DKC Returns, and it still looks and sounds fantastic. I just really dig Kirby and Sonic more, since they're also gorgeous, sound great, and are just way more fun.

Glad Retro's working on DKC now though. I'd love to see what they do with DKC Returns 2.



super-nintendo said:

Play this with Wiimote sideways....sensor on top of hdtv. Thr controls are great. 9.5/10....instant classic! Just buy it!



SuperLink said:

Absolutely wonderful game. Lots of colors and hidden puzzle pieces and KONG letters. Also, the time trials are insanely hard though.



Colors said:

Beautiful and fun. I played a little at a gamestop and I loved DK country 3 for the GBA, so i'll pick this up.



gabrielwoj said:

This is the hardest game of the Year (2010)...
I have been trying to beat Time Trials on Gold... I was to take a look around some FAQS, and wow, it's even more challenging stuff...
Retro Studios did an awesome work on this game, backgrounds, the Donkey Union, etc...



HolyBlade said:

10/10 is a little too much. Most of the later levels are rehashed ideas, for example. Still, it's quite impressive and polished for a company's first incursion into 2D (well, 2.5D) gaming. Retro did an excellent job (even if it doesn't quite feel like Rare's Donkey Kong Country anymore).

I'd give it a 8/10. Great fun, and a satisfying revival. Can't wait for Retro's next move!



Riquerico said:

DKCR is simply amazing. The graphics, sound, amazing level design and excelent difficult level. Retro's got it all! Can't wait for DKCR 2 set in the Tiki homeland like DKC 2.



MrZanctom said:

How did Corbie "blow right through the game?" This game is one of the hardest games I will ever play.

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