User Profile

alvieao

alvieao

Male, 24, United States

I'm an avid gamer who's into classic and modern gaming, but I'm mostly a Nintendo guy. I'm rather informative in other places...

Joined:
Sun 20th January, 2008

Recent Comments

alvieao

#1

alvieao commented on Review: Luigi's Mansion: Dark Moon (3DS):

It's about time the sequel to the Luigi's Mansion finally arrived! The single-player experience is awesome, not to mention lots of exploration in each stage. Like the first, there's always ghost hunting along with puzzle solving and finding extra money, and seeking out gemstones in hidden areas. Granted, the controls aren't perfect but they take some getting used to. The ScareScraper multiplayer is also a blast to play. The presentation in Dark Moon is excellent thanks to wonderful visuals, a fantastic soundtrack, and a brilliant storyline. Even the ghosts have so much personality! Nintendo and Next Level Games (Mario Strikers, Punch-Out!!) did an outstanding job with Luigi's Mansion: Dark Moon. Despite its delays, so much time and effort was put into this long-overdue sequel to the GameCube original. The wait is definitely worth it because Dark Moon is an exceptional game on 3DS!

alvieao

#2

alvieao commented on Review: Densetsu no Stafi 3 (Game Boy Advance):

I truly agree that Stafy 3 is the pinnacle of the series. The gameplay is the same as with previous titles, but having Stafy's sister Stapy as a second playable character is even more interesting. The stages are more diverse and challenging, while the new minigames are a blast. Being the final GBA Stafy title, the game boasts excellent graphics and a fantastic soundtrack. It’s also awesome that Wario made a cameo appearance in this game, along with his forms and music from the Wario Land series. Nintendo and TOSE did such an outstanding job with Densetsu no Stafy 3. It’s not only one of the best platformers ever made, but truly a brilliant GBA masterpiece!

alvieao

#3

alvieao commented on Review: Tokyo Crash Mobs (3DS eShop):

As weird as it was, I thought it was a pretty good eShop title from Nintendo and Mitchell (the same developer behind Pang/Buster Bros., Puzz Loop, and Polarium). Tokyo Crash Mobs is a continuation of Mitchell's 1998 arcade game Puzz Loop, also known as Ballistic (PS1/GBC) and Magnetica (DS/WiiWare). Instead of colorful marbles like past games, gameplay involves colorful scenesters and ninjas this time around. The use of bizarre live-action cutscenes added charm to the game, even if they don't make any sense (but then again neither did WarioWare). However, I agree with the awkward controls since it's kinda frustrating to aim your shots. All that said, Tokyo Crash Mobs is still a good puzzle game despite the weirdness and its flaws.

alvieao

#4

alvieao commented on Review: Wario Land II (3DS eShop / Game Boy):

The sequel to Wario Land: Super Mario Land 3 is finally here in America! After playing the game some moments ago, I must say Wario Land II is one fantastic platformer. Wario Land II was the last first-party Game Boy title and also one of the first Game Boy Color titles, as proven by its amazing graphics and music. No longer tied to Super Mario Land, Wario is now invincible and is immune to death. There's no power-up helmets either, but Wario can assume new forms and abilities caused by enemies to make progress and discover secret areas. In fact, every stage has hidden treasures to collect by winning minigames. Once again, there's multiple endings but Wario Land II has branching paths where you'll find secret exits by replaying previous stages. Simply put, Wario Land II is an awesome masterpiece that's worth playing on the 3DS Virtual Console. Thank you Nintendo! I hope to see Wario Land 3 on the US eShop somewhere along the road...

alvieao

#5

alvieao commented on Review: Fallblox (3DS eShop):

I loved playing Pushmo and I couldn't wait to download its sequel Crashmo. After spending some time with Crashmo, I was hooked into the gameplay. Although the sequel uses the same mechanics from Pushmo, the puzzles felt different and were really more challenging. The controls are even better this time as Mallo can now move any blocks in all directions; the camera controls are more in-depth as well. The presentation in Crashmo is just as charming as in Pushmo with its colorful visuals and art style. While the music is repetitive, the tunes remain upbeat and it's great hearing the victory jingle upon overcoming these difficult puzzles. It's also nice to see the return of the level creator mode, in addition to receiving new puzzles via SpotPass. Once again, Nintendo and Intelligent Systems have made an outstanding 3DS eShop game as Crashmo is a brilliant sequel to last year's Pushmo.

alvieao

#6

alvieao commented on Review: Liberation Maiden (3DS eShop):

After downloading the game from the eShop and playing through moments ago, I have to say that Suda 51 did a fantastic job. Gameplay is a lot like a free-roaming Panzer Dragoon, but with a control scheme almost similar to Kid Icarus: Uprising and a pretty cool storyline. The voice acting is excellent and the anime cutscenes (made by BONES of Full Metal Alchemist fame) look great. While the game is very short with only five stages, there's much replayability with three difficulties, score attacking, and gallery unlockables from completing challenges. This could've been a retail game had it featured more stages and weapons. That said, Liberation Maiden is an awesome game by Level-5 and Grasshopper Manufacture!

alvieao

#7

alvieao commented on Review: Mole Mania (3DS eShop / Game Boy):

It's surprising that Mole Mania arrived along with Wario Land on the eShop. After playing so far, I'm having fun because of the clever puzzle stages. It seem simple, but there's a great amount of depth to the gameplay. For a Game Boy title, Mole Mania was charming as it has nice visuals and brilliant music. It's too bad the game was released during the N64 era where it went unnoticed, so kudos to Nintendo for giving it another chance on the 3DS Virtual Console. That being said, Mole Mania is a fantastic Game Boy title that's worth playing!

alvieao

#8

alvieao commented on Review: Wario Land: Super Mario Land 3 (Game Boy):

It's about time Wario Land finally arrived on the North American eShop! Taking place after Super Mario Land 2, Wario is now an anti-hero protagonist this time around. Wario’s a greedy bastard who collects coins and treasures in his platforming adventures, but we love him anyway! There’s a reason Wario Land is regarded a Game Boy classic… It’s a brilliant game! It has top-notch platforming gameplay with great level design, amazing graphics and music, and rock-solid controls to boot. There are also secret levels to unlock (by finding keys) as well as hidden treasures to collect, which affects the game’s ending. While I also love Wario Land II and 4, Wario Land: Super Mario Land 3 remains an awesome Game Boy classic worth playing!

alvieao

#9

alvieao commented on Review: Kid Icarus: Of Myths and Monsters (3DS...:

After playing Of Myths and Monsters for some time, I must say it’s a good game. The controls are more responsive, Pit’s wings can be used to slow his fall, the levels are more scroll-based, and the frustration was reduced. On the other hand, I also agree that it's easier than the NES original because of that reason, although I enjoyed the dungeons and challenging boss fights. In addition, the soundtrack is nice but nothing really iconic. Nevertheless, Kid Icarus: Of Myths and Monsters is a good, if not memorable prelude to Kid Icarus: Uprising.

alvieao

#10

alvieao commented on Review: Kid Icarus: Uprising (3DS):

It’s about time Kid Icarus: Uprising finally arrived on the 3DS! So far so good, I'm loving this game. I didn’t have a problem with the controls once everything clicks. Amazing visuals, awesome gameplay and intense action to boot! The soundtrack is also fantastic thanks to music from Motoi Sakuraba, Yuzo Koshiro, Masafumi Takada, Noriyuki Iwadare and Yatsunori Mitsuda. The dialogue between Pit and Palutena is great, since there's many references to the original Kid Icarus and other Nintendo games. Masahiro Sakurai has put so much effort into this game, considering there’s plenty of content to offer. Multiplayer is also a blast, and the online is very seamless. All that said and done, Kid Icarus: Uprising is an exceptional game on the 3DS. Nintendo and Project Sora have delivered such an incredible masterpiece!

alvieao

#11

alvieao commented on Review: 3D Classics: Kid Icarus (3DSWare):

Just got this game today via download code with Kid Icarus: Uprising. It’s pretty challenging at first, but things gets easier the more you progress through the game. While not as popular as Metroid, I like playing Kid Icarus more than the former. Pretty much everything is the same as the NES original, but with new backgrounds, high scores and save files. While some of those added backgrounds look odd, they’re still neat as they suit the 3D effect well. Nevertheless, Nintendo and Arika did a great job with 3D Classics: Kid Icarus. It’s a good deal!

alvieao

#12

alvieao commented on Review: Shinobi (3DS Virtual Console / Game Gear):

After downloading the game on my 3DS, I've found The G.G. Shinobi a blast to play. SEGA did a brilliant job with the level design; these stages are short but deviously challenging as one must learn each ninja's weapons and special abilities. The graphics are impressive for a handheld game, as SEGA took advantage of the Game Gear's capabilities. Yuzo Koshiro's soundtrack is also brilliant, and there's some 8-bit remixes of music from The Revenge of Shinobi. I'm impressed SEGA put so much effort into the emulation, even more than Nintendo did. The 3D effect in the classic Game Gear border is neat! All that being said, The G.G. Shinobi is an excellent Game Gear title worth downloading. I hope SEGA releases The Silent Fury on the eShop sometime in the future.

alvieao

#13

alvieao commented on Review: Dillon's Rolling Western (3DSWare):

So Dillon’s Rolling Western is finally here! Quite unexpected that it was released on Wednesday, but I must say it’s a pretty good eShop game. It’s no wonder this game has a Legend of Zelda vibe since it’s developed by Vanpool, the same studio behind the Japan-only Tingle DS games. The gameplay is a nice blend of action and Tower Defense strategy, so there’s much to do at daytime while preparing for Grock raids at night. The controls take some getting used to, but they are fluid for the most part. For an eShop title, it’s very expensive but you can’t deny the content offered in this game. That being said, Nintendo did a great job with Dillon’s Rolling Western as it's an eShop game worth checking out.

alvieao

#14

alvieao commented on Review: Sakura Samurai: Art of the Sword (3DSW...:

This is an awesome 3DS eShop game. The gameplay is similar to the Punch-Out!! series, except in a feudal Japanese setting and with free movement. It is also very challenging, as dodging enemy attacks from all corners requires good timing and precision. In fact, having a good Precision Point streak helps earn more money that way. The sakura garden is a nice diversion, as this mode counts the pedometer steps towards blooming trees per day. The characters are goofy but in a good way, while everything else mostly looks great. Come to think of it, some of these NPCs looked like they were from Animal Crossing. All that being said, Nintendo did a fantastic job with Sakura Samurai: Art of the Sword and I can't wait to see how Dillon’s Rolling Western turns out.

alvieao

#15

alvieao commented on Review: Super Mario Advance 3: Yoshi's Island ...:

Yoshi’s Island was quite a departure from Super Mario World, but it’s still a charming platformer. The game has brilliant level design, as there’s much exploration in each stage regarding secrets. It’s also a challenge when collecting red coins, flowers and stars; getting a perfect score takes skill and patience. Well, that and avoiding the cries of Baby Mario. The GBA version of Yoshi’s Island still plays well, and the graphics and music are fantastic; there’s even bonus stages not seen in the SNES game. Like other Mario Advance games, Mario Bros. is included and there’s voice samples (Yoshi’s voice is taken from Yoshi’s Story. Ooh boy!). It’s a huge treat when Nintendo included this game in the 3DS Ambassador program; Yoshi’s Island remains a classic Nintendo masterpiece! Yoshi's Island DS isn't quite as great as the original, for I found the sequel more frustrating than fun.

alvieao

#16

alvieao commented on Review: WarioWare, Inc.: Mega Microgame$! (3DS...:

I remember playing WarioWare in Toys ‘R Us years ago; it was a game I really didn’t see coming. There’s nothing like being thrown into various microgames on the spot. The game was weird, nonstop, crazy and yet I loved every moment of it. Even the characters are unique, although 9-Volt is my favorite of the cast; his microgames are full of classic and obscure Nintendo games. Among the unlockable minigames, there’s Wario versions of Sheriff, Dr. Mario and Mario Paint. Although the franchise came a long way, I still consider the original WarioWare the best since it didn't rely on gimmicky controls like the sequels. WarioWare Inc.: Mega Microgames! is awesome, and being included on the 3DS Ambassadors program is just too sweet.

alvieao

#17

alvieao commented on Review: Mario vs. Donkey Kong (Game Boy Advance):

Mario vs. Donkey Kong is the spiritual sequel to Donkey Kong '94, which remains one of my favorite Game Boy games to this day. I've always considered MvDK better, simply because it kept the original formula from the 1994 Game Boy classic; I never liked the Lemmings-style gameplay in the DS sequels. The game is more challenging and varied, as this time around the stages are puzzle-oriented. Nice graphics and a very catchy soundtrack to boot (Mama-Mia, Mario talks a lot!). There's a few gripes that prevented MvDK from being as great as the GB original: the somewhat spotty controls (too many deaths I didn't ask for because of this) and pre-rendered visuals in the vein of Donkey Kong Country (it's weird Nintendo and NST used this art style again after all these years). Kudos to Nintendo for including Mario vs. Donkey Kong in the 3DS Ambassadors program. Although Donkey Kong '94 is still the best in my opinion, Mario vs. Donkey Kong is a worthy follow-up to the Game Boy classic.

alvieao

#18

alvieao commented on Review: Wario Land 4 (3DS Virtual Console / Ga...:

Even after 10 years, Wario Land 4 still looks amazing with an offbeat soundtrack to boot. The visuals are animated and detailed, from the distinct enemies and bizarre bosses to Wario himself and his transformations. The gameplay is excellent as there’s a nice blend of platforming, puzzles and exploration. Only later in each stage, the game then switches to Metroid-style escaping where Wario races back to the entrance within the time limit. Aside from the main game, I find the minigames fun to play as Wario's Homerun Derby is my favorite. Wario Land 4 is an outstanding GBA platformer and knowing Nintendo re-released it via the 3DS Ambassadors program made it sweeter.

alvieao

#19

alvieao commented on Review: The Legend of Zelda: The Minish Cap (3...:

Nintendo and Capcom did an outstanding job with this GBA Zelda adventure. I've actually enjoyed the handheld Zelda games more than the console ones; both Link’s Awakening DX and The Minish Cap are my favorites. This game looks outstanding, and the soundtrack features great music and classic remixes. Even if the storyline isn't very memorable, I find Minish Cap rather interesting since it's a prequel to the Four Swords saga. The dungeons in this Zelda game are unique and brilliantly designed, and there's plenty of minigames and sidequests to do outside of the main storyline. I’m glad that Nintendo included The Legend of Zelda: The Minish Cap in the 3DS Ambassadors program. Otherwise if you have a GBA, this is a game worth tracking down!

alvieao

#20

alvieao commented on Review: Pullblox (3DSWare):

I downloaded Pushmo from the eShop on day one, and I'm enjoying the game very much. Intelligent Systems is best known for developing games like Fire Emblem, Nintendo Wars, Puzzle League, Paper Mario and WarioWare, so their first eShop game Pushmo continues their brilliance in quality gaming. The game is easy to get into yet difficult to put down, as you're mostly pushing and pulling your way to the goal. The 3D visuals are great, and the music is very enjoyable. Just when you think you're finished with the 250+ stages, think again! The fun continues with the level editor, which involves creating new stages and scanning QR codes of fan-made ones. I also love how Pushmo is a smorgasbord of Nintendo fanservice; a lot of stages are modeled after 8-bit sprites. Kudos to Intelligent Systems for developing such a charming 3DS puzzle-platformer. Pushmo is an original 3DS eShop title that's worth downloading... Keep it up Nintendo!

alvieao

#21

alvieao commented on Review: 3D Classics: Kirby's Adventure (3DSWare):

Nintendo, HAL Laboratory and Arika did a splendid job with the 3D Classics version of Kirby's Adventure. Everything remains intact in this 3D Classics version, especially the iconic intro of the Kirby's drawing sequence. The 3D effects are subtle yet pleasant to look at, even more when you set it to maximum. While an NES game it may be, I really wish Kirby's Adventure was redone in a widescreen presentation instead of using borders. Also, the bottom display could at least included something like filler Kirby animations, a stage map, or even info on Kirby's copy abilities (instead of just pausing the game to see them). All that being said, Kirby's Adventure remains a classic platformer that must be experienced.

alvieao

#22

alvieao commented on Review: Super Mario 3D Land (3DS):

I finally got my hands on Super Mario 3D Land and it's awesome. It's classic Mario platforming in 3D! The visuals are brilliant and the soundtrack boasts great music and classic remixes. The StreetPass feature isn't that of a big deal, but it's a neat bonus passing random 3DS owners for items and mystery box challenges. While I await for an original 3DS Mario adventure sometime along the road, I'll be enjoying this one for quite a long time. Super Mario 3D Land is a must-have title for the 3DS; it’s one of the reasons to own the system!

alvieao

#23

alvieao commented on Review: Kirby's Return to Dream Land (Wii):

It's been 11 years since we had a traditional Kirby platformer on a console, the last being Kirby 64: The Crystal Shards. Finally, the long wait is over! Kirby's Return to Dream Land is exactly what it says: a return to the classic Kirby platforming we know and love. The graphics are colorful and vibrant, while the soundtrack is great as I’m enjoying the remixed classic tunes. True to previous Kirby games, Return to Dream Land opens up a harder adventure after the main game and the return of the Arena boss rush mode. Along with New Super Mario Bros. Wii and Donkey Kong Country Returns, Kirby’s Return to Dream Land is a splendid return to form on the Wii.

alvieao

#24

alvieao commented on Review: Kirby Mass Attack (DS):

Since his debut on the Gamy Boy in 1992, Kirby's been the quintessential character for any genre, may it be platformers, puzzlers, fighting, racing, and even pinball and Arkanoid-style games. What better way for Nintendo and HAL Laboratory to deliver a DS swansong than with Kirby Mass Attack. I was expecting a Lemmings-style or Mario vs. Donkey Kong DS affair, but thankfully that wasn't the case. Controlling all 10 Kirbys at once is very challenging (especially when going for no-damage runs), but it’s a lot of fun once everything clicks. Even on the DS, the graphics are fantastic and it just feels good listening to the wonderful music. Nintendo and HAL Labs put so much effort into Mass Attack's minigames. My favorites are Kirby Brawl Ball, Strato Patrol EOS and Kirby Quest; be on the lookout for cameos of other Kirby characters! You have also a checklist featuring specific tasks to perform in the main adventure, which I find very rewarding. There’s so much to do in this game! Kirby Mass Attack is a fantastic game that’s not to be missed!

alvieao

#25

alvieao commented on Review: Super Mario Land 2: 6 Golden Coins (3D...:

When I first played it on my cousin's Game Boy, I was amazed at how brilliant this 2D Mario game was. I felt the first Super Mario Land was rather short and it looked dated for a Game Boy title. On the other hand, Super Mario Land 2 is a much better game that improved over the original in every way. It also marked the debut of Mario's greedy and anti-heroic counterpart Wario, who later starred in the Wario Land and WarioWare series. For a 1992 Game Boy title, the graphics look outstanding as Mario and the enemies are nicely animated, while the stages are vastly detailed. The game's difficulty is rather on the easy side, but I still had a blast regardless. Along with Donkey Kong ’94 and The Legend of Zelda: Link’s Awakening DX, Super Mario Land 2: 6 Golden Coins is another Game Boy masterpiece worth playing on the 3DS Virtual Console.

alvieao

#26

alvieao commented on Review: Star Fox 64 3D (3DS):

When I first popped in Star Fox 64 3D on my 3DS, it was just like old times again. Back in 1997, it was a pleasure blasting enemies and bosses in the Arwing, with the occasional Landmaster and Blue Marine. Revisiting it 14 years later rekindled why I still loved Star Fox 64 after all this time; it was the outstanding gameplay and branching paths, hence unlimited replayability. Having played the original for years, I kept it old-school with N64 mode and used the classic controls. On the other hand, 3DS mode was easier (and you can save anytime), but I don't find myself using the gyro controls too much. The local multiplayer is much better than the N64 original, though I'd like to see Nintendo include online in a new Star Fox installment. For newcomers and long-time fans, Star Fox 64 3D is a must-play on the 3DS.

alvieao

#27

alvieao commented on Review: The Legend of Zelda: Link's Awakening ...:

The Legend of Zelda: Link's Awakening DX is an all-time Game Boy classic by Nintendo. The game has amazing graphics, an engaging storyline, and a memorable soundtrack by Kazumi Totaka. The dungeons stand out as cleverly designed and challenging, not to mention there's a nice balance between puzzles, combat and some platforming. There's something about the various Nintendo references that put a smile on my face like the Mario and Kirby references (Yoshi, Princess Peach, Mamu, and Kirby), Prince Richard from the Japan-only For the Frog the Bell Tolls (Link's Awakening is a spiritual successor to that game), and Dr. Wright from the SNES SimCity. Next to Donkey Kong '94, Link's Awakening DX is an outstanding masterpiece and a worthwhile experience on the 3DS Virtual Console.

alvieao

#28

alvieao commented on Review: Super Street Fighter IV 3D Edition (3DS):

I've recently bought the game along with my 3DS a few weeks ago. Super Street Fighter IV: 3D Edition features pretty much everything from the console editions (well, except for some online features). Capcom did a great job with the presentation; the Dynamic View is nice for showcasing to other friends, but it's kinda awkward to the point where I still played in 2D view. (Also, turning off the 3D effect enables the game to run in 60 fps). It's also neat to collect figurines and use them for StreetPass battles. As a launch title, SSFIV: 3D Edition is a very impressive package. It's a must-buy!

alvieao

#29

alvieao commented on Review: Donkey Kong (Game Boy):

I'm glad Nintendo released Donkey Kong '94 (Game Boy) for the 3DS Virtual Console. For a 1994 Game Boy title, Donkey Kong '94 has excellent visuals, a fantastic soundtrack, and timeless gameplay. Just when you think the game ends with the four arcade stages, think again! That's right, Donkey Kong took matters into his own hands and kidnapped Pauline again, sending Mario on a wild chase through nine worlds and 97 stages. Luckily, Mario's has brand-new moves at his repertoire, most of them which carried over to later Mario games. It's too bad we can't experience Donkey Kong '94 in Super Game Boy presentation; the custom border based on the DK arcade cabinet is awesome. Nevertheless, Donkey Kong GB is a very fun game that's worth downloading!

alvieao

#30

alvieao commented on Sonic the Hedgehog is 20 Years Old Today:

Happy Birthday, Sonic the Hedgehog! Time really flies so fast, doesn't it? The iconic Blue Blur has had many good games and some terrible ones, but nevertheless he's been running fast for 20 years. Here's to another two decades!

alvieao

#31

alvieao commented on Review: Donkey Kong Country Returns (Wii):

After years of spinoffs and side games (and Rare's departure as a second-party Nintendo developer), Donkey Kong and Diddy are back in a brand-new adventure! True to the original SNES trilogy, Donkey Kong Country Returns is as challenging as ever; it takes skill to overcome these maddening levels (especially the bonus ones!). For the sake of completion, collecting K-O-N-G letters actually count this time around, as well as puzzle pieces for artwork and dioramas. The original SNES games were a blast to play when I was a kid, but the once-slick visuals didn't age well nowadays. After spending time with Returns however, I must say the game is spectacular. Just when you think the game ends, there's time attack and mirror mode (good luck!). All things said, DKC Returns is one of the best 2D platformers to date, rivaling New Super Mario Bros. Wii in many ways.

alvieao

#32

alvieao commented on Review: Sonic Colours (Wii):

THIS... is the 3D Sonic game Sega should've made in the first place! There's none of that extra character nonsense or any unnecessary gimmicks that drag the action down. It's just trademark Sonic gameplay, where it's all about speed and platforming! Beautiful graphics, a great soundtrack and rock-solid action. I believe Sega and Sonic Team finally succeeded in creating a remarkable 3D Sonic title with Colo(u)rs... Reach for the stars indeed!

alvieao

#33

alvieao commented on Review: Sonic the Hedgehog 4: Episode 1 (WiiWare):

For many years, Sega didn't seem to care about the declining quality of the Sonic franchise... until now. Recently, Sega somehow turned things around and revitalized the blue blur. After playing Episode 1 for a while, the game is simply awesome with props to Sonic Team and Dimps once again. A very short but sweet game, yet it's only the first episode after all. It's classic 2D Sonic gameplay, just with the added homing attack to bridge with the 3D adventures. Compared to the HD versions, the soundtrack took a hit in the WiiWare version in order to fit the size limits (the music definitely sounds more Genesis-like). While I'm aware of the polarization this game caused for some fans, I couldn't care less. What really mattered to me is that I had fun playing Sonic 4. Let's see what Sega can do with the next two episodes. That being said... Welcome back, Sonic!

alvieao

#34

alvieao commented on Review: Gunblade NY and LA Machineguns Arcade ...:

At last, Sega finally brought these classic '90s light-gun games to a console! While it's not the same without the machine gun controller, I can do just fine with and without a Wii light gun peripheral. As far as arcade ports go, both Gunblade NY and L.A. Machineguns are pretty much spot-on. Aside from unlockable weapons through ranks and online leaderboards, I'm disappointed that Sega didn't include extras like arcade flyers or galleries. Nevertheless if you're a fan of Sega light gun shooters, then Sega Arcade Hits Pack is for you. It's a great addition to Ghost Squad and The House of the Dead 2 & 3 Return. Thank you, Sega... Now if only they'll release a new Virtua Cop collection (Virtua Cop 3 is way overdue) and The House of the Dead 4.

alvieao

#35

alvieao commented on Review: Henry Hatsworth in The Puzzling Advent...:

I'm usually not a big fan of EA, but Henry Hatsworth in the Puzzling Adventure really surprised me the most. Lately I've played a lot of platformers like Drill Dozer, Kirby Super Star Ultra, Legendary Starfy, New Super Mario Bros. (and its Wii sequel), and now Henry Hatsworth. The game is maddeningly hard... You'll need plenty of extra lives, upgrades and patience upon clearing the later stages (and the secret ones). And just when you think you're finished with the adventure, the game offers a harder difficulty; all I can say is good luck beating Gentlemen mode! Simply this, Henry Hatsworth in the Puzzling Adventure is a must-have on the DS... Good Show INDEED!

alvieao

#36

alvieao commented on Review: The Legendary Starfy (DS):

Lately I've been back into platformers once again; the last ones being Drill Dozer and Pulseman (both by Game Freak), and now the Legendary Starfy. Finally, Nintendo and TOSE released a Starfy game outside of Japan. After playing it for some time, I must say Starfy is a fantastic platformer. Wonderful graphics, the gameplay is very good, great music, and the characters are cute. Everyone must have Starfy in their DS collections, especially after playing those Mario and Kirby games.

alvieao

#37

alvieao commented on Review: Pulseman (Virtual Console / Sega Mega ...:

Game Freak is largely known for the main installments in the Pokémon franchise, but they also developed lesser-known works like the average NES puzzler Yoshi and the Japan-only Mario & Wario. Once released on the short-lived Sega Channel service for Genesis, Pulseman didn't reach Western shores again until 15 years later (and on a downloadable service again). When I first played this game, Pulseman seemed like a cross between Sonic and Mega Man. However, it was much different but that isn't a bad thing. Simply this, the game looks, sounds and plays great all-around. That being said, Pulseman is a fantastic game that's worth the download. Pulseman is often referenced in the Pokémon series, right down to the Voltteccer attack (Pikachu's Volt Tackle). There's even a Pulseman homage in the GBA game Drill Dozer (also by Game Freak), which is another gem you must play.

alvieao

#38

alvieao commented on Shadow The Hedgehog:

Compared to Sonic 2006, Shadow the Hedgehog isn't really that bad. Actually, I find the game enjoyable on the most part. There are many stages and branching paths to go through. And while there are plenty of weapons in each stage, you don't really have to use them. It's still a Sonic spinoff game, albeit with the titular blue blur taking a backseat this time. On one hand, Sonic Team USA tried to further expand the Hero and Dark concept from Sonic Adventure 2. However, the execution was poorly implemented and they still didn't fix the camera problems that plagued past 3D Sonic titles. I never actually hated this game, but I do hate how this Sonic spinoff was misblamed by mainstream reviewers (who didn't play the game long enough). Just give this game a chance if you decide to play it, or if you can put your angst towards Shadow the Hedgehog himself...

alvieao

#39

alvieao commented on Review: Tatsunoko vs. Capcom: Ultimate All-Sta...:

Finally got this game, I must say Tatsunoko vs. Capcom is an excellent fighter on the Wii. Even though TvC returned the Versus series to 2-on-2 tag team action, the gameplay is absolutely fantastic. Online play could've be better if not for the lag, but it's still good. I've always thought the Versus games were amazing to play, and TvC is no exception. I'm really glad Capcom USA made the effort to release TvC outside of Japan. I wished the character bios and the BGM area in the gallery from the original Japanese version were carried over to Ultimate All-Stars. All things said, this is one Wii fighting game that should NOT be missed!

alvieao

#40

alvieao commented on Yet Another Sonic Collection Inbound - This Ti...:

On one hand, it's nice to see a portable Sonic collection of the four main Genesis games with a save feature. Then again we've already seen past compilations and re-releases for download, hence Sega's blue blur having always been the cash cow. For the time being, I'll just wait and see...

alvieao

#41

alvieao commented on F-Zero GX:

SEGA and Nintendo made what is perhaps the BEST iteration in the F-Zero series. The game has a strong pedigree, with Miyamoto and Toshihiro Nagoshi serving as co-producers of F-Zero GX. The game also used the Super Monkey Ball engine, hence being developed by Amusement Vision (one of Sega's internal studios). We need a new F-Zero game again...

alvieao

#42

alvieao commented on Super Smash Bros.:

Perhaps eventually, Super Smash Bros. will be released three days after Europe gets it. Who knows?

alvieao

#43

alvieao commented on Punch-Out!!:

Like many others, I've been waiting for a new Punch-Out!! game for a long time and it's worth the long wait. Forget FaceBreaker and forget Ready 2 Rumble Revolution... Punch-Out!! is still the real deal!

alvieao

#44

alvieao commented on Review: Punch-Out!! (Wii):

Indeed, it's been 15 years since the release of Super Punch-Out!! on the SNES. Outside of cameos in WarioWare, Fight Night Round 2 and recently Super Smash Bros. Brawl, Little Mac has not seen a comeback until now. I've finally played Punch-Out!! (Wii) and I must say the game is simply brilliant. The cel-shaded visuals are fantastic, and the classic remixes are awesome. The use of voice-overs for Doc Louis and Little Mac's opponents really brought life into the world of Punch-Out!!. Nintendo and Next Level did an fantastic job with the Wii iteration of Punch-Out!!. As for the special opponent: let's just say he was an audience member in the arcade games and decided to return the favor 25 years later. Punch-Out!! is definitely a 9/10...

alvieao

#45

alvieao commented on Review: Rhythm Heaven (DS):

Made by the WarioWare team, it's the sequel to the Japan-only Rhythm Tengoku. I first played the DS demo and was impressed by it; even my sister liked it too. Eventually I bought the game not too long ago; it's fantastic, addictive and FUN! My sister and her friends got into Rhythm Heaven as well. You'll want to perfect those stages in order to unlock new songs. The variety is just insane that you'll be replaying now, again and later. Buy this game!

alvieao

#46

alvieao commented on Review: Kirby Super Star Ultra (DS):

I recently picked up Kirby Super Star Ultra for the DS and it's an excellent game. No wonder it's considered one of the best installments of the Kirby series, as well as being Kirby creator Masahiro Sakurai's magnum opus. This Kirby title is packed with a variety of different games (and new ones in Ultra), not to mention you have tons of unique abilities to use. Just when you think the games in Super Star Ultra seem short and easy, the rest of the unlockable modes are quite the contrary. Achieving 100% completion in the game is challenging, because you'll spend a lot of time playing through the boss rush modes like The Arena, The True Arena and Helper to Hero (have fun beating it with all helpers!). Kirby Super Star Ultra is a brilliant remake of the late SNES classic... GET IT NOW!

alvieao

#47

alvieao commented on Review: Wii Sports (Wii):

A really fun pack-in game that basically uses the Wii Remote's controls. I had more fun in Boxing, Baseball and Tennis than the others. Of course, expect some arm sores after playing Wii Sports for a while but it's worth a good workout.

alvieao

#48

alvieao commented on Review: Ghost Squad (Wii):

I picked this up a few months ago and it was just pure arcade light-gun fun. The game was developed by the legendary Sega-AM2 (creator of Virtua Fighter and Virtua Cop), while the Wii version was reprogrammed by Polygon Magic. You might as well find a good light-gun peripheral (like Nyko's Perfect Shot) because the Wii Zapper is rather clumsy to set up.

alvieao

#49

alvieao commented on Review: Super Smash Bros. Brawl (Wii):

Super Smash Bros. Brawl was the most hyped game in 2008... but it was a great game worth playing on the Wii. The game contained so much content that you can't possibly list here, but online does suck. The inclusion of Konami's Solid Snake and Sega's Sonic the Hedgehog was nice, though I do wish for Mega Man or other third-party characters in a future game. I thought Subspace Emissary was a good idea as a single-player adventure, despite a lot of complaints about it. After all, that's Sakurai for you. I definitely consider Brawl one of the reasons to own a Wii.

alvieao

#50

alvieao commented on Review: Sonic Unleashed (Wii):

On one hand, the Daytime levels brought back classic Sonic gameplay which combined Sonic Rush and Secret Rings. Of course, not everyone liked the idea of Sonic the Werehog but I kinda enjoyed playing the levels for the sake of beat-em up gaming moments. I rather stick with the Wii version than on the PS3/360 versions...