User Profile



United States

Tue 7th April, 2009

Recent Comments



brandonbwii commented on Feature: Kickstarter's Wii U and 3DS Campaigns...:

I'm very surprised at the lack of momentum Hive Jump is getting. It's a full fledged adventure game with the promise of online co-op in the Wii U version. How often does that happen?

A Rite From the Stars looks solid too, although I do understand hesitation to back it. It looks a little awkward ATM but who knows, it could be the next Zack & Wiki if funded.



brandonbwii commented on Goodbye Galaxy Games Reveals First Teaser Imag...:

I understand you feeling like pixel art is overdone, but I really don't feel it's a step backwards as you say. I love my 3D games as much as the next guy but there is room for pixel art. Games like Shovel Knight and the Shantae series feel refreshingly modern while still harkening back to old school gaming.

Wii U is a powerful machine and you will see that with games like Bayonetta 2, the new Zelda, and Xenoblade Chronicles X. Not everything needs to be a visual showpiece.

I'm guessing the gaming community didn't buy the Wiis and Wii Us for their specs. Considering the console's not near where XBONE and PS4 are makes it the perfect place for these retro style games. I doubt many care about any sort of retro stigma the Wii U may get. In fact if anything, it will usher in a new era of retro themed titles that former high-end only fanboys will enjoy.

Also if you read the coming soon list there are plenty of indie games coming to Wii U with polygons (that's basically what you mean right)?.



brandonbwii commented on Goodbye Galaxy Games Reveals First Teaser Imag...:

I'm am surprised this is Wii U and not 3DS. Either way it reminds me of all those GBA FPSes like Ecks vs. Sever. Definitely a good thing.

That's a rather one dimensional point of view. Wow! So it's backwards just because it uses pixel art? Gameplay itself doesn't matter? For all we know it could have an ingenious hook, like most GoodbyeGalaxy games do.



brandonbwii commented on RCMADIAX Reveals SPIKEY WALLS for Wii U, a Blo...:

More Miiverse bait, eh? I may bite. ;) I hope the collision is better than the actual Flappy Bird. Honestly though, I see a bunch of young Miiverse goers (the kind that ask for friends and followers all the time) buying this in droves.



brandonbwii commented on Wii U Owners Finally Get The Nuketown 2025 Map...:

In many ways it IS Nintendo's fault. They decided to create hardware with very little internal storage. On top of that there's no real marketing or information regarding USB storage. So you take that install base and then cut it down even more to those that purchased hard drives and you begin to see why DLC was excised from most Wii U releases.



brandonbwii commented on Review: Soon Shine (Wii U eShop):

I said on Miiverse that'd I'd love to see what Dakhu does after Chubbins. I like that it was something that surprised me. Great review, @JakeShapiro. Your writing has improved A LOT since I read your first reviews. I disagree with the idea that Wii U shouldn't have touch-specific time wasters. My live-in cousin plays 360 regularly and sometimes I don't need to get involved with anything deep. That's when I get out my GamePad and play a little Blok Drop U, I've Got to Run or Color Zen.

I've come up with a new term. I call it "Miiverse bait." These are flawed games that will likely get a strong Miiverse following either because of high score posts or regular communication with the developer. Unlike so many on here, I actually like GOOD iOS to be released on Wii U, so keep'em coming @DahkuToby. :)



brandonbwii commented on Review: Midtown Crazy Race (Wii U eShop):

It's like Nintendo felt we were getting too much of a quality high by having games like 1001 Spikes, Armillo, Shovel Knight, and Guacamelee. They had to put us in check by letting us know that games can't always be great.

It also helps remind us that we still need Nintendo software more than anything their partners can offer. :p



brandonbwii commented on Review: Midtown Crazy Race (Wii U eShop):

I'm too late for the inb4wiiuneedsquality control comment. :( There was never a true seal of quality. There were always bad games. The only thing is that they aren't as restrictive in the AMOUNT of games being developed, meaning that the quality/quantity ratio will always be lopsided. If games were always not approved just because they are bad, then why in the world is Modern Combat on PSN?



brandonbwii commented on Capcom Is Remastering The GameCube Resident Ev...:

I think what people fail to see here is that this is a download title. So take the Wii U's small install base and cut it to the few that own a hard drive and the reason for Wii U being excluded makes a bit more sense. Heck they even had to create a retail version of Ducktales just for Wii U to try and break even.



brandonbwii commented on Review: IQ Test (Wii U eShop):

I actually think that's a pretty cool thing for developers to do, especially one man studios who developed games in the span of maybe 6 months. The Miiverse community is the only thing that keeps games like Internal Invasion, I've Got to Run at all tolerable (I even bought the latter solely for Miiverse reasons). If you weren't able to talk to TreeFallStudios on Miiverse The Letter wouldn't be nearly as "popular."



brandonbwii commented on Poll: Is Online Co-Op a Major Miss in Hyrule W...:

It's difficult for me to answer this poll. I have little interest in the game but at the same time, the lack of online co-op in a franchise that's always had it is dumb. So that does bother me.

As for online in general though, I'm kinda with Nintendo when it comes to a case by case basis. Online doesn't have to be in EVERYTHING and if it's included I'd rather it be a fleshed out and fully functional affair. A good example is all those multiplayer Mario games. I like that they focused on local there. If they added online, how would it work exactly? Unless it were friends only everyone would hinder the other persons personal enjoyment by not even caring about progression. If there was an online Mario game, it probably would (and should) take a different approach than local.



brandonbwii commented on Talking Point: The Wii U eShop is Raising Toug...:

So true about The Letter. Even I go on Miiverse and ask the dev a ton of questions. I guess he's trying to do a beta thing, something not yet supported on Nintendo platforms. I guess he could've made multiple playable demos so we wouldn't have to pay for something so early in development.

As for other NWF based titles, I enjoyed Blok Drop U WAY more than than the reviewer on this site did. It works great as simple time waster and I ended up satisfied after each puzzle.

This is not the same issue as Wii shovelware. Like you said, Nintendo loyalist likely know what they're getting into. If Nintendo should do ANYTHING about shovelware, they should have a seperate list of games listed as under $5 dollars. That would help. I don't feel Nintendo should stop ANY developer from following their dream of releasing titles on their platform. Yes, that includes The Letter.



brandonbwii commented on Steel Diver: Sub Wars Version 3.0 in Developme...:

A lot of 3DS users tend not to use an honor system so taking out the friendly fire will be a massive improvement. I was in an online match once and the matchmaking gave my side more teammates than the other. Despite the odds being in my favor one guy endlessly friendly fired and we lost.



brandonbwii commented on Review: The Letter (Wii U eShop):

I don't think shovelware should be blocked as quality is highly subjective. What Nintendo SHOULD do is have a specific section for game under five dollars. That way the splash screen would show more quality games, since they are typically at a premium ($15).

I'm not one to defend this game though. So many on Miiverse defend games because they're indie or made by one guy. It's frustrating when they do that. Gunman Clive, Retro City Rampage, and Cave Story were done by one guy and they hold up against muti-team AAA projects.

Also how far are you going to go defending an indie and bashing a major developer? If you're going by that logic, then NIntendo's bad decisions should always be defended as they don't have the funds that their competitors do.



brandonbwii commented on Review: The Letter (Wii U eShop):

I've been in constant communication with the developer on Miiverse asking about all of the negative feedback, including the ending. He claims he was not out to be "cliche" but that this game reflects something that happened to him in his younger days.

I plan to buy the game myself once the first update is released.



brandonbwii commented on Feature: The Biggest Wii U Games of 2014 - Sum...:

I'm tired of picking Smash Bros. all the time on lists like this, so I'm likely the only one to choose Affordable Space Adventures.

I wonder how many people on this site actually know about ASA? I would be looking forward to Watch Dogs, but I fear that it will lack DLC, leaving the package incomplete.



brandonbwii commented on The eShop Is "A Great Place To Be" And Packed ...:

That doesn't really make sense. Most indie games on all platforms look like they'd be better on a handheld. It's because they're on a budget. It's hard to make the next AAA phenomenon when your budget is in the low thousands. This in no way hurts Wii U's reputation. It helps it.



brandonbwii commented on The eShop Is "A Great Place To Be" And Packed ...:

Why is everyone competing to be the biggest killjoy? This is a good thing.

Truth be told though, I don't know what makes Wii U better than other storefronts except that it's quality is greatly improved over other Nintendo eshops.

There are plenty of exclusives and the only reason anyone should downplay a port is if said port is inferior to the others.



brandonbwii commented on Exclusive: Getting Into Sync With Dead Pixel E...:

You're opinion is valid, but honestly, do you have to buzz kill EVERY possible announcement. You have very respectable opinions and great insight. I just wish you would let people ride their own hype train once in awhile and let even the fanboys have their fun without resorting to "well Sony/MS gives us this, this and that while Nintendo only does this."



brandonbwii commented on Review: Shovel Knight (Wii U eShop):

The use of the second screen is amazing on Wii U. I'm surprised fewer reviewers mention this. I'm in awe of how I can upgrade everything and even "yeah" Miiverse posts without the game ever stopping or even slowing down. Talk about polish!



brandonbwii commented on Miiverse Update Adds Post Embed Option, Activi...:

I get Yeahs and ridiculous comments when I ask important questions. Typically I feel that I MAY get a legit answer within a 12 hour period, so I let things settle. Only one person ever gave me tips for Pushmo World for example. My questions would get an endless amount of Yeahs though.

It may not have been just the admins. How long did it take your post to get noticed? You could've been spammed by a lot of violation notices from the community, forcing the admins to take action.



brandonbwii commented on KickBeat: Special Edition Wii U eShop Trailer ...:

I still find it worth mentioning, even if it comes across as "unfair." Phillip J Reed once mentioned that The Two Bros. was flawed and unpolished. I'm still looking forward to the game on Wii U because I'm cautiously hopeful that it's problems will be addressed in the directors cut, but I'm glad I read the negative impressions in the comments. It's just a way to keep expectations in check.



brandonbwii commented on Devil's Third Developer Discusses Its Unique A...:

I don't know, they've published some pretty bad second party, even pseudo-3rd party stuff before (including NG3 unfortunately. Note I haven't played it myself, but from looking at Metacritic summaries and other reviews). Although I guess their track record is pretty solid aside from that. I really loved LCU.

Mostly because of the whole ADS thing. From what I've seen there hasn't been much running a gunning. Mostly stopping and popping.



brandonbwii commented on KickBeat: Special Edition Wii U eShop Trailer ...:

Sometimes I feel NintendoLife should make mention of reviews these ports have received on other consoles just so we know not to get our hopes up. I've read various summaries on Master Reboot for example that says it fails on multiple levels.

EDIT: Just looked up Kickbeat on Metacritic and it only sits at 67%. That's the lowest a Zen Studios game has gotten so far hasn't it? I rarely agree with Metacritic ratings but I still think it's worth noting.