That Aonuma quote had nothing to do with the menu, he's just talking about using echoes in gameplay. I don't know if control schemes and menus are really his wheelhouse, seems like more of a Miyamoto thing who had no involvement with this title.
I will say the menu wasn't a huge downside for me, I only wish new echoes were automatically at the front of your "last used", instead of the end.
A bit concerning as Select Button only makes bangers... but they've also ONLY made Magikarp Jump and Pokemon Sleep in the past 10 years. I'm guessing they're a smaller studio that mostly does support work, art and UIs and such.
I'll keep an eye out for any negative changes but if this keeps Sleep supported for longer, it's a good thing. The structure of the game is there.
It's been a while since I've licked a cartridge, since the bittering agent was more of a story in the console's first year. I wonder if those early cartridges have maintained their taste over time. I'd better go check.
It's incredible we're still having these issues with tiny fonts. Are designers working for years and years on giant 4k monitors and never checking their work at a smaller size?
It's especially bad for a game using a pixel aesthetic. That's missing one of the main points of pixel art and UIs, their clarity and legibility.
A couple misconceptions. The IGN review was written by a superfan of the Mario & Luigi RPGs, who was clearly let down by this entry vs. his expectations. It was not a case of being unfamiliar with the series or biased against Nintendo, Logan Plant is often on their Nintendo Voice Chat podcast. Sometimes the biggest fans are the biggest critics; if NintendoLife asked for my review of Pokemon Scarlet & Violet, I might have given that a 5.
Which raises the point: look at the writer, not the website. I keep seeing “but IGN gave [bad game] a 9!” So what? The same reviewer doesn’t give every score, and sites can’t enforce a monolith opinion across their staff. You wouldn’t judge PJ O’Reilly’s review skills by this site’s review of Sonic x Shadow Generations. He didn’t write that one!
@Maxz Basically the weak yen hurts them when they're making purchases, which they're doing a lot of with the increased R&D expenses and ramp up to new console production. The weak yen helps them when they're SELLING stuff, but they're doing less of that than previous years since Switch sales are down.
I think this whole thing was a fumble and uncharacteristic of Nintendo. Why acknowledge a successor this year at all? The damage to their sales momentum has likely already been done by that.
It wasn't just hopium thinking the announcement would have to be this year, with a spring or early summer release. It's now looking like a fall 2025 release at the earliest. That's on a chipset that is already known to be a couple years old, into a market with another year of competition from other entertainment devices. Not to be nintendoomed about it, but the prototype was shown to devs ages ago and this ramp-up seems very slow.
Half of every comment section on aggregated Kit & Krysta bits is yelling at the clouds about them being relevant. I don’t follow them but clearly they saw a spot in the media market for views from former Nintendo employees, and people listen to them.
If you object to this so much just stop clicking on their headlines on NintendoLife.
Comment section-ly reminder that emulation is legal, emulating currently sold consoles is legal, the people emulating them are also the ones spending the most money on Nintendo, and encryption keys are not intellectual property.
I was always taught to ask "why?" and consider logic.
There is absolutely zero logic to banning photography. It takes 1 second, is unobtrusive, and deals no damage to the value of the museum. And further it's unenforceable, unless you want to confiscate all smart phones or watch every patron like a hawk. Such an obvious losing battle.
It's an original Nintendo game, by that alone it surpasses my expectations. Not sure what people wanted from this, that some are disappointed. Paying rent for playing more old games?
The “Strong experience with the protection of musical works and sound recordings” bit is a concerning one. Get ready for DMCAs against videos and streams that had Mario music in them.
Weirdly defensive stances towards Nintendo here in my opinion. I love their games and products, that doesn't mean we have to love their legal activities and the hypocrisy here is obvious.
They've repeatedly gone after both open-source emulators AND non-profit rom archives, that's the main sore point with people even before they started charging for an emulation experience in their museum.
@Sarkos I know, but that's what I mean by extra inputs that shouldn't be there. They should just be sorted in sequence with my most recently used.
I've taken to stopping what I'm doing, and summoning every single echo as soon as I acquire it to move it to the front. Otherwise I get 10 new echoes and have to remember which ones I've summoned yet or not, and which ones will be in front or back of the line.
I have to think Nintendo has done some design study that shows people visually process items faster if they’re in a single row. The Switch menu has also stuck to this for 7 years. Because otherwise, 2 rows is such an obvious option I can’t believe they didn’t go with it. 1 for objects, 1 for monsters?
I’m getting by fine with the default “recently used” sorting, except whenever getting new echoes (which is constantly). They put those new echoes LAST in the list unless you switch to “recently learned”. The best function would obviously be recently used & learned combined, but that doesn’t exist so I’m doing extra inputs every time to shuffle my new echoes to the front.
It's funny if they're worried that they came off as hating the west, when so many gamers in the west also hate the west. We've all been arguing about which westerners they're complaining about, who we also hate.
It gives a feeling of "cheapness" to me moreso than affecting gameplay. And by principle it's a shame since this is a premiere Nintendo franchise and they passed it off to a dev team that can't optimize a top-down, fixed camera game. It's really not much to ask for.
But at least it's not a remake of a 60fps GameCube game that runs worse than its inspiration.
Good thing they made this highly original IP and charged money for it, instead of dastardly working on a Mario Bros romhack for free! Nintendo would have been all over that.
"Who is really complaining about this" is an apt question only because the answer is no one, no one is complaining. $1000 bounty for anyone who can find complaints from even the most strident activists, that a game lists Male and Female player options. New games come out all the time still bearing those labels, you hear nothing.
And so this change is made voluntarily, because people in development and marketing recognize it's NICE to acknowledge the social and scientific consensus, that sex and gender are separate and on a spectrum. It's appreciated and can be handled elegantly, I've praised this before about Animal Crossing and Splatoon.
Meanwhile you absolutely WILL hear complaints about scantily clad characters, both from those who say it's objectifying women and those who say it's corrupting the youth. My take is we should probably just leave legacy games made by old men like these unaltered, and avoid the tiring discussions. They get a longer leash anyway because of when they were made.
The way things have changed is Nintendo now makes a lot of revenue off remakes, branding, and subscription servicing their legacy content. With that in mind it probably does make sense to offer chances like this to connect to Nintendo the Brand.
I wonder what Yamauchi would have to say about remakes and Switch Online.
It’s a 9 for me with the main flaws being the single-file menu and 1 more I haven’t seen mentioned:
Most of the NPCs are cardboard cutouts. No personality, no problems of their own, they reiterate your objective over and over. That’s not surprising for a video game but it is for a Zelda game. I expect weirdos and tight dialogue.
Now more than ever, it feels like… Nintendo should develop their 1st party flagship titles internally or find competent development partners, instead of going back to Grezzo who already failed at this while remaking a fixed viewpoint GameBoy game.
Otherwise I’m sorry to say, this will keep happening on the Switch 2. B team devs will keep using middleware, keep pushing too many shaders and effects to justify the Switch 2 exclusivity, and their games will keep running like porridge. It’s always been a problem of dev priorities, not hardware.
Not to devalue the work they put in this game, I have it on pre-order, but this is a perfect example of missing the 2-tier Nintendo console/handheld pricing. $60 for 15-20 hours will seem rich to many.
When I played Link's Awakening on GameBoy back in the day, pretty sure my parents didn't have to shell out 60 inflation adjusted dollars for it.
I hope they extend the "Classic" brand to handhelds next. Emulation handhelds are booming, marketed heavily with Nintendo form factors and playing Nintendo IPs. I'd be interested in an official one.
That’s a lot to scroll through in a single row menu…
I liked the bit in this interview about adjusting the echoes so they come out swinging and feel more like attacks. Hopefully the menuing is also as snappy as it can possibly be.
The latest is those renders might have been mocked up by an enthusiast, but the factory list and photos of hardware are likely real.
Pro: the face buttons looking larger, even extending to the outer edge. I hope this makes it feel less "cramped" as I've heard good things about the Steam Deck's funny-looking button placement.
Con: Why on earth do they refuse to make the joycon ergonomic. Do they have to be flat on the back?? Would a 2nd hump at the bottom of the joycon be so bad? It would also make it feel more symmetrical held sideways!
It’s funny, Nintendo could start selling the game digitally as soon as it goes gold, before cartridges are on shelves. Many people would hate that I’m sure. But it would sure eliminate the market for leaks!
I’ll be getting this game on cartridge, and I see zero reason to care that some people are playing it before me.
The scope of this is a 64p text to video diffusion model that by the researchers’ admission is “not practical and friendly for interactive video games”. That’s benign and mildly interesting even.
Then the for-profit tech company funding this research says it’s “for the creation of interactive video games” and that the “The era of infinite interactive worlds is here”.
All the “dumb money” flowing into AI research means it always has to justify itself with grand claims like this, so investors don’t worry that it’s another dot com bubble. When the disconnect between practicality and marketing is that huge, no wonder it has become so controversial.
It would be nice to have something to grab people's attention after Splatoon 3's Grand Festival, which will preoccupy a LOT of players in Japan and feel like the end of an era. Then there's a new 2D Zelda this month, which will have stable enough interest that a future (backwards compatible?) console won't hurt its sales.
The "this is Furukawa" tweet was 4 months ago now, it might make sense to reveal the console sooner rather than later so they're not saying "the Switch successor will not be mentioned" about presentations for the next 4 months. And if Nintendo is moving towards production, they want to get ahead of it so we're not getting news from manufacturer leaks and shipping lists.
I'm a daily Sleep player and between this, Splatoon, trains, and tiny handhelds, I think I'm just cursed to like things that are far more popular in Japan than where I live.
@SillyG My gen 2 example was only that it was a small generation. Yes, they were also poorly distributed in Johto. But the following 3 generations all introduced more pokemon than Gen 2, and the last 4 generations have now introduced even fewer. That points to an already downwards trend.
Johto was directly attached to Kanto so it made some sense to heavily feature Kanto mons. It still had its own identity due to innovating the series forward in a number of huge ways (day/night cycle, held items, gender, eggs, special atk/def split, weather conditions)
Excluding regional and paradox forms, no 3D pokemon game has introduced even 100 new pokemon. That’s how many Gen 2 introduced, and Gen 2 was tiny!!
They’ve clearly already put the brakes on new designs in favor of servicing old ones, and it’s for the worse. Each game used to have its own identity because you saw so many new faces filling up niches in the dex and the game world. Maybe not every game can be Black & White, but I’d settle for a Ruby & Sapphire again! At least the Hoenn dex was over half new.
I play a new Pokemon game to see NEW pokemon. The 3D era has blended together into grey goo because each region is just a staging ground to see old designs over and over.
I was worried the game would suffer for lacking the simple press A, swing sword gameplay that is so polished and satisfying in 2D Zeldas. I'm glad it's in there even if it's a limited capacity.
Between that and all your summons I'm guessing battles will get quite chaotic. Hopefully Grezzo has this game running smoothly, not something they're known for.
Very interesting that they can still tweak things about the connection speed. I remember much was made about Splatoon 2 and 3 having a lower ping than the WiiU game. I assume to give more leeway to the handheld console that most users would be playing on wifi.
Most users will still be playing on wifi. The state of internet infrastructure in the west isn’t getting any better, and wifi isn’t getting any better at stable connections. That’s the single biggest obstacle to a Splatoon where opponents aren’t jumping around the screen or DCing.
Used to work at a game store and we would get the irregular customer trying to weigh our packs with a milligram scale. It wasn't allowed. Sometimes they would turn it around and accuse us of weighing the packs first, and taking out the good ones.
To me, there is no replacement for a good brick and mortar store. If you become a regular, you get to know the people behind the counter, and more importantly others in the community who have gotten good pulls there, if everyone is accountable. And at the end of the day, the point of a TCG is having others with whom you can play and trade. There's not much reason to buy blind packs online - at that point, just order the specific cards you want.
In a perfect world the original anime VAs would have kept on voicing those characters across all media for as long as they were able, like Kevin Conroy as Batman. They really gave the franchise its personality at a time when it was most critical to get it right.
It’s awful that we’ve lost both Rachael and Maddie now.
@kkslider5552000 Everything about the story, premise, art, and music of PMD looks fantastic. I think the main turnoff for people is the snail’s pace, repetitive gameplay. It makes the GameBoy Pokemon RPGs look like speedrunning games.
50 floors of procedurally generated dungeon with the same encounters and tile-by-tile turns is pretty much the opposite of a game to me. I’m envious of people who can find fun in that part because they get rewarded with all the other good stuff.
Comments 544
Re: Nintendo Is Handed Another Lawsuit Win After Accused Switch "Pirate" Fails To Plead
Just avoid the problem and it might go away! I see myself in this fellow.
Re: Zelda: Echoes Of Wisdom Devs Explain The Method Behind The Menu Madness
That Aonuma quote had nothing to do with the menu, he's just talking about using echoes in gameplay. I don't know if control schemes and menus are really his wheelhouse, seems like more of a Miyamoto thing who had no involvement with this title.
I will say the menu wasn't a huge downside for me, I only wish new echoes were automatically at the front of your "last used", instead of the end.
Re: Pokémon Sleep Development To Shift To Internal Subsidiary
A bit concerning as Select Button only makes bangers... but they've also ONLY made Magikarp Jump and Pokemon Sleep in the past 10 years. I'm guessing they're a smaller studio that mostly does support work, art and UIs and such.
I'll keep an eye out for any negative changes but if this keeps Sleep supported for longer, it's a good thing. The structure of the game is there.
Re: The Results Of Our 2024 Switch Summer Survey Are In
It's been a while since I've licked a cartridge, since the bittering agent was more of a story in the console's first year. I wonder if those early cartridges have maintained their taste over time. I'd better go check.
Re: Review: Metal Slug Tactics (Switch) - A Good Shot At Trying Something New
It's incredible we're still having these issues with tiny fonts. Are designers working for years and years on giant 4k monitors and never checking their work at a smaller size?
It's especially bad for a game using a pixel aesthetic. That's missing one of the main points of pixel art and UIs, their clarity and legibility.
Re: Round Up: The Reviews Are In For Mario & Luigi: Brothership
A couple misconceptions. The IGN review was written by a superfan of the Mario & Luigi RPGs, who was clearly let down by this entry vs. his expectations. It was not a case of being unfamiliar with the series or biased against Nintendo, Logan Plant is often on their Nintendo Voice Chat podcast. Sometimes the biggest fans are the biggest critics; if NintendoLife asked for my review of Pokemon Scarlet & Violet, I might have given that a 5.
Which raises the point: look at the writer, not the website. I keep seeing “but IGN gave [bad game] a 9!” So what? The same reviewer doesn’t give every score, and sites can’t enforce a monolith opinion across their staff. You wouldn’t judge PJ O’Reilly’s review skills by this site’s review of Sonic x Shadow Generations. He didn’t write that one!
Re: Talking Point: Nintendo's Latest Financials Make One Thing Abundantly Clear
@Maxz Basically the weak yen hurts them when they're making purchases, which they're doing a lot of with the increased R&D expenses and ramp up to new console production. The weak yen helps them when they're SELLING stuff, but they're doing less of that than previous years since Switch sales are down.
Re: Plans To Announce The 'Switch 2' Have Not Changed, Says Nintendo's President
I think this whole thing was a fumble and uncharacteristic of Nintendo. Why acknowledge a successor this year at all? The damage to their sales momentum has likely already been done by that.
It wasn't just hopium thinking the announcement would have to be this year, with a spring or early summer release. It's now looking like a fall 2025 release at the earliest. That's on a chipset that is already known to be a couple years old, into a market with another year of competition from other entertainment devices. Not to be nintendoomed about it, but the prototype was shown to devs ages ago and this ramp-up seems very slow.
Re: Random: Kit & Krysta Discuss The "Drama" Behind The Switch Reveal Trailer
Half of every comment section on aggregated Kit & Krysta bits is yelling at the clouds about them being relevant. I don’t follow them but clearly they saw a spot in the media market for views from former Nintendo employees, and people listen to them.
If you object to this so much just stop clicking on their headlines on NintendoLife.
Re: Review: Pokémon Trading Card Game Pocket (Mobile) - A Breezy, Beautiful Take On TCG, Gacha Aside
Mobile devs design a game without 10 different in-game currencies challenge (impossible)
Re: Switch Accessory Firm CRKD Is Launching A Rather Unsavoury 'FOMO' Scheme
Good thing they had this to fall back on when the NFT bubble burst. I’m surprised they’re not trying to sell their accessories as AI devices somehow.
Re: Switch Emulator Ryujinx Might Not Be Dead, Despite Nintendo's Takedown
Comment section-ly reminder that emulation is legal, emulating currently sold consoles is legal, the people emulating them are also the ones spending the most money on Nintendo, and encryption keys are not intellectual property.
Re: Nintendo Museum Overseas Visitors Reportedly Breaking 'No Photos' Rule
I was always taught to ask "why?" and consider logic.
There is absolutely zero logic to banning photography. It takes 1 second, is unobtrusive, and deals no damage to the value of the museum. And further it's unenforceable, unless you want to confiscate all smart phones or watch every patron like a hawk. Such an obvious losing battle.
Re: Nintendo's Mysterious Switch Online Playtest Program Is Now Accessible
It's an original Nintendo game, by that alone it surpasses my expectations. Not sure what people wanted from this, that some are disappointed. Paying rent for playing more old games?
Re: Nintendo's Latest Job Listing Is On The Hunt For An Intellectual Property Lawyer
The “Strong experience with the protection of musical works and sound recordings” bit is a concerning one. Get ready for DMCAs against videos and streams that had Mario music in them.
Re: Random: Nintendo's Museum Might Be Emulating SNES Games On Windows PC
Weirdly defensive stances towards Nintendo here in my opinion. I love their games and products, that doesn't mean we have to love their legal activities and the hypocrisy here is obvious.
They've repeatedly gone after both open-source emulators AND non-profit rom archives, that's the main sore point with people even before they started charging for an emulation experience in their museum.
Re: Forget 'Switch 2', Nintendo Has Just Revealed An Official Alarm Clock
If they have to charge $100 for this... there's no way the Switch 2 will only be 4x as much, right?
Granted they're hopefully not producing that many of these and see it as more of a novelty, high end stocking stuffer.
Re: Monolith Soft Is Expanding Its In-House Xenoblade Game Engine For Future Titles
So Monolith can afford a dedicated R&D team. I wish I knew what the Pokémon Company does with all its world-leading profits.
Re: Talking Point: How Would You Fix Zelda: Echoes Of Wisdom's Most Frustrating Feature?
@Sarkos I know, but that's what I mean by extra inputs that shouldn't be there. They should just be sorted in sequence with my most recently used.
I've taken to stopping what I'm doing, and summoning every single echo as soon as I acquire it to move it to the front. Otherwise I get 10 new echoes and have to remember which ones I've summoned yet or not, and which ones will be in front or back of the line.
Re: Talking Point: How Would You Fix Zelda: Echoes Of Wisdom's Most Frustrating Feature?
I have to think Nintendo has done some design study that shows people visually process items faster if they’re in a single row. The Switch menu has also stuck to this for 7 years. Because otherwise, 2 rows is such an obvious option I can’t believe they didn’t go with it. 1 for objects, 1 for monsters?
I’m getting by fine with the default “recently used” sorting, except whenever getting new echoes (which is constantly). They put those new echoes LAST in the list unless you switch to “recently learned”. The best function would obviously be recently used & learned combined, but that doesn’t exist so I’m doing extra inputs every time to shuffle my new echoes to the front.
Re: Dragon Quest's Creator Criticises 'Mistranslation' Of DQ3 Remake Costume Comments
It's funny if they're worried that they came off as hating the west, when so many gamers in the west also hate the west. We've all been arguing about which westerners they're complaining about, who we also hate.
Re: Poll: Are You Bothered By The Frame Rate In Zelda: Echoes Of Wisdom?
It gives a feeling of "cheapness" to me moreso than affecting gameplay. And by principle it's a shame since this is a premiere Nintendo franchise and they passed it off to a dev team that can't optimize a top-down, fixed camera game. It's really not much to ask for.
But at least it's not a remake of a 60fps GameCube game that runs worse than its inspiration.
Re: Round Up: The Reviews Are In For The Nintendo Museum
Looks like Miyamoto's dislike of story extends to museum placards.
I thought it was clear from the trippy tour video that this wasn't intended to be informational, so much as an interactive game and art exhibit.
Re: Christmas Comes Early In This Blatant Super Mario Bros. 3 Clone
Good thing they made this highly original IP and charged money for it, instead of dastardly working on a Mario Bros romhack for free! Nintendo would have been all over that.
Re: Dragon Quest Creator Chimes In On Characters Showing Less Skin In Upcoming HD-2D Remake
"Who is really complaining about this" is an apt question only because the answer is no one, no one is complaining. $1000 bounty for anyone who can find complaints from even the most strident activists, that a game lists Male and Female player options. New games come out all the time still bearing those labels, you hear nothing.
And so this change is made voluntarily, because people in development and marketing recognize it's NICE to acknowledge the social and scientific consensus, that sex and gender are separate and on a spectrum. It's appreciated and can be handled elegantly, I've praised this before about Animal Crossing and Splatoon.
Meanwhile you absolutely WILL hear complaints about scantily clad characters, both from those who say it's objectifying women and those who say it's corrupting the youth. My take is we should probably just leave legacy games made by old men like these unaltered, and avoid the tiring discussions. They get a longer leash anyway because of when they were made.
Re: "Stop Immediately!" - Miyamoto On Hiroshi Yamauchi's Likely Reaction To Nintendo Museum
The way things have changed is Nintendo now makes a lot of revenue off remakes, branding, and subscription servicing their legacy content. With that in mind it probably does make sense to offer chances like this to connect to Nintendo the Brand.
I wonder what Yamauchi would have to say about remakes and Switch Online.
Re: Poll: What Review Score Would You Give The Legend Of Zelda: Echoes Of Wisdom?
It’s a 9 for me with the main flaws being the single-file menu and 1 more I haven’t seen mentioned:
Most of the NPCs are cardboard cutouts. No personality, no problems of their own, they reiterate your objective over and over. That’s not surprising for a video game but it is for a Zelda game. I expect weirdos and tight dialogue.
Re: Zelda: Echoes Of Wisdom's Frame Rate Is "Even Worse" Than Link's Awakening
Now more than ever, it feels like… Nintendo should develop their 1st party flagship titles internally or find competent development partners, instead of going back to Grezzo who already failed at this while remaking a fixed viewpoint GameBoy game.
Otherwise I’m sorry to say, this will keep happening on the Switch 2. B team devs will keep using middleware, keep pushing too many shaders and effects to justify the Switch 2 exclusivity, and their games will keep running like porridge. It’s always been a problem of dev priorities, not hardware.
Re: Review: The Legend Of Zelda: Echoes Of Wisdom (Switch) - A Bold Blend Of Old & New That Ranks With The Series' Best
Not to devalue the work they put in this game, I have it on pre-order, but this is a perfect example of missing the 2-tier Nintendo console/handheld pricing. $60 for 15-20 hours will seem rich to many.
When I played Link's Awakening on GameBoy back in the day, pretty sure my parents didn't have to shell out 60 inflation adjusted dollars for it.
Re: Echoes Of Wisdom Originally Starred Link, Until His Sword & Shield "Got In The Way"
"Who in the series would be a good fit for these powers and bring their insight to them? Well, that would have to be—“
Ganondor—! Er, Princess Zelda of course!
Re: Nintendo To End Repairs For Famicom & Super Famicom Classic, New 2DS XL In Japan
I hope they extend the "Classic" brand to handhelds next. Emulation handhelds are booming, marketed heavily with Nintendo form factors and playing Nintendo IPs. I'd be interested in an official one.
Re: The Legend Of Zelda: Echoes Of Wisdom Includes "Over 100 Echoes"
That’s a lot to scroll through in a single row menu…
I liked the bit in this interview about adjusting the echoes so they come out swinging and feel more like attacks. Hopefully the menuing is also as snappy as it can possibly be.
Re: Rumour: Supposed 'Switch 2' Design Photos And Specs Surface Online
The latest is those renders might have been mocked up by an enthusiast, but the factory list and photos of hardware are likely real.
Pro: the face buttons looking larger, even extending to the outer edge. I hope this makes it feel less "cramped" as I've heard good things about the Steam Deck's funny-looking button placement.
Con: Why on earth do they refuse to make the joycon ergonomic. Do they have to be flat on the back?? Would a 2nd hump at the bottom of the joycon be so bad? It would also make it feel more symmetrical held sideways!
Re: PSA: Zelda: Echoes Of Wisdom Has Reportedly Leaked Online In Full
It’s funny, Nintendo could start selling the game digitally as soon as it goes gold, before cartridges are on shelves. Many people would hate that I’m sure. But it would sure eliminate the market for leaks!
I’ll be getting this game on cartridge, and I see zero reason to care that some people are playing it before me.
Re: New AI Model Can Recreate Super Mario Bros. Footage, But It's Full Of Glitches
The scope of this is a 64p text to video diffusion model that by the researchers’ admission is “not practical and friendly for interactive video games”. That’s benign and mildly interesting even.
Then the for-profit tech company funding this research says it’s “for the creation of interactive video games” and that the “The era of infinite interactive worlds is here”.
All the “dumb money” flowing into AI research means it always has to justify itself with grand claims like this, so investors don’t worry that it’s another dot com bubble. When the disconnect between practicality and marketing is that huge, no wonder it has become so controversial.
Re: Rumour: 'Industry Whispers' Fuel Speculation Of A Switch 2 Reveal This Month
It would be nice to have something to grab people's attention after Splatoon 3's Grand Festival, which will preoccupy a LOT of players in Japan and feel like the end of an era. Then there's a new 2D Zelda this month, which will have stable enough interest that a future (backwards compatible?) console won't hurt its sales.
The "this is Furukawa" tweet was 4 months ago now, it might make sense to reveal the console sooner rather than later so they're not saying "the Switch successor will not be mentioned" about presentations for the next 4 months. And if Nintendo is moving towards production, they want to get ahead of it so we're not getting news from manufacturer leaks and shipping lists.
Overall the smoke is looking plausible this time.
Re: Pokémon Sleep Has Double The Number Of Monthly Users In Japan Than The US
Nice to see it crushing GO in particular.
I'm a daily Sleep player and between this, Splatoon, trains, and tiny handhelds, I think I'm just cursed to like things that are far more popular in Japan than where I live.
Re: Soapbox: The Next Pokémon Game Should Rework Old Critters, Not Just Add Dozens More
@SillyG My gen 2 example was only that it was a small generation. Yes, they were also poorly distributed in Johto. But the following 3 generations all introduced more pokemon than Gen 2, and the last 4 generations have now introduced even fewer. That points to an already downwards trend.
Johto was directly attached to Kanto so it made some sense to heavily feature Kanto mons. It still had its own identity due to innovating the series forward in a number of huge ways (day/night cycle, held items, gender, eggs, special atk/def split, weather conditions)
Re: Soapbox: The Next Pokémon Game Should Rework Old Critters, Not Just Add Dozens More
Excluding regional and paradox forms, no 3D pokemon game has introduced even 100 new pokemon. That’s how many Gen 2 introduced, and Gen 2 was tiny!!
They’ve clearly already put the brakes on new designs in favor of servicing old ones, and it’s for the worse. Each game used to have its own identity because you saw so many new faces filling up niches in the dex and the game world. Maybe not every game can be Black & White, but I’d settle for a Ruby & Sapphire again! At least the Hoenn dex was over half new.
I play a new Pokemon game to see NEW pokemon. The 3D era has blended together into grey goo because each region is just a staging ground to see old designs over and over.
Re: Feature: The Return Of Lynels And Five Other Exciting Reveals In The Latest Zelda Trailer
Re: Stamp Man, obviously Miiverse is returning on the Switch successor and they're letting you start your stamp collection early.
Re: Zelda: Echoes Of Wisdom Trailer Introduces Us To The 'Still World' And Dungeons
I was worried the game would suffer for lacking the simple press A, swing sword gameplay that is so polished and satisfying in 2D Zeldas. I'm glad it's in there even if it's a limited capacity.
Between that and all your summons I'm guessing battles will get quite chaotic. Hopefully Grezzo has this game running smoothly, not something they're known for.
Re: Upcoming Emulation Handheld Rocks A Stunning Optional GameCube Theme
Something cursed about slapping GameCube colours on the now industry standardized, tiny ABXY buttons. Give me my giant A button back
Re: Upcoming Tactics Game 'Warside' Sure Looks Familiar
Advance Wars with all the charm removed from the commander designs.
Re: Review: Shadow Of The Ninja - Reborn (Switch) - A Beautiful, Brutal Return To 8-Bit Basics
Wait your objective is assassinating the leader of the United States? Now I’m really on board!
Re: Splatoon 3 Version 9.0.0 Announced, Here Are The Full Patch Notes
Very interesting that they can still tweak things about the connection speed. I remember much was made about Splatoon 2 and 3 having a lower ping than the WiiU game. I assume to give more leeway to the handheld console that most users would be playing on wifi.
Most users will still be playing on wifi. The state of internet infrastructure in the west isn’t getting any better, and wifi isn’t getting any better at stable connections. That’s the single biggest obstacle to a Splatoon where opponents aren’t jumping around the screen or DCing.
Re: Video: Capcom Spotlights 'X-Men Children Of The Atom' In New MvC: Fighting Collection Trailer
These were the best animations Marvel characters ever got. A cool extra feature would be a simple animation player with adjustable speeds and whatnot.
Re: Feature: The Company You Can Pay To X-Ray Unopened Pokémon Card Packs Speaks Out
Used to work at a game store and we would get the irregular customer trying to weigh our packs with a milligram scale. It wasn't allowed. Sometimes they would turn it around and accuse us of weighing the packs first, and taking out the good ones.
To me, there is no replacement for a good brick and mortar store. If you become a regular, you get to know the people behind the counter, and more importantly others in the community who have gotten good pulls there, if everyone is accountable. And at the end of the day, the point of a TCG is having others with whom you can play and trade. There's not much reason to buy blind packs online - at that point, just order the specific cards you want.
Re: Rachael Lillis, Voice Actor For Pokémon's Misty And Jessie, Has Passed Away
In a perfect world the original anime VAs would have kept on voicing those characters across all media for as long as they were able, like Kevin Conroy as Batman. They really gave the franchise its personality at a time when it was most critical to get it right.
It’s awful that we’ve lost both Rachael and Maddie now.
Re: Nintendo Expands Switch Online's GBA Library With Pokémon
@kkslider5552000 Everything about the story, premise, art, and music of PMD looks fantastic. I think the main turnoff for people is the snail’s pace, repetitive gameplay. It makes the GameBoy Pokemon RPGs look like speedrunning games.
50 floors of procedurally generated dungeon with the same encounters and tile-by-tile turns is pretty much the opposite of a game to me. I’m envious of people who can find fun in that part because they get rewarded with all the other good stuff.
Re: Shadow Of The Ninja - Reborn Is Getting A Demo On Switch
I'm on board with every Tengo Project game after seeing Pocky & Rocky Reshrined.
They do peak original pixel art, I much prefer this to the "HD-2D" remakes everywhere.