@AllBLK I haven't spent a cent on Nintendo hardware since 2017. I've continuously called Switch 1 a rubbish handheld due mostly to its joycon issues, and I'm bamboozled why they're only producing one size of S2 cartridge, pushing 3rd parties to game-key cards.
This looks like a good game. It's my most anticipated Switch 2 launch game besides Mario Kart, moreso than Donkey Kong or Fast Racing. It's a classically Nintendo polished minigame collection. I can be a critic of the company and still want this, so let's not make assumptions about each other.
I find it funny I knew nothing about this actress other than her being a popular fan pick as the article states, and then I see several comments asserting this mainstream and popular pick would in fact make the film bomb, with no explanation or alternative pick offered, just a truism.
I had to read much further to gather what was going on. They won’t say why it’s a bad pick because it’s a bigoted reason.
@Ganner I’m in the same boat, and feeling some FOMO for not going the retail route. All I can think is this is the first time Nintendo has sold their new console directly, and there’s a lot to sort out how they’ll even get them to us - which couriers to use, warehousing, and are they really delivering anywhere in the US and Canada? We have some pretty remote places.
It’s fun to imagine if they prioritized stock to MyNintendo buyers. But that would have meant a lot of angry retail partners and customers, and a lot of bad press I bet.
I’ve never wanted a rewind feature while playing on emulator but I HAVE often wanted a fast forward feature, which the Switch 2 should be capable of, especially for RPGs. I find the lack of fast forward a bit curious and I hope they consider implementing it as the Gamecube library expands.
Websites and feeds over apps. A major strength of the internet is accessing its entirety from a single browser. Exclusive, time limited apps that serve the same purpose as websites are a strict downgrade.
Nintendo should be mirroring all their Nintendo Today content at a browser friendly source. I’m seeing jokes about archiving advertisements, but there are unique art assets, comics and the like that absolutely ought to be archived. This is not a case of searching for reasons to be mad at Nintendo, internet preservation is a real issue.
@Folkloner Well put, I haven’t followed the whole series but I couldn’t believe how cheap and generic the Survival Kids trailer for Switch 2 looked. The average viewer would never guess that title had a legacy of survival games going back to the Game Boy.
Even as a Nintendo news sicko, I can't find any source at Nintendo addressing why Switch 2 cards reportedly only come in 64GB. And that's ridiculous.
This is the biggest question about this product, in my opinion, bigger than the price. They've had all these years to develop their proprietary storage, and they settle on a format they can only produce in ONE size?
Even at the most generous reading of this, I'm confused about the purpose. If you can opt out, how is it providing any security? Am I still recorded over other people's calls, because if so then there's little point to opting out.
If it were for quality control, such as tweaking the voice processing, I would understand, but they're expressly saying it's not that. I even understand free services farming data to sell to advertisers, not that I like it. This is a paid service. I don't see what Nintendo needs this data for.
I thought these were a nothing-burger at first, but I'm seeing more and more people misconstrue what Game-Key Cards even are, or how widespread they'll be. Hutchinson in just two sentences here makes two mistakes about them - that they're like XBox One games which required constant internet connection, and that you can't trade them. And I'm STILL seeing takes from people who think all Switch 2 games are Game-Key Cards.
It's clearly a product that needlessly complicates things. Nintendo should have 1) been extremely, explicitly clear and put it front and centre in their Switch 2 Direct, that no Nintendo-published games would come on these cards. Or 2), like many are saying, don't open this can of worms at all. Wait to produce more sizes of game cards for 3rd parties, or let them raise prices or go digital-only. That of course would have its own drawbacks and we could have ended up with pretty empty Switch 2 game shelves, or even higher price tags for physical.
And I disagree with the idea I'm seeing that Nintendo is trying to usher in the all-digital future. They're the one publisher that still makes about half their sales from physical - it's the rest of the industry that wants to abandon physical. This reads to me as a compromise to court more 3rd party games.
Nintendo has lost some of its composers recently, from Splatoon, from Pokémon. Maybe it’s related to their stone age approach to credits. Even Nintendo Music doesn’t credit any composers! You’d think if they would put credits anywhere it’s there, the app for enthusiasts of their music.
Sad how it’s newsworthy when a publisher’s games are actually coming on the card.
When I first heard the (misreported) $10 price difference between digital and physical games, I was livid. When I read about game-key cards, I figured they were at least better than codes in boxes, and wouldn’t be that widespread. Now I’m reconsidering. I’d pay a $10 premium on every physical game, if the alternative is this many game-key cards. It’s already the death of physical from those publishers since they’re technically not offering physical versions at all.
If Nintendo had required every 3rd party game to come fully on the card, and their prices went up a further $10 or didn't come out physically at all, we would all complain about that as well.
I don't see a good solution here. Most developers won't take the hit for the added costs of SD Express storage. Nintendo went with that for faster transfer speeds - it's reminding me a lot of the N64 era. At least the Switch 2 library won't be as barebones as the N64, but you'll need to eat the storage costs to play a lot of it.
I’m not surprised demand for the console itself is sky-high. But the GameChat camera?? This must be some kind of hoax.
On the face of things it looks like one of the most unneeded and doomed peripherals Nintendo has ever conceived, a USB webcam at a premium price with the cringiest demonstrations and marketing.
I don’t know how anyone can seriously object to a lottery system. You would rather be in a first nanosecond race with hundreds of scalper bots? That was the status quo of the Switch and PS5 generation.
They produced more Switch 2s for launch than Switches by orders of magnitude, but demand for Switch 2 at launch is outpacing Switch 1 by orders of magnitude. They are carrying forward the preorders that don’t get one. There is nothing to complain about here.
I’ll always recommend FE 7 or 8 to people interested in the series. They get you right into the action and the pixel art is gorgeous - some of the best on the last Nintendo console to mainly use sprites.
I thought it was surprising when Doug Bowser and Bill Trinen hyped up this single presentation in response to questions about the game’s price. That’s unlike Nintendo and suggested there was a Breath of the Wild style leap in store.
Now in retrospect, it seems outright unhinged. Did they know what would be in the presentation? It was fine, but it was like a routine prerelease overview trailer.
As a consumer and just from paying attention to the world, I understand that $60 games were probably underpriced vs inflation before. But if I were Nintendo, I would not have positioned this Direct as the “wait and see” for the $80 price tag. There wasn’t much new here and it’s not going to convince anyone.
I don’t understand why their mouthpieces don’t just acknowledge inflation or a more generic “market and developmental factors” re: the price question. Maybe there’s not much you can say to make people less mad about prices. But putting the pressure on this little trailer sure wasn’t it.
Giving each of these a separate character slot and having 13 pages on the selection screen is one of those Nintendo decisions that everyone assumes is a placeholder, or surely there will be another display option. But no, I’m starting to think it’s actually that stupid.
Dual mouse controls have a lot of potential, for example the bullet hell game in Welcome Tour has a level where you control two UFOs at once, one with either hand. And it sounds challenging because you’re used to focusing on one character/cursor with one hand mousing. Imagine what the Ikaruga or Touhou devs could do with a control option like this guaranteed by the platform.
This game on the other hand, strikes me as overcomplicating what should be simple actions like moving forward, turning or dunking. I could check it out but it would have to be a really budget title, or a candidate for game sharing.
I feel you either see the appeal of this game right away, or you don’t. It was one of my favorite parts of the direct, and I was relieved to have something interest me on Switch 2 besides Mario Kart and my Switch 1 games. We never see their engineering tricks shown so transparently and Nintendo minigames are always bangers.
I understand the argument this could have been packed in and more people would have enjoyed it, but people gloss right over pre-installed software all the time. Not going to lose sleep that it will set me back $10. My family plan share costs $10 a year, I don’t need any cases protectors or upgrade packs, and I sure as hell didn’t spend $350 on the Switch OLED’s unchanged hardware or the feature-incomplete Switch Lite.
Big GameCube fan here but the ideal setup to me would be a wired connection and a CRT, or at least lots of access to settings to minimize latency. Or I would use this for something more slow paced like Path of Radiance, but there’s no speed up function.
It’s in an awkward spot between official hardware and emulation.
I'm not an organized Splatoon player, but I'm curious how this could change team play. Seeing your teammates' 3 POVs in real time, even at a low frame rate, sounds transformative.
It's rich that I've already seen people call Switch 2 "last-gen tech". Like a knee-jerk response to anything with "Nintendo" in front of it. Pretty sure you couldn't pick up a Playstation 4 and play it in your hands, and it weighed a bit more than 18 ounces.
There will be PC handhelds that outperform this, but they'll cost a fortune.
I'll hold off on throwing a fit about this until we get a proper teardown. I just need confirmation they're not using metal wipers on cheap resistive contact pads again. That design made dust and wear unavoidable. I had both my joy-con and two Pro controllers drift, and people had the issue on Playstation dualsenses as well. Just a rotten generation.
Ludicrous that people are calling 64GB cards "low-capacity". Again, a game as huge as Mario Kart World fits on 10GB, while Tears of the Kingdom is 18GB. Compression technology has never been better. NVIDIA has native upscaling of textures to save space and hit 4k at times. Devs that need more than 64GB are incompetent.
And what exactly is the alternative for SD Express physical media, would you like Switch 2 to have an optical drive? What are we complaining about here?
I’ve seen a number of comments online running with the game-key cards and claiming that ALL physical S2 games will come on them. Nintendo gave a graphic explaining them and even required a giant white bar at the bottom of the few relevant game cases, none of which are Nintendo games.
Which says to me it doesn’t matter how clearly you communicate, people will spread misinformation if it takes Nintendo down a peg. And fair play - there should be pressure on them to keep prices low. I think they also should have revealed pricing during the direct.
But just wait until Switch 2s are in the wild and people can claim their docks scratched their screens again - that will really “take the shine off” what will probably be a really lucrative launch.
The main surprise to me here is some people were actually planning to double-dip on these games if the enhancements were all on the cart, when they could just use their Switch 1 copies. Talk about having money to spare…
Lots of unifying elements along the spine still: the red bar and logo, the publisher logo, the rating, probably the title font also. A bit more color and graphical variety when they're shelved doesn't hurt.
Here's hoping we'll get reversible covers that do away with all the screenshots and technical elements on the back.
I see pros and cons with the mouse. It is not only optical sensing but also tracking gyro, which means you can rotate the “cursor” unlike computer mice. I’ve only seen that functionality on something like a drawing tablet. That has a lot of potential for placing things in something like Mario Maker, menuing, maybe some other creative uses. The bullet hell in Welcome Tour looked fun. Funny enough the start of the Drag x Drive trailer made me think it was a DJing game.
What I’m not sold on is the use in shooting games, over gyro aim. Gyro is already good for this and gives you natural access to the R stick, which mouse mode doesn’t. In Splatoon this means strafing is in the L stick, quickly pivoting is on the R stick, and the gyro is on aim. You don’t want to be dragging your mouse to the edge of the screen to pivot - that is tank controls. Maybe a twisting motion can be used to replace that, but I’m skeptical.
One of the strengths of videogames is moving your character around with the simplest motions - tilting a stick, holding a button. Pressing one button to jump. Their movement becomes second nature, like it’s mapped to your brain.
Games like this overcomplicate the simplest motions for no real reason other than novelty. Watching the treehouse gameplay was brutal.
Having watched some of it, it’s full of charm and polish and I’m looking forward to playing it, there’s more to it than a “manual.” Of course I wish it was bundled in.
I do think Nintendo’s history of pack-in titles is overstated. I’ve seen professional commentators incorrectly call games from 1-2 Switch to Snipperclips “pack-in” games. The Switch didn’t have a pack-in game.
Even examples such as Wii Sports were only pack-ins in certain markets, after lots of internal arguing with regional arms like NoA. In Japan the Wii had no pack-in. One of Nintendo’s most consistent stances is to not devalue their software.
@Gryffin Normally the gym leaders (and wild pokemon and trainers) get higher level as you go along, since most Pokemon games have been linear. Scarlet/Violet let you challenge the areas in any order, which lets you take on harder bosses first… but all that really does is leave lower level gym battles for later, which makes them a joke.
In lore and for gameplay, it would make way more sense for gym leaders to have tougher teams based on how many badges you’ve earned.
Unfortunately the performance was just one small issue with these games for me. I bounced right off its world design, ghost town cities, and lack of gym leader scaling.
@Dazman Not saying you're wrong, but it's crazy to care less about game prices than the console price. The console is a one-time purchase. An $80 game sets that bar for all big first party offerings, you could pay it over and over.
If their goal was to sell a bunch of Switch 2s and have people own only 1 game on it, congrats Nintendo. That was already the case for a lot of Switch 1 owners and BotW/Animal Crossing.
Extra ridiculous when I get the bundled Mario Kart version for only $50 Canadian more.
This is the worst news of the day, especially the price discrepancy of physical and digital. Nintendo has supported the physical games market until now, this feels like a giant FU.
Reminds me of NintendoLand. I'll happily support it, the ambient soundtrack alone will be fire. It's the kind of weird, smaller scale Nintendo software that was missing on Switch.
The market for life sims is a sleeping giant. I know people (mostly women) who still have The Sims expansions installed and play them regularly. And it’ll be 5 years since New Horizons, the people will be ravenous.
What with all the AAA studios shuttering over here, maybe western devs should also stop trying to appeal to the west. They seem to think we want bloated interactive movies or the umpteenth live service shooter.
I’ve already held off on Kirby Star Allies and Forgotten Land this gen, purely out of hope there would be some kind of Switch 2 or emulation solution for their framerate. Putting visuals before performance was such a disservice to that character and series.
Comments 708
Re: 'The World Ends With You' Director Leaves Square Enix After 29 Years
The preview of this article got cut off at "thanks, Nintendo..." so I thought maybe Nintendo was poaching him.
Re: Nintendo Switch 2 Welcome Tour Trailer Highlights New Minigames & Tech Demos
@AllBLK I haven't spent a cent on Nintendo hardware since 2017. I've continuously called Switch 1 a rubbish handheld due mostly to its joycon issues, and I'm bamboozled why they're only producing one size of S2 cartridge, pushing 3rd parties to game-key cards.
This looks like a good game. It's my most anticipated Switch 2 launch game besides Mario Kart, moreso than Donkey Kong or Fast Racing. It's a classically Nintendo polished minigame collection. I can be a critic of the company and still want this, so let's not make assumptions about each other.
Re: Rumour: Zelda Live-Action Movie Eyes "Popular" Princess Pick
I find it funny I knew nothing about this actress other than her being a popular fan pick as the article states, and then I see several comments asserting this mainstream and popular pick would in fact make the film bomb, with no explanation or alternative pick offered, just a truism.
I had to read much further to gather what was going on. They won’t say why it’s a bad pick because it’s a bigoted reason.
Re: Another US Retailer Will Be Stocking Additional Switch 2 Units Next Week
@Ganner I’m in the same boat, and feeling some FOMO for not going the retail route. All I can think is this is the first time Nintendo has sold their new console directly, and there’s a lot to sort out how they’ll even get them to us - which couriers to use, warehousing, and are they really delivering anywhere in the US and Canada? We have some pretty remote places.
It’s fun to imagine if they prioritized stock to MyNintendo buyers. But that would have meant a lot of angry retail partners and customers, and a lot of bad press I bet.
Re: Random: This Switch-Compatible Pad Has Hall Effect Triggers, TMR Sticks & A Very Cool Button-Transforming Trick
Remember when Sony tried to make people use random symbols like boxes and triangles on their controllers instead of lettered buttons? Funny times.
Re: Nintendo Shares Video Detailing New N64 Features For Switch Online
I’ve never wanted a rewind feature while playing on emulator but I HAVE often wanted a fast forward feature, which the Switch 2 should be capable of, especially for RPGs. I find the lack of fast forward a bit curious and I hope they consider implementing it as the Gamecube library expands.
Re: Nintendo Today! Update Prevents Users From Recording Promotional Videos
Websites and feeds over apps. A major strength of the internet is accessing its entirety from a single browser. Exclusive, time limited apps that serve the same purpose as websites are a strict downgrade.
Nintendo should be mirroring all their Nintendo Today content at a browser friendly source. I’m seeing jokes about archiving advertisements, but there are unique art assets, comics and the like that absolutely ought to be archived. This is not a case of searching for reasons to be mad at Nintendo, internet preservation is a real issue.
Re: Nintendo Expands Switch Online's Game Boy Library With Four More Titles
@Folkloner Well put, I haven’t followed the whole series but I couldn’t believe how cheap and generic the Survival Kids trailer for Switch 2 looked. The average viewer would never guess that title had a legacy of survival games going back to the Game Boy.
Re: Koei Tecmo Switch 2 Launch Title Showcases Joy-Con And USB Mouse Gameplay
I wonder who I should have Chrom marry in this one.
Re: Here's Your First Look At Pokémon Scarlet And Violet On Switch 2
You still may not like the visuals, but kudos to Nintendo for allowing them to bring this game to the Playstation 3.
Re: Nintendo: "Physical Games Are Still A Key Part Of Our Business"
Even as a Nintendo news sicko, I can't find any source at Nintendo addressing why Switch 2 cards reportedly only come in 64GB. And that's ridiculous.
This is the biggest question about this product, in my opinion, bigger than the price. They've had all these years to develop their proprietary storage, and they settle on a format they can only produce in ONE size?
Re: Gallery: Nintendo Gives Us A Closer Look At Its New Store In The US
Very open floor plan + not much on the shelves = $$$$$
Re: Super Mario World Looks To Be The Official Name Of The Next Mario Movie
Finally, audiences will be confronted with the morality of Mario jumping off Yoshi to clear a pit.
Re: Nintendo May Record Video And Audio From GameChat Sessions On Switch 2
Even at the most generous reading of this, I'm confused about the purpose. If you can opt out, how is it providing any security? Am I still recorded over other people's calls, because if so then there's little point to opting out.
If it were for quality control, such as tweaking the voice processing, I would understand, but they're expressly saying it's not that. I even understand free services farming data to sell to advertisers, not that I like it. This is a paid service. I don't see what Nintendo needs this data for.
Re: Former Assassin's Creed Lead Isn't Happy About Switch 2's Game-Key Cards
I thought these were a nothing-burger at first, but I'm seeing more and more people misconstrue what Game-Key Cards even are, or how widespread they'll be. Hutchinson in just two sentences here makes two mistakes about them - that they're like XBox One games which required constant internet connection, and that you can't trade them. And I'm STILL seeing takes from people who think all Switch 2 games are Game-Key Cards.
It's clearly a product that needlessly complicates things. Nintendo should have 1) been extremely, explicitly clear and put it front and centre in their Switch 2 Direct, that no Nintendo-published games would come on these cards. Or 2), like many are saying, don't open this can of worms at all. Wait to produce more sizes of game cards for 3rd parties, or let them raise prices or go digital-only. That of course would have its own drawbacks and we could have ended up with pretty empty Switch 2 game shelves, or even higher price tags for physical.
And I disagree with the idea I'm seeing that Nintendo is trying to usher in the all-digital future. They're the one publisher that still makes about half their sales from physical - it's the rest of the industry that wants to abandon physical. This reads to me as a compromise to court more 3rd party games.
Re: Brace Yourselves, Upcoming Pokémon TCG Set Will Introduce A Whole New Level Of Rarity
I do think the Reshiram and Zekrom look quite nice. But the Victini looks like it’s on Virtual Boy.
Re: PSA: You Can Still Play One Game Across Two Switches, But Not Online Anymore
I prefer there being any remnant of a physical game market left, vs. digital games having a strict feature advantage like this one.
Here’s hoping Game Share becomes widespread, universal if possible. No physical or digital game should paywall getting your friends into multiplayer.
Re: Grant Kirkhope Apparently Got A Bananas Reason For His Missing Mario Movie Credit
Nintendo has lost some of its composers recently, from Splatoon, from Pokémon. Maybe it’s related to their stone age approach to credits. Even Nintendo Music doesn’t credit any composers! You’d think if they would put credits anywhere it’s there, the app for enthusiasts of their music.
Re: Marvelous USA Confirms Its Switch 2 Physical Releases Will Contain The "Full Game"
Sad how it’s newsworthy when a publisher’s games are actually coming on the card.
When I first heard the (misreported) $10 price difference between digital and physical games, I was livid. When I read about game-key cards, I figured they were at least better than codes in boxes, and wouldn’t be that widespread. Now I’m reconsidering. I’d pay a $10 premium on every physical game, if the alternative is this many game-key cards. It’s already the death of physical from those publishers since they’re technically not offering physical versions at all.
Re: Switch 2 Game-Key Cards Won't Make It Easy For Physical Collectors In Japan
If Nintendo had required every 3rd party game to come fully on the card, and their prices went up a further $10 or didn't come out physically at all, we would all complain about that as well.
I don't see a good solution here. Most developers won't take the hit for the added costs of SD Express storage. Nintendo went with that for faster transfer speeds - it's reminding me a lot of the N64 era. At least the Switch 2 library won't be as barebones as the N64, but you'll need to eat the storage costs to play a lot of it.
Re: Major French Retailer Says Switch 2 Pre-Orders At "Historic Level"
I’m not surprised demand for the console itself is sky-high. But the GameChat camera?? This must be some kind of hoax.
On the face of things it looks like one of the most unneeded and doomed peripherals Nintendo has ever conceived, a USB webcam at a premium price with the cringiest demonstrations and marketing.
Re: Nintendo Won't Have Enough Switch 2 Consoles To Satisfy Demand In Japan
I don’t know how anyone can seriously object to a lottery system. You would rather be in a first nanosecond race with hundreds of scalper bots? That was the status quo of the Switch and PS5 generation.
They produced more Switch 2s for launch than Switches by orders of magnitude, but demand for Switch 2 at launch is outpacing Switch 1 by orders of magnitude. They are carrying forward the preorders that don’t get one. There is nothing to complain about here.
Re: Nintendo Expands Switch Online's GBA Library With A Classic Fire Emblem
I’ll always recommend FE 7 or 8 to people interested in the series. They get you right into the action and the pixel art is gorgeous - some of the best on the last Nintendo console to mainly use sprites.
Re: Nintendo Museum Has A Surprise If You Bring Your 3DS
Instead of streetpass, now we can paste our faces over Mario Kart gameplay if we purchase a $50 webcam peripheral.
Re: "Stay Tuned" For Next Mainline Mario, Says Nintendo's Bowser
The statement of someone who doesn't know when the next 3D Mario game will be. I'm also "sure it will make its way to the platform", hire me Nintendo
Re: Nintendo Direct: Mario Kart World: Every Announcement - How Would You Rate It?
I thought it was surprising when Doug Bowser and Bill Trinen hyped up this single presentation in response to questions about the game’s price. That’s unlike Nintendo and suggested there was a Breath of the Wild style leap in store.
Now in retrospect, it seems outright unhinged. Did they know what would be in the presentation? It was fine, but it was like a routine prerelease overview trailer.
Re: Mario Kart World's 'Free Roam' Is Much More Than Mindless Open World Driving
As a consumer and just from paying attention to the world, I understand that $60 games were probably underpriced vs inflation before. But if I were Nintendo, I would not have positioned this Direct as the “wait and see” for the $80 price tag. There wasn’t much new here and it’s not going to convince anyone.
I don’t understand why their mouthpieces don’t just acknowledge inflation or a more generic “market and developmental factors” re: the price question. Maybe there’s not much you can say to make people less mad about prices. But putting the pressure on this little trailer sure wasn’t it.
Re: Mario Kart World's Costumes Unlock Via Its New "Dash Food" Cuisine
Giving each of these a separate character slot and having 13 pages on the selection screen is one of those Nintendo decisions that everyone assumes is a placeholder, or surely there will be another display option. But no, I’m starting to think it’s actually that stupid.
Re: Round Up: The First Impressions Of 'Drag x Drive' For Switch 2 Are In
Dual mouse controls have a lot of potential, for example the bullet hell game in Welcome Tour has a level where you control two UFOs at once, one with either hand. And it sounds challenging because you’re used to focusing on one character/cursor with one hand mousing. Imagine what the Ikaruga or Touhou devs could do with a control option like this guaranteed by the platform.
This game on the other hand, strikes me as overcomplicating what should be simple actions like moving forward, turning or dunking. I could check it out but it would have to be a really budget title, or a candidate for game sharing.
Re: Reggie Fils-Aimé Weighs In On 'Switch 2 Welcome Tour' Controversy (Sort Of)
I feel you either see the appeal of this game right away, or you don’t. It was one of my favorite parts of the direct, and I was relieved to have something interest me on Switch 2 besides Mario Kart and my Switch 1 games. We never see their engineering tricks shown so transparently and Nintendo minigames are always bangers.
I understand the argument this could have been packed in and more people would have enjoyed it, but people gloss right over pre-installed software all the time. Not going to lose sleep that it will set me back $10. My family plan share costs $10 a year, I don’t need any cases protectors or upgrade packs, and I sure as hell didn’t spend $350 on the Switch OLED’s unchanged hardware or the feature-incomplete Switch Lite.
Re: Video: Digital Foundry Dives Into GameCube Emulation For The Switch 2
Big GameCube fan here but the ideal setup to me would be a wired connection and a CRT, or at least lots of access to settings to minimize latency. Or I would use this for something more slow paced like Path of Radiance, but there’s no speed up function.
It’s in an awkward spot between official hardware and emulation.
Re: Switch 2 GameChat Choppy Frame Rate Explained By Nintendo
I'm not an organized Splatoon player, but I'm curious how this could change team play. Seeing your teammates' 3 POVs in real time, even at a low frame rate, sounds transformative.
Re: Is The Switch 2 A Steam Deck Killer? Digital Foundry Dives Deep
It's rich that I've already seen people call Switch 2 "last-gen tech". Like a knee-jerk response to anything with "Nintendo" in front of it. Pretty sure you couldn't pick up a Playstation 4 and play it in your hands, and it weighed a bit more than 18 ounces.
There will be PC handhelds that outperform this, but they'll cost a fortune.
Re: It's Official, Switch 2 Joy-Con Will Not Feature Hall Effect Sticks
I'll hold off on throwing a fit about this until we get a proper teardown. I just need confirmation they're not using metal wipers on cheap resistive contact pads again. That design made dust and wear unavoidable. I had both my joy-con and two Pro controllers drift, and people had the issue on Playstation dualsenses as well. Just a rotten generation.
Re: Switch 2 Game Cart Max Capacity Is 64GB, Says CD Projekt Red
Ludicrous that people are calling 64GB cards "low-capacity". Again, a game as huge as Mario Kart World fits on 10GB, while Tears of the Kingdom is 18GB. Compression technology has never been better. NVIDIA has native upscaling of textures to save space and hit 4k at times. Devs that need more than 64GB are incompetent.
And what exactly is the alternative for SD Express physical media, would you like Switch 2 to have an optical drive? What are we complaining about here?
Re: Opinion: A Few Too Many Questions & Unwelcome Surprises Are Taking The Shine Off The Switch 2 Reveal
I’ve seen a number of comments online running with the game-key cards and claiming that ALL physical S2 games will come on them. Nintendo gave a graphic explaining them and even required a giant white bar at the bottom of the few relevant game cases, none of which are Nintendo games.
Which says to me it doesn’t matter how clearly you communicate, people will spread misinformation if it takes Nintendo down a peg. And fair play - there should be pressure on them to keep prices low. I think they also should have revealed pricing during the direct.
But just wait until Switch 2s are in the wild and people can claim their docks scratched their screens again - that will really “take the shine off” what will probably be a really lucrative launch.
Re: 'Switch 2 Editions' Are Supposedly A Switch Game Card And Download Code For The Upgrade Pack
The main surprise to me here is some people were actually planning to double-dip on these games if the enhancements were all on the cart, when they could just use their Switch 1 copies. Talk about having money to spare…
Re: Nintendo Appears To Have Given Its Game Cases A Makeover On Switch 2
Lots of unifying elements along the spine still: the red bar and logo, the publisher logo, the rating, probably the title font also. A bit more color and graphical variety when they're shelved doesn't hurt.
Here's hoping we'll get reversible covers that do away with all the screenshots and technical elements on the back.
Re: Opinion: Oh No, I'm Not A Fan Of Switch 2's Mouse Mode At All
I see pros and cons with the mouse. It is not only optical sensing but also tracking gyro, which means you can rotate the “cursor” unlike computer mice. I’ve only seen that functionality on something like a drawing tablet. That has a lot of potential for placing things in something like Mario Maker, menuing, maybe some other creative uses. The bullet hell in Welcome Tour looked fun. Funny enough the start of the Drag x Drive trailer made me think it was a DJing game.
What I’m not sold on is the use in shooting games, over gyro aim. Gyro is already good for this and gives you natural access to the R stick, which mouse mode doesn’t. In Splatoon this means strafing is in the L stick, quickly pivoting is on the R stick, and the gyro is on aim. You don’t want to be dragging your mouse to the edge of the screen to pivot - that is tank controls. Maybe a twisting motion can be used to replace that, but I’m skeptical.
Re: Hands On: 'Drag x Drive' Is Fantastic, But Is It Destined To Be Switch 2's ARMS?
One of the strengths of videogames is moving your character around with the simplest motions - tilting a stick, holding a button. Pressing one button to jump. Their movement becomes second nature, like it’s mapped to your brain.
Games like this overcomplicate the simplest motions for no real reason other than novelty. Watching the treehouse gameplay was brutal.
Re: Hands On: Should 'Nintendo Switch 2 Welcome Tour' Be A Pack-In Game?
Having watched some of it, it’s full of charm and polish and I’m looking forward to playing it, there’s more to it than a “manual.” Of course I wish it was bundled in.
I do think Nintendo’s history of pack-in titles is overstated. I’ve seen professional commentators incorrectly call games from 1-2 Switch to Snipperclips “pack-in” games. The Switch didn’t have a pack-in game.
Even examples such as Wii Sports were only pack-ins in certain markets, after lots of internal arguing with regional arms like NoA. In Japan the Wii had no pack-in. One of Nintendo’s most consistent stances is to not devalue their software.
Re: Pokémon Scarlet And Violet Is Getting A Free Performance Upgrade On Switch 2
@Gryffin Normally the gym leaders (and wild pokemon and trainers) get higher level as you go along, since most Pokemon games have been linear. Scarlet/Violet let you challenge the areas in any order, which lets you take on harder bosses first… but all that really does is leave lower level gym battles for later, which makes them a joke.
In lore and for gameplay, it would make way more sense for gym leaders to have tougher teams based on how many badges you’ve earned.
Re: Pokémon Scarlet And Violet Is Getting A Free Performance Upgrade On Switch 2
Unfortunately the performance was just one small issue with these games for me. I bounced right off its world design, ghost town cities, and lack of gym leader scaling.
Re: Switch 2 Games Cost A Bit More Than You're Probably Expecting
@Dazman Not saying you're wrong, but it's crazy to care less about game prices than the console price. The console is a one-time purchase. An $80 game sets that bar for all big first party offerings, you could pay it over and over.
If their goal was to sell a bunch of Switch 2s and have people own only 1 game on it, congrats Nintendo. That was already the case for a lot of Switch 1 owners and BotW/Animal Crossing.
Re: Switch 2 Games Cost A Bit More Than You're Probably Expecting
Extra ridiculous when I get the bundled Mario Kart version for only $50 Canadian more.
This is the worst news of the day, especially the price discrepancy of physical and digital. Nintendo has supported the physical games market until now, this feels like a giant FU.
Re: Nintendo Expects You To Pay For Its Switch 2 "Welcome Tour" User Guide
Reminds me of NintendoLand. I'll happily support it, the ambient soundtrack alone will be fire. It's the kind of weird, smaller scale Nintendo software that was missing on Switch.
Re: Hang On, Are People More Excited For Tomodachi Life Than Switch 2?
The market for life sims is a sleeping giant. I know people (mostly women) who still have The Sims expansions installed and play them regularly. And it’ll be 5 years since New Horizons, the people will be ravenous.
Re: Nier Automata's Dev Was "Ordered" To Ignore What The West Thinks Of His Game
What with all the AAA studios shuttering over here, maybe western devs should also stop trying to appeal to the west. They seem to think we want bloated interactive movies or the umpteenth live service shooter.
Re: Talking Point: Which Switch Game Needs A 'Nintendo Switch 2 Edition' The Most?
I’ve already held off on Kirby Star Allies and Forgotten Land this gen, purely out of hope there would be some kind of Switch 2 or emulation solution for their framerate. Putting visuals before performance was such a disservice to that character and series.
Re: Nintendo Has Sneakily Confirmed The Switch 2's Mysterious 'C' Button
Cartridge button. Instead of fiddling with a plastic flap it ejects your game cart out the top like a toaster.