All this is missing is a Miiverse channel to post them on. There’s never been a replacement for browsing stuff the community makes, except when it’s in-game like Splatoon’s plazas.
I’ll eventually be in the market for a pro controller 2 to better play timing-sensitive 3D games like Splatoon, due to the better sticks and polling rate. However I’m disappointed to hear its dpad still registers false inputs, like the pro controller 1.
I was crestfallen playing Tetris 99 and seeing for the first time how innacurate the dpad was. I would actually rather use the separate joycon buttons than a dpad that bad again.
To me this is a classic Nintendo high quality feat in important areas - driving mechanics, animation, music, the sheer amount of drivable routes. But it suffers from a few confounding, stubborn Nintendo choices which these reviews have all noted. Mostly the rarity of 3-lap racing and worse grand prix format, and lack of free roam incentive beyond stickers.
I’ve come to enjoy puttering around in free roam, but it’s an acquired taste and matter of expectations. I never thought it was the main draw - there’s not even a splashy main menu button for it. It feels like a packed in debug mode. But there’s also exclusive races and some nicely twisty roads that ONLY get used in free roam, and Nintendo certainly marketed it heavily. I can see why it has a mixed response.
Genuinely one of my favorite parts of the game is exiting a mode and sitting on the main menu, where the dynamic camera shows my dumb little coin cougher or cataquack take a starry nighttime drive while jazz plays. There’s a touch of the profound to it, and it makes me think they were right to make the world so spacious. But I don’t expect that vibe to be captured in most reviews or player impressions.
For context, all pvp in Splatoon 3 normally runs at 60fps on Switch 1, but there were always certain modes and maps where you would get frame drops. Mahi-Mahi with its lowering water was notorious for it.
They would have been justified making this change ages ago to correct the issue, with no Switch 2 in sight. I know this will be an easy target for spin that Nintendo is throttling your Switch 1 games, but that’s misinformed. This is literally an improvement.
I won't be spending much time in GameChat, but mouse mode is clearly the biggest innovation. Yes it has some shortcomings which you can see by looking at it - it's not a mouse - but it beats having to pack a USB mouse wherever you go, since you have a good alternative attached to the device.
More devs will add mouse control schemes for Switch 2 than for any past console, since they know that the mouse option has a 100% attach rate.
Game Freak has always been known for strength on the creative side, not so much the technical side. A support studio is what they’ve glaringly needed. Hopefully the Pokemon Company takes the hint.
You’d think maybe the people repeating “instruction manual” slander would have some circumspection and consider why the game appeals to so many people. But alas.
Very stupid for Nintendo to value packaging presentation over durability, and that contributed to this mess. Then poor Gamestop training and management to not emphasize that packages shouldn’t be damaged in any way. Plenty of blame to go around here.
I just hope those units and screens don’t become e-waste, and Nintendo can replace them efficiently.
My one question is if I system transfer do my games and save data all remain on the original Switch? So I can start using it as my “secondary” hopefully.
Edit: I did some digging and for some reason it only wipes your original Switch if you do a Cloud transfer, but not a local wireless transfer. That’s how it works for current Switch 1 transfers.
Part of me feels like I'm in a bizarro world where we didn't all play Nintendo Land and WarioWare games; an in-house developed minigame/tech game from Nintendo was always going to be a banger, that's the least surprising thing about this.
I suppose the bizarro land I actually live in was not owning a PS5 or (non-Japan) Wii which apparently conditioned everyone to expect free games. Or a Steam Deck, for the vocal 2mil people who actually bought one of those.
Then again, I did buy the WiiU bundle that came with 2 full digital games. That was at a time when Nintendo was clearly floundering. I have no doubt this would be free if Nintendo was similarly in dire straits now. But we also have no reason to expect corporations at the height of their profitability to act like that. Sony and Valve desperately need market share right now, Nintendo doesn't.
@AllBLK I haven't spent a cent on Nintendo hardware since 2017. I've continuously called Switch 1 a rubbish handheld due mostly to its joycon issues, and I'm bamboozled why they're only producing one size of S2 cartridge, pushing 3rd parties to game-key cards.
This looks like a good game. It's my most anticipated Switch 2 launch game besides Mario Kart, moreso than Donkey Kong or Fast Racing. It's a classically Nintendo polished minigame collection. I can be a critic of the company and still want this, so let's not make assumptions about each other.
I find it funny I knew nothing about this actress other than her being a popular fan pick as the article states, and then I see several comments asserting this mainstream and popular pick would in fact make the film bomb, with no explanation or alternative pick offered, just a truism.
I had to read much further to gather what was going on. They won’t say why it’s a bad pick because it’s a bigoted reason.
@Ganner I’m in the same boat, and feeling some FOMO for not going the retail route. All I can think is this is the first time Nintendo has sold their new console directly, and there’s a lot to sort out how they’ll even get them to us - which couriers to use, warehousing, and are they really delivering anywhere in the US and Canada? We have some pretty remote places.
It’s fun to imagine if they prioritized stock to MyNintendo buyers. But that would have meant a lot of angry retail partners and customers, and a lot of bad press I bet.
I’ve never wanted a rewind feature while playing on emulator but I HAVE often wanted a fast forward feature, which the Switch 2 should be capable of, especially for RPGs. I find the lack of fast forward a bit curious and I hope they consider implementing it as the Gamecube library expands.
Websites and feeds over apps. A major strength of the internet is accessing its entirety from a single browser. Exclusive, time limited apps that serve the same purpose as websites are a strict downgrade.
Nintendo should be mirroring all their Nintendo Today content at a browser friendly source. I’m seeing jokes about archiving advertisements, but there are unique art assets, comics and the like that absolutely ought to be archived. This is not a case of searching for reasons to be mad at Nintendo, internet preservation is a real issue.
@Folkloner Well put, I haven’t followed the whole series but I couldn’t believe how cheap and generic the Survival Kids trailer for Switch 2 looked. The average viewer would never guess that title had a legacy of survival games going back to the Game Boy.
Even as a Nintendo news sicko, I can't find any source at Nintendo addressing why Switch 2 cards reportedly only come in 64GB. And that's ridiculous.
This is the biggest question about this product, in my opinion, bigger than the price. They've had all these years to develop their proprietary storage, and they settle on a format they can only produce in ONE size?
Even at the most generous reading of this, I'm confused about the purpose. If you can opt out, how is it providing any security? Am I still recorded over other people's calls, because if so then there's little point to opting out.
If it were for quality control, such as tweaking the voice processing, I would understand, but they're expressly saying it's not that. I even understand free services farming data to sell to advertisers, not that I like it. This is a paid service. I don't see what Nintendo needs this data for.
I thought these were a nothing-burger at first, but I'm seeing more and more people misconstrue what Game-Key Cards even are, or how widespread they'll be. Hutchinson in just two sentences here makes two mistakes about them - that they're like XBox One games which required constant internet connection, and that you can't trade them. And I'm STILL seeing takes from people who think all Switch 2 games are Game-Key Cards.
It's clearly a product that needlessly complicates things. Nintendo should have 1) been extremely, explicitly clear and put it front and centre in their Switch 2 Direct, that no Nintendo-published games would come on these cards. Or 2), like many are saying, don't open this can of worms at all. Wait to produce more sizes of game cards for 3rd parties, or let them raise prices or go digital-only. That of course would have its own drawbacks and we could have ended up with pretty empty Switch 2 game shelves, or even higher price tags for physical.
And I disagree with the idea I'm seeing that Nintendo is trying to usher in the all-digital future. They're the one publisher that still makes about half their sales from physical - it's the rest of the industry that wants to abandon physical. This reads to me as a compromise to court more 3rd party games.
Nintendo has lost some of its composers recently, from Splatoon, from Pokémon. Maybe it’s related to their stone age approach to credits. Even Nintendo Music doesn’t credit any composers! You’d think if they would put credits anywhere it’s there, the app for enthusiasts of their music.
Sad how it’s newsworthy when a publisher’s games are actually coming on the card.
When I first heard the (misreported) $10 price difference between digital and physical games, I was livid. When I read about game-key cards, I figured they were at least better than codes in boxes, and wouldn’t be that widespread. Now I’m reconsidering. I’d pay a $10 premium on every physical game, if the alternative is this many game-key cards. It’s already the death of physical from those publishers since they’re technically not offering physical versions at all.
If Nintendo had required every 3rd party game to come fully on the card, and their prices went up a further $10 or didn't come out physically at all, we would all complain about that as well.
I don't see a good solution here. Most developers won't take the hit for the added costs of SD Express storage. Nintendo went with that for faster transfer speeds - it's reminding me a lot of the N64 era. At least the Switch 2 library won't be as barebones as the N64, but you'll need to eat the storage costs to play a lot of it.
I’m not surprised demand for the console itself is sky-high. But the GameChat camera?? This must be some kind of hoax.
On the face of things it looks like one of the most unneeded and doomed peripherals Nintendo has ever conceived, a USB webcam at a premium price with the cringiest demonstrations and marketing.
I don’t know how anyone can seriously object to a lottery system. You would rather be in a first nanosecond race with hundreds of scalper bots? That was the status quo of the Switch and PS5 generation.
They produced more Switch 2s for launch than Switches by orders of magnitude, but demand for Switch 2 at launch is outpacing Switch 1 by orders of magnitude. They are carrying forward the preorders that don’t get one. There is nothing to complain about here.
I’ll always recommend FE 7 or 8 to people interested in the series. They get you right into the action and the pixel art is gorgeous - some of the best on the last Nintendo console to mainly use sprites.
I thought it was surprising when Doug Bowser and Bill Trinen hyped up this single presentation in response to questions about the game’s price. That’s unlike Nintendo and suggested there was a Breath of the Wild style leap in store.
Now in retrospect, it seems outright unhinged. Did they know what would be in the presentation? It was fine, but it was like a routine prerelease overview trailer.
As a consumer and just from paying attention to the world, I understand that $60 games were probably underpriced vs inflation before. But if I were Nintendo, I would not have positioned this Direct as the “wait and see” for the $80 price tag. There wasn’t much new here and it’s not going to convince anyone.
I don’t understand why their mouthpieces don’t just acknowledge inflation or a more generic “market and developmental factors” re: the price question. Maybe there’s not much you can say to make people less mad about prices. But putting the pressure on this little trailer sure wasn’t it.
Giving each of these a separate character slot and having 13 pages on the selection screen is one of those Nintendo decisions that everyone assumes is a placeholder, or surely there will be another display option. But no, I’m starting to think it’s actually that stupid.
Dual mouse controls have a lot of potential, for example the bullet hell game in Welcome Tour has a level where you control two UFOs at once, one with either hand. And it sounds challenging because you’re used to focusing on one character/cursor with one hand mousing. Imagine what the Ikaruga or Touhou devs could do with a control option like this guaranteed by the platform.
This game on the other hand, strikes me as overcomplicating what should be simple actions like moving forward, turning or dunking. I could check it out but it would have to be a really budget title, or a candidate for game sharing.
I feel you either see the appeal of this game right away, or you don’t. It was one of my favorite parts of the direct, and I was relieved to have something interest me on Switch 2 besides Mario Kart and my Switch 1 games. We never see their engineering tricks shown so transparently and Nintendo minigames are always bangers.
I understand the argument this could have been packed in and more people would have enjoyed it, but people gloss right over pre-installed software all the time. Not going to lose sleep that it will set me back $10. My family plan share costs $10 a year, I don’t need any cases protectors or upgrade packs, and I sure as hell didn’t spend $350 on the Switch OLED’s unchanged hardware or the feature-incomplete Switch Lite.
Big GameCube fan here but the ideal setup to me would be a wired connection and a CRT, or at least lots of access to settings to minimize latency. Or I would use this for something more slow paced like Path of Radiance, but there’s no speed up function.
It’s in an awkward spot between official hardware and emulation.
I'm not an organized Splatoon player, but I'm curious how this could change team play. Seeing your teammates' 3 POVs in real time, even at a low frame rate, sounds transformative.
It's rich that I've already seen people call Switch 2 "last-gen tech". Like a knee-jerk response to anything with "Nintendo" in front of it. Pretty sure you couldn't pick up a Playstation 4 and play it in your hands, and it weighed a bit more than 18 ounces.
There will be PC handhelds that outperform this, but they'll cost a fortune.
I'll hold off on throwing a fit about this until we get a proper teardown. I just need confirmation they're not using metal wipers on cheap resistive contact pads again. That design made dust and wear unavoidable. I had both my joy-con and two Pro controllers drift, and people had the issue on Playstation dualsenses as well. Just a rotten generation.
Ludicrous that people are calling 64GB cards "low-capacity". Again, a game as huge as Mario Kart World fits on 10GB, while Tears of the Kingdom is 18GB. Compression technology has never been better. NVIDIA has native upscaling of textures to save space and hit 4k at times. Devs that need more than 64GB are incompetent.
And what exactly is the alternative for SD Express physical media, would you like Switch 2 to have an optical drive? What are we complaining about here?
Comments 623
Re: Pauline's Age In Donkey Kong Bananza Has Been Revealed
The idea of Donkey Kong lore is Nintendo's version of engagement bait, and based on this comment section it's working.
She's a small teen because that better suited the gameplay and story they wanted to tell.
Re: Donkey Kong Bananza Channels Super Mario 64 Energy With Its 'DK Artist' Mode
All this is missing is a Miiverse channel to post them on. There’s never been a replacement for browsing stuff the community makes, except when it’s in-game like Splatoon’s plazas.
Re: Best Nintendo Switch 2 Controllers
I’ll eventually be in the market for a pro controller 2 to better play timing-sensitive 3D games like Splatoon, due to the better sticks and polling rate. However I’m disappointed to hear its dpad still registers false inputs, like the pro controller 1.
I was crestfallen playing Tetris 99 and seeing for the first time how innacurate the dpad was. I would actually rather use the separate joycon buttons than a dpad that bad again.
Re: Round Up: The Reviews Are In For Mario Kart World
To me this is a classic Nintendo high quality feat in important areas - driving mechanics, animation, music, the sheer amount of drivable routes. But it suffers from a few confounding, stubborn Nintendo choices which these reviews have all noted. Mostly the rarity of 3-lap racing and worse grand prix format, and lack of free roam incentive beyond stickers.
I’ve come to enjoy puttering around in free roam, but it’s an acquired taste and matter of expectations. I never thought it was the main draw - there’s not even a splashy main menu button for it. It feels like a packed in debug mode. But there’s also exclusive races and some nicely twisty roads that ONLY get used in free roam, and Nintendo certainly marketed it heavily. I can see why it has a mixed response.
Genuinely one of my favorite parts of the game is exiting a mode and sitting on the main menu, where the dynamic camera shows my dumb little coin cougher or cataquack take a starry nighttime drive while jazz plays. There’s a touch of the profound to it, and it makes me think they were right to make the world so spacious. But I don’t expect that vibe to be captured in most reviews or player impressions.
Re: PSA: Splatoon 3 On Switch Has Made Some Cuts To Keep Pace With Switch 2
For context, all pvp in Splatoon 3 normally runs at 60fps on Switch 1, but there were always certain modes and maps where you would get frame drops. Mahi-Mahi with its lowering water was notorious for it.
They would have been justified making this change ages ago to correct the issue, with no Switch 2 in sight. I know this will be an easy target for spin that Nintendo is throttling your Switch 1 games, but that’s misinformed. This is literally an improvement.
Re: Poll: Are You Happy With Switch 2's Screen? Because Some People Certainly Aren't
"Reminds me of the PSP over 20 years ago" is such shameless engagement bait, I'm almost impressed.
Everyone who plays their games in slow motion off-screen recordings must be very let down by this.
Re: Splatoon 3 To Get Free Switch 2 Update Later This Week
I didn’t notice much of a “detail” increase in the footage so I suspect that line was referring to a resolution increase, probably to 1440p
Re: Round Up: The Reviews Are In For The Nintendo Switch 2
I won't be spending much time in GameChat, but mouse mode is clearly the biggest innovation. Yes it has some shortcomings which you can see by looking at it - it's not a mouse - but it beats having to pack a USB mouse wherever you go, since you have a good alternative attached to the device.
More devs will add mouse control schemes for Switch 2 than for any past console, since they know that the mouse option has a 100% attach rate.
Re: Game Freak's Upcoming Action RPG Looks Awesome, But Don't Expect It On Switch 2 Yet
Game Freak has always been known for strength on the creative side, not so much the technical side. A support studio is what they’ve glaringly needed. Hopefully the Pokemon Company takes the hint.
Re: Poll: Switch 2 Battery Reportedly Lasting Under Two Hours With Mario Kart - How Is Yours Holding Up?
I played grand prix in Mario Kart World for around 2 hours handheld, starting from a capped 90% charge and didn’t even hit low battery range.
I wasn’t using wifi features or downloading games, and the screen is VERY bright for indoors so it’s turned way down. Maybe that helps?
Re: Switch 2 eShop "Top-Selling" Games At Launch Revealed
You’d think maybe the people repeating “instruction manual” slander would have some circumspection and consider why the game appeals to so many people. But alas.
Re: Random: One GameStop Apparently Stapled Receipts To Brand New Switch 2 Boxes, And Guess What Happened...
Very stupid for Nintendo to value packaging presentation over durability, and that contributed to this mess. Then poor Gamestop training and management to not emphasize that packages shouldn’t be damaged in any way. Plenty of blame to go around here.
I just hope those units and screens don’t become e-waste, and Nintendo can replace them efficiently.
Re: Video: Check Out How Snappy The Switch 2 eShop & Menus Are In This First Look
My one question is if I system transfer do my games and save data all remain on the original Switch? So I can start using it as my “secondary” hopefully.
Edit: I did some digging and for some reason it only wipes your original Switch if you do a Cloud transfer, but not a local wireless transfer. That’s how it works for current Switch 1 transfers.
Re: Video: "It's Actually...Really Good" - Our Hot 'Nintendo Switch 2 Welcome Tour' Preview Take
Part of me feels like I'm in a bizarro world where we didn't all play Nintendo Land and WarioWare games; an in-house developed minigame/tech game from Nintendo was always going to be a banger, that's the least surprising thing about this.
I suppose the bizarro land I actually live in was not owning a PS5 or (non-Japan) Wii which apparently conditioned everyone to expect free games. Or a Steam Deck, for the vocal 2mil people who actually bought one of those.
Then again, I did buy the WiiU bundle that came with 2 full digital games. That was at a time when Nintendo was clearly floundering. I have no doubt this would be free if Nintendo was similarly in dire straits now. But we also have no reason to expect corporations at the height of their profitability to act like that. Sony and Valve desperately need market share right now, Nintendo doesn't.
Re: Street Fighter 6 Welcomes The Return Of A Legendary Composer This Week
I'm digging that seagull. Is that Shimamura-san?
Re: 'The World Ends With You' Director Leaves Square Enix After 29 Years
The preview of this article got cut off at "thanks, Nintendo..." so I thought maybe Nintendo was poaching him.
Re: Nintendo Switch 2 Welcome Tour Trailer Highlights New Minigames & Tech Demos
@AllBLK I haven't spent a cent on Nintendo hardware since 2017. I've continuously called Switch 1 a rubbish handheld due mostly to its joycon issues, and I'm bamboozled why they're only producing one size of S2 cartridge, pushing 3rd parties to game-key cards.
This looks like a good game. It's my most anticipated Switch 2 launch game besides Mario Kart, moreso than Donkey Kong or Fast Racing. It's a classically Nintendo polished minigame collection. I can be a critic of the company and still want this, so let's not make assumptions about each other.
Re: Rumour: Zelda Live-Action Movie Eyes "Popular" Princess Pick
I find it funny I knew nothing about this actress other than her being a popular fan pick as the article states, and then I see several comments asserting this mainstream and popular pick would in fact make the film bomb, with no explanation or alternative pick offered, just a truism.
I had to read much further to gather what was going on. They won’t say why it’s a bad pick because it’s a bigoted reason.
Re: Another US Retailer Will Be Stocking Additional Switch 2 Units Next Week
@Ganner I’m in the same boat, and feeling some FOMO for not going the retail route. All I can think is this is the first time Nintendo has sold their new console directly, and there’s a lot to sort out how they’ll even get them to us - which couriers to use, warehousing, and are they really delivering anywhere in the US and Canada? We have some pretty remote places.
It’s fun to imagine if they prioritized stock to MyNintendo buyers. But that would have meant a lot of angry retail partners and customers, and a lot of bad press I bet.
Re: Random: This Switch-Compatible Pad Has Hall Effect Triggers, TMR Sticks & A Very Cool Button-Transforming Trick
Remember when Sony tried to make people use random symbols like boxes and triangles on their controllers instead of lettered buttons? Funny times.
Re: Nintendo Shares Video Detailing New N64 Features For Switch Online
I’ve never wanted a rewind feature while playing on emulator but I HAVE often wanted a fast forward feature, which the Switch 2 should be capable of, especially for RPGs. I find the lack of fast forward a bit curious and I hope they consider implementing it as the Gamecube library expands.
Re: Nintendo Today! Update Prevents Users From Recording Promotional Videos
Websites and feeds over apps. A major strength of the internet is accessing its entirety from a single browser. Exclusive, time limited apps that serve the same purpose as websites are a strict downgrade.
Nintendo should be mirroring all their Nintendo Today content at a browser friendly source. I’m seeing jokes about archiving advertisements, but there are unique art assets, comics and the like that absolutely ought to be archived. This is not a case of searching for reasons to be mad at Nintendo, internet preservation is a real issue.
Re: Nintendo Expands Switch Online's Game Boy Library With Four More Titles
@Folkloner Well put, I haven’t followed the whole series but I couldn’t believe how cheap and generic the Survival Kids trailer for Switch 2 looked. The average viewer would never guess that title had a legacy of survival games going back to the Game Boy.
Re: Koei Tecmo Switch 2 Launch Title Showcases Joy-Con And USB Mouse Gameplay
I wonder who I should have Chrom marry in this one.
Re: Here's Your First Look At Pokémon Scarlet And Violet On Switch 2
You still may not like the visuals, but kudos to Nintendo for allowing them to bring this game to the Playstation 3.
Re: Nintendo: "Physical Games Are Still A Key Part Of Our Business"
Even as a Nintendo news sicko, I can't find any source at Nintendo addressing why Switch 2 cards reportedly only come in 64GB. And that's ridiculous.
This is the biggest question about this product, in my opinion, bigger than the price. They've had all these years to develop their proprietary storage, and they settle on a format they can only produce in ONE size?
Re: Gallery: Nintendo Gives Us A Closer Look At Its New Store In The US
Very open floor plan + not much on the shelves = $$$$$
Re: Super Mario World Looks To Be The Official Name Of The Next Mario Movie
Finally, audiences will be confronted with the morality of Mario jumping off Yoshi to clear a pit.
Re: Nintendo May Record Video And Audio From GameChat Sessions On Switch 2
Even at the most generous reading of this, I'm confused about the purpose. If you can opt out, how is it providing any security? Am I still recorded over other people's calls, because if so then there's little point to opting out.
If it were for quality control, such as tweaking the voice processing, I would understand, but they're expressly saying it's not that. I even understand free services farming data to sell to advertisers, not that I like it. This is a paid service. I don't see what Nintendo needs this data for.
Re: Former Assassin's Creed Lead Isn't Happy About Switch 2's Game-Key Cards
I thought these were a nothing-burger at first, but I'm seeing more and more people misconstrue what Game-Key Cards even are, or how widespread they'll be. Hutchinson in just two sentences here makes two mistakes about them - that they're like XBox One games which required constant internet connection, and that you can't trade them. And I'm STILL seeing takes from people who think all Switch 2 games are Game-Key Cards.
It's clearly a product that needlessly complicates things. Nintendo should have 1) been extremely, explicitly clear and put it front and centre in their Switch 2 Direct, that no Nintendo-published games would come on these cards. Or 2), like many are saying, don't open this can of worms at all. Wait to produce more sizes of game cards for 3rd parties, or let them raise prices or go digital-only. That of course would have its own drawbacks and we could have ended up with pretty empty Switch 2 game shelves, or even higher price tags for physical.
And I disagree with the idea I'm seeing that Nintendo is trying to usher in the all-digital future. They're the one publisher that still makes about half their sales from physical - it's the rest of the industry that wants to abandon physical. This reads to me as a compromise to court more 3rd party games.
Re: Brace Yourselves, Upcoming Pokémon TCG Set Will Introduce A Whole New Level Of Rarity
I do think the Reshiram and Zekrom look quite nice. But the Victini looks like it’s on Virtual Boy.
Re: PSA: You Can Still Play One Game Across Two Switches, But Not Online Anymore
I prefer there being any remnant of a physical game market left, vs. digital games having a strict feature advantage like this one.
Here’s hoping Game Share becomes widespread, universal if possible. No physical or digital game should paywall getting your friends into multiplayer.
Re: Grant Kirkhope Apparently Got A Bananas Reason For His Missing Mario Movie Credit
Nintendo has lost some of its composers recently, from Splatoon, from Pokémon. Maybe it’s related to their stone age approach to credits. Even Nintendo Music doesn’t credit any composers! You’d think if they would put credits anywhere it’s there, the app for enthusiasts of their music.
Re: Marvelous USA Confirms Its Switch 2 Physical Releases Will Contain The "Full Game"
Sad how it’s newsworthy when a publisher’s games are actually coming on the card.
When I first heard the (misreported) $10 price difference between digital and physical games, I was livid. When I read about game-key cards, I figured they were at least better than codes in boxes, and wouldn’t be that widespread. Now I’m reconsidering. I’d pay a $10 premium on every physical game, if the alternative is this many game-key cards. It’s already the death of physical from those publishers since they’re technically not offering physical versions at all.
Re: Switch 2 Game-Key Cards Won't Make It Easy For Physical Collectors In Japan
If Nintendo had required every 3rd party game to come fully on the card, and their prices went up a further $10 or didn't come out physically at all, we would all complain about that as well.
I don't see a good solution here. Most developers won't take the hit for the added costs of SD Express storage. Nintendo went with that for faster transfer speeds - it's reminding me a lot of the N64 era. At least the Switch 2 library won't be as barebones as the N64, but you'll need to eat the storage costs to play a lot of it.
Re: Major French Retailer Says Switch 2 Pre-Orders At "Historic Level"
I’m not surprised demand for the console itself is sky-high. But the GameChat camera?? This must be some kind of hoax.
On the face of things it looks like one of the most unneeded and doomed peripherals Nintendo has ever conceived, a USB webcam at a premium price with the cringiest demonstrations and marketing.
Re: Nintendo Won't Have Enough Switch 2 Consoles To Satisfy Demand In Japan
I don’t know how anyone can seriously object to a lottery system. You would rather be in a first nanosecond race with hundreds of scalper bots? That was the status quo of the Switch and PS5 generation.
They produced more Switch 2s for launch than Switches by orders of magnitude, but demand for Switch 2 at launch is outpacing Switch 1 by orders of magnitude. They are carrying forward the preorders that don’t get one. There is nothing to complain about here.
Re: Nintendo Expands Switch Online's GBA Library With A Classic Fire Emblem
I’ll always recommend FE 7 or 8 to people interested in the series. They get you right into the action and the pixel art is gorgeous - some of the best on the last Nintendo console to mainly use sprites.
Re: Nintendo Museum Has A Surprise If You Bring Your 3DS
Instead of streetpass, now we can paste our faces over Mario Kart gameplay if we purchase a $50 webcam peripheral.
Re: "Stay Tuned" For Next Mainline Mario, Says Nintendo's Bowser
The statement of someone who doesn't know when the next 3D Mario game will be. I'm also "sure it will make its way to the platform", hire me Nintendo
Re: Nintendo Direct: Mario Kart World: Every Announcement - How Would You Rate It?
I thought it was surprising when Doug Bowser and Bill Trinen hyped up this single presentation in response to questions about the game’s price. That’s unlike Nintendo and suggested there was a Breath of the Wild style leap in store.
Now in retrospect, it seems outright unhinged. Did they know what would be in the presentation? It was fine, but it was like a routine prerelease overview trailer.
Re: Mario Kart World's 'Free Roam' Is Much More Than Mindless Open World Driving
As a consumer and just from paying attention to the world, I understand that $60 games were probably underpriced vs inflation before. But if I were Nintendo, I would not have positioned this Direct as the “wait and see” for the $80 price tag. There wasn’t much new here and it’s not going to convince anyone.
I don’t understand why their mouthpieces don’t just acknowledge inflation or a more generic “market and developmental factors” re: the price question. Maybe there’s not much you can say to make people less mad about prices. But putting the pressure on this little trailer sure wasn’t it.
Re: Mario Kart World's Costumes Unlock Via Its New "Dash Food" Cuisine
Giving each of these a separate character slot and having 13 pages on the selection screen is one of those Nintendo decisions that everyone assumes is a placeholder, or surely there will be another display option. But no, I’m starting to think it’s actually that stupid.
Re: Round Up: The First Impressions Of 'Drag x Drive' For Switch 2 Are In
Dual mouse controls have a lot of potential, for example the bullet hell game in Welcome Tour has a level where you control two UFOs at once, one with either hand. And it sounds challenging because you’re used to focusing on one character/cursor with one hand mousing. Imagine what the Ikaruga or Touhou devs could do with a control option like this guaranteed by the platform.
This game on the other hand, strikes me as overcomplicating what should be simple actions like moving forward, turning or dunking. I could check it out but it would have to be a really budget title, or a candidate for game sharing.
Re: Reggie Fils-Aimé Weighs In On 'Switch 2 Welcome Tour' Controversy (Sort Of)
I feel you either see the appeal of this game right away, or you don’t. It was one of my favorite parts of the direct, and I was relieved to have something interest me on Switch 2 besides Mario Kart and my Switch 1 games. We never see their engineering tricks shown so transparently and Nintendo minigames are always bangers.
I understand the argument this could have been packed in and more people would have enjoyed it, but people gloss right over pre-installed software all the time. Not going to lose sleep that it will set me back $10. My family plan share costs $10 a year, I don’t need any cases protectors or upgrade packs, and I sure as hell didn’t spend $350 on the Switch OLED’s unchanged hardware or the feature-incomplete Switch Lite.
Re: Video: Digital Foundry Dives Into GameCube Emulation For The Switch 2
Big GameCube fan here but the ideal setup to me would be a wired connection and a CRT, or at least lots of access to settings to minimize latency. Or I would use this for something more slow paced like Path of Radiance, but there’s no speed up function.
It’s in an awkward spot between official hardware and emulation.
Re: Switch 2 GameChat Choppy Frame Rate Explained By Nintendo
I'm not an organized Splatoon player, but I'm curious how this could change team play. Seeing your teammates' 3 POVs in real time, even at a low frame rate, sounds transformative.
Re: Is The Switch 2 A Steam Deck Killer? Digital Foundry Dives Deep
It's rich that I've already seen people call Switch 2 "last-gen tech". Like a knee-jerk response to anything with "Nintendo" in front of it. Pretty sure you couldn't pick up a Playstation 4 and play it in your hands, and it weighed a bit more than 18 ounces.
There will be PC handhelds that outperform this, but they'll cost a fortune.
Re: It's Official, Switch 2 Joy-Con Will Not Feature Hall Effect Sticks
I'll hold off on throwing a fit about this until we get a proper teardown. I just need confirmation they're not using metal wipers on cheap resistive contact pads again. That design made dust and wear unavoidable. I had both my joy-con and two Pro controllers drift, and people had the issue on Playstation dualsenses as well. Just a rotten generation.
Re: Switch 2 Game Cart Max Capacity Is 64GB, Says CD Projekt Red
Ludicrous that people are calling 64GB cards "low-capacity". Again, a game as huge as Mario Kart World fits on 10GB, while Tears of the Kingdom is 18GB. Compression technology has never been better. NVIDIA has native upscaling of textures to save space and hit 4k at times. Devs that need more than 64GB are incompetent.
And what exactly is the alternative for SD Express physical media, would you like Switch 2 to have an optical drive? What are we complaining about here?