Comments 766

Re: Memory Pak: Secret Of Mana's Dazzling World Of Colour Opened My Eyes

echoplex

Thank you for this great article.

What I remember about SoM when it comes to colours is the visual effect of magic on the characters or enemies, that morphing gradient of blue when you get healed or the yellow-to-red effect when a boss was defeated. And the rainbow-like gradient when you used Luna's magic. I've always found that effect beautiful.

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Re: Soapbox: Zelda: Tears Of The Kingdom Fixed The Yiga Clan, And Now I Want More

echoplex

The Yiga Clan is probably what I'll remember the most from TotK; as their will to harness the Zonai power drove them to build underground camps — I just wish there had been a big underground Yiga city, as an opposite to Gerudo City for instance. I really loved the cartoonish MadMax atmosphere their encampments had, with their crazy vehicles and paper lantern-lit makeshift houses. I really loved they made the fake random travellers harder to tell apart from real ones too.

Re: Video: We Share Our Thoughts On Zelda: Tears Of The Kingdom After 100+ Hours In The Game

echoplex

@RiasGremory I don't think the terms 'explore' or 'discover' are relevant with TotK when you know that the map is the same and once you understand the Depths is the mirrored version and includes the same (tougher) foes of the aforementioned map. I think 'revisit' is a better way to put it. And when most of the action is packed in 2-minute 'memories', I feel a bit frustrated. I know we can fight Ganondorf as an army in Hyrule Warriors but I really wish we would be able to to that in a mainline game 30+ years after the creation of the franchise.

TotK is a game that was made for TikTok content*.
Change my mind.

*Which is okay, I don't have anything against that. I just think 6 years of development to be able to build Korok rotisseries or phallic spaceships is a bit too long.

Re: Video: We Share Our Thoughts On Zelda: Tears Of The Kingdom After 100+ Hours In The Game

echoplex

This game is really just BotW with the Ultrahand rune, a few sky islands sprinkled around and an underground mirror version of the map which adds nothing more than more locations for armor that already existed in the first game (which doesn't really explains convincingly why we must find them all again) and in-game currency (zonaite, charges and cells) which is another bad idea. Even the names of the lightroots are the shrines spelled backwards — seriously, how lazy is that, no matter how the in-game lore explains it?

Re: Poll: Will You Be Updating Your Copy Of Zelda: Tears Of The Kingdom?

echoplex

I mean if I want to hunt a monster 20 times to get its horns I’ll play Monster Hunter, where using duplication glitches would actually make the game pointless.

Here, it’s a minor part of the game, borrowed from other franchises. The evolution to this armour upgrade thing through gathering loot is not a core Zelda mechanic, thus making it feel artificial to me and, as I said, borrowed. I wish Skyward Sword had never introduced that in the series.

Re: Poll: Will You Be Updating Your Copy Of Zelda: Tears Of The Kingdom?

echoplex

@DavidMac This is an important point.
Gamers have aged and have jobs, families, responsibilities (and maybe some have all of that). Playing a game like Zelda is a time investment. I'm not particularly keen on cheating but if there's a way I can avoid a few dozen hours of artificial gameplay then I'll use it. The gaming industry needs to take that evolution into account. I'm not a casual gamer in the popular, negative sense — I just don't have time to play as much as I used to and as much as I'd like to. I never used any glitch in BoTW because I didn't mind backtracking or gathering everything. I'll be off for work for 10 days and 1) I won't probably remember what I was doing in the game ten days before or where to go (turned off the switch last night at a specific place on the map screen and hope 10-days-later-me will remember what objective 10-days-ago-me-then meant to do) and 2) I'll be glad to have saved/duplicated enough materials not to struggle to get back on track.

Re: Zelda: Tears Of The Kingdom New Item Duplication Glitch Discovered

echoplex

@deafdood while I believe some of the glitches may have been noticed and taken care of during testing, I remember some of them in BotW required the player to be in a very specific situation (like crouching facing south when raining between 2 and 2.30pm or something like that — I don't think I even exaggerate that much so I doubt they are on their bug-hunting lists) so there has to be glitches that are bound to be discovered anyway?

Re: Random: Think You Know BOTW's Hyrule? Test Your Zelda Knowledge With This Map Quiz

echoplex

18987 points. Scored 100 points on round 4, it was the most generic BoTW landscape you could get and pinpointed my guess at the exact opposite of the actual answer.

I got pretty easily recognisable ones apart from that, like the spiral-shaped strip of land at the east or the entrance of the underground temple with all the gardians. The others had a landmark (a tower, a village) that helped a lot.

Fun game!

Re: Poll: Which Was Your First 'Final Fantasy'?

echoplex

How dare you leave out Final Fantasy Mystic Quest of that list?
I played it at my cousin's during summer '94 (we got it later than the rest of the world it seems) and got my copy the next Christmas. The gameplay was simple and the battles a bit boring but the soundtrack was amazing. Banger after banger.

The next ones were FFIII on the DS, and FFVII on PS3 via the PS store.
And I also played My Life As A King on Wii which I loved very much.