Not really digging the art direction. But maybe this will do as Frontier Games is still allegedly undecided on porting Jurassic World Evolution 2 to Switch.
People should stop looking at Candy Crush with their patronising goggles on.
The impact this game (emphasis on game if the bold letters weren't enough) has had on the general public is unfathomable. The amount of people I see playing on their phones (Candy Crush, Candy Crush likes or what you would call shovel ware, looking down at them from your elite gamer's pedestal) today while commuting has skyrocketed over the past few years along with smartphone penetration (please pardon my French). I see businessmen playing Pokemon Go miss their stop. I hear elderly ladies playing Candy Crush Soda curse at their phone. I see couples playing hidden object games insult each other before making out.
The magic of it all.
If this can help change the general opinion that adults playing video games are not only 30 year-old single white males with BO living in their mother's basement, then I'm all for it. Candy Crush's business model might be based on buying extra items in game, I can't see how it doesn't qualify as a game in the first place. I can't see how different this is from Nintendo or others just... selling games (or online subscriptions).
This is a Hall Of Fame. Not the Hall Of C'mon This One's Better In My Opinion. I understand putting Candy Crush on the same level as Zelda, Civ or RE might feel unnerving but I think Candy Crush deserves its spot in there as well, solely based on its popularity (which is a synonym of fame), so maybe not for the same reasons as the others (because frankly on which criteria would you choose between RE or Zelda?) but it still does.
@Kiz3000 I thought the same, but then I figured I was biased with the international context right now — and I decided that it looked like a generic map with land and water.
The game looks very confusing to me, not sure this one is for me.
I'm 99.1% or something. I don't know what I'm missing. Anyway I feel I beat a game when the main story is over. Call me old but these days everything consisting in collecting [insert number] [items] in a game is just an artificial way to enhance the game's life. Sometimes it's way too obvious and spoils the fun for me (I did get all those Koroks anyway because I thought the map in BotW was worth visiting to the last square centimetre).
Have they reduced the amount of text screens since the earlier demo? It felt a bit tiresome to read all the back stories for the secondary, tertiary and whatevary characters before making a move.
If I want to learn about the lore, scatter some signs or letters or memos around the world map a la Resident Evil and I might go and tap A to read them.
Since we're in the tactical department, how does Advance Wars compare to this? I'm much more interested in the latter.
The only other ways for me when it comes to gaming — besides my Switch — are my PS3 (yes, three), my MacBook or my iPhone. Which is close to none actually, if I want to play games from after 2014 that don't look like they're from 2010. So I think I sit right in the market. What makes it appealing to me is the fact you can connect it to a TV just like the Switch.
Out of all the colour spectrum they had to go with cyan. Even the regular grey would have been a more fitting option. I'll go with the standard edition — if I can order in time.
@Scapetti Nightdive's additions to their remasters are never cosmetic. They do add a 2020s touch to them but you can always reverse back to the original look and feel in the options menu.
And Nintendo did charge full price for their HD remaster of Skyward Sword and got away with it — even if that game is much more recent than ShadowMan for instance. But Nintendo is a business, not a charity, and I understand what you mean: some people still expect some gesture towards the fans (I'm among them and I know it's stupid).
It makes it look like Nintendo won’t do sensible things just because Nintendo didn’t think about it first
Nightivestudios have proved more than once they are very trustworthy. All of their remasters I’ve played were very polished, and if you want the full trip to Nostalville you can actually play the games the way they looked before by turning off the enhanced graphics in the menu.
Cool! Always liked their awkward, let's-not-talk-about-sex chemistry. That new logo is ugly as hell though. Are they only going to talk about Nintendo games?
And as @Clyde_Radcliffe said, I hope they get to be a little less politically correct and say things they weren't allowed when working at Nintendo.
“STOP LISTENING! JUST REMEMBER IT!” as someone else commented in the other article.
Really Nintendo is ridiculous and completely out of touch with their community. Unless these recent moves anticipate a special announcement or something.
I would actually pay an extra fee if they added an OST streaming service to NSO. I know I’m not the only one.
I loved Metroid Dread and beat it in a reasonable time, but had absolutely no desire to play it again. Whereas starting a new game of Super Metroid is always exciting. I don't know. It just felt like "Metroidvania by numbers", with challenging fights and great visuals, but that's it. I can't see anything inspirational about it for other devs. That's quite a pretentious thing to say, actually...
@Zeeeus One theory I have is that Nintendo probably doesn't have the tracks listed as music anywhere and thus cannot be linked back to it when used in a YT video (just the game). So when a YTer decides to upload a track without the game there has to be some legal loophole where Nintendo can only ban the content since they have no way to earn money from it.
@Daniel36 I agree with you, anybody at the source of any material should be retributed at some point. But unless there's any other way to access this material, people will keep uploading it, most of the time in good faith. It's just that Nintendo keeps blocking this kind of content without offering any other alternative. Just like @Rhaoulos said above, Nintendo is always 2 ou 3 trends late. It's just like they don't want ANY money if they don't come up with the business model that's attached to it. While designing a dated, backwards online service providing access to 25+ year-old games for ±$50 a year is absolutely no problem to them.
@twztid13 The character was very slow and some actions like strafing or walking backwards were a nightmare. Some jumps were also difficult, because of the animations that took forever before your character actually started to jump, so you had to time everything down to the frame. Think playing Mario 64 with Link's steel boots in Ocarina of Time.
In the remaster the character responds instantly. The controls for the camera are also much easier and faster.
@StuartGipp I'm sorry if I gave you the impression to be a little rough in my comment but it was mostly directed at all the other reviews that tend to have the same criticism towards this game. I'm actually glad you took the time to review it and I agree with all the rest. If someone thought this game was worth spending some time and money on a remaster then there's a reason (or more). Thanks for the review!
Downloaded it earlier and already spent 2 hours on it and to be fair I DID get a bit lost but that's because they tweaked a few things here and there right ? Other than that I'm having a blast (from the past).
@shgamer yes, and the remaster is based on the original PC version, which could display more enemies on screen at a time than an N64. Get ready for 5-monster ambushes !
So it's finally out?
Great! I know it's not the best remaster (or game) but it's always been in my top 3 N64 games so I will gladly double/triple/quadruple dip.
Edit - I don't get the criticism about the maze-like structure of the game when everyone is asking for open-world level design these days. OK, you don't have a mini-map in the corner of the screen with your objectives flashing on it, or an arrow at the top showing you the direction to follow (ok, there's no map at all). Everywhere I read the reviews are focused on how easily you can be lost and I think it's unfair. Why don't we read this about Metroid / Why is this praised in Metroid? Well, Shadowman would be an awful game if exploration was not extremely rewarding. There is no dead-end that doesn't reward you with something. What's more, there's no actual dead-end. Every part of the map is structured to get you to the next (in circumvoluted ways maybe). And you can fast-travel — to more destinations than in Zelda OoT (using this game as an example since it's referenced in this review). So yes, there's some backtracking but things get much easier and handier after a while just like any other well designed game.
I loved watching them but I wasn't a regular. I would not watch them for months then catch up for the games I cared for. I loved how fake everything sounded, how they tried really hard not to curse or say the slightest negative thing about... anything and avoiding any innuendoes. It was (barely) disguised advertisement, not entertainment, but I still enjoyed watching them.
A nintendo kart game is something I've wanted for some time now. But they still need to call it Mario Kart. It's a franchise that resonates beyond the gaming sphere : a lot of people now know what Mario Kart is — even without having ever played it. I can't see Nintendo changing its name for something else.
Sorry to be Debbie Downer here but where does this stand in a legal point of view? Those videos are great, technically and narratively. But they do re use licensed characters and audio and all sorts of things?
And as @Jemil1992 pointed out, how does Nintendo always miss almost every opportunity to milk their franchises in a creative way? Now that they are pulling a Disney with Super Nintendo World and all that. You know, instead of coming up with crazy pricing for below average online service expansions.
Basically any Metroid is open world once you get all the power ups. Except for elevator scenes/loading screens, everything is interconnected. Something I actually didn't like in MP3 was the disconnection between different levels (just like Skyward Sword), even though it was cool to fly Samus's ship. I blame it on the Wii's power
edit : sorry, other users said it better before me
My main problem with the demo was having to sit through extremely lengthy dialogues before actually starting to play. I didn’t need an extensive overview of each protagonist and their family over 12 generations, just wanted to test out the gameplay.
To me the creepiest bit of MM’s soundtrack is the music the ‘yoga’ dancers move to, made even worse when you hear it as a faint whistle on Termina field near the ‘yoga’ instructor when he’s practicing there at night.
Comments 766
Re: Square Enix's Upcoming Release 'The DioField Chronicle' Rated By ESRB
Why do all their games look like you're watching them from behind a widow's veil lately? Everything looks fuzzy and dark
Re: Poll: Box Art Brawl: Duel #94 - Super Castlevania IV
The Japanese one looks like an alternative cover made by a fan with a major thick thigh fetish.
Seriously. It looks like under that blue miniskirt thing there's another skirt only made of thigh.
Re: Parkasaurus, An Adorable Take On Jurassic Park, Roars Onto Switch Soon
Not really digging the art direction. But maybe this will do as Frontier Games is still allegedly undecided on porting Jurassic World Evolution 2 to Switch.
Re: Two Point Campus Delayed To "Deliver The Best Possible Game"
Leaves me some time to beat that Roquefort Castle level in TP:Hospital then. Great!
Re: Haunted House Renovator Looks Like Luigi's Mansion X Animal Crossing Happy Home Designer
They really went hard when choosing the game's name.
The concept is interesting but I don't know about the execution.
Re: How Do You Access The Mario Kart 8 Deluxe Booster Course Pass DLC?
One day we’ll have to enter a code on our smart devices to tell the console that its power cord is plugged into the wall.
Re: Zelda: Ocarina Of Time Could Be Inducted Into The Video Game Hall Of Fame
People should stop looking at Candy Crush with their patronising goggles on.
The impact this game (emphasis on game if the bold letters weren't enough) has had on the general public is unfathomable. The amount of people I see playing on their phones (Candy Crush, Candy Crush likes or what you would call shovel ware, looking down at them from your elite gamer's pedestal) today while commuting has skyrocketed over the past few years along with smartphone penetration (please pardon my French). I see businessmen playing Pokemon Go miss their stop. I hear elderly ladies playing Candy Crush Soda curse at their phone. I see couples playing hidden object games insult each other before making out.
The magic of it all.
If this can help change the general opinion that adults playing video games are not only 30 year-old single white males with BO living in their mother's basement, then I'm all for it. Candy Crush's business model might be based on buying extra items in game, I can't see how it doesn't qualify as a game in the first place. I can't see how different this is from Nintendo or others just... selling games (or online subscriptions).
This is a Hall Of Fame. Not the Hall Of C'mon This One's Better In My Opinion. I understand putting Candy Crush on the same level as Zelda, Civ or RE might feel unnerving but I think Candy Crush deserves its spot in there as well, solely based on its popularity (which is a synonym of fame), so maybe not for the same reasons as the others (because frankly on which criteria would you choose between RE or Zelda?) but it still does.
Re: Square Enix Unveils The DioField Chronicle, A Brand New Strategy RPG Coming To Switch In 2022
@Kiz3000 I thought the same, but then I figured I was biased with the international context right now — and I decided that it looked like a generic map with land and water.
The game looks very confusing to me, not sure this one is for me.
Re: Gallery: Here's A Look At The Switch Online Version Of F-Zero X, Plus A Video Comparison
This one has not aged well, has it? The rendition of speed is amazing though.
Re: UK Charts: Gran Turismo 7 Keeps Elden Ring And Switch At Bay
Good. The Switch is not in need of great games but Nintendo needs a bit of competition at some point, right?
Re: AM2R Creator Isn't A Fan Of Metroid Dread's E.M.M.I. Encounters
Video Game Creator Says Game Could Be More Like That Other Game If It Were More Like That Other Game
Re: Talking Point: How Long Does Zelda: Breath Of The Wild Take To Beat, Really?
I'm 99.1% or something. I don't know what I'm missing. Anyway I feel I beat a game when the main story is over. Call me old but these days everything consisting in collecting [insert number] [items] in a game is just an artificial way to enhance the game's life. Sometimes it's way too obvious and spoils the fun for me (I did get all those Koroks anyway because I thought the map in BotW was worth visiting to the last square centimetre).
Re: Where To Pre-Order Triangle Strategy On Switch
@Xansies thanks for clearing that out. Advance Wars seems much more my kind of thing then!
Re: Where To Pre-Order Triangle Strategy On Switch
Have they reduced the amount of text screens since the earlier demo? It felt a bit tiresome to read all the back stories for the secondary, tertiary and whatevary characters before making a move.
If I want to learn about the lore, scatter some signs or letters or memos around the world map a la Resident Evil and I might go and tap A to read them.
Since we're in the tactical department, how does Advance Wars compare to this? I'm much more interested in the latter.
Re: Round Up: The Reviews Of Valve's Steam Deck Are In - What's It Like Compared To Switch?
The only other ways for me when it comes to gaming — besides my Switch — are my PS3 (yes, three), my MacBook or my iPhone. Which is close to none actually, if I want to play games from after 2014 that don't look like they're from 2010. So I think I sit right in the market. What makes it appealing to me is the fact you can connect it to a TV just like the Switch.
Re: Shadow Man Remastered Is Receiving A Limited Run Games Physical Release On Switch
Those $10 shipping + $5 tax fees were a major put off so that's a hard pass for me in the end.
Re: Shadow Man Remastered Is Receiving A Limited Run Games Physical Release On Switch
@valcoholic the PS4 version looks so much more like the original N64 package : https://limitedrungames.com/collections/neo-frontpage/products/limited-run-439-shadow-man-remastered-classic-edition-ps4 (the Switch one has that horrendously plain red side all Switch games have)
Re: Shadow Man Remastered Is Receiving A Limited Run Games Physical Release On Switch
Out of all the colour spectrum they had to go with cyan. Even the regular grey would have been a more fitting option. I'll go with the standard edition — if I can order in time.
Re: Take A Look Inside The Tiny Apartment Of The Man Who Owes Nintendo $14 Million
The only crime I see is that green paint on the walls.
Re: Random: We Need To Talk About That Street Fighter 6 Logo, Capcom
Smells Like Virgin Testosterone.
Re: Nightdive Studios Wants To Remaster Titles Like Eternal Darkness, But Hasn't Had Any Luck With Nintendo
@Scapetti Nightdive's additions to their remasters are never cosmetic. They do add a 2020s touch to them but you can always reverse back to the original look and feel in the options menu.
And Nintendo did charge full price for their HD remaster of Skyward Sword and got away with it — even if that game is much more recent than ShadowMan for instance. But Nintendo is a business, not a charity, and I understand what you mean: some people still expect some gesture towards the fans (I'm among them and I know it's stupid).
Re: Nightdive Studios Wants To Remaster Titles Like Eternal Darkness, But Hasn't Had Any Luck With Nintendo
It makes it look like Nintendo won’t do sensible things just because Nintendo didn’t think about it first
Nightivestudios have proved more than once they are very trustworthy. All of their remasters I’ve played were very polished, and if you want the full trip to Nostalville you can actually play the games the way they looked before by turning off the enhanced graphics in the menu.
Re: Metroid Prime 4 Dev Retro Studios Is Advertising Job Openings On ArtStation
And nobody’s speculating over the fact that there’s snow or ash falling in that picture. I’m so disappointed.
Metroid Prime 4 Tropical Freeze confirmed
Re: Random: Zelda: Breath Of The Wild Player Defeats Lynel By Bonking Him With A Rock
"Death by bookshelf". Great !
Re: Rumour: GoldenEye 007 Remaster Could Be Announced In The "Next Couple Of Weeks"
@GannonBanned Yes! I was thinking about that one actually. From Russia With Love wasn’t too bad either.
Re: Rumour: GoldenEye 007 Remaster Could Be Announced In The "Next Couple Of Weeks"
There should be a 007 All Stars release or something. Some other Bond games released during the N64-GC era were great.
*pats The World Is Not Enough on the head — yes even you.
Re: Nintendo Minute's Kit And Krysta Are Starting Their Own Podcast
Cool! Always liked their awkward, let's-not-talk-about-sex chemistry. That new logo is ugly as hell though. Are they only going to talk about Nintendo games?
And as @Clyde_Radcliffe said, I hope they get to be a little less politically correct and say things they weren't allowed when working at Nintendo.
Re: Metroid Dread Is Getting Free Updates, And The First Arrives Today
Where's the Dreadlock mode ?
Re: Japan's Top 100 Best-Selling Video Games Of 2021, According To Famitsu
Surprised Metroid Dread didn't fare better (#37 with 140k sold), even for a Q4 release.
Re: Nintendo Minute's Kit And Krysta Reveal Why They Left The Company
Whatever they come up with, they'll have to be extra careful if they don't want Nintendo to go ballistic on them for dealing with copyrighted content.
Re: Video: Zelda 64's Lake Hylia Has Been Reimagined In Unreal Engine 5, And It Looks Absolutely Stunning
Easy. Everything looks better in the setting sun. Just look at that haunted hotel from Mario Sunshine or when the duck flies away in Duck Hunt.
Re: Nintendo Blocks Another 2,200 Videos On YouTube Featuring Its Music
“STOP LISTENING! JUST REMEMBER IT!” as someone else commented in the other article.
Really Nintendo is ridiculous and completely out of touch with their community. Unless these recent moves anticipate a special announcement or something.
I would actually pay an extra fee if they added an OST streaming service to NSO. I know I’m not the only one.
Re: Metroid Dread Producer Hopes It Showcased "Potential" And Inspires Metroidvania Devs
I loved Metroid Dread and beat it in a reasonable time, but had absolutely no desire to play it again. Whereas starting a new game of Super Metroid is always exciting. I don't know. It just felt like "Metroidvania by numbers", with challenging fights and great visuals, but that's it. I can't see anything inspirational about it for other devs. That's quite a pretentious thing to say, actually...
Re: Popular Video Game Music YouTube Channel Receives 1,300 Copyright Claims From Nintendo
@Zeeeus One theory I have is that Nintendo probably doesn't have the tracks listed as music anywhere and thus cannot be linked back to it when used in a YT video (just the game). So when a YTer decides to upload a track without the game there has to be some legal loophole where Nintendo can only ban the content since they have no way to earn money from it.
Re: Popular Video Game Music YouTube Channel Receives 1,300 Copyright Claims From Nintendo
@Daniel36 I agree with you, anybody at the source of any material should be retributed at some point. But unless there's any other way to access this material, people will keep uploading it, most of the time in good faith. It's just that Nintendo keeps blocking this kind of content without offering any other alternative. Just like @Rhaoulos said above, Nintendo is always 2 ou 3 trends late. It's just like they don't want ANY money if they don't come up with the business model that's attached to it. While designing a dated, backwards online service providing access to 25+ year-old games for ±$50 a year is absolutely no problem to them.
Re: Mini Review: Shadow Man Remastered - A Rich, Inscrutable World To Get Lost In
@twztid13 The character was very slow and some actions like strafing or walking backwards were a nightmare. Some jumps were also difficult, because of the animations that took forever before your character actually started to jump, so you had to time everything down to the frame. Think playing Mario 64 with Link's steel boots in Ocarina of Time.
In the remaster the character responds instantly. The controls for the camera are also much easier and faster.
Re: Nintendo's Giving Away A Set Of Awesome N64 Posters (Europe)
I would have loved having these in my bedroom at the time the games were released. They look stunning !
Re: Mini Review: Shadow Man Remastered - A Rich, Inscrutable World To Get Lost In
@StuartGipp I'm sorry if I gave you the impression to be a little rough in my comment but it was mostly directed at all the other reviews that tend to have the same criticism towards this game. I'm actually glad you took the time to review it and I agree with all the rest. If someone thought this game was worth spending some time and money on a remaster then there's a reason (or more). Thanks for the review!
Downloaded it earlier and already spent 2 hours on it and to be fair I DID get a bit lost but that's because they tweaked a few things here and there right ? Other than that I'm having a blast (from the past).
Re: Mini Review: Shadow Man Remastered - A Rich, Inscrutable World To Get Lost In
@shgamer yes, and the remaster is based on the original PC version, which could display more enemies on screen at a time than an N64. Get ready for 5-monster ambushes !
Re: Mini Review: Shadow Man Remastered - A Rich, Inscrutable World To Get Lost In
So it's finally out?
Great! I know it's not the best remaster (or game) but it's always been in my top 3 N64 games so I will gladly double/triple/quadruple dip.
Edit - I don't get the criticism about the maze-like structure of the game when everyone is asking for open-world level design these days. OK, you don't have a mini-map in the corner of the screen with your objectives flashing on it, or an arrow at the top showing you the direction to follow (ok, there's no map at all). Everywhere I read the reviews are focused on how easily you can be lost and I think it's unfair. Why don't we read this about Metroid / Why is this praised in Metroid? Well, Shadowman would be an awful game if exploration was not extremely rewarding. There is no dead-end that doesn't reward you with something. What's more, there's no actual dead-end. Every part of the map is structured to get you to the next (in circumvoluted ways maybe). And you can fast-travel — to more destinations than in Zelda OoT (using this game as an example since it's referenced in this review). So yes, there's some backtracking but things get much easier and handier after a while just like any other well designed game.
Re: Nintendo Minute's Kit And Krysta Say Goodbye In Their "Final Episode"
I loved watching them but I wasn't a regular. I would not watch them for months then catch up for the games I cared for. I loved how fake everything sounded, how they tried really hard not to curse or say the slightest negative thing about... anything and avoiding any innuendoes. It was (barely) disguised advertisement, not entertainment, but I still enjoyed watching them.
Re: Talking Point: Could 'Mario Kart 9' Be The Smash Bros. Ultimate Of Racers?
A nintendo kart game is something I've wanted for some time now. But they still need to call it Mario Kart. It's a franchise that resonates beyond the gaming sphere : a lot of people now know what Mario Kart is — even without having ever played it. I can't see Nintendo changing its name for something else.
Re: Crysis Remastered Has Received Its Second Switch Patch, Here Are Full Details
There's a sale on each game (Crysis 1 50% off) and on the bundle (20% off) on the eShop. I might give it a try then...
Re: Random: These Incredible Animal Crossing Animated Shorts Are Essential Viewing
Sorry to be Debbie Downer here but where does this stand in a legal point of view? Those videos are great, technically and narratively. But they do re use licensed characters and audio and all sorts of things?
And as @Jemil1992 pointed out, how does Nintendo always miss almost every opportunity to milk their franchises in a creative way? Now that they are pulling a Disney with Super Nintendo World and all that. You know, instead of coming up with crazy pricing for below average online service expansions.
Re: Retro Studios Scrapped An "Open-World" Idea For Metroid Prime 3: Corruption
Basically any Metroid is open world once you get all the power ups. Except for elevator scenes/loading screens, everything is interconnected. Something I actually didn't like in MP3 was the disconnection between different levels (just like Skyward Sword), even though it was cool to fly Samus's ship. I blame it on the Wii's power
edit : sorry, other users said it better before me
Re: Upcoming Nintendo Switch Games And Accessories For October And November 2021
What on earth is The Caligula Effect 2?
How is this even a sequel to an existing game?
Re: Here Are All The Changes Coming To Triangle Strategy Thanks To Player Demo Feedback
My main problem with the demo was having to sit through extremely lengthy dialogues before actually starting to play. I didn’t need an extensive overview of each protagonist and their family over 12 generations, just wanted to test out the gameplay.
Re: Random: Zelda: Breath Of The Wild's Latest 'Glitch Craze' Involves Sticking Things To Link
"ii. (...) and crouch facing south"
Who finds these things?
Re: Soapbox: Music Just Don't Come Spookier And Sadder Than Zelda: Majora's Mask
To me the creepiest bit of MM’s soundtrack is the music the ‘yoga’ dancers move to, made even worse when you hear it as a faint whistle on Termina field near the ‘yoga’ instructor when he’s practicing there at night.
Re: Here's Your First Look At The New Resident Evil Movie, In Cinemas This November
I don't get the hate with the existing RE movie saga.
It's so bad it's actually kinda good.