Comments 305

Re: Digital Foundry Covers The "Disappointing Tech" In Pokémon Legends: Z-A

UpsideDownRowlet

I love Legends Z-A, but Game Freak really needs to get their act together with regards to optimization. The details of indoor areas prove that Pokemon's graphical woes come purely from an inability to make good of the graphical budget allotted to them. Luckily, this should be less of a problem for mainline Pokemon games on Switch 2, but even then, unless Game Freak figures out how to optimize their games, the next big Pokemon game will be technically subpar for a Switch 2 exclusive.

Re: Random: Steam's Brand New Game Console Sure Looks Awfully Familiar

UpsideDownRowlet

@Friendly I wasn't saying that there's no point in owning a PS/Xbox (ok, maybe Xbox). My point is that Steam is providing competition to Nintendo and PlayStation, which makes it harder for any of the 3 companies to be overly anti-consumer.

From what I understand, PS5 standard is more powerful than Steam Machine, and Nintendo of course has its exclusives, so Steam Deck/Machine does not make these other consoles redundant. And then there's Xbox, which is a sinking ship whether or not Steam competes.

Re: Talking Point: What Are You Playing This Weekend? (6th November)

UpsideDownRowlet

Ori and the Blind Forest: Definitive Edition
Started playing earlier this week. While I found the start a bit slow, I think the game is definitely starting to pick up now.

Kirby Air Riders
Checking out the Global Test Ride Demo. I did lessons yesterday and enjoyed how the game controlled, excluding the Quick Spin. If I enjoy this demo, I may pre-order.

Pokemon Legends: Z-A
Going to work on the 1000 battles grind a bit. I'm in no hurry so I'll just do a couple of nights in the Z-A Royale daily until I reach 1000 battles.

Mario Kart World:
Probably going to play a few races and KTs.

Re: Nintendo's Pokémon Catching-Related Patent Has Been Rejected In Japan

UpsideDownRowlet

@axelhander I very clearly stated that Palworld's plagiarism was with select Pal designs, yet here you are talking about gameplay mechanics and code rather than addressing what I discussed. This is called a dropped argument, which essentially means you could not make a rebuttal to my argument---because you know that those designs are plagiarized---but you cannot bring yourself to admit defeat and accept a nuanced argument as being the most correct, so you pivot to some side tangent.

I'll still humor you and respond to what you said, though:

My problem with Palworld was, again, specific Pal designs, nothing to do with the gameplay of Palworld (especially because Palworld is more like Ark Survival Evolved gameplay-wise). Most 2D platformers would not be considered plagiarism of Super Mario, but any game with a protagonist who carries most of Mario's design traits would be considered plagiarism.

If Nintendo's code was discovered in Palworld, that would be a separate instance of plagiarism, though to my knowledge, there is no evidence to this claim. Plagiarism can be done in many capacities, especially in an art form as complex as video games. Also, where are you getting the claim that Nintendo stole code? I couldn't find anything about that online.

Long story short, Palworld has, almost certainly, plagiarized Pokemon designs, which is scummy behavior. This does not make me approve of Nintendo's suit, and Nintendo's suit shouldn't make you approve of Palworld's plagiarism.