Comments 127

Re: Super Mario 3D All-Stars Updated To Version 1.1.3, "Improves Gameplay" On Switch 2

TheMegaMarshtomp

I DO have Super Mario 3D All-Stars, but I haven't touched it in years. It is kinda weird to make it run on Switch 2 when it's been available for so long, certainly a waste of resources... Unless they really are planning on re-releasing it. I'll lock that in as a Nintendo Direct prediction for the theorized July Direct.

I only got 3D All-Stars for the special anniversary pin set, only to be told that they were completely out of stock. That was... something... Maybe there will be a second chance for the 40th anniversary?

Re: Nintendo's Music App Is Getting A Small Update Later This Year "Around October"

TheMegaMarshtomp

@Clyde_Radcliffe I agree. Post-Iwata Nintendo has made a whole lot of decisions that, at least in my opinion, are very un-Nintendo-like. I think it started with the NSO subscription, but it has been getting more worrisome as time goes on.

I tend to think that it's due to a lack of "Nintendo" leadership. Shigeru Miyamoto's philosophy on fun is what made Nintendo stand out in the NES and SNES eras and Satoru Iwata specifically cited Miyamoto as the influence for how the led the company. Since his passing, Nintendo seems to be slowly moving away from the thing that Iwata called, "The Nintendo Difference."

Re: Poll: Box Art Brawl - Duel: Nobunaga's Ambition (SNES)

TheMegaMarshtomp

The Japanese Box Art is slightly better at capturing the feel of a game about Feudal Japan, what a surprise.

The US Art is definitely hurt by the out of place taglines. Maybe no one would play a slow paced tactics game if they didn't know that you should "BE RUTHLESS" but it loses the grandeur that comes with the Era. I blame marketing.

Re: Random: Sega Surprises Sonic The Hedgehog Fans With Official Timeline

TheMegaMarshtomp

Now people will have to start screaming that "the Sonic Timeline is detrimental to the series and it was a mistake to create it!"

Sonic lore is a hilarious amalgamation of weird concepts and Blast Processing. Time Travel, Pocket Dimensions, and American Race Car Driver Danica Patrick all converge into a warped single universe that loosely resembles a chronology.

SEGA just needs to release the Sonic Historia already, there's probably an audience for it. Maybe.

Re: Poll: Which Pokémon Game Really Deserves A Remake Next?

TheMegaMarshtomp

Since the question is what game DESERVES a remake, I did have to vote Black & White. But I really would like to see Gen 4 remakes. Like remake Pokémon Platinum, maybe? BDSP are painfully, unapologetically bad.

The Pokémon IP is really in a rough spot after Scarlet and Violet. I personally found them pretty fun, but they really were janky and awkward. Between SV and BDSP, it's clear that TPC has no qualms about releasing low quality products. Even as a die-hard Pokémon fan, the future looks pretty bleak.

Re: Level-5's Long-Awaited Fantasy Life Sequel Seems To No Longer Be A Switch Exclusive

TheMegaMarshtomp

This comment section gave me a good laugh. With all of the "unconstructive" and "discussing moderation" I nearly forgot what the actual article was about!

What was it? Oh yeah! I'm really excited for Fantasy Life, but I couldn't care less about a PlayStation port, personally. I haven't played a PlayStation game since the PS2, and I'm not really interested in changing that. I guess this article isn't quite as interesting as the unrelated politics of social media.

Re: Yes, We're Getting Closer To Pokémon Day

TheMegaMarshtomp

Pokémon Legends Z-A is something that I have been looking forward to since its announcement. The long-awaited sequel to the woefully unfinished X&Y. However, the last time I was hyped for a sequel was Tears of the Kingdom, so my expectations have been drastically diminished.

I'll be waiting for Pokémon Day to see whether The Pokémon Company knows what they're doing.

Re: PSA: Be Warned, Nintendo's New 'Emio' Trailer Is Packed With Late-Game Spoilers

TheMegaMarshtomp

I was very shocked to see the late game spoilers being showcased in a new trailer. Those late game spoilers being the secret anime episode hidden on the cartridge as a post-game bonus. I would pay good money to have more Nintendo owned and published anime, like the Dobutsu No Mori movie. Emio's secret "post-game" was the most shocking thing I've seen in a video game in almost a decade. Highly recommended.

As a side note, can anyone explain what is going on with the comments on this new Emio trailer? I've heard of review bombing, but I've never seen a comment section so... obsessed, I think?

EDIT: Apparently it's a Reddit prank/protest to comment about Water Buffalos until the Switch 2 is announced. I don't follow the logic.

Re: The Legend Of Zelda: Echoes Of Wisdom Has Been Added To The Official Timeline

TheMegaMarshtomp

Until Nintendo admits that Four Swords Adventure takes place approximately one generation after the original Four Swords, the "Official" Timeline needs to be taken with a grain of salt.

Also, there seems to be a whole lot of people who absolutely hate the Timeline. Guys, try to remember that Skyward Sword was made to be the prequel to Ocarina of Time, and Ocarina of Time was made to be a prequel to A Link to the Past. After that Majora's Mask, Wind Waker, Twilight Princess, and Breath of the Wild were all made to be sequels to Ocarina of Time. And as long as I'm at it, A Link Between Worlds was made as a sequel/remake to A Link to the Past, and Phantom Hourglass and Spirit Tracks were made as sequels to Wind Waker. Other than that, the Zelda Timeline is completely made up and doesn't matter. Class is dismissed.

Re: Rumour: Nintendo Might Be Gearing Up For A GameCube Controller Comeback

TheMegaMarshtomp

If there's one thing that the GameCube Controller represents, it's Super Smaaaaash Bros! Smash is literally the reason why Nintendo is still manufacturing and selling GameCube controllers to this day.

If the GameCube controllers are getting some sort of update, it would make sense to correlate it with a Smash update/sequel. And Sakurai is wrapping up his YouTube channel, so...

Re: Random: Nintendo Reveals The Player Prediction Methods Used To Cut Zelda: TOTK's Load Times

TheMegaMarshtomp

I am not entirely sure that the depths are technically impressive. Games have been loading things in in front of you and culling out the things behind you for years. Applying that to a vertical area doesn't seem to be that much of a stretch.

Also, the Chasms are effectively loading zones. Maybe people don't notice that in regular gameplay. Not only are they long empty spaces that prevent you from seeing anything while the game loads, but they don't even work if you go back up through a Chasm. The game will buffer for five or six seconds if you try to fly back up.

That's the real technical marvel. Not loading in the depths, but the under ten second load times.

Re: Poll: Box Art Brawl: Zelda: A Link To The Past And Four Swords (GBA)

TheMegaMarshtomp

I like NA more than EU, something about the ghostly image of Link sort of detracts from the art of the medieval style logo. It just clashes too much for me.

But JP actually shows that you're getting two separate games! You can also really tell that it's a Zelda game, or at the very least, a game with a lot of Links. Its got five times the Links as the EU box art.

Re: Rumour: Pokémon Leaker Suggests Gen 10 Games Are Coming In 2026

TheMegaMarshtomp

As I understand it, the glitches are a selling point for Scarlet and Violet. If they put effort into making Gen 10, they're sure to disappoint a large portion of the fan base.

If they are actually taking more time to develop the next Pokémon game, could that mean that Game Freak is... learning? There has to be another explanation.

Re: Rumour: Zelda: Tears Of The Kingdom First Anniversary Surprise Planned

TheMegaMarshtomp

@Maubari I'll give it to you that BotW doesn't feel like a Zelda game. It's open, somewhat empty, and the entire concept of gameplay and story only exists if you hunt it down and take your time exploring the map. It kind of feels like going outside, camping in the wilderness.

However TotK feels even less like a Zelda game, with the majority of the quest being grinding enemy drops so you can purchase armor upgrades and Zonai parts. The dungeons are literally the same formula as BotW, just with minor aesthetic changes, and the gameplay is worse due to Zonai vehicles and the Rauru powers lessening the potential of puzzle solving/progression. All in all, the game feels like a more fleshed out, albeit linear, version of Minecraft.

It's absolutely fine to prefer TotK over BotW, but please don't refer to BotW as an unfinished beta. The two games go in completely different directions, with very different gameplay loops, even though they look very similar.

Re: Feature: Akira Toriyama, The Dragon Ball, Dragon Quest, And Chrono Trigger Artist That Inspired The World

TheMegaMarshtomp

Akira Toriyama's art style is something I have always adored. Every game I've played with Toriyama's art was absolutely delightful, I think mostly due to the character and monster design.

Even if he was a bigger deal in the manga communities, I will always associate his name with RPGs.

The last thing I was expecting was the announcement of his death. This is probably the biggest tragedy since Satoru Iwata's passing in 2015.

Re: Pokémon Legends: Z-A Announced, Coming To Switch In 2025

TheMegaMarshtomp

After I played the 1-2 combo of SM/USUM, I thought I was done with Pokémon. After all, they sold an incomplete (literally filled with unfinished construction sites) game with slow gameplay and a dull story, and then they sold it again with a few minigames added. I was distraught with the state of Game Freak and the quality they were putting out.

Then I got Pokémon X for my birthday (I had previous skipped it because I'm very cheap) and I changed my mind entirely. The gameplay didn't necessarily break any new ground, but it told a deep story of a madman's quest for eternal life. No, it wasn't perfect, and I can't even remember the Elite Four, as I don't think they added anything to the main plot, but when the credits rolled... I think I probably shed a few tears.

It was preachy, but it felt like there was more to it then just "being the very best, that no one ever was", and now that's what I want from any future Pokémon games, although I don't really have high hopes.

Re: Super Smash Bros. Ultimate Version 13.0.2 Is Now Live, Here Are The Full Patch Notes

TheMegaMarshtomp

@Tobunari Just because I said that this wasn't a "major" update doesn't mean I was expecting one. I haven't expected anything from Smash since the Pyra/Mythra release. I'm merely saying that adding a new amiibo isn't "major", at least not by my definition.

That being said, Super Smash Bros. is a gold mine that IF they decided to add more DLC or even make a Deluxe edition, it is certain to sell like crazy. It's just mainly up to Masahiro Sakurai if he feels like adding to his Ultimate creation.

Re: Pokémon's Former Chief Legal Officer "Surprised" Palworld Got This Far

TheMegaMarshtomp

You can't (shouldn't be able to, at least) claim ownership of a genre, and Monster Collecting is a genre that goes all the way back to prehistoric times when little boys used to catch bugs and force them to fight...or so I've heard.

Pokémon has over 1000 monsters with alternate forms on top of that, so even IF Palworld devs weren't trying to directly bring to mind Pokémon, they would likely have a few designs that copy existing pocket monsters.

Not to necessarily defend Palworld. The game looks like a cheap shovelware knock-off. It's just a cheap knock-off is far superior in quality to the all the Pokémon games made in the last 5-10 years. Someone had to pick up on the incredibly low bar to make a monster-collecting game eventually.

Re: Sonic Superstars Receives Small Update On Switch

TheMegaMarshtomp

The issue with Sonic Games is the same now as it was back on the Genesis (Mega Drive). FALSE ADVERTISING.

Sonic is a game that claims to be about going fast, but if you go fast, you can't react to enemies, terrain, or those stupid spikes that randomly pop out of the walls and floor.

But where Sonic fails in speedy platforming gameplay, he more than makes up in Blast Processing.