Comments 17,244

Re: Switch Cartridges Under Threat As Key ROM Manufacturer Exits Business

Serpenterror

@Eggs You talk like this doesn't affect you, this affect you man. Physical doesn't just mean cartridges and disc it applies to all forms of data storage whether papers, books, cards, eMMC, SSD, HDD, floppy, sim cards, etc. Without those, stuffs like a PCs, consoles, and electronics will not work properly anymore. Life basically rely on physical, you lose physical then you don't exist anymore, you have no ownership to anything anymore. Even generated AI, a digital intelligent requires physical data center to continue processing in able to exist.

Re: Review: The Legend Of Zelda: Ocarina Of Time (Switch 2) - A Stunning Remake, But Not Quite Definitive

Serpenterror

Having only one save file is quite interesting considering every mainline Legend of Zelda game so far had at least 2-3 save slots. My guess is that since Nintendo knew the Switch 2 is already been jailbreak (probably should had never publicly acknowledge that even if a jailbreak is found and could be done, a smart hacker would wait until the Switch 2 generation is over before he open his big fat mouth about it cause now future Nintendo Switch 2 games will be made to have some sort anti-exploit feature or DRM in them for the rest of the gen), they may had reduced down on the save file thing to just one so to prevent hacking players from finding exploits. Having only one save slot now up the risk of those who wants to find exploit in the game cause now doing it risk them of harming their save progress while at the same time added a kind of urgency to newer player since that's the only save point they had and must know when to save before tackling such a dungeon or boss battle.

As for the Master Quest, not having it is understandable since this was meant to be as vanilla as the original could get, the 3DS version getting it was merely a bonus since not many people bought the 3DS. Still in this time and era of gaming it wouldn't surprise me if Nintendo would added it later as free or pay DLC depending on how they made those contents. Overall the 9/10 score totally justified what Nintendo did with the game. People had to remember that Nintendo doesn't market this remake for to the Master Quest, they market it as a remake of the vanilla version that'll come with better graphics, smoother performance, and modern qol features so no Master Quest post game contents is not that big of a deal.

Re: Street Fighter 6 'Winter Pocket Present' Fighting Pass Adds Super Gem Fighter Mini Mix

Serpenterror

This is like what the third time they released Super Gem Fighter: Mini-Mix. First time was on Capcom Fighting Collection 1 and second time was on Capcom Arcade 2nd Stadium Collection. Umm Capcom where's Street Fighter Alpha 2 Gold, Rival Schools, Star Gladiator, Final Fight Revenge, Ring of Destruction: Slam Masters II, and Tech Romancer? Those are the only six games I need from a Capcom Fighting Collection 3. I don't need another version of Pocket Fighter.

Re: Review: Stellar Blade: Complete Edition (Switch 2) - Perfectly Playable, Despite Drawbacks

Serpenterror

@ChromaticDracula Nowadays it's either AI (good looking and bright colorful characters but robotic and fake in nature) or you get woke garbage (ugly about to roll in their grave characters but with some kind of realism). There's no getting away from both. The only way you get good organic human made games nowadays is if you had a time machine, go to past and eliminate the guy who invented AI and woke.

Re: Nintendo Apparently Has A Policy To Prevent Game-Key Cards Getting A Full-Cart Reprint

Serpenterror

Nah Nintendo is full of themselves too. This is just some bs they do so the customers couldn't get what they wanted. Native full physical release should always be an option and should be the main option. Also game key card isn't cheap for developer to get either, while they are cheaper format to use, Nintendo charge almost close to the same fee as an actual game cartridge for them as well.

My guess is that Nintendo is pushing third party to use game key card as a way to tell the masses that "See people do want to just play and not own what they buy." This is so the second hand market couldn't profit from the physical release since the game key card title could be taken down from their main server at any time without notice. It's literally the same as making a game fully digital only without a physical release option and then telling the masses physical is dying when it truly isn't. They are just as much a scumbag as Sony and Microsoft but on a smaller disgusting scale.

Re: Multiple Capcom Console Classics Have Been Rated In Korea

Serpenterror

A Gargoyle's Quest Legacy Collection and Breath of Fire Legacy Collection would be awesome but that looks like a listing for maybe just more NSO NES and Super NES games or maybe another EverCade Collection cartridge to compete against the NeoGeo EverCade cartridges. You can tell cause you don't see any of the arcade or other console's games on there. No AVP, no Super Street Fighter II Turbo, no Strider, no Breath of Fire III and IV, no Mega Man 64, no JoJo's Bizarre Adventure, no Rival Schools, no Darkstalkers, no Resident Evil: Code Veronica X, no Zack and Wiki, no Viewtiful Joe 1 & 2, no Tatsunoko vs. Capcom, no Star Gladiator, no Street Fighter EX Plus Alpha, no Final Fight Revenge, and no Ring of Destruction: Slam Masters II, etc. The fact that they couldn't even include Mega Man 6 in there means it's likely just another Blaze cartridge as those collection are usually missing one or two titles among the bunch for example the Banjo-Kazooie Collection only includes Kazooie and Tooie but not Banjo Pilot, Grunty's Revenge, and Nuts and Bolts so it's not really a complete collection.

Destiny of an Emperor is a nice addition if true but sadly its sequel never got localize so the chances of we seeing an English version of that game on NSO could be slim. On EverCade it's likely to happen someday since Blaze could just had fan translated that and put it on cartridge, Nintendo, Sony, Microsoft, and Capcom will never do anything like that in this lifetime.

Re: "I Can't Create A Battle Like This" - Miyamoto On The Origins Of NES Mario's Non-Violent Bowser 'Fights'

Serpenterror

I just realize that throughout all of the 8-Bit and 16-Bit Super Mario games that Mario and Bowser never actually hit one another until Super Mario RPG, Super Mario 64, or Super Smash Bros. In Super Mario Bros. Mario just jump over him, in Super Mario Bros. 2 he just threw stuff at him, in Super Mario Bros. 3 he just let him break his way down, and in Super Mario World he just throw back his toy against him. Mario and Bowser never truly hit one another until Super Mario RPG where Mario could finally stomp on Bowser and hit him with a freebie.

Re: Opinion: I May Never Play The Original Ocarina Of Time Again

Serpenterror

People will complain one way or another. If the new game is good then they'll say yay I will never touch the original, if the new one sucks then they'll say boo the original is still the best. The real truth is this, we live in a time where everything should had been better, technology had evolve so much, quality of life in games are a thing to considered now and many limitations of the past should had been resolve: stuff like tank controls, fix camera, floaty jumps, in-depth length of a game, and detail graphics are to be expected. With more modern features had made gaming better but with modern tech also comes modern issues: latency, lags, and gameplay hiccups are the new culprit now and most of those could be reduce but not eliminate. I say if you love the game for what it was it shouldn't matter if you are playing the original, the ports, or the remakes.

Unless a more valid issue arise (for example Sonic Genesis on GBA is terrible not because it's based on the first Sonic game, it's terrible cause the game isn't well optimize when porting to GBA) you are literally playing the same game either the way it was always meant to be or how it was meant to be if done in the present time. I still return to the original NES Metroid and Arcade Donkey Kong from time to time and this is me knowing that the two superior GBA Metroid: Zero Mission and Donkey Kong 94 for Game Boy existed. Sometimes you just need a refresher of how things use to be over how they end up becoming.

Re: EA Shuts Down Legendary RPG Developer BioWare

Serpenterror

Other than Sonic Chronicles: The Dark Brotherhood, I never really seen any of their other games on a Nintendo consoles so I was never really that attached to them. Sad that they are gone but soon EA will too and I won't miss them at all either. Just sad that more workers are out of work soon.

Re: Round Up: The Reviews For The Street Fighter Movie Are In

Serpenterror

The Goods:

  • All the animated flashbacks.
  • The special moves.
  • Ryu and Ken as main characters.
  • Dhalsim and Guile looks cool.
  • Chun-Li looks hot.
  • Blanka seems cool.
  • RR as Akuma looks awesome too.
  • Zangief, Balrog, and Vega all looks accurate.
  • Tons of Capcom Easter eggs crammed on almost every scenes.

The Bad:

  • Outside of flashbacks, the live action segments never truly take itself seriously.
  • Cammy hardly fights, she talk, she shoots, and she never score.
  • Bison just sucks, in flashback form he is like the videogame badass that he was but in live action scenes he feels like any other generic whiny boss character from Power Rangers.
  • Some major characters like Sagat and Gouken only appeared in the animated flashbacks.
  • The live action tournament is nothing like how it was depict in the flashback. There are ring outs in this when you realize none of the Street Fighter games had ring outs whether 2D or 3D.
  • Somehow Juli is here but no Juni for some reason.
  • The story went nowhere and sometime doesn't make sense, even after Ken and Ryu settle their differences.
  • There is no Charlie Nash to avenge so Guile never truly hunt Bison down like how he was in the games. One of Guile's tournament match in the movie was also never film and only happen off-screen.
  • Balrog and Vega are not villains for some reason.
  • Ken and Guile hang out as if they are already in-laws yet Eliza and Julia are nowhere to be seen.
  • Other than Cammy, none of the 3 New Challengers from Super Street Fighter II are in this film.

The Ugly:

  • It's an animated movie one part and then a sitcom of goofy comedy and stunt fights in another. The mash-up didn't really work out all that well. The movie ends like That 70s Show.
  • Also Akuma got easily kidnapped for some reason. One of the most badass secret boss fighter in the game and he just got kidnapped like a lost child.

Re: "No Offense To Zelda" - Activision Exec Says Call Of Duty: MW4 And GTA 6 Are The Two Biggest Games Of The Year

Serpenterror

Says the company that kept making fake games. At least with Ocarina of Time Remake I could play it at any time, any where, and any point in my life. If Call of Duty and GTA is so big then how come I don't see any of their games anywhere in my Switch 1 catalog. Switch 1 is the biggest gaming console platform ever made so if it's not on there then it's not so big is it.

Re: Nintendo States That It Has No Plans To Ditch Physical Media

Serpenterror

I'm glad they are still making physical games especially since they build their existence with physical in mind. Outside of videogames they don't have that big of an infrastructure to keep digital or anything cloud around for too long, they lack reliable data centers around the world and they definitely don't want to invest in third party ones losing money in the process.