Kirby Air Riders
Image: Nintendo

After 105+ minutes of gameplay and breakdowns, we have finally arrived at the launch week for Masahiro Sakurai's latest joint, Kirby Air Riders.

The game is mere hours away from boosting onto Switch 2 on 20th November (that's tomorrow!), and that means that it's time to take a look at the reviews and give you a summary of all the different opinions out there.

We'll start with our own review, naturally, where the wonderful PJ O'Reilly granted Air Riders a 'Great' 8/10, praising the sheer amount of content and depth of the racing — once you get your head around what's going on. Here's a snippet:

Subscribe to Nintendo Life on YouTube841k

This is a chaotic and frenzied racer, there's no doubt, but it's got depth for those who wish to learn and plenty of competition to be had both online and at harder difficulties for diehards

But are we alone in our admiration? Let's take a look around the web and find out...

We'll kick things off with a whopping 9/10 review from GamingBible, where the outlet enjoyed just about everything the game had to offer:

Kirby Air Riders may fall short in terms of track selection compared to Mario Kart World, but I’ll be damned if it isn’t the best racing game released this year, and one of the best first-party Nintendo games to launch on the Nintendo Switch 2

The Gamer opted for a 4/5, giving particular respect to City Trial mode and the game's overall presentation:

Even more so than the kart racing adjacent Air Ride, City Trial isn’t for everyone, and I can see a lot of people being put off by how relentlessly hectic and loud it can become. Still, as a connoisseur for carnage, I can’t wait to keep playing online and get wrecked by real players instead of CPU bots

On much the same page, VGC also awarded Air Riders a 4/5, even if it conceded that Road Trip, not City Trial, is the standout mode:

All this combines for a game that appears almost insultingly simple at first – virtually any action except for the special attack is performed with a single button – but hides a hidden depth in its vehicle diversity and special moves

These good times continued in IGN's 8/10 review, where the outlet sang the praises of the game's scope and strangeness, but felt the overall formula and controls didn't stack up to multiplayer mayhem elsewhere:

The biggest hurdle to enjoying its dizzying amount of content is how it all controls, as its frantic pace and slippery one-button control scheme is endearingly novel, but occasionally too simple for its own good

GFinity went marginally lower in its 7/10 review, appreciating the frantic excitement of it all, but feeling slightly let down by some game modes and the generally overwhelming nature of the race structure:

It's a game that fully embraces its mayhem, with it rather unapologetically overloading your senses. Sometimes that’s overwhelming, sometimes it’s confusing, but more often than not, it makes Kirby Air Riders uniquely entertaining

And finally, for a contrasting opinion, Metro wasn't as keen on Air Riders, giving it a 4/10 after struggling to get on with just about every game mode on offer:

If, however, you want to play an irritating, formless, racer that’s simultaneously overcomplicated and far too simple then Kirby Air Riders is the game for you

At the time of writing, Kirby Air Riders is sitting on a 78 Metacritic score based on 64 critic reviews. Hey, at least there's not long to wait until we all get to go hands-on with the full game tomorrow.


Are you excited for Kirby Air Riders after checking out the reviews? Let us know in the comments.