Comments 351

Re: Pikmin 3 Opening Week Physical Sales Were Lower On Switch Than Wii U (UK)

Res462

@sixrings And there is no BC on Switch, which was clear from day one.

TLoU remastered was full price when released seven years ago. It’s not an impressive port when compared to any first party title this generation. MCC was rushed out and took a year or two to get everything fixed.

You keep going to a different argument. I never said anything about what is or isn’t a good value.

Re: Pikmin 3 Opening Week Physical Sales Were Lower On Switch Than Wii U (UK)

Res462

@sixrings While I have bought Wii U ports on the Switch, I didn’t buy the Switch for Wii U ports, and when I did, it wasn’t because I thought they would be drastically better versions of themselves. My comment has nothing to do with defending Nintendo and the job they’ve done porting Wii U software to the Switch, even if that’s what you’d like to retcon it into.

Most of what you’re talking about have been modest improvements of games, and that’s fine, but it’s also not what you were talking about happening for BC on the other systems.

Re: Pikmin 3 Opening Week Physical Sales Were Lower On Switch Than Wii U (UK)

Res462

@sixrings Apples and oranges comparison. The Switch never promised BC in any form, and any hardware gains you’re referencing are due to the PC-like nature of both PS and XBOX consoles at this point and the super expensive SSDs the consoles use.

Any expectations you had for graphics/frame rate being markedly different on Switch than Wii U ignored the information that was readily available.

Re: Pikmin 3 Opening Week Physical Sales Were Lower On Switch Than Wii U (UK)

Res462

@barneygumble They aren’t all getting free upgrades. Third parties are encouraged to offer them, but NBA2K isn’t. Control isn’t. I’m sure there are or will be others that aren’t. Supposedly some Bethesda games are being repackaged/bundled with upgrades for the XS X/S consoles—whether or not they are offered for Free to people who own them is unknown.

Re: Cadence Of Hyrule's Skull Kid DLC Is Now Live, Here Are The Full Patch Notes

Res462

@NathanTheAsian

It’s tangentially Zelda. neither game is really true to the roots of the mainline series, so the audience for both games probably have some overlap, but I just think you’re way off base thinking sales from a game over a year old are going to be negatively impacted by a brand new one simply because it’s getting a physical release.

I don’t care about online backlash about announcements or lack there of. People get outraged over stupid things all the time. There are a lot more pressing issues going on in the world today than Nintendo not giving you news on the new shiny thing you want.

Re: Review: Hades - A Heavenly Trip Into Hell That's Utterly Essential For All Switch Owners

Res462

@OmegaDestroyer I agree, it IS really hard to support a developer who makes good games.

/s

Get over yourself. The company has done what it had to do to make the games it wanted to. The fact that Switch is the first console on the books for arguably their best game is a boon for Switch owners, and I’m sure it will come to other platforms in time like nearly every other title they’ve made has.

Re: Poll: How Do You Feel About 'Limited-Time' Games From Nintendo?

Res462

@sketchturner So that's enough for what, 20% of the current Switch install base?

AC:NH sold over double that in a few months. Granted, many copies were purchased digitally, but 10 million for a first party Nintendo game would actually but it at the load end of the life-to-date sales spectrum.

Re: The State Of The Switch eShop Is "Heartbreaking" Says No More Robots Boss

Res462

Discoverability is always a problem for any kind of entertainment.

The eShop is not the only way to promote your game. I don’t just go browsing the eShop for a game to buy—I hear about a game, add it to my wish list or look it up, etc.

Even if people are buying your game at deep discounts, that doesn’t mean they’re playing it. When things are a buck or two, I’m sure some people just buy it because it’s so cheap. The glut of great games on Switch is real. So is the backlog.

Re: Talking Point: Is Nintendo Making As Many Games As It Used To?

Res462

Stop trying to compare 3DS graphics to Full HD ones. AAA Games are getting bigger. They cost more. And they take longer to develop. Whether some of these trends, like longer length, are good or even necessary is worthy of discussion. This is not, in my opinion. Their software output is on pace with or exceeds their peers this generation, which should is the best point of comparison.

Re: What Comes After Switch? Nintendo Discusses Plans For Future Game Consoles

Res462

@SwitchVogel

Making HD games is a lot more time consuming than producing 3DS-level graphics. Getting teams up to speed takes time. AAA games have never taken longer to make.

Naughty Dog released the Uncharted trilogy and Last of Us during the PS3. For the PS4, only one title in each series, and now they’re moving on to PS5.

There was no new GTA this generation. Just a port with some new features.

Compared to their peers, I bet their Publishing output exceeds everyone, even if you exclude ports.

Re: Want Star Fox On Switch? Astrodogs Might Be The Next Best Thing For Now

Res462

@Spoony_Tech

Starlink is just okay. While it makes a great first impression, There’s not a lot of variety in the gameplay. Fly to an area on the map, strafe around enemies time kill them, have a generic conversation, repeat. The space dogfighting is pretty similar. Take Star Fox out and the game would be forgettable. I enjoyed SF0 more, even if there’s less content.

The rumored Grand Prix game was being developed by Retro, iirc. They’ve been silent since DKTF, which was released well before they were given the keys to MP4.

Re: Animal Crossing Appears To Have Nerfed Tarantula And Scorpion Spawn Rates

Res462

@Chibi_Manny
From a player perspective, I don’t care if someone chooses to cheapen the experience for themselves. That’s on them.

Instead of trying to control the way people play the game, they ought to be focusing on quality of life improvements to the game. Crafting is cumbersome. Some of the dialogue options could be improved. Having to claim the bonus nook miles stuff is just extra button presses that could be changed with notifications.

Most of the rare bugs were already pretty rare to begin with, so nerfing them is only going to negatively impact casual players. Time travelers will find a new way to exploit the game.

Re: Random: Bandai Namco Twitter Account Complains About Animal Crossing, Tweet Quickly Deleted

Res462

The obvious solution to this, if Nintendo cares, would be an opt-in for sharing an island on a console. While this is in the spirit of the game since forever, I’m sure a lot of people are either unaware of this caveat, or are aware and don’t appreciate it.

And sure, you can’t please everyone. But this seems like something that isn’t a big deal from a developmental standpoint, a fix that could be addressed if they so choose to.