Comments 480

Re: The State Of The Switch eShop Is "Heartbreaking" Says No More Robots Boss

Res462

Discoverability is always a problem for any kind of entertainment.

The eShop is not the only way to promote your game. I don’t just go browsing the eShop for a game to buy—I hear about a game, add it to my wish list or look it up, etc.

Even if people are buying your game at deep discounts, that doesn’t mean they’re playing it. When things are a buck or two, I’m sure some people just buy it because it’s so cheap. The glut of great games on Switch is real. So is the backlog.

Re: Talking Point: Is Nintendo Making As Many Games As It Used To?

Res462

Stop trying to compare 3DS graphics to Full HD ones. AAA Games are getting bigger. They cost more. And they take longer to develop. Whether some of these trends, like longer length, are good or even necessary is worthy of discussion. This is not, in my opinion. Their software output is on pace with or exceeds their peers this generation, which should is the best point of comparison.

Re: What Comes After Switch? Nintendo Discusses Plans For Future Game Consoles

Res462

@SwitchVogel

Making HD games is a lot more time consuming than producing 3DS-level graphics. Getting teams up to speed takes time. AAA games have never taken longer to make.

Naughty Dog released the Uncharted trilogy and Last of Us during the PS3. For the PS4, only one title in each series, and now they’re moving on to PS5.

There was no new GTA this generation. Just a port with some new features.

Compared to their peers, I bet their Publishing output exceeds everyone, even if you exclude ports.

Re: Want Star Fox On Switch? Astrodogs Might Be The Next Best Thing For Now

Res462

@Spoony_Tech

Starlink is just okay. While it makes a great first impression, There’s not a lot of variety in the gameplay. Fly to an area on the map, strafe around enemies time kill them, have a generic conversation, repeat. The space dogfighting is pretty similar. Take Star Fox out and the game would be forgettable. I enjoyed SF0 more, even if there’s less content.

The rumored Grand Prix game was being developed by Retro, iirc. They’ve been silent since DKTF, which was released well before they were given the keys to MP4.

Re: Animal Crossing Appears To Have Nerfed Tarantula And Scorpion Spawn Rates

Res462

@Chibi_Manny
From a player perspective, I don’t care if someone chooses to cheapen the experience for themselves. That’s on them.

Instead of trying to control the way people play the game, they ought to be focusing on quality of life improvements to the game. Crafting is cumbersome. Some of the dialogue options could be improved. Having to claim the bonus nook miles stuff is just extra button presses that could be changed with notifications.

Most of the rare bugs were already pretty rare to begin with, so nerfing them is only going to negatively impact casual players. Time travelers will find a new way to exploit the game.

Re: Random: Bandai Namco Twitter Account Complains About Animal Crossing, Tweet Quickly Deleted

Res462

The obvious solution to this, if Nintendo cares, would be an opt-in for sharing an island on a console. While this is in the spirit of the game since forever, I’m sure a lot of people are either unaware of this caveat, or are aware and don’t appreciate it.

And sure, you can’t please everyone. But this seems like something that isn’t a big deal from a developmental standpoint, a fix that could be addressed if they so choose to.