Comments 843

Re: Talking Point: Will You Be Buying Any Game-Key Card Switch 2 Games?

Pak-Man

Age may be a factor here. We older gamers remember a time before the Internet (At least, the Internet as we know it today), and we don't trust its permanence. There's always this lingering possibility in our heads that it could all easily go away. And then where would we be? We'll be playing whatever physical games still work, is where.

Now here's Bravely Default on this Game-Key thing. I love the original Bravely Default and I want the remaster. I don't trust the game key, but I'm also accustomed to having a shelf that I can browse. Digital games feel insubstantial. I have literal thousands of Steam games that I've never even installed, and I have no physical games that I've never played. Why wouldn't you? If I get Bravely Default digitally, I don't get that, and I don't get that assurance that I have something that will work in the Inter-pocalypse. Now even if I get it physically, I don't have that assurance. But I'm not going to NOT GET Bravely Default.

There's no good answer and I don't care for it at all.

Re: Limited Run's Atlus Switch 2 Collector's Edition Is A 'Game-Key Card' Release

Pak-Man

I actually LIKE Limited Run because of what they do, but I feel like they, more than anyone else, needs to reject the whole Game Key thing. Their WHOLE DEAL was, "Let's make physical media for titles that weren't going to get it so that we can preserve these games." And the reason they've been successful despite their slow shipping and other problems is they found an audience who is totally on-board with that preservation. Game Keys kind of defeat the whole appeal of Limited Run Games.

Re: Opinion: Steam Deck Fans Are Seriously Underestimating The Switch 2

Pak-Man

I heart my Steam deck. I have a substantial and incredible built-in library waiting for me and I can play on the PC and continue on the couch, which is awesome. I've skipped Microsoft and Sony for the last two generations and don't really miss them.

But those sweet, sweet first-party titles keep me coming back to the big N. I don't want any part of a gaming landscape in which I can't play my Mario or Donkey Kong or Fire Emblem, or Zelda, or Metroid, or Pikmin, or Splatoon, or F-Zero, or Star Fox, or...

Re: Poll: So, How Would You Rate The Nintendo Switch 2 Direct?

Pak-Man

What I saw was ample 3rd party support with A-List games. Lots that we were never gonna get on Switch 1.
I saw the ability to enhance my current library.
I saw a new Hyrule Warriors game, an incredibly fun looking Donkey Kong game, and confirmation that Civ VII will be Switch 2-Enhanced.
I saw the big obligatory goofy "Here's how your new system works" game with a price tag because Nintendo. It's outrageous and of course I'm gonna get it as long as they don't think they can charge $50 for it.

I am a happy camper. Now kindly confirm third party preorder information so I can stop refreshing the Best Buy website.

Re: PSA: Don't Fall For This New 'Wukong' Game On The Switch eShop

Pak-Man

@Pillowpants Technically, Nintendo doesn't have any kind of Seal of Quality on their eShop games, and maybe that's the answer to stuff like this. Maybe Nintendo should have a little seal that indicates, "We've tested this title and can affirm that it meets our standards."

Of course, that calls into question why they'd have anything on their shop that doesn't meet their standards, but it might still be better for Nintendo's shop than the big sea of question-marks we have now.

Re: Poll: So, What Did You Think Of The Switch 2 Reveal?

Pak-Man

Everyone seems to be ignoring the actual substantial, adjustable kickstand, which looks like a wonderful upgrade from that flimsy, barely-attached, plastic strip. I enjoy the option of propping my Switch up on a table and using it as a mini TV, so it pleases me greatly.

Re: Feature: Nintendo's Long-Lost Advent Calendar Game Comes Home For Christmas On Switch

Pak-Man

I have an annual tradition of playing cheap, cheesy holiday-themed games duriung my annual Christmas break at work. Flash games (Back when there was still Flash), Hidden Object games, shovelware- anything with an elf or a nutcracker or Santa Claus- are all in high supply every year, so I can always find something. Many of them are SO bad, but there's a certain charm to committing to these misfit toys and seeing them through to the end where most people immediately disregard them.

I love this idea, and if the game is actually good, that's just icing on the cake. I'll be picking this up.

Re: Random: "The Time Players Spend In A Game Is A Cost" - Sakurai Talks Long Runtimes

Pak-Man

One of my goals when buying a game is to find one that will hit that magical spot where it devours all my free time, but doesn't end up feeling like a second job. Like I play it for 10 hours a week because it's what I'd rather be doing, not because I want to check it off my list and get that monkey off my back.

When a game takes over your life in a good way, it's magical. Who didn't love that first few weeks with Smash Bros. or Mario Odyssey, or maybe some of those revered games from your childhood, where every free moment was a chance to dive back in and have some fun.

But then there's the bad way, where you dutifully march back to the game during every spare moment because you've invested so much time in it and you want it to MEAN something. You get a lot of that with cell phone games, and even some beloved titles like Animal Crossing.

The game's play-time should be whatever comes naturally to that game. How much time you spend playing it should justify the price tag, but also not become a burden. It's a hard line to walk and I've been on both sides.