I am keenly aware I'm an imperfect being, so I have never strived for perfection, least of all in something I do in my leisure time. I try, to the best of my ability to be competent in the things I’m passionate about, but to be perfect, that is nigh impossible.
And isn’t it more fun to muddle through somehow and succeed, rather than being absolutely flawless? Street Fighter for instance, a perfect victory can feel hollow, but a close fight between an even opponent when you make mistakes is infinitely more rewarding. And I think I may have inadvertently quoted Ryu there haha.
@WaveBoy I need to revisit mm11. I only played it once years ago. I just recall not enjoying it as much as megamans 9 and 10. I like 8, but I always found it to be even more difficult than the nes games, I think I got to wily but never actually beat the game.
@-wc- I respectfully disagree with you on this point. I don't see why nintendo can't release a console with the horsepower to run the third party games it's competitor's enjoy, while also maintaining that classic nintendo quality/quirkiness with their own in house releases. I mean, that was basically the GameCube era: Xbox, ps2, and the cube were all on a similar playing field. Everybody got Prince of Persia: the sands of time for instance, but there were still those exclusives that made your console of choice special.
And then we came to the wii era, when nintendo made the conscious choice to sacrifice graphical power for control innovation. And don't get me wrong, the wii was great, and produced some fantastic games, but me being someone at the time who could only afford one console felt like I was missing out on a lot of stuff the shiny hd consoles had the benefit of. So that's basically where I'm coming from on this, I'd rather have as many games as possible available in one place. As long as nintendo keeps making their own games, I really have no problem with these kinds of re-releases.
Been replaying this on PS4, I haven't played since it initially released. I got fairly far in the game I think, but took an extended break and had no idea what I was supposed to be doing when I came back to it, so ended up dropping it.
It really is a beautiful game, there's so much richness and detail in the world which goes a long way in making it feel like a real lived in place, but I agree the actual narrative of the game is a bit obtuse.
It's been fun to revisit, but man the difficulty is always ridiculous in these games, to the point where it almost feels mean spirited at times. It's a great feeling when you finally overcome a difficult boss, but there are few games that make me want to smash my controller more than this one haha.
It looks like a megaman game haha. I dig that air dash, that's more like something you'd see in MMX. Speaking of which, I do hope Capcom revives that series as well at some point.
I don't recognize any of those names, but it hardly matters, I'm sure they'll be great. Interesting that Issac from curse of darkness is coming back.
As a fan of both Star Trek and the film Ravenous, what a treat it was have both Patrick Stewart, and Robert Carlyle as the main voice cast in Castlevania Lords of Shadow.
Mario Golf, which I have not played since renting the cart from the video store circa 1999. I have zero interest in real golf, but for whatever reason I find this game strangly addictive and relaxing to play. Finally unlocked my man Wario.
I always wanted to get good at using an arcade stick in fighting games, but I never played at the arcades enough. The home consoles were my arena haha. Give me a d-pad and six buttons and I'll take anyone on in street fighter. But with a stick it becomes coughing baby vs Dolph Lungren haha.
Had this back in the day. I do like the vibe they were going for, and I have a lot of nostalgia associated with it, but I never actually beat the game. I dunno, I've just always been more into the 2d Marios. I certainly have more of an aptitude for them, I've always sucked at 3d Mario haha.
Oh wow, that's random. I have this on PS3, it's not anything mind blowing, but I actually really dig this game. It's your basic action RPG with LotR trappings, which works for me as I'm a big fan. I think the story takes place during the events of the films/books. I always appreciate RPGs where the gear you find actually cosmetically affects your character, gives you a better sense of progression.
I do recall there was a game breaking glitch in this game. After a certain boss fight in Mirkwood, you go talk to Radagast and the game just won't let you proceed to the next area. I had to restart from scratch. Presumably this rerelease amends that issue.
Super Metroid for sure, it's pretty much a perfect game cover. Dynamic action, a great sense of the environment, cool composition. Makes me want to go play the game for the 800th time.
He seems well cast in terms of physicality, but can he convey Ganondorf's brooding menace? Haha guess we shall see. I don't even remember him from Alien Covenant, but I only saw that movie once.
In regards to the parry mechanic, it can feel stiff and awkward at first, but I found as I used it more, it becomes like second nature, and as a result more fluid/organic.
I'd say the the game is definitely worth a fair shake, but if it just wasn't clicking with you that's absolutely valid.
@-wc- I agree, Super is still the tops, and Prime 4 was a bit lackluster. I'm sure the protracted development time, and expectations being through the roof didn't help with that either.
I really dig Dread personally tho. Much like super and fusion I find it very enjoyable to replay, and it has some great boss fights. Ravenbeak in particular is one of the best in the series. He feels like a true equal to Samus and takes actual skill and focus to defeat.
Glad to see Onimusha finally return. It's definitely an eclectic series. While they all share similar dna, each of the four previous games are fairly distinctive from one another. This new one seems to be leaning into the more horror themed aesthetic of the first game which is awesome.
Probably less likely, but I'd love to see Capcom revive the Maximo games as well.
Not something I'd get personally, but it is a neat little novelty item.
As someone who grew up in the 80s/90s I do have a fondness for vhs. I got addicted to collecting them for a couple years as there was a Value Village near me that had a continuous stock of old tapes rolling through for 2 bucks a pop. Definitely found some gems, but the one draw back is vhs does take up a lot of space. I'm about ready to construct a shanty town mainly comprised of copies of Water World and Robin Hood: Prince of Thieves.
Some of the music in the game was really reminding me of Castlevania: Harmony of Dissonance in particular, which makes sense given the Gameboy aesthetic they were going for.
@Yoshi3 I'm a huge fan of the 2d games, but I agree, the first Lords of Shadow, (I think they fumbled the ball a bit with the second one), is a brilliant reimagining of the series. The audio/video presentation of that game holds up amazingly well all these years later, and the narrative is quite compelling. Always loved the twist ending.
@MontyCircus Haha. I think he's supposed to be doing the classic Rambo maneuver, where he let's out a primal scream and just fires his machine gun in a wide arc in front of him.
I definitely prefer the drawing style of the Japanese cover, but I think I have to vote for NA simply because the dude vaguely resembles Bruce Campbell.
I always liked the one with the big Independence Day saucer, Katina I think? The chaotic dogfight with all the enemy and Cornerian fighters really felt epic in scope, at least by N64 standards.
Very cool if this turns out to be a sequel to Dread. The 'Ravenous' subtitle is intriguing. Wild speculation, but I wonder if this plays into the metroid suit Samus unlocks at the end of Dread. Maybe you have to feed on enemies in order to maintain energy, or some mechanic like that.
I just downloaded this game on switch 1 but I'm experiencing an issue. It works in handheld mode, but if I try to play on my tv with a pro controller, the button inputs don't register. I can't even use the home button to return to the menu screen. Anyone else experiencing this issue? It's definitely not my controller.
Playing Mario kart 64 in my parent's basement with my buddy and my younger sister, whom we begrudgingly let join us. We played so much we all became quite adept at the game, which resulted in some seriously stiff competition and legendary races.
Wario was always my main, but at some point down the line my sister stole him from me. So even when we get together to play the modern iterations of MK as adults, my sis insists on being Wario no exceptions. Eh, I've settled for dry bowser.
Looks pretty cool, although it'd be nice if they showed some actual gameplay, even if it was just kokiri forest.
I'm curious if this is just going to be a 1:1 remake with a fresh coat of paint, or if they're actually going to enhance/change things. A more expansive hyrule field with more to explore would be awesome.
Ngl, I would've preferred some really nice pixel art, a la Blasphemous, but the look they went with is really slick. Kinda reminds me of that Strider Metroidvania which was a great game.
@Jireland92 I would argue that horror themes have always been part of Star Trek's dna. The very first episode to aire of the original series, 'The man trap' involved a space vampire that fed on salt! And there are plenty of other examples throughout the other shows. One of my favs being the tng episode with the inter-dimensional aliens that kidnap crew members in their sleep to experiment on them.
Comments 1,977
Re: Maneater Sequel Now In Development For Switch 2, Surfacing 2027
Nice, I played the first one on ps4, good fun. This seems to be a natural evolution, so to speak.
Re: Resident Evil Movie Clip Contains Scenes Of Explicit Violence And Gore
That was pretty cool. I may actually go to the cinema to see this.
Re: Feature: Playing Until We Get It Right - How Perfectionism Appears In Gaming
I am keenly aware I'm an imperfect being, so I have never strived for perfection, least of all in something I do in my leisure time. I try, to the best of my ability to be competent in the things I’m passionate about, but to be perfect, that is nigh impossible.
And isn’t it more fun to muddle through somehow and succeed, rather than being absolutely flawless? Street Fighter for instance, a perfect victory can feel hollow, but a close fight between an even opponent when you make mistakes is infinitely more rewarding. And I think I may have inadvertently quoted Ryu there haha.
Re: Street Fighter's Latest Trailer Looks Utterly Ridiculous In The Best Way
It does look like some dumb fun.
Re: Nintendo Expands Switch Online's NES Library With Three More Titles
I love NG3, but man is it brutally difficult. Happy to have a version with save states and a rewind feature.
Re: Chun-Li's Actor Ate 12 Eggs A Day To Prepare For The Street Fighter Movie
Holy cholesterol batman! Eh, I guess if you're exercising it kinda balances out, but still that's a lotta eggs.
Re: Talking Point: What Are You Playing This Weekend? (29th August)
Was playing Elden Ring with the movie Krull playing in the background, good pairing.
Re: Mega Man: Dual Override Looks Immense In New Gameplay Trailer
@WaveBoy I need to revisit mm11. I only played it once years ago. I just recall not enjoying it as much as megamans 9 and 10. I like 8, but I always found it to be even more difficult than the nes games, I think I got to wily but never actually beat the game.
Re: Review: Elden Ring: Tarnished Edition (Switch 2) - An Outstanding Achievement In Open-World Design
@-wc- I respectfully disagree with you on this point. I don't see why nintendo can't release a console with the horsepower to run the third party games it's competitor's enjoy, while also maintaining that classic nintendo quality/quirkiness with their own in house releases. I mean, that was basically the GameCube era: Xbox, ps2, and the cube were all on a similar playing field. Everybody got Prince of Persia: the sands of time for instance, but there were still those exclusives that made your console of choice special.
And then we came to the wii era, when nintendo made the conscious choice to sacrifice graphical power for control innovation. And don't get me wrong, the wii was great, and produced some fantastic games, but me being someone at the time who could only afford one console felt like I was missing out on a lot of stuff the shiny hd consoles had the benefit of. So that's basically where I'm coming from on this, I'd rather have as many games as possible available in one place. As long as nintendo keeps making their own games, I really have no problem with these kinds of re-releases.
Re: Review: Elden Ring: Tarnished Edition (Switch 2) - An Outstanding Achievement In Open-World Design
Been replaying this on PS4, I haven't played since it initially released. I got fairly far in the game I think, but took an extended break and had no idea what I was supposed to be doing when I came back to it, so ended up dropping it.
It really is a beautiful game, there's so much richness and detail in the world which goes a long way in making it feel like a real lived in place, but I agree the actual narrative of the game is a bit obtuse.
It's been fun to revisit, but man the difficulty is always ridiculous in these games, to the point where it almost feels mean spirited at times. It's a great feeling when you finally overcome a difficult boss, but there are few games that make me want to smash my controller more than this one haha.
Re: Mega Man: Dual Override Looks Immense In New Gameplay Trailer
It looks like a megaman game haha. I dig that air dash, that's more like something you'd see in MMX. Speaking of which, I do hope Capcom revives that series as well at some point.
Re: Castlevania: Belmont's Curse Reveals English Voice Cast In New Trailer
I don't recognize any of those names, but it hardly matters, I'm sure they'll be great. Interesting that Issac from curse of darkness is coming back.
As a fan of both Star Trek and the film Ravenous, what a treat it was have both Patrick Stewart, and Robert Carlyle as the main voice cast in Castlevania Lords of Shadow.
Re: Random: 'A Drink To The Past' Collects Cocktail & Mocktail Recipes Inspired By Zelda
Gonna get Ganondrunk on Beers of the Kingdom.
Re: Talking Point: What Are You Playing This Weekend? (15th August)
Mario Golf, which I have not played since renting the cart from the video store circa 1999. I have zero interest in real golf, but for whatever reason I find this game strangly addictive and relaxing to play. Finally unlocked my man Wario.
Re: Review: Punk Workshop FightStick G01 Arcade Stick For Switch 1 & 2 - Quite Simply One Of The Best
I always wanted to get good at using an arcade stick in fighting games, but I never played at the arcades enough. The home consoles were my arena haha. Give me a d-pad and six buttons and I'll take anyone on in street fighter. But with a stick it becomes coughing baby vs Dolph Lungren haha.
Re: Review: Super Mario Sunshine (GameCube) - Not What We Expected, But It Still Shines
Had this back in the day. I do like the vibe they were going for, and I have a lot of nostalgia associated with it, but I never actually beat the game. I dunno, I've just always been more into the 2d Marios. I certainly have more of an aptitude for them, I've always sucked at 3d Mario haha.
Re: Mini Review: Future Knight (Switch) - Channels The Spirit Of Tiger Handhelds To Great Effect
@Johnny_Arthur lol, looks like one of my Ukrainian uncles.
Re: Mini Review: Future Knight (Switch) - Channels The Spirit Of Tiger Handhelds To Great Effect
Love the aesthetic of this one. I remember those Tiger handhelds. They never held my attention for very long, haha.
Re: The Lord Of The Rings: War In The North Shadow-Drops On Switch 1 & 2
Oh wow, that's random. I have this on PS3, it's not anything mind blowing, but I actually really dig this game. It's your basic action RPG with LotR trappings, which works for me as I'm a big fan. I think the story takes place during the events of the films/books. I always appreciate RPGs where the gear you find actually cosmetically affects your character, gives you a better sense of progression.
I do recall there was a game breaking glitch in this game. After a certain boss fight in Mirkwood, you go talk to Radagast and the game just won't let you proceed to the next area. I had to restart from scratch. Presumably this rerelease amends that issue.
Re: Random: Metroid Prime In 2D Is Now A Reality Thanks To New Fan Project
That's so cool, what an awesome idea. I dig the Prime games, but 2d Metroid has always been my personal preference.
Re: Poll: Box Art Brawl: Metroid 40th Anniversary Special
Super Metroid for sure, it's pretty much a perfect game cover. Dynamic action, a great sense of the environment, cool composition. Makes me want to go play the game for the 800th time.
Re: Sam Neill Will Reportedly Appear Posthumously In The Legend Of Zelda
"Bokoblins, they do move in herds..."
Re: Rumour: Ganondorf Actor For The Zelda Movie May Have Been Leaked
He seems well cast in terms of physicality, but can he convey Ganondorf's brooding menace? Haha guess we shall see. I don't even remember him from Alien Covenant, but I only saw that movie once.
Re: Feature: Six Things I'd Like To See in 'Metroid 6'
@-wc- But Reboot was great!! Haha.
In regards to the parry mechanic, it can feel stiff and awkward at first, but I found as I used it more, it becomes like second nature, and as a result more fluid/organic.
I'd say the the game is definitely worth a fair shake, but if it just wasn't clicking with you that's absolutely valid.
Re: Feature: Six Things I'd Like To See in 'Metroid 6'
@-wc- I agree, Super is still the tops, and Prime 4 was a bit lackluster. I'm sure the protracted development time, and expectations being through the roof didn't help with that either.
I really dig Dread personally tho. Much like super and fusion I find it very enjoyable to replay, and it has some great boss fights. Ravenbeak in particular is one of the best in the series. He feels like a true equal to Samus and takes actual skill and focus to defeat.
Re: Mini Review: Zero Racers (Virtual Boy) – Is This F-Zero Spin-Off The VB's Long-Lost Killer App?
Zero Racers, there are no racers so you win by default!
Re: Onimusha: Way Of The Sword Producer Explains The 20-Year Wait For A New Game
Glad to see Onimusha finally return. It's definitely an eclectic series. While they all share similar dna, each of the four previous games are fairly distinctive from one another. This new one seems to be leaning into the more horror themed aesthetic of the first game which is awesome.
Probably less likely, but I'd love to see Capcom revive the Maximo games as well.
Re: How About Celebrating Terminator 2's 35th With This VHS Cassette That Holds Switch Games?
Not something I'd get personally, but it is a neat little novelty item.
As someone who grew up in the 80s/90s I do have a fondness for vhs. I got addicted to collecting them for a couple years as there was a Value Village near me that had a continuous stock of old tapes rolling through for 2 bucks a pop. Definitely found some gems, but the one draw back is vhs does take up a lot of space. I'm about ready to construct a shanty town mainly comprised of copies of Water World and Robin Hood: Prince of Thieves.
Re: Uniqlo Launches New Pokémon 30th Anniversary T-Shirt Collection
Have not been into pokemon for decades, but that gengar shirt is awesome.
Re: Interview: "There's Clearly Some Castlevania And Final Fantasy In There" - Mina The Hollower Composer Talks Secrets & Inspiration
Some of the music in the game was really reminding me of Castlevania: Harmony of Dissonance in particular, which makes sense given the Gameboy aesthetic they were going for.
Re: Round Up: "The Game F***ing Rules" - The First Previews For Castlevania: Belmont's Curse Are In
@Yoshi3 I'm a huge fan of the 2d games, but I agree, the first Lords of Shadow, (I think they fumbled the ball a bit with the second one), is a brilliant reimagining of the series. The audio/video presentation of that game holds up amazingly well all these years later, and the narrative is quite compelling. Always loved the twist ending.
Re: Round Up: "The Game F***ing Rules" - The First Previews For Castlevania: Belmont's Curse Are In
Looking forward to sitting down with this one with a goblet of wine come October!
Re: Leon Kennedy Actor Recalls His Favourite Cut Line From Resident Evil Requiem
"I've sent my right hand to dispose of you."
"Your right hand comes off?"
Re: Poll: Box Art Brawl - Duel: Fortified Zone
@MontyCircus Haha. I think he's supposed to be doing the classic Rambo maneuver, where he let's out a primal scream and just fires his machine gun in a wide arc in front of him.
Re: Poll: Box Art Brawl - Duel: Fortified Zone
I definitely prefer the drawing style of the Japanese cover, but I think I have to vote for NA simply because the dude vaguely resembles Bruce Campbell.
Re: Random: Katsuhiro Harada Describes Masahiro Sakurai As "A Saiyan"
"Work hard, study well, and eat and sleep plenty, that's the turtle hermit way!"
-Sakurai
Re: Opinion: What's The Best Star Fox Stage, And Why Is It Sector X?
I always liked the one with the big Independence Day saucer, Katina I think? The chaotic dogfight with all the enemy and Cornerian fighters really felt epic in scope, at least by N64 standards.
Re: Mysterious 'Metroid Ravenous' Game Rating Appears Online
Very cool if this turns out to be a sequel to Dread. The 'Ravenous' subtitle is intriguing. Wild speculation, but I wonder if this plays into the metroid suit Samus unlocks at the end of Dread. Maybe you have to feed on enemies in order to maintain energy, or some mechanic like that.
Re: Quiz: Can You Tell These N64 Games From The Mangled Box Art?
19/20 all too easy. Just messed up on Pilot Wings.
Re: Review: Dark Scrolls (Switch) - A Retro-Styled Soulslike Side-Scroller At The Right Price
I just downloaded this game on switch 1 but I'm experiencing an issue. It works in handheld mode, but if I try to play on my tv with a pro controller, the button inputs don't register. I can't even use the home button to return to the menu screen. Anyone else experiencing this issue? It's definitely not my controller.
Re: Review: Devil May Cry 5 Devil Hunter Edition (Switch 2) - Not Definitive, But Another Great Capcom Port
I didn't mind playing as V. His stages add some variety to the action, and surfing around on his little shadow cloud is undeniably fun.
Re: ICYMI: Nintendo Releases An Awesome Movie-Inspired Star Fox Poster
Why do I hear the Voyager theme playing in my head?
Re: Poll: Will You Be Replaying Zelda: Ocarina Of Time Before The Remake Arrives?
Hah, replaying it right now.
Re: Community: Got Treasured N64 Memories? We'd Love To Hear Them
Playing Mario kart 64 in my parent's basement with my buddy and my younger sister, whom we begrudgingly let join us. We played so much we all became quite adept at the game, which resulted in some seriously stiff competition and legendary races.
Wario was always my main, but at some point down the line my sister stole him from me. So even when we get together to play the modern iterations of MK as adults, my sis insists on being Wario no exceptions. Eh, I've settled for dry bowser.
Re: Resident Evil Veronica Won't Let You Swap Between First And Third-Person
It worked in 7 and 8, but I generally prefer to play RE in 3rd person.
Re: Warhammer 40,000: Space Marine 2 Storms Onto Switch 2 Later This Year
The original was good fun. Been meaning to check out this sequel when I get the opportunity.
Re: Vanillaware's Underrated Wii Gem Returns On Switch 1 & 2 Early Next Year
Still have my Wii copy. Gorgeous game, with excellent gameplay to boot!
Re: Zelda: Ocarina Of Time Remake Is Real, And It's Launching This Year
Looks pretty cool, although it'd be nice if they showed some actual gameplay, even if it was just kokiri forest.
I'm curious if this is just going to be a 1:1 remake with a fresh coat of paint, or if they're actually going to enhance/change things. A more expansive hyrule field with more to explore would be awesome.
Re: Castlevania: Belmont's Curse Gets A Release Date, But Not On Switch
Ngl, I would've preferred some really nice pixel art, a la Blasphemous, but the look they went with is really slick. Kinda reminds me of that Strider Metroidvania which was a great game.
Re: Horror Specialist Bloober Team Is Releasing A New Star Trek Game On Switch 2
@Jireland92 I would argue that horror themes have always been part of Star Trek's dna. The very first episode to aire of the original series, 'The man trap' involved a space vampire that fed on salt! And there are plenty of other examples throughout the other shows. One of my favs being the tng episode with the inter-dimensional aliens that kidnap crew members in their sleep to experiment on them.