Comments 613

Re: Talking Point: What Game Should Be 'Switch 2's 'Skyrim Moment'?

Noelemahc

Death Stranding.
A) It has that bizarre Kojima appeal to maybe sell well in the East as well as in the West
B) It is semi-ready for bite-sized play on the go
C) It has a the usual Kojima time-based shenanigans for things to happen when you don't play so you'd be compelled to take pauses between sessions / see how the worldstate changed between your commutes to and from work
D) Its reference overdosed nature can easily accommodate adding Nintendo ones (like MGS3D has Yoshis added in place of the Kerotan and Saru stuff)

First Descendant is also a valid option, given how okay Warframe runs on the Switch.

Re: Review: Luigi's Mansion 2 HD (Switch) - The Best Version, But Lacks Extras To Make It Essential

Noelemahc

My big issue with the original game was having to redo each mansion 5-6 times, so you go through N rooms, then N+2 rooms where the first N-1 play out EXACTLY THE SAME with the same scripted cutscenes, enemy layputs and having to re-pick-up gems and coins.

Basically it's like you have to replay a demo of the same level at least four times before they let you do the whole thing and it irked me bad enough that I finished the first mansion and the first level of the second, realized this is gonna be the way till the end and put the game down never to return.

Re: Soapbox: Marvel Vs. Capcom Was The Unsung Hero Of The June Nintendo Direct

Noelemahc

@Mommar X-Men Mutant Apocalypse is about the X-Men fighting the mutant-oppressing original government of Genosha and then going up to Avalon to fight Magneto.
X-Men Children of the Atom involves fighting the mutant-oppressing original government of Genosha and then going up to Avalon to fight Magneto.

War of the Gems involves Spidey, Hulk, Cap and Iron Man taking Wolverine along to stop Thanos from assembling the Infinity Stones with a mechanic revolving around using tge Stones you've already recovered to aid you.
You'll never guess what the roster and plot of Marvel Super Heroes the fightening game look like.

Re: Poll: What Review Score Would You Give Shin Megami Tensei V: Vengeance?

Noelemahc

On the one hand, I'm salty AF it didn't get released as a patch as it doesn't function fundamentally different and the new content doesn't look like it weighs a lot, plus the Switch is no stranger to patches replacing the entire game (doubly funny for cart releases - Bloodstained, Witcher 3, I'm pretty sure MK11 and No Man's Sky are in the same boat by now) so it can't have been the consoderation for the update size.

On the other hand, review bombing a game will ruin it for newcomers and we want more people playing SMT than Persona. It already got us negotiations returned to P5. Just imagine, maybe we'll get affinity-based Persona switching returned for 6!

Re: Warhammer 40K: Boltgun Reveals New DLC, Coming To Switch At "A Later Date"

Noelemahc

I'm both amused and glad that one of the better recent WH40k games is getting more stuff and that it is loved more on the basis of NOT taking itself all the way seriously like most WH40k strategy games do.

Losing the undercurrent of "it's all supposed to be tongue in cheek, yeah?" is always the first sign a dev misunderstands what Warhammer is about.

Also, navigation aid is good. Not often, but more than once, I got lost in the canyon levels because of how samey everything was.

Re: Community: 28 Switch Games We Missed, As Recommended By You Lovely People

Noelemahc

I've been singing praoses to The Missing for ages, it is good enough on its own as a Prince-of-Persia/Flashback style "climbey" puzzle platformer, which is a rare genre by itself, but the David Lynch style narrative told through creepy moosemen, years-old text messages and backmasked phonecalls just makes it shine.

I just hope they didn't actually tear JJ's voice actress to pieces to record all the suffering she emits whenever she loses and arm.or a leg or an everything (one of the puzzles requires you to use your head as a bowling ball, literally).

Also SKUL was amazing on its own but the devs keep adding new stuff, and it's pretty fun if a bit derivative. The varied pixel arts of your possible forms and their increadingly redonkulous attacks makes it stand out in my eyes.

Re: Potionomics: Masterwork Edition Brews Up An RPG Shop Sim On Switch This Fall

Noelemahc

It's an amazing fun game, although it can get samey at the halfway point as you coast into town, grab what the adventurers dragged in, buy your regular prime components from the shop, flirt with your chosen love interest, then go tossing ingridients into cauldrons for max stats.

Repeat for more cutscenes to happen.

That said the jokes are pretty funny and as mentioned above, the animations are basically "what if Pixar made a videogame".

Re: Review: Persona 5 Tactica - Thrillingly Varied Turn-Based Strategy With Joker And Co.

Noelemahc

I wanna be excited for it like I was for Strikers but... It's not Q3 or Q1+2 package for Switch with improved visuals I would have preferred.
It looks like a me-too of Mario × Rabbids, a game that sounds swell on the surface but spends WAY too much effort hiding the actual tactics behind fancy jump-related gimmicks.

The way most reviews of this game actively avoid commenting on whether is something more than just a knockoff of a game I somewhat regret buying in a franchise that is already infamous for spinoff fatigue also worries me.

Gonna have to wait for heavy discounts with this one.

(Also, no mention how unlike Strikers, this actually has Kasumi BUUUUT she's a paid DLC character?)

Re: Soapbox: 'Switch 2' Doesn't Really Need Backwards Compatibility

Noelemahc

The argument about PC piracy is nonsensical. It doesn't impact Nintendo's sales at all, because those kinds of people never would have bought a Switch to begin with, so whatever they do with their illegally obtained software DOESN'T COUNT, but it does promote the game's brand in a pleasant way so if anything it may effect the mid-2000's conundrum of "more piracy = free advertising = more sales" when pirated games were often used as demos because the publishers cpuldn't be bothered to make their own.

The Switch 2 having or not having backward compatibility is not in any way related to Switch 1 piracy levels.

Re: Mortal Kombat 1 Gets A Day-One Update On Switch

Noelemahc

@LikelySatan it's because there has been zero footage released prior to release day. All we had was some offscreen footage from a leaker which was ew. They knew it would be contentuous. (People with the legit release recorded the same Fatalities as in those leaks and they look WAY better, so it may have been a smear job)
Hence the day one patch is basically upgrading the game from the beta version the PS players could access for a while to the retail one.

Re: Mortal Kombat 1 Gets A Day-One Update On Switch

Noelemahc

@Vash0125 according to YouTube videos, it takes a while because the transition is actually a hidden loading screen but the Switch can't load everything in time while the characters banter so it's a 20-30 second wait while they're done talking, but like in MK11 it looks like the devs did everything they cpuld to make the in-fight FPS to hover in the vicinity of 60.

Re: Bloober Team's 'The Medium' Is Out Now On Switch... As A Cloud Version

Noelemahc

Bloober clearly nade this game to show they could make a Silent Hill game. So they went from "Silent Hill 2 the walking simulator" of Layer of Fear to "Silent Hill 2 without combat" of The Medium, to "actual remake of Silent Hill 2".

Every other thing in the game is a blatant reference to SH2 or SHSM, and everything in between is filled with a Soviet aesthetic one wouldn't normally expect from a Polish game (they do so very much loathe any reminders of having been part of the Soviet Bloc) to make a solid 4/5 horror experience that has some pretty neat ideas due to the two-world mechanics which were the main bane of running this game on any machine lacking at least a GeForce 3080 or equivalent.

As a cloud game, however... Yeah, I get that it's the only way to get it unto the Switch but how many people will dip into that?

Re: Review: Persona 3 Portable - A Fine Series Entry, Though One That's Tough To Return To

Noelemahc

How does the review manage to complain about P3P's weaknesses without mentionijg the obvious reason it was chosen over FES confuses me.

The female protagonist story, who was brought back to semi-canonicity via Persona Q2, basically double the game in size: while you have the same boring Tartarus bits, the school stuff is almost entirely new, and some of the Major Plot Twists play out differently for the girl, so even if you played FES ten years ago, you can get a fresh experience here if you've never owned a PSP. It's pretty much THE reason to choose one version over the other.