Soapbox features enable our individual writers and contributors to voice their opinions on hot topics and random stuff they've been chewing over. Today, Kate gets green fingers...
Come here. Sit down. Shut up. Why haven't you played Strange Horticulture yet? No, that was rhetorical. And also, a trap. I said shut up, didn't I? You gotta listen.
Okay, okay, I won't actually yell at you for not playing this game, because that's not the way to get people to listen to you. I want to highlight the brilliance of this hidden Switch gem, because GOTY season tends to trample all over the smaller, quieter indie games in favour of blockbusters with seven-figure budgets — but even so, those small indies can get a lot done with the resources they have, and that's precisely why I want to bring Strange Horticulture to your attention.
Strange Horticulture is almost everything I want from a narrative game: Intrigue, mystery, subtext, and COOL MAPS. It draws you in with plants, and hooks you for good with something deeper and scarier than you expected. If you like Inscryption, The Forgotten City, or Return of the Obra Dinn, you'll like this too.
You can choose to interact with this conspiracy however you like, as long as it involves flowers
You play a horticulturist who runs a plant shop, and people come in and ask you for specific flowers and leaves for various reasons. Sometimes they have an upset tummy; sometimes they're trying to poison their terrible husband. Hey, no judgement here — although it's important to know that you can not only refuse requests that you disagree with on a moral basis, but you can dupe the requester into thinking that you gave them what they asked for, instead providing them with a plant that induces death-like sleep but leaves the victim ultimately unharmed.
But the plot begins to unravel as you stumble into cults, horrors, and conspiracies, and suddenly even the innocuous requests start to seem like they're part of some grand behind-the-scenes plot. Plus, you can choose to interact with this conspiracy however you like, as long as it involves flowers. You can "accidentally" poison people, help the other side, and generally just stir things up for the sake of it, all by providing your customers with plants.
Strange Horticulture is a masterclass in subtextual narrative design, in which the player is presented with facts, and can make decisions based on those facts without the game ever telling you what to do. If I leave a bottle on a table that says "poison", I'm not telling anyone to poison anyone else, but someone could draw conclusions about the bottle's contents and applications from just the label. Likewise, Strange Horticulture provides you with plants that look similar, but have drastically different effects, and then walks off, whistling nonchalantly. Hey, you're the horticulturalist, it's not our fault if you get it wrong, is it?
I love games that trust the player to use everything in their toolbox without having to be handed the tools. It's a growing genre — Return of the Obra Dinn, Outer Wilds, The Witness, and Tunic are all pretty hands-off, and in being hands-off they allow for these fantastic moments of self-made discovery. There's this feeling that the game exists without you, and you are just exploring it, like a museum, and putting together everything yourself, without the game state ever really changing.
I love games that trust the player to use everything in their toolbox without having to be handed the tools
Strange Horticulture is more on-rails than many of these, as it doles out new plants carefully to advance the plot, but it still captures that feeling of discovering things for yourself — it never tells you what to do, to the point that there are some things it doesn't tell you at all. There are many things that you'll need to find out by reading between the lines, catching onto the subtext, or simply by asking yourself, "I wonder if this would work?", and honestly... there's no feeling better than finding out the answer to that question is a hearty "yes".
So, Strange Horticulture is easily one of my Games of the Year, and I sincerely hope that 2023 brings more of the same. Now, go play it. Or you'll be in trouble.
What's your underrated gem of 2022? Write me an essay in the comments! And go play Strange Horticulture!
Comments 23
I feel like Papers Please was actually the trend starter for this sort of "you don't actually have to refuse or agree, there are more options than you think and it DOES change the story!" hidden functionality. Hence the Obra Dinn example, from the same author.
I own it on Steam and have played it quite a bit. It's a very enjoyable and chilled experience and I love the fact that it's set in the Lake District.
I’d never heard of this but I’ll give it a shot. Honestly your taste in games is usually really good and lines up with stuff I like.
I’ve got it, but haven’t gotten very deep in it. I’ll give it another shot because of this article.
I keep putting this in my cart and then taking it back out because I feel like I'm terrible at games that require you to figure things out on your own. I think that's kind of the point though, so I guess I just have to give the games a chance. I liked obra dinner and I have tunic but didn't play much of it yet
Ayup, I liked this one quite a lot. Got it and played through as soon as it got released.
Say NO! More was one of indie game I really want to play, but if only the game have physical release.
It’s in my backlog… I promise I’ll get around to playing it soon Miss Gray!
I was really interested in playing...until everyone kept saying the text was so difficult to read in handheld mode, so I passed.
Looks boring. No thanks.
I smoke a little weed this time of year, myself.
Liked the idea, hated the switch controls. Everything is too small, you're zooming in all the time to actually read anything. And then getting the pointer on the right location with joysticks is very fiddly. Touch controls are a bit better, but all in all that took away the enjoyment for me.
Decided to get this on Steam Deck….
I wish listed this after reading a review, possibly on this site. Will check it out at some point
this reminds me of the Seinfeld episode with the video store with "Gene's picks" (typical mainstream stuff) and Kate Gray is the "Vincent's picks"
OK, this was not on my radar at all but absolutely is now!
Thanks for the pointer!
Absolutely one of my favorite, most played games of the year! Listening to shop cat Hellebore’s rumbling purrs is one of the best bits, too.
Any thoughts from people on Switch vs. Steam for this one? How are the controls with a controller?
@Anti-Matter I had my eyes on that game as well, but even though I really want to play it, I don't feel like it has much..."value" as a game, so I'll get it when it's dirt cheap. I love the idea of just saying no in all sorts of funny ways to everything in a power trip through a world of yes-sayers.
This game is great. I loved the fantasy plant-lore and the subtle storytelling. You pick things up second-hand from customers and put them together. I never finished it though. Just got too busy. I hope to pick it up again.
Very importantly, you get to pet the shop cat.
Just bought the game due to this article. It is very relaxing and I'm enjoying living out my fantasy of basically running an apothecary.
As a pharmacist, I’m not sure I should try this game. Might lead me down a dark path…
@FantasiaWHT if you have the option, it's more of a mouse and keyboard game since a lot of it is UI!
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