Comments 613

Re: Langrisser Re:Incarnation Tensei Dated For a 19th April Release in the West

Noelemahc

@Socar Some Super Robot Wars fans may argue whether Fire Emblem is definitive enough as a 'bond with your troops' TRPG, although unless you're playing the Original Generations saga, it cheats a bit by relying on your attachment to the animes used for each particular episode.

Also, the leveling and killing problems you've mentioned have existed in FE's past as well, and in a few ways, FEA still retains them, sad as it may be from a game design standpoint.

Re: SteamWorld Heist Release Date and Pricing Confirmed

Noelemahc

@sinalefa considering it was initially announced for the WiiU and confirmed for other platforms afterwards, I'm sure it will.

Probably going to get this, I loved the heck out of Dig and hey, the Western 3DS game library is starved for non-fantasy titles, so they need our support!

Re: Timing Of NX Launch Could Help Nintendo Grab Some Of Sony And Microsoft's Market Share, Says Analyst

Noelemahc

@Grumblevolcano oooh, THAT I didn't know, as I play my CODs on PC (except World at War, and I'm still unsure whether the Wii's control scheme for it is some form of torture for arthritis sufferers... Oh, and Modern Warfare on DS, it was surprisingly not bad).

The point stands though: the Wii had way better third-party support than WiiU, up to and including representation of all genres. Both the WiiU and 3DS are being smothered by poor representation of certain genres, mainly because they aren't supported by first-party games at all.

Backwards compatibility should not be a console's main source of games, yes?

Re: Review: Wild Gunman (Wii U eShop / NES)

Noelemahc

Ah, I remember the hours wasted on this and Hogan's Alley all those decades ago. Too bad the lightguns of old consoles don't work with LCD HDTVs, as I dust off my famiclone every now and then to get some almost-authentic retro gaming.

Re: Project Guard and Fire Emblem Fates Provide Oddities in Nintendo's Upcoming Game Schedule Details

Noelemahc

@manu0 http://gematsu.com/2015/04/fire-emblem-if-slated-for-2016-release
Citation provided.

For the Gematsu-averse:
"In Japan, the game will be released as two titles, Fire Emblem If: White Kingdom and Fire Emblem If: Black Kingdom, for 4,700 yen each. If you buy one verison, you’ll be able to purchase the other for 1,852 yen as downloadable content game. A large part three is also planned for release at the same price somewhere down the line. A limited edition version of the game including all three scenarios will be available for 9,250 yen."

Re: Project Guard and Fire Emblem Fates Provide Oddities in Nintendo's Upcoming Game Schedule Details

Noelemahc

@manu0 what is it with the misconception about paying twice?

Unless you're a 'sealed mint condition' collector, you buy ONE game, then pay for the on-disc DLC unlock, the only difference is that in Japan and NA the first campaign is chosen for you, while in ALL the eShop releases and apparently physical EU release you pick at the TURNING POINT OF DOOM and then have to pay for the unlock to play the other. Once the unlock is bought, the versions are identical.

Nintendo has stated this approximately seven thousand three hundred and eight times. It's not a Pokemon game, yes?

Re: IRONFALL Invasion Returns to the 3DS eShop Following IRONHAX Issue

Noelemahc

@Captain_Gonru nominally, it was their own fault as their game allowed a vulnerability of the console to be exploited for hackery.
Sort of like it IS the express fault of a milk delivery company if their milkman is replaced by an alien agent which then uses the milk delivery van to infiltrate a military base the milk company services.

That said, if Nintendo would just remove the regionlock themselves, most of this would have been avoided.

Re: Editorial: A Wii U Price Cut is Still Worthwhile Despite Its Ongoing Woes

Noelemahc

@Raien That's actually incredibly on the money.
A lot of games that seemingly require the Gamepad only need it for lip service, just like Nintendo forced (yes, children, FORCED) early-wave games on the DS to use the touch screen as a touch screen, rather than a mere second screen, regardless of how relevant it actually was to the gameplay, which resulted in a lot of dubious game design atrocities such as GBA ports with tacked-on touch controls.

The Wii worked because its controls were a semi-natural evolution of gaming controls — for ages we've waved our controllers around when playing Super Mario Bros because we thought it would make Mario jump better. So when it actually did, it WORKED. The WiiU didn't change enough for the evolving industry, imposed limitation upon limitation on the devs (I've heard multiple stories of how devs would complain how developing for the WiiU was difficult, and porting of multiplatform games problematic), and despite the early stoutness of UbiSoft (which was the last of the bigs to abandon multiplat support for the console), there just wasn't enough NEW in the eyes of the decisive consumers - the not-Nintendo-fans.

The fact that Nintendo is still slow to react to the vagaries of the market - repeated ill-informed decisions regarding the Virtual Console, the debut of the console with an 8GB drive in an era where a MOBILE PHONE with 8GB memory is frowned upon (wasn't there a story about a game that would be a pack-in download code for the WiiU, including 8GB, which was TOO LARGE to fit on that?) and the fact that as the PS4 rolls out a model with a 1TB drive, the largest out-of-the-box size the WiiU has is still 32GB, the size of a consumer-average-use SD card these days.

TLDR: Just like the PS3 launch, the WiiU desperately needed a businessman to look at what's happening. We'll see if the changeover of the CEO will do the necessary magic for the NX come next year.

Re: Nintendo Has "Moved On" From Game Boy Games on the 3DS Virtual Console

Noelemahc

@Smash_kirby that one has been known for a while by the people who used the ROMinjection trick to use the VC to launch other games - the 3DS VC fails to properly play back the Pokemon roars in any of the GB games, which makes it fall below the Nintendo Quality Line of "perfect or GTFO".
Now why Famicom Wars wasn't released, THAT's a question.

Re: Toon Link Will Reportedly Be Playable in Hyrule Warriors Legends

Noelemahc

@Zombo Well, it could've been a system-seller. It will probably get an N3DS bundle, just you wait. In any case, I'm glad I'll get to get more mileage out of my CPP.

@edgedino And THAT's why it's a rarity as a Zelda game I'm inclined to buy. I don't understand the hype for the series in general, and have never shared it. The only Zelda games I've enjoyed were the Oracle ones.

Re: Super Robot Wars BX Battles Its Way to Number One in Japan

Noelemahc

@Platinumhobo With the crazy localization adventures of SRW W (reportedly built with the express purpose of being localizable for the West, then shafted because of GoLion/Voltron license-holders, which doesn't make it any less of the best modern Nintendo-platform SRW), I don't think that to be likely. The best we can hope for is either ATLUS taking another risk at localizing an Original Generations game — but we've already skipped three of those — or Bandai or someone else doing a Western Replacement Version using Transformers for example, like they did with Rise of Incarnates as a replacement for the unlicensable Gundam VS.

Re: Super Robot Wars BX Battles Its Way to Number One in Japan

Noelemahc

@ollietaro It features robots from TV shows. It's the series shtick since the Gameboy original all those decades ago - it brings together robots from different anime and manga to do battle together. It's easy in Japan since Bandai holds the licenses for producing stuff based on those IPs, all of them.

Outside of Japan, it's a fustercluck since there's dozens of exclusively licensed distributors for each separate anime for each country.

That is why the only games to be localized were Original Generation games - those that featured ONLY mecha created by Bandai specifically for the series.

@ohako Come on, Mazinger is the most famous non-Gundam franchise in there. "Rocket Punch!" "Rust Hurricane!" and "Breast Fire!" are more famous that "Go Go Power Rangers" or "Cowabunga", I promise.

@Jimtaro Transformers Rise of the Dark Spark on the 3DS is a poor man's Super Robot Wars. It's still worth owning, though.

Re: Review: 3D Gunstar Heroes (3DS eShop)

Noelemahc

@Moon the SEGA 3D classics are the cheapest games on the eShop, AND your friend will be able to play without yo-- aaah, is that what your worry is? That they would play someone else if they had their own copy?

@JaguarWong the lack of a fullscreen mode, I believe, was mentioned as one drawback.

Re: M2's Porting of Gunstar Heroes To 3DS Was Almost In Vain

Noelemahc

@BulkSlash Copyright issues, I'm afraid. Konami may not play ball.
@Farpun Now that is a more promising venture, as Comix Zone belongs to SEGA. However, M2 seems to be focusing on Japanese market first, and does anyone remember how well CZ performed there originally, if at all?

Re: Review: LBX: Little Battlers eXperience (3DS)

Noelemahc

@Moon Not enough 3DS games have local multiplayer either. I'd prefer we get both, but for some of us, local is a preference.

I second what @JaxonH said, however: the review could do with a more detailed description of combat, as it's a make-or-break factor for these kind of games.