@Fiskern yes, that's part of the joke. I don't normally do this but it felt like DF had it out for the Switch 2 (similarly how IGN gave it lower marks than the PS Portal).
I've seen the proofs that yes, it's measurably slower, but no, I can't see it on MY screen.
@danemord it's not PSP-3000 bad is what matters, really. There's a few posts on Reddit of people capturing identical footage off the Rev2 Switches and Switch 2's for comparison and the 2 IS slower but by what looks like an extremely negligible margin.
Interesting how they hyperfocused on the super expensive SD cards (instead of cheaper but comparatively faster SSDs) but went for a cheaper screen solution.
I'm not a conspiracy theorist but it looks like DF got paid off to dump on the Switch 2 and now that it being below PS4 in graphical prowess (because people can compare for themselves) is off the table, they found a new bugbear to latch on to.
This feels duplicitous since all Persona and most SMT protagonists were androgynous at best, outright femboys at worst (there's no narrative reason for the SMTV protagonist to look like a girl even in human form and yet he does) so they are aware lots of women play these games and the sort of guys that do won't really mind looking at a girl's back when running around the gameworld.
Heck, IV had a whole set of outfits for the protagonist to dress him up as a woman, complete with wig (even though he too has long hair).
Somehow this was not a problem for SMT If, they even canonized the FEMALE protagonist of that into Persona 1/2 as a recurring NPC. It's a modern development approach issue.
I mean, I can sort of understand if it was "development costs" as an excuse because Persona 3 Portable's female route is 60% all new dialogue content, but that argument was never used here or for why she isn't part of Reload (and yet the fans somehow adapted her into the PC version in half a year).
Whitestone (it's a genre blender like Vagrant Story, but "PS1-style dieselpunk survival horror social link RPG murder mystery turned existentialist horror" is hard to vocalize)
Ion Fury (it's Duke Nukem's long lost cousin in more ways than three)
Prodeus (it's Doom 4 we never got)
You can join me in the corner as I sulk over Pseudoregalia likely never getting a port off PC.
I feel legally obligated to point out that lip sync in point and click games was a thing solved BY LucasArts back beflore they were named LucasArts (indecently clever coding made the character sprites spell out the subtitle text phoneme by phoneme using a jillion pre-set frames for various letter combinations resulting in you being able to follow along with the written text as they mouth-flapped, which worked wonders in voiced versions of the early games and all the latter ones, and was often used for comedic effect like spitting out the th's, p's and b's). As such, several of the make-your-own adventure game engines of the late aughts replicated the feature if you wanted to invest the time in making all the animations.
Quick primer for people looking whether to buy this:
The writing is very good, with solid fun characters, personal growth and all, and a Social Link and daily duties management system reminiscent of Persona.
However, every few days you have to overcome a crisis aboard the ship (or battle existential dread, which is treated as one and the same) by doing top-down dungeon crawling which has a bunch of bugs such as clipping, scripted events failing to work, etc. you respawn next to the nearest save room or location start if you die keeping all your progress so it's not that big of a hassle.
The game has many (six or maybe eight? I only got two thus far) endings, which vary wildly in plot progression leading up to them, making the back half of the game pretty different for at least three playthroughs' worth.
Took me about 18 hours to clear the first time.
Best summation I can offer you is "Imagine a dieselpunk Dead Space with Persona-style dating bolted onto it".
I own the origonal mClassic, and the use case is really specific if you own only a Switch: games that don't run in native 1080p. Switch your Switch to 720p output and the result will be WAY better than the built in rescaling.
Also, it upscales to 2k (it can only 4k a 30Hz signal) so if you have a TV that accepts a 2k input signal (very few Samsungs do, for example) it's actually a visible improvement.
But for a Wii? Miraculous godsend of a visual improvement.
I know this is a retraux game, but that's still no excuse to be lax about performance.
Is it 60 or 30 or 10 FPS, locked or due to bad optimization? Does it stutter or not? Does it run at native 1080p, does ot fake 576i or does it force 576i because otherwise it would crawl?
These things sadly are a perpetual concern for multiplatform games, and knowing them helps me decide what platform to get a game on. Clarify, NintendoLife, please.
How the performance on Switch these days? I got MK1 for PC after playing 11 on Switch but may double dip at some point in the future once a "everything at once" version is available.
Loved the original on the Wii so likely getting the remKe for the Switch rather than anything else.
And remember - Disney actively talked Mr Spector down from making this game an outright horror title, some of the concept art for the original implies it would have been pretty spooky and possibly disturbing and they didn't want that.
@silver-crescent if Raidou is coming, so will they. The PS2's SMT Golden Age was partly because SMT3, DDS, the two Raidou games and the two and a half Persona games all used the same engine and same demon models. This also means they can all be ported using the same tools and resources.
Death Stranding. A) It has that bizarre Kojima appeal to maybe sell well in the East as well as in the West B) It is semi-ready for bite-sized play on the go C) It has a the usual Kojima time-based shenanigans for things to happen when you don't play so you'd be compelled to take pauses between sessions / see how the worldstate changed between your commutes to and from work D) Its reference overdosed nature can easily accommodate adding Nintendo ones (like MGS3D has Yoshis added in place of the Kerotan and Saru stuff)
First Descendant is also a valid option, given how okay Warframe runs on the Switch.
My big issue with the original game was having to redo each mansion 5-6 times, so you go through N rooms, then N+2 rooms where the first N-1 play out EXACTLY THE SAME with the same scripted cutscenes, enemy layputs and having to re-pick-up gems and coins.
Basically it's like you have to replay a demo of the same level at least four times before they let you do the whole thing and it irked me bad enough that I finished the first mansion and the first level of the second, realized this is gonna be the way till the end and put the game down never to return.
@Mommar X-Men Mutant Apocalypse is about the X-Men fighting the mutant-oppressing original government of Genosha and then going up to Avalon to fight Magneto. X-Men Children of the Atom involves fighting the mutant-oppressing original government of Genosha and then going up to Avalon to fight Magneto.
War of the Gems involves Spidey, Hulk, Cap and Iron Man taking Wolverine along to stop Thanos from assembling the Infinity Stones with a mechanic revolving around using tge Stones you've already recovered to aid you. You'll never guess what the roster and plot of Marvel Super Heroes the fightening game look like.
@JR150 all the more amusing since CotA grew out of X-Men Mutant Apocalypse and MSH out of its semi-sequel Marvel Heroes War of the Gems, both SNES exclusives.
On the one hand, I'm salty AF it didn't get released as a patch as it doesn't function fundamentally different and the new content doesn't look like it weighs a lot, plus the Switch is no stranger to patches replacing the entire game (doubly funny for cart releases - Bloodstained, Witcher 3, I'm pretty sure MK11 and No Man's Sky are in the same boat by now) so it can't have been the consoderation for the update size.
On the other hand, review bombing a game will ruin it for newcomers and we want more people playing SMT than Persona. It already got us negotiations returned to P5. Just imagine, maybe we'll get affinity-based Persona switching returned for 6!
Wait, no docking points (or even commenting) how the people that bought tge original game only get the "bonus" of importing three demons from their party into the new version and that's it, no discount no nothing?
I'm both amused and glad that one of the better recent WH40k games is getting more stuff and that it is loved more on the basis of NOT taking itself all the way seriously like most WH40k strategy games do.
Losing the undercurrent of "it's all supposed to be tongue in cheek, yeah?" is always the first sign a dev misunderstands what Warhammer is about.
Also, navigation aid is good. Not often, but more than once, I got lost in the canyon levels because of how samey everything was.
I've been singing praoses to The Missing for ages, it is good enough on its own as a Prince-of-Persia/Flashback style "climbey" puzzle platformer, which is a rare genre by itself, but the David Lynch style narrative told through creepy moosemen, years-old text messages and backmasked phonecalls just makes it shine.
I just hope they didn't actually tear JJ's voice actress to pieces to record all the suffering she emits whenever she loses and arm.or a leg or an everything (one of the puzzles requires you to use your head as a bowling ball, literally).
Also SKUL was amazing on its own but the devs keep adding new stuff, and it's pretty fun if a bit derivative. The varied pixel arts of your possible forms and their increadingly redonkulous attacks makes it stand out in my eyes.
It's an amazing fun game, although it can get samey at the halfway point as you coast into town, grab what the adventurers dragged in, buy your regular prime components from the shop, flirt with your chosen love interest, then go tossing ingridients into cauldrons for max stats.
Repeat for more cutscenes to happen.
That said the jokes are pretty funny and as mentioned above, the animations are basically "what if Pixar made a videogame".
Friendly reminder that the killer robots from The Mandalorian Season 2 finale came out of this game, so it's not entirely gone.
Jyn Erso and Cassian Andor of Rogue One which replaces this game's story in the Disney canon also very obviously serve as replacements for Jan Ors and Kyle Katarn.
There's a legacy that survives to this day in there.
We still reserve the right to be pissed we gotta buy it again to play the new stuff. And this doesn't even have the advantage of being like Devil Survivor or Strange Journey expanded versions when it's a port to a new platform.
Wait, there were more than the NES game? I played that one religiously, even completing it once during a bout of insomnia, seguing into Saturday morning cartoons, but making it into a Collection sounds pretentious.
I wanna be excited for it like I was for Strikers but... It's not Q3 or Q1+2 package for Switch with improved visuals I would have preferred.
It looks like a me-too of Mario × Rabbids, a game that sounds swell on the surface but spends WAY too much effort hiding the actual tactics behind fancy jump-related gimmicks.
The way most reviews of this game actively avoid commenting on whether is something more than just a knockoff of a game I somewhat regret buying in a franchise that is already infamous for spinoff fatigue also worries me.
Gonna have to wait for heavy discounts with this one.
(Also, no mention how unlike Strikers, this actually has Kasumi BUUUUT she's a paid DLC character?)
@Lizuka I play on PC and the only issue it has is atrocious load times if you aren't using an SSD. I don't even have a high end graphics card, a baseline 3060 has been Steam's most common card for over a year now.
The argument about PC piracy is nonsensical. It doesn't impact Nintendo's sales at all, because those kinds of people never would have bought a Switch to begin with, so whatever they do with their illegally obtained software DOESN'T COUNT, but it does promote the game's brand in a pleasant way so if anything it may effect the mid-2000's conundrum of "more piracy = free advertising = more sales" when pirated games were often used as demos because the publishers cpuldn't be bothered to make their own.
The Switch 2 having or not having backward compatibility is not in any way related to Switch 1 piracy levels.
Most excited for Phantom Fury. If Ion Fury was Shelly's Duke Nukem 3d, this is her Duke Nukem Forever, and I want a proper Duke Nukem Forever.
Of course what I really want is for the original Bombshell to come to Switch because I think it would play nice in handheld mode, but we can't have everything.
@ParadoxFawkes many modern boomer shooters have precision aiming even if they use sprites for enemies (e.g. Ion Fury, Prodeus and yes, this game). Headshots matter, if that was your concern.
@LikelySatan it's because there has been zero footage released prior to release day. All we had was some offscreen footage from a leaker which was ew. They knew it would be contentuous. (People with the legit release recorded the same Fatalities as in those leaks and they look WAY better, so it may have been a smear job)
Hence the day one patch is basically upgrading the game from the beta version the PS players could access for a while to the retail one.
@Vash0125 well, they did eventually patch 11 from a muggy mess to at least playable without stress, so maybe the same will happen here. Or maybe they too are hoping that Switch 2 will save them.
Comments 581
Re: Nintendo Switch 2 System Update 20.2.0 Is Now Live, Here Are The Full Patch Notes
What a out NieR Automata? Fixed or crashy? It was the only other game I own that I've tested to have issues.
Re: Atelier Ryza Secret Trilogy Deluxe Pack Announced For Switch 2 And Switch
@IronMan30 fair enuff, that too got burn against the WiiU's poor sales.
Re: Poll: How Are Your Download Speeds On Switch 2?
Just like the Switch 1, i get proper 5Ghz Wifo download speeds.
Re: Atelier Ryza Secret Trilogy Deluxe Pack Announced For Switch 2 And Switch
@IronMan30 no Tekken for Nintendo consoles since Tag Tournament 2 failed to succeed on WiiU
Re: "One Of The Slowest Modern LCDs I've Ever Seen" - Digital Foundry's John Linneman On Switch 2's Display
@Fiskern yes, that's part of the joke. I don't normally do this but it felt like DF had it out for the Switch 2 (similarly how IGN gave it lower marks than the PS Portal).
I've seen the proofs that yes, it's measurably slower, but no, I can't see it on MY screen.
Re: "One Of The Slowest Modern LCDs I've Ever Seen" - Digital Foundry's John Linneman On Switch 2's Display
@danemord it's not PSP-3000 bad is what matters, really. There's a few posts on Reddit of people capturing identical footage off the Rev2 Switches and Switch 2's for comparison and the 2 IS slower but by what looks like an extremely negligible margin.
Interesting how they hyperfocused on the super expensive SD cards (instead of cheaper but comparatively faster SSDs) but went for a cheaper screen solution.
Re: "One Of The Slowest Modern LCDs I've Ever Seen" - Digital Foundry's John Linneman On Switch 2's Display
I'm not a conspiracy theorist but it looks like DF got paid off to dump on the Switch 2 and now that it being below PS4 in graphical prowess (because people can compare for themselves) is off the table, they found a new bugbear to latch on to.
Re: More Switch Titles Get Switch 2 Backwards Compatibility Fixes
Portal 2 and GRID Autosport can be prevented from crashin on startup by enabling Flight Mode then turning it off once you made it into the main menu.
Re: Nintendo Switch 2 System Update 20.1.5 Is Now Live, Here Are The Full Patch Notes
@Ken-tendo check ypur hdr settings, it reset mine to default from calibrated values
Re: Atlus Lead Explains Why Persona Protagonists Are High School Males
This feels duplicitous since all Persona and most SMT protagonists were androgynous at best, outright femboys at worst (there's no narrative reason for the SMTV protagonist to look like a girl even in human form and yet he does) so they are aware lots of women play these games and the sort of guys that do won't really mind looking at a girl's back when running around the gameworld.
Heck, IV had a whole set of outfits for the protagonist to dress him up as a woman, complete with wig (even though he too has long hair).
Somehow this was not a problem for SMT If, they even canonized the FEMALE protagonist of that into Persona 1/2 as a recurring NPC. It's a modern development approach issue.
I mean, I can sort of understand if it was "development costs" as an excuse because Persona 3 Portable's female route is 60% all new dialogue content, but that argument was never used here or for why she isn't part of Reload (and yet the fans somehow adapted her into the PC version in half a year).
They just don't wanna. That's the TLDR.
Re: Best Retro Throwback Nintendo Switch Games - Modern Games With Old-School Style
Needs more:
You can join me in the corner as I sulk over Pseudoregalia likely never getting a port off PC.
Re: Review: Loco Motive (Switch) - A Stunning Whodunnit With Impeccable LucasArts Vibes
I feel legally obligated to point out that lip sync in point and click games was a thing solved BY LucasArts back beflore they were named LucasArts (indecently clever coding made the character sprites spell out the subtitle text phoneme by phoneme using a jillion pre-set frames for various letter combinations resulting in you being able to follow along with the written text as they mouth-flapped, which worked wonders in voiced versions of the early games and all the latter ones, and was often used for comedic effect like spitting out the th's, p's and b's).
As such, several of the make-your-own adventure game engines of the late aughts replicated the feature if you wanted to invest the time in making all the animations.
Re: Whitestone
Quick primer for people looking whether to buy this:
The writing is very good, with solid fun characters, personal growth and all, and a Social Link and daily duties management system reminiscent of Persona.
However, every few days you have to overcome a crisis aboard the ship (or battle existential dread, which is treated as one and the same) by doing top-down dungeon crawling which has a bunch of bugs such as clipping, scripted events failing to work, etc. you respawn next to the nearest save room or location start if you die keeping all your progress so it's not that big of a hassle.
The game has many (six or maybe eight? I only got two thus far) endings, which vary wildly in plot progression leading up to them, making the back half of the game pretty different for at least three playthroughs' worth.
Took me about 18 hours to clear the first time.
Best summation I can offer you is "Imagine a dieselpunk Dead Space with Persona-style dating bolted onto it".
Re: Best Mech Games On Nintendo Switch
Is there a particular reason this list lists only one of four Super Robot Wars games on the Switch and completely omits the two Front Mission games?
Strike Suit Zero? Robotics:Notes? Warborn?
Re: 'Switch Pro' Dongle Is Making A Comeback With New 'RGB Collection'
I own the origonal mClassic, and the use case is really specific if you own only a Switch: games that don't run in native 1080p. Switch your Switch to 720p output and the result will be WAY better than the built in rescaling.
Also, it upscales to 2k (it can only 4k a 30Hz signal) so if you have a TV that accepts a 2k input signal (very few Samsungs do, for example) it's actually a visible improvement.
But for a Wii? Miraculous godsend of a visual improvement.
Re: Review: Crow Country (Switch) - A PS1-Style Horror Homage That Blends Old With New
I know this is a retraux game, but that's still no excuse to be lax about performance.
Is it 60 or 30 or 10 FPS, locked or due to bad optimization? Does it stutter or not? Does it run at native 1080p, does ot fake 576i or does it force 576i because otherwise it would crawl?
These things sadly are a perpetual concern for multiplatform games, and knowing them helps me decide what platform to get a game on. Clarify, NintendoLife, please.
Re: Mortal Kombat 1 Lands 'Khaos Reigns' Update, Here Are The Full Patch Notes
How the performance on Switch these days? I got MK1 for PC after playing 11 on Switch but may double dip at some point in the future once a "everything at once" version is available.
Re: Review: Disney Epic Mickey: Rebrushed (Switch) - A Lick Of Paint Works Wonders
Loved the original on the Wii so likely getting the remKe for the Switch rather than anything else.
And remember - Disney actively talked Mr Spector down from making this game an outright horror title, some of the concept art for the original implies it would have been pretty spooky and possibly disturbing and they didn't want that.
Re: Shin Megami Tensei V: Vengeance Free Update Adding New Demon Navigators
@silver-crescent if Raidou is coming, so will they. The PS2's SMT Golden Age was partly because SMT3, DDS, the two Raidou games and the two and a half Persona games all used the same engine and same demon models.
This also means they can all be ported using the same tools and resources.
Re: Talking Point: What Game Should Be 'Switch 2's 'Skyrim Moment'?
Death Stranding.
A) It has that bizarre Kojima appeal to maybe sell well in the East as well as in the West
B) It is semi-ready for bite-sized play on the go
C) It has a the usual Kojima time-based shenanigans for things to happen when you don't play so you'd be compelled to take pauses between sessions / see how the worldstate changed between your commutes to and from work
D) Its reference overdosed nature can easily accommodate adding Nintendo ones (like MGS3D has Yoshis added in place of the Kerotan and Saru stuff)
First Descendant is also a valid option, given how okay Warframe runs on the Switch.
Re: LEGO Horizon Adventures Will Be Distributed By Solutions 2 Go On Switch
Definitely getting it on Switch after having the original two on PC, gotta explain all these robo dinosaurs to my kid somehow.
Re: Review: Luigi's Mansion 2 HD (Switch) - The Best Version, But Lacks Extras To Make It Essential
My big issue with the original game was having to redo each mansion 5-6 times, so you go through N rooms, then N+2 rooms where the first N-1 play out EXACTLY THE SAME with the same scripted cutscenes, enemy layputs and having to re-pick-up gems and coins.
Basically it's like you have to replay a demo of the same level at least four times before they let you do the whole thing and it irked me bad enough that I finished the first mansion and the first level of the second, realized this is gonna be the way till the end and put the game down never to return.
Re: Soapbox: Marvel Vs. Capcom Was The Unsung Hero Of The June Nintendo Direct
@Mommar X-Men Mutant Apocalypse is about the X-Men fighting the mutant-oppressing original government of Genosha and then going up to Avalon to fight Magneto.
X-Men Children of the Atom involves fighting the mutant-oppressing original government of Genosha and then going up to Avalon to fight Magneto.
War of the Gems involves Spidey, Hulk, Cap and Iron Man taking Wolverine along to stop Thanos from assembling the Infinity Stones with a mechanic revolving around using tge Stones you've already recovered to aid you.
You'll never guess what the roster and plot of Marvel Super Heroes the fightening game look like.
Re: Soapbox: Marvel Vs. Capcom Was The Unsung Hero Of The June Nintendo Direct
@JR150 all the more amusing since CotA grew out of X-Men Mutant Apocalypse and MSH out of its semi-sequel Marvel Heroes War of the Gems, both SNES exclusives.
Re: Poll: What Review Score Would You Give Shin Megami Tensei V: Vengeance?
On the one hand, I'm salty AF it didn't get released as a patch as it doesn't function fundamentally different and the new content doesn't look like it weighs a lot, plus the Switch is no stranger to patches replacing the entire game (doubly funny for cart releases - Bloodstained, Witcher 3, I'm pretty sure MK11 and No Man's Sky are in the same boat by now) so it can't have been the consoderation for the update size.
On the other hand, review bombing a game will ruin it for newcomers and we want more people playing SMT than Persona. It already got us negotiations returned to P5. Just imagine, maybe we'll get affinity-based Persona switching returned for 6!
Re: Review: Shin Megami Tensei V: Vengeance (Switch) - Even Better Than The Stellar Original
Wait, no docking points (or even commenting) how the people that bought tge original game only get the "bonus" of importing three demons from their party into the new version and that's it, no discount no nothing?
Re: Balatro Special Edition Physical Release Announced For Switch
@LikelySatan it's poker on LSD, it's got randomness baked in from beforr there were comp00ters.
Re: Warhammer 40K: Boltgun Reveals New DLC, Coming To Switch At "A Later Date"
I'm both amused and glad that one of the better recent WH40k games is getting more stuff and that it is loved more on the basis of NOT taking itself all the way seriously like most WH40k strategy games do.
Losing the undercurrent of "it's all supposed to be tongue in cheek, yeah?" is always the first sign a dev misunderstands what Warhammer is about.
Also, navigation aid is good. Not often, but more than once, I got lost in the canyon levels because of how samey everything was.
Re: Atlus To Delist Shin Megami Tensei V & All DLC From Switch eShop
@CutchuSlow delisting means you can't buy them. If you already got them, you can still redownload them (same with the game, if you got it digitally).
So it would only lock out people that had tge game sitting in their backlogs all this time and people they would resell the physical copies to
Re: Atlus To Delist Shin Megami Tensei V & All DLC From Switch eShop
As someone with a CE of SMTV, I am pretty miffed that an upgrade isn't even up for consideration.
Re: Community: 28 Switch Games We Missed, As Recommended By You Lovely People
I've been singing praoses to The Missing for ages, it is good enough on its own as a Prince-of-Persia/Flashback style "climbey" puzzle platformer, which is a rare genre by itself, but the David Lynch style narrative told through creepy moosemen, years-old text messages and backmasked phonecalls just makes it shine.
I just hope they didn't actually tear JJ's voice actress to pieces to record all the suffering she emits whenever she loses and arm.or a leg or an everything (one of the puzzles requires you to use your head as a bowling ball, literally).
Also SKUL was amazing on its own but the devs keep adding new stuff, and it's pretty fun if a bit derivative. The varied pixel arts of your possible forms and their increadingly redonkulous attacks makes it stand out in my eyes.
Re: Potionomics: Masterwork Edition Brews Up An RPG Shop Sim On Switch This Fall
It's an amazing fun game, although it can get samey at the halfway point as you coast into town, grab what the adventurers dragged in, buy your regular prime components from the shop, flirt with your chosen love interest, then go tossing ingridients into cauldrons for max stats.
Repeat for more cutscenes to happen.
That said the jokes are pretty funny and as mentioned above, the animations are basically "what if Pixar made a videogame".
Re: Embracer Group Sells Saber Interactive For A Cool $247 Million
Removed
Re: Embracer Group Sells Saber Interactive For A Cool $247 Million
Removed
Re: Embracer Group Sells Saber Interactive For A Cool $247 Million
Wait, wasn't Saber's actual own development/porting arm primarily housed in Russia? No word on how that's going to be handled?
Re: Review: Star Wars: Dark Forces Remaster (Switch) - Another Must-Play From Nightdive
Friendly reminder that the killer robots from The Mandalorian Season 2 finale came out of this game, so it's not entirely gone.
Jyn Erso and Cassian Andor of Rogue One which replaces this game's story in the Disney canon also very obviously serve as replacements for Jan Ors and Kyle Katarn.
There's a legacy that survives to this day in there.
Re: Shin Megami Tensei V: Vengeance Gets Extended Trailer And A Tasty Steelbook
But do I get a discount and a steelbook guarantee for owning a steelbook of the original release?
Re: Shin Megami Tensei V: Vengeance Doubles The Length Of The Original
We still reserve the right to be pissed we gotta buy it again to play the new stuff. And this doesn't even have the advantage of being like Devil Survivor or Strange Journey expanded versions when it's a port to a new platform.
Re: 'Felix The Cat' Konami Collection Surfaces On The ESRB
Wait, there were more than the NES game? I played that one religiously, even completing it once during a bout of insomnia, seguing into Saturday morning cartoons, but making it into a Collection sounds pretentious.
Re: Review: Persona 5 Tactica - Thrillingly Varied Turn-Based Strategy With Joker And Co.
@Aurumonado she is, but both her and Akechi are paid DLC.
https://youtu.be/LCjzQsaiDdw?si=5_7M00RflSQVUBos
Re: Review: Persona 5 Tactica - Thrillingly Varied Turn-Based Strategy With Joker And Co.
I wanna be excited for it like I was for Strikers but... It's not Q3 or Q1+2 package for Switch with improved visuals I would have preferred.
It looks like a me-too of Mario × Rabbids, a game that sounds swell on the surface but spends WAY too much effort hiding the actual tactics behind fancy jump-related gimmicks.
The way most reviews of this game actively avoid commenting on whether is something more than just a knockoff of a game I somewhat regret buying in a franchise that is already infamous for spinoff fatigue also worries me.
Gonna have to wait for heavy discounts with this one.
(Also, no mention how unlike Strikers, this actually has Kasumi BUUUUT she's a paid DLC character?)
Re: Talking Point: Along With Joy-Con Drift, What Does Nintendo Have To 'Fix' With 'Switch 2'?
I don't even need themes, just give me 3DS style icon movement and folder organization, with or without custom icons.
Re: It Looks Like Robocop: Rogue City Has Been Quietly Cancelled On Switch
What a weird way for me to learn it was announced for the Switch at some point. I had it pre ordered for the PC the moment I let go of the Steam demo.
Re: Mortal Kombat 1 Gets A New Update On Switch, Visual Improvements & More
@Lizuka I play on PC and the only issue it has is atrocious load times if you aren't using an SSD. I don't even have a high end graphics card, a baseline 3060 has been Steam's most common card for over a year now.
Re: Soapbox: 'Switch 2' Doesn't Really Need Backwards Compatibility
The argument about PC piracy is nonsensical. It doesn't impact Nintendo's sales at all, because those kinds of people never would have bought a Switch to begin with, so whatever they do with their illegally obtained software DOESN'T COUNT, but it does promote the game's brand in a pleasant way so if anything it may effect the mid-2000's conundrum of "more piracy = free advertising = more sales" when pirated games were often used as demos because the publishers cpuldn't be bothered to make their own.
The Switch 2 having or not having backward compatibility is not in any way related to Switch 1 piracy levels.
Re: Round Up: Realms Deep 2023 - Every Game Coming To Nintendo Switch
Most excited for Phantom Fury. If Ion Fury was Shelly's Duke Nukem 3d, this is her Duke Nukem Forever, and I want a proper Duke Nukem Forever.
Of course what I really want is for the original Bombshell to come to Switch because I think it would play nice in handheld mode, but we can't have everything.
Re: Forgive Me Father Is A Lovecraftian FPS With Comic Book Visuals Coming To Switch Next Week
@ParadoxFawkes many modern boomer shooters have precision aiming even if they use sprites for enemies (e.g. Ion Fury, Prodeus and yes, this game). Headshots matter, if that was your concern.
Re: Forgive Me Father Is A Lovecraftian FPS With Comic Book Visuals Coming To Switch Next Week
Loved it on PC, but will not double dip, it's not THAT magical.
Re: Mortal Kombat 1 Gets A Day-One Update On Switch
@LikelySatan it's because there has been zero footage released prior to release day. All we had was some offscreen footage from a leaker which was ew. They knew it would be contentuous. (People with the legit release recorded the same Fatalities as in those leaks and they look WAY better, so it may have been a smear job)
Hence the day one patch is basically upgrading the game from the beta version the PS players could access for a while to the retail one.
Re: Mortal Kombat 1 Gets A Day-One Update On Switch
@Vash0125 well, they did eventually patch 11 from a muggy mess to at least playable without stress, so maybe the same will happen here. Or maybe they too are hoping that Switch 2 will save them.