They did the most important part: the ebtire game looks like a Pixar movie you can play, and at no point does anything look out of place, low-rez or half-assed.
@OrtadragoonX my favorite in this case is Isaac from Dead Space, who wasn't "voiced" in the first game unless you overspam the "kick dead body" button (it's that kind of game, yeah) and his inarticulate grunts and snarls evolve into vaguely comprehensible cussing. Not the guy they hired to voice him (with actual lines) in subsequent games OR the remake, however.
The bigger question we should be asking is whether Hale will return as the voice of Samus for Metroid Prime 4, because IIRC she wasn't her voice in Dread.
@DennyCrane what's bad for the death mechanic? Your dude dies, so the next dude hss to recover his gear and continue. A fun pseudorealistic way to implement Dark Souls style respawn walk of shame into a game without inventing an undeath mechanic.
Actually, most of the lyrics are direct quotes from Ash from the first movie.
Loved this game. It was supposed to be a companion piece to the trainwreck that Aliens Colonial Marines turned out to be, but due to delays it came out two years earlier and was its own thing loosely based on William Gibson's unfilmed Alien³ script, art by a Marvel comics artist that made half the cast look like X-Men characters cosplaying as spacemen, and of course that song.
The gun-based gameplay was a fun break from all the Castlevania-like fare in Metroidvanias of the time, and the much more modern Mummy Demastered is basically a long lost sequel, using the same gun-based squad-oriented gameplay to stand out from the crowd, again.
@Wewewi unfolds from a box into a stand with a fan base, adjustable height and all. Is not recognized by the Jemdo or other updaters, so I'm at a loss.
Mark my words a year from now there will be a Persona 3 Perfect release as a PS6 launch title with Barrette Girl on the cover and no upgrade path for existing purchasers, like it was done with Vengeance which I ultimately bought used after shelling out for the topmost CE of the original available in my region.
Feels ridiculously disingeneous when fans have already ported the entire mode to the PC version. They're "not neglecting" her just like they're "not neglecting" the first four games.
Tried the demo on Steam Next Fest, reminded me very strongly of Capcom's teo D&D beatemups, especially Shadow Over Mystara - same integration of RPG progression with traditional beatemupery, with the Sundered or Darkest Dungeon approach to roguelikeness rather than Dead Cells - the story progresses as you unlock more of the map so you dying only regenerates levels, not requires you to trek back from the very beginning.
Huh, you don't have the (brandless) one I got off AliExpress, with the fold-out stand with a fan.
Should also be pointed out that the bands on these vary from region to region, YouTube shows the one you list as JEMDO as CableTime, and the SIWIQU is under three different brands on AliExpress.
@Gryzor everything around the System Shock 1 remake has been a disaster of some sort, the fact that it got released is a minor miracle (and I still lament the loss of all that iconic music).
@Gryzor as I understand, ALL KEX Engine ports (so pretty much every Nightdive remaster) support mouse and keyboard even if it's not advertised.
I just wish we'd have a Switch 2 build for supporting the mousecon. Why Ninty didn,'t make a "I'm a ISB mouse with a dozen buttons" back compat toggle is a mystery.
@Beetlebum91 I think it's because of the whirlpool of ownership issues. Monolith died under WB Games rule but the game rights went to Vivendi (read: Activision Blizzard) after Sierra's demise which means Microsoft has them now.And guess who Bethesda belongs to these days!
So it's an easier mess than it was when One Unit Whole Blood was released on Steam.
Having bought it as soon as it went up on the EU eShop (a few hours after the US one), I have to say this is a phenomenal port, extremely smooth and glorious in all the ways that matter, just like Doom 1+2. Now they just need to adapt Blood and I will be happy.
@Yinyangfooey since I'm still keeping my Switch 1 and the previous games hit 60 FPS on the Switch 2 that sounds like I shpuld get the 1 version, especially since you said the difference in graphics is negligible and mouse mode is poorly implemented.
@Fiskern yes, that's part of the joke. I don't normally do this but it felt like DF had it out for the Switch 2 (similarly how IGN gave it lower marks than the PS Portal).
I've seen the proofs that yes, it's measurably slower, but no, I can't see it on MY screen.
@danemord it's not PSP-3000 bad is what matters, really. There's a few posts on Reddit of people capturing identical footage off the Rev2 Switches and Switch 2's for comparison and the 2 IS slower but by what looks like an extremely negligible margin.
Interesting how they hyperfocused on the super expensive SD cards (instead of cheaper but comparatively faster SSDs) but went for a cheaper screen solution.
I'm not a conspiracy theorist but it looks like DF got paid off to dump on the Switch 2 and now that it being below PS4 in graphical prowess (because people can compare for themselves) is off the table, they found a new bugbear to latch on to.
This feels duplicitous since all Persona and most SMT protagonists were androgynous at best, outright femboys at worst (there's no narrative reason for the SMTV protagonist to look like a girl even in human form and yet he does) so they are aware lots of women play these games and the sort of guys that do won't really mind looking at a girl's back when running around the gameworld.
Heck, IV had a whole set of outfits for the protagonist to dress him up as a woman, complete with wig (even though he too has long hair).
Somehow this was not a problem for SMT If, they even canonized the FEMALE protagonist of that into Persona 1/2 as a recurring NPC. It's a modern development approach issue.
I mean, I can sort of understand if it was "development costs" as an excuse because Persona 3 Portable's female route is 60% all new dialogue content, but that argument was never used here or for why she isn't part of Reload (and yet the fans somehow adapted her into the PC version in half a year).
Whitestone (it's a genre blender like Vagrant Story, but "PS1-style dieselpunk survival horror social link RPG murder mystery turned existentialist horror" is hard to vocalize)
Ion Fury (it's Duke Nukem's long lost cousin in more ways than three)
Prodeus (it's Doom 4 we never got)
You can join me in the corner as I sulk over Pseudoregalia likely never getting a port off PC.
I feel legally obligated to point out that lip sync in point and click games was a thing solved BY LucasArts back beflore they were named LucasArts (indecently clever coding made the character sprites spell out the subtitle text phoneme by phoneme using a jillion pre-set frames for various letter combinations resulting in you being able to follow along with the written text as they mouth-flapped, which worked wonders in voiced versions of the early games and all the latter ones, and was often used for comedic effect like spitting out the th's, p's and b's). As such, several of the make-your-own adventure game engines of the late aughts replicated the feature if you wanted to invest the time in making all the animations.
Quick primer for people looking whether to buy this:
The writing is very good, with solid fun characters, personal growth and all, and a Social Link and daily duties management system reminiscent of Persona.
However, every few days you have to overcome a crisis aboard the ship (or battle existential dread, which is treated as one and the same) by doing top-down dungeon crawling which has a bunch of bugs such as clipping, scripted events failing to work, etc. you respawn next to the nearest save room or location start if you die keeping all your progress so it's not that big of a hassle.
The game has many (six or maybe eight? I only got two thus far) endings, which vary wildly in plot progression leading up to them, making the back half of the game pretty different for at least three playthroughs' worth.
Took me about 18 hours to clear the first time.
Best summation I can offer you is "Imagine a dieselpunk Dead Space with Persona-style dating bolted onto it".
I own the origonal mClassic, and the use case is really specific if you own only a Switch: games that don't run in native 1080p. Switch your Switch to 720p output and the result will be WAY better than the built in rescaling.
Also, it upscales to 2k (it can only 4k a 30Hz signal) so if you have a TV that accepts a 2k input signal (very few Samsungs do, for example) it's actually a visible improvement.
But for a Wii? Miraculous godsend of a visual improvement.
I know this is a retraux game, but that's still no excuse to be lax about performance.
Is it 60 or 30 or 10 FPS, locked or due to bad optimization? Does it stutter or not? Does it run at native 1080p, does ot fake 576i or does it force 576i because otherwise it would crawl?
These things sadly are a perpetual concern for multiplatform games, and knowing them helps me decide what platform to get a game on. Clarify, NintendoLife, please.
How the performance on Switch these days? I got MK1 for PC after playing 11 on Switch but may double dip at some point in the future once a "everything at once" version is available.
Loved the original on the Wii so likely getting the remKe for the Switch rather than anything else.
And remember - Disney actively talked Mr Spector down from making this game an outright horror title, some of the concept art for the original implies it would have been pretty spooky and possibly disturbing and they didn't want that.
Comments 613
Re: Surprise! Final Fantasy VII Remake Intergrade's Free Switch 2 Demo Is Now Live
They did the most important part: the ebtire game looks like a Pixar movie you can play, and at no point does anything look out of place, low-rez or half-assed.
Phenomenal work.
Re: Review: Simogo Legacy Collection - Nintendo Switch 2 Edition - Nothing Less Than Essential
This finally explains to me why Lorelei has SPLT2 in her portable gaming device that is totally not a GameBoy.
Re: Random: Samus Is Joined By Doom Slayer's Voice Actor In Metroid Prime 4
@vio he was, as a Mii Fighter skin, but he was.
Re: Random: Samus Is Joined By Doom Slayer's Voice Actor In Metroid Prime 4
@OrtadragoonX my favorite in this case is Isaac from Dead Space, who wasn't "voiced" in the first game unless you overspam the "kick dead body" button (it's that kind of game, yeah) and his inarticulate grunts and snarls evolve into vaguely comprehensible cussing. Not the guy they hired to voice him (with actual lines) in subsequent games OR the remake, however.
Re: Random: Samus Is Joined By Doom Slayer's Voice Actor In Metroid Prime 4
@Zeebor15 Jennifer Hale's voicework in the Prime games doesn't jave a single line of TEXT, I think, it's all grunts and roars.
Metroid Dread has her say one line and it's in Chozo.
It's Other M we have to blame for her ever saying anything, TBH.
If we toss that, then in comparison, Doom Slayer is a pretty talkative guy.
Re: Jennifer Hale Says She Was "Thrown Under The Bus" Amid Bayonetta 3 Casting Controversy
The bigger question we should be asking is whether Hale will return as the voice of Samus for Metroid Prime 4, because IIRC she wasn't her voice in Dread.
Re: Random: Did You Know Aliens: Infestation's End Credits Song Is A Rollercoaster Of Xenomorphic Emotion?
@DennyCrane what's bad for the death mechanic? Your dude dies, so the next dude hss to recover his gear and continue. A fun pseudorealistic way to implement Dark Souls style respawn walk of shame into a game without inventing an undeath mechanic.
Re: Random: Did You Know Aliens: Infestation's End Credits Song Is A Rollercoaster Of Xenomorphic Emotion?
@BigJobz2000 yes, and all of the ingame comms portraits too.
Re: Random: Did You Know Aliens: Infestation's End Credits Song Is A Rollercoaster Of Xenomorphic Emotion?
Actually, most of the lyrics are direct quotes from Ash from the first movie.
Loved this game. It was supposed to be a companion piece to the trainwreck that Aliens Colonial Marines turned out to be, but due to delays it came out two years earlier and was its own thing loosely based on William Gibson's unfilmed Alien³ script, art by a Marvel comics artist that made half the cast look like X-Men characters cosplaying as spacemen, and of course that song.
The gun-based gameplay was a fun break from all the Castlevania-like fare in Metroidvanias of the time, and the much more modern Mummy Demastered is basically a long lost sequel, using the same gun-based squad-oriented gameplay to stand out from the crowd, again.
I highly recommend both.
Re: Poll: Is Your Third-Party Switch 2 Dock Still Working After This Week's System Update?
@Wewewi here's the Reddit post about it
I have since found a fix and it works again, so yay!
https://www.reddit.com/r/switch2/s/MDRHnDJnSS
Re: Poll: Is Your Third-Party Switch 2 Dock Still Working After This Week's System Update?
@Wewewi unfolds from a box into a stand with a fan base, adjustable height and all. Is not recognized by the Jemdo or other updaters, so I'm at a loss.
Re: Poll: Is Your Third-Party Switch 2 Dock Still Working After This Week's System Update?
Yep, my noname AliExpress dock is now just a charging station. Well, at least it's a comfy charging station...
Re: Poll: Is Your Third-Party Switch 2 Dock Still Working After This Week's System Update?
Why is the first poll so lacking in options? Do better, NintendoLife.
Re: Nintendo Launches Switch 2 Backwards Compatibility Search Page
The idea is nice but useless because it doesn't list if a Switch 2 upgrade is available which would be 80% of the use case for such a tool, IMHO.
It's just a fancier yet somehow less informative version of the PDFs that were previously used to list compatible and incompatible games.
Re: Anniversary: 20 Years Ago, 'GUN' Brought America's Old West (And An All-Star Cast) To GameCube
My most fond memories of GUN include but are not limited to:
Re: Nintendo Expands Switch 2's GameCube Library Next Week With A Spooky Classic
Eternal Darkness next plox? Or we have to wait till next year?
Re: Feature: "We Have Absolutely No Intention Of Neglecting Her" - Persona 3 Reload Devs On FeMC And Porting To Switch 2
Mark my words a year from now there will be a Persona 3 Perfect release as a PS6 launch title with Barrette Girl on the cover and no upgrade path for existing purchasers, like it was done with Vengeance which I ultimately bought used after shelling out for the topmost CE of the original available in my region.
Feels ridiculously disingeneous when fans have already ported the entire mode to the PC version. They're "not neglecting" her just like they're "not neglecting" the first four games.
Re: Nintendo Switch 2 System Update 20.5.0 Is Now Live, Here Are The Full Patch Notes
@UltraCombo but for Switch 2 we occasionally get backward compatibility inprovements to go along with the stability
Re: Review: Heretic + Hexen (Switch) - Two FPS Cult Classics Masterfully Revamped
@LikelySatan oh yes, it's happening! It lives again!
Re: 'Rogue 'Em Up' Absolum's New Gameplay Trailer Is Packed With Fighting, Fantasy And Frogs
Tried the demo on Steam Next Fest, reminded me very strongly of Capcom's teo D&D beatemups, especially Shadow Over Mystara - same integration of RPG progression with traditional beatemupery, with the Sundered or Darkest Dungeon approach to roguelikeness rather than Dead Cells - the story progresses as you unlock more of the map so you dying only regenerates levels, not requires you to trek back from the very beginning.
Looking forward to the full release.
Re: "I Have No Words" - Silksong Fans Are Losing Their Minds Over One Bench
@TheBigK not like the first game didn't have a bench that had terrible thongs happen to you if you sat on it, hah.
Re: Hollow Knight: Silksong Finally Has A Release Date
Price points please
Re: Best Nintendo Switch 2 Third-Party TV Docks
Huh, you don't have the (brandless) one I got off AliExpress, with the fold-out stand with a fan.
Should also be pointed out that the bands on these vary from region to region, YouTube shows the one you list as JEMDO as CableTime, and the SIWIQU is under three different brands on AliExpress.
Re: Review: Heretic + Hexen (Switch) - Two FPS Cult Classics Masterfully Revamped
@sethfranum didn't the Doom ports get one from LRG? I'm guessing that's the only option here. They're rolling in it after their SNES DOOM re-port.
Re: Review: Heretic + Hexen (Switch) - Two FPS Cult Classics Masterfully Revamped
@Gryzor everything around the System Shock 1 remake has been a disaster of some sort, the fact that it got released is a minor miracle (and I still lament the loss of all that iconic music).
Re: Review: Heretic + Hexen (Switch) - Two FPS Cult Classics Masterfully Revamped
@Gryzor as I understand, ALL KEX Engine ports (so pretty much every Nightdive remaster) support mouse and keyboard even if it's not advertised.
I just wish we'd have a Switch 2 build for supporting the mousecon. Why Ninty didn,'t make a "I'm a ISB mouse with a dozen buttons" back compat toggle is a mystery.
Re: Review: Heretic + Hexen (Switch) - Two FPS Cult Classics Masterfully Revamped
@Beetlebum91 I think it's because of the whirlpool of ownership issues. Monolith died under WB Games rule but the game rights went to Vivendi (read: Activision Blizzard) after Sierra's demise which means Microsoft has them now.And guess who Bethesda belongs to these days!
So it's an easier mess than it was when One Unit Whole Blood was released on Steam.
Re: Review: Heretic + Hexen (Switch) - Two FPS Cult Classics Masterfully Revamped
Having bought it as soon as it went up on the EU eShop (a few hours after the US one), I have to say this is a phenomenal port, extremely smooth and glorious in all the ways that matter, just like Doom 1+2.
Now they just need to adapt Blood and I will be happy.
Re: Atelier Ryza Secret Trilogy Deluxe Pack Won't Offer Switch Upgrade Path Or Save Data Transfer
@Rect_Pola not an excuse for not doing a "pay $10, get the new version even if the saves are incompatible" tho.
Re: More Switch Games Reportedly Receive Switch 2 Compatibility Fixes
@mctony yes, it works fine now
Re: Review: No Sleep For Kaname Date - From AI: THE SOMNIUM FILES (Switch 2) - Fun Cast, Weak Twists In This Satisfying Spin-Off
@Yinyangfooey since I'm still keeping my Switch 1 and the previous games hit 60 FPS on the Switch 2 that sounds like I shpuld get the 1 version, especially since you said the difference in graphics is negligible and mouse mode is poorly implemented.
Re: Review: No Sleep For Kaname Date - From AI: THE SOMNIUM FILES (Switch 2) - Fun Cast, Weak Twists In This Satisfying Spin-Off
No mention of whether there's an upgrade option like wulith Shadow Labyrinth likely means no upgrade option, right?
Re: Nintendo Switch 2 System Update 20.2.0 Is Now Live, Here Are The Full Patch Notes
What a out NieR Automata? Fixed or crashy? It was the only other game I own that I've tested to have issues.
Re: Atelier Ryza Secret Trilogy Deluxe Pack Announced For Switch 2 And Switch
@IronMan30 fair enuff, that too got burn against the WiiU's poor sales.
Re: Poll: How Are Your Download Speeds On Switch 2?
Just like the Switch 1, i get proper 5Ghz Wifo download speeds.
Re: Atelier Ryza Secret Trilogy Deluxe Pack Announced For Switch 2 And Switch
@IronMan30 no Tekken for Nintendo consoles since Tag Tournament 2 failed to succeed on WiiU
Re: "One Of The Slowest Modern LCDs I've Ever Seen" - Digital Foundry's John Linneman On Switch 2's Display
@Fiskern yes, that's part of the joke. I don't normally do this but it felt like DF had it out for the Switch 2 (similarly how IGN gave it lower marks than the PS Portal).
I've seen the proofs that yes, it's measurably slower, but no, I can't see it on MY screen.
Re: "One Of The Slowest Modern LCDs I've Ever Seen" - Digital Foundry's John Linneman On Switch 2's Display
@danemord it's not PSP-3000 bad is what matters, really. There's a few posts on Reddit of people capturing identical footage off the Rev2 Switches and Switch 2's for comparison and the 2 IS slower but by what looks like an extremely negligible margin.
Interesting how they hyperfocused on the super expensive SD cards (instead of cheaper but comparatively faster SSDs) but went for a cheaper screen solution.
Re: "One Of The Slowest Modern LCDs I've Ever Seen" - Digital Foundry's John Linneman On Switch 2's Display
I'm not a conspiracy theorist but it looks like DF got paid off to dump on the Switch 2 and now that it being below PS4 in graphical prowess (because people can compare for themselves) is off the table, they found a new bugbear to latch on to.
Re: More Switch Titles Get Switch 2 Backwards Compatibility Fixes
Portal 2 and GRID Autosport can be prevented from crashin on startup by enabling Flight Mode then turning it off once you made it into the main menu.
Re: Nintendo Switch 2 System Update 20.1.5 Is Now Live, Here Are The Full Patch Notes
@Ken-tendo check ypur hdr settings, it reset mine to default from calibrated values
Re: Atlus Lead Explains Why Persona Protagonists Are High School Males
This feels duplicitous since all Persona and most SMT protagonists were androgynous at best, outright femboys at worst (there's no narrative reason for the SMTV protagonist to look like a girl even in human form and yet he does) so they are aware lots of women play these games and the sort of guys that do won't really mind looking at a girl's back when running around the gameworld.
Heck, IV had a whole set of outfits for the protagonist to dress him up as a woman, complete with wig (even though he too has long hair).
Somehow this was not a problem for SMT If, they even canonized the FEMALE protagonist of that into Persona 1/2 as a recurring NPC. It's a modern development approach issue.
I mean, I can sort of understand if it was "development costs" as an excuse because Persona 3 Portable's female route is 60% all new dialogue content, but that argument was never used here or for why she isn't part of Reload (and yet the fans somehow adapted her into the PC version in half a year).
They just don't wanna. That's the TLDR.
Re: Best Retro Throwback Nintendo Switch Games - Modern Games With Old-School Style
Needs more:
You can join me in the corner as I sulk over Pseudoregalia likely never getting a port off PC.
Re: Review: Loco Motive (Switch) - A Stunning Whodunnit With Impeccable LucasArts Vibes
I feel legally obligated to point out that lip sync in point and click games was a thing solved BY LucasArts back beflore they were named LucasArts (indecently clever coding made the character sprites spell out the subtitle text phoneme by phoneme using a jillion pre-set frames for various letter combinations resulting in you being able to follow along with the written text as they mouth-flapped, which worked wonders in voiced versions of the early games and all the latter ones, and was often used for comedic effect like spitting out the th's, p's and b's).
As such, several of the make-your-own adventure game engines of the late aughts replicated the feature if you wanted to invest the time in making all the animations.
Re: Whitestone
Quick primer for people looking whether to buy this:
The writing is very good, with solid fun characters, personal growth and all, and a Social Link and daily duties management system reminiscent of Persona.
However, every few days you have to overcome a crisis aboard the ship (or battle existential dread, which is treated as one and the same) by doing top-down dungeon crawling which has a bunch of bugs such as clipping, scripted events failing to work, etc. you respawn next to the nearest save room or location start if you die keeping all your progress so it's not that big of a hassle.
The game has many (six or maybe eight? I only got two thus far) endings, which vary wildly in plot progression leading up to them, making the back half of the game pretty different for at least three playthroughs' worth.
Took me about 18 hours to clear the first time.
Best summation I can offer you is "Imagine a dieselpunk Dead Space with Persona-style dating bolted onto it".
Re: Best Mech Games On Nintendo Switch
Is there a particular reason this list lists only one of four Super Robot Wars games on the Switch and completely omits the two Front Mission games?
Strike Suit Zero? Robotics:Notes? Warborn?
Re: 'Switch Pro' Dongle Is Making A Comeback With New 'RGB Collection'
I own the origonal mClassic, and the use case is really specific if you own only a Switch: games that don't run in native 1080p. Switch your Switch to 720p output and the result will be WAY better than the built in rescaling.
Also, it upscales to 2k (it can only 4k a 30Hz signal) so if you have a TV that accepts a 2k input signal (very few Samsungs do, for example) it's actually a visible improvement.
But for a Wii? Miraculous godsend of a visual improvement.
Re: Review: Crow Country (Switch) - A PS1-Style Horror Homage That Blends Old With New
I know this is a retraux game, but that's still no excuse to be lax about performance.
Is it 60 or 30 or 10 FPS, locked or due to bad optimization? Does it stutter or not? Does it run at native 1080p, does ot fake 576i or does it force 576i because otherwise it would crawl?
These things sadly are a perpetual concern for multiplatform games, and knowing them helps me decide what platform to get a game on. Clarify, NintendoLife, please.
Re: Mortal Kombat 1 Lands 'Khaos Reigns' Update, Here Are The Full Patch Notes
How the performance on Switch these days? I got MK1 for PC after playing 11 on Switch but may double dip at some point in the future once a "everything at once" version is available.
Re: Review: Disney Epic Mickey: Rebrushed (Switch) - A Lick Of Paint Works Wonders
Loved the original on the Wii so likely getting the remKe for the Switch rather than anything else.
And remember - Disney actively talked Mr Spector down from making this game an outright horror title, some of the concept art for the original implies it would have been pretty spooky and possibly disturbing and they didn't want that.