Comments 3,209

Re: Metroid Prime Engineer Calls Out Nintendo, Says Not Crediting OG Devs In Remaster Is "Petty And Ridiculous"

ModdedInkling

I wonder who maintains the standards of how credits are being written. A lot of these mistakes seem to come out of lack of research or any consistent standards being set.

The rule of thumb should be that for any remaster, every bit of text and logos, save for those that need fixing and updating, should be copy and pasted in the process. An additional credits sequence to include the new staff is more ideal. This is exactly what has been done for the 3D and HD remasters before Skyward Sword HD. This is what they should continue doing nonetheless.

Re: Nintendo Wants Discord To Reveal Zelda: Tears Of The Kingdom Art Book Leaker

ModdedInkling

@Shadowmoon522
Discord provides a platform for people to communicate in. They have laid out clear terms of service and a privacy policy that effectively allows them to take action on anyone using their platform if it is deemed illegal and/or dangerous. Discord wrote the rules, and the leaker(s) broke said rules. Nintendo is asking for them to disclose information, because it was a situation involving illegal activity.

Re: Soapbox: Can We Stop Pretending Switch Can't Run Call Of Duty?

ModdedInkling

Call of Duty will only run on the Switch if all of the developers pull their s@&t together and start looking into compression for one thing. That's one thing that has been plaguing every platform, but I think Microsoft signing a legally-binding agreement with Nintendo is justification for that to happen.

Contrary to what this article says, Fortnite has evolved from being an absolute glitchy mess to a beautiful work of art on the Switch. It still suffers from slightly washed out colours and a poor draw distance, but it's performing much smoother than most games on Unreal Engine 4 and 5.

That being said, the article also acknowledges the amount of resources poured into bringing both Ori games to the Switch in an almost near-identical condition. The development took a lot of time and money, but Microsoft was willing to spend that much, so imagine Call of Duty.

Re: Feature: Call Of Duty On Nintendo Systems - A Brief History

ModdedInkling

The reasoning behind Modern Warfare 2's absence is incorrect. It was actually due to Treyarch devoting 100% of their resources towards Black Ops, including the staff responsible for the Wii ports. Those resources led to a somewhat excellent port of Black Ops with the sacrifice of Modern Warfare 2.

You could clearly tell based on the number of compensational changes made for the Wii port; many of the campaign sequences and segments of the Zombies mode were altered entirely that changed up the gameplay and fit within reason for the Wii's hardware. The game wasn't anywhere as messy as the other Wii entries and really had this polish that no other ports had.

Re: Poll: Is This The Very End Of The Road For E3?

ModdedInkling

I'm glad this article draw a lot of comparisons to Summer Games Fest. The two concepts are very similar, but the difference is that Geoff actually realizes the costly nature of setting up such a huge marketing event, so he took advantage of digital platforms, and now he's ultimately won against the ESA.

I was an avid supporter of E3, but I think with Geoff's more publisher-friendly approach to an online video game convention, Summer Games Fest is bound to replace E3 entirely.

Re: Poll: What Did You Think Of The New Zelda: Tears Of The Kingdom Trailer?

ModdedInkling

The Fuse mechanic is ultimately going to change the entire meta of the game. We aren't gonna be running around, constantly picking up new weapons and using them all almost identically. When the base combat changes, nearly the entire game changes. If this is something people aren't realizing yet, then they better rethink that.

A lot of this couldn't have been done as DLC. Remember, Breath of the Wild was obligated to remain as a Wii U game, so game development has to take the Wii U's restrictions as a priority.

Re: Best Super Smash Bros. Games Of All Time

ModdedInkling

Smash 4 Wii U arguably felt more like a party game than Smash Brawl, with the inclusion of Smash Tour as well as the introduction of 8-player Smash and amiibo. Everything in the game felt extremely casual, and it suffered from the obligated drawbacks of the 3DS version.

Smash Melee is incredibly overrated, and I think it's rather important to note that players are still largely supportive of a non-final release of the game that actually has more bugs and glitches with some characters rendered useless or broken. Everything that sets up the competitive field is based entirely on nostalgia of certain characters and the larger population of players being from North America.

Re: Mario Kart 8 Deluxe (Version 2.3.0) Character & Vehicle Performance Balance Changes Revealed

ModdedInkling

@pspooky
Ah yes... the game continues to bear the "Mario Kart 8" name, but it has been altered dramatically to the point of playing very differently from its original Wii U counterpart where the name originated.

However, said alterations arguably make up the true vision from the development team and what they would believe to be "Mario Kart 8" in its progressively realized form.