I 100% expect the preorder situation to be a complete disaster. It was for the PS5, and it will be again for the Switch 2. Scalper bots will win the day and bring websites to their knees like always. I am not looking forward to it.
@Zverik I can't speak for the Switch version, but the PS5 version does not have gyro. I honestly wish I could refund the game. They added gyro to Bit.Trip Beat like 15 years ago on the Wii. No excuse to not have it here in 2025.
For me, the true ending requirement for Suikoden II is terrible and really soured my opinion of that game back in the day. You basically need a guide to achieve it, even if you've already recruited every character, you still won't get it without meeting specific requirements. Which is a shame, because the rest of that game is an S-tier RPG.
I'm both super excited and worried about March 20th! Excited because I flipp'n love this game! Worried, because I know I'm not going to finish Trails Through Daybreak II in time for it!
If they do it again in the same style as the Diamond/Pearl remake, then I hope they don't bother. When the remake looks worse than the original, you have a problem.
Played the demo, and it is rough on Switch and PS5, but for different, but similar reasons.
On Switch, it has an insanely long initial loading time when booting it up. But more importantly, the visuals are blurry (like an ugly bilinear filter is applied) and it has some minor uneven pixel scaling, which really kills the classic PC-98 look the game is going for. These games live and die by their pixel art.
Ironically, the PS5 version is even worse. Its pixel scaling is absolutely atrocious. It's so bad that the artwork is basically destroyed. The dither patterns (a hallmark of PC-98 games) are so bad looking that I genuinely wonder if the developers actually looked at their game. It's clearly not outputting at 4K, which would really help the nearest neighbor scaling it seems to be using. It looks like it's something like a 720p nearest neighbor scale or something similar.
Night Striker is the cream of this crop! But it's a shame that they're not including the Saturn version. Also, I assume that they're going to include gyro controls for the lightgun games?
Honestly, this is one of my least favorite Tales games, so this one is not for me. I played through it once on the PS3 back in the day, and that was enough. They need to bring back Eternia.
Honestly, this sounds like what the Hollow Knight devs have probably been going through. The pressure to one-up themselves after the success of their last game. Which has led to Silk Song having massive scope creep and way too long of a dev process. I do think Silk Song will release eventually though.
People really need to chill with the comments about it not scoring the same grade as the original when it's a different reviewer.
Anyway, I'll personally take an upgrade like this over what they did to Paper Mario TTYD where they cut the frame rate in half in favor of upgraded visuals for a game that already looked great to begin with in its original incarnation. Not worth it in my opinion.
@Arawn93 Oh I'm aware. I just said it's what I would've liked to see. And VF5 REVO is still a new release with decent net code, and VF6 has been announced, so there is some renewed interest in the series.
Not interested personally. I just never liked Shadow as a character. He's just a design by committee character that was meant to be even edgier than Sonic, who was already an "edgy" character. And I say this as someone who bought and enjoyed Sonic Adventure 2 on day one back in the day with the Sonic 10th anniversary preorder bonus.
Huh, the most shocking thing about this update is discovering that the game launched without 60fps in the first place. Mega oof. Better late than never of course, but they should have delayed the game until it was ready.
@drypaphmrbro More like a disability issue due to my arthritis. It's far easier and more comfortable for me to use B and Y for action buttons than A and B.
I ended up skipping this one because I heard that they mapped the controls to A and B rather than the more obvious B and Y, with no option to change it in the game. I hate using the system level button remapping feature. Nintendo is one of the few developers in the industry that still doesn't feature basic options in their games.
Thank the shmup gods that this got a release outside of Japan! This game is infamously inaccessible! I have it emulated on my Steam Deck, but even that requires some work arounds due to official support for it being pulled from MAME. Just immediately bought the Switch version to support releases like this. Absolutely fantastic!
This shouldn't surprise anyone who has been paying attention over the last few months. Prison Princess 2, REDNEG ALLSTARS, and now these games. All canceled recently for this reason. Nintendo has definitely changed their stance on games with suggestive content this year.
Love me a classic style beat'em up. But really not interested at all in this license specifically. I didn't like this show back in the day, and still have no interest in it.
I've played this game a lot through emulation, and it is fantastic, as expected from the series. Definitely a different visual vibe though compared to earlier entries. Will buy this immediately if it gets a release outside of Japan. I'm not hopeful though. Cave just really seems to not want players outside of Japan to enjoy this series.
People are not prepared for how difficult this game's later half is. Easily the most difficult turn-based RPG I've ever played in my life. And I've been playing them since Dragon Warrior on the NES. That said, I loved the challenge! You seriously need to prepare for and strategize for each boss fight in the later parts of the game. Which is a refreshing change of pace compared to other RPGs that allow you to reuse the same tactics for each boss.
Just played through the PC version of the game on my Steam Deck. The main boss rush mode anyway. And of the 31 girls featured, only three of them had a laughably huge chest, and none of them were shown in any offensive capacity that I can discern.
Sounds like the same issue that happened with Prison Princess 2. Nintendo seems to have changed their stance on lewd content on Switch outside of Japan.
@MetalKingShield If you're looking for a really good looking 2D version of the game, you should try the SNES version. It's honestly the best looking version of DQIII, even including this remake in my opinion. The SNES version was never released officially outside of Japan, but there's a great fan translation of it out there.
A shame that they changed the visual style away from HD-2D like it was in the original reveal trailer. It looks so much more generic now, basically like Eiyuden Chronicles. Simple 3D backgrounds, with high res 2D sprites for the characters. Previous HD-2D games had their entire visual design built around a pixel-art aesthetic. Now only the characters follow that direction.
Still, it's Dragon Quest III, so the game itself is incredible. You really can't go wrong by playing it.
Really looking forward to this one, though I'm not sure when I'll get to it since I'm playing Ys X still at the moment, and there's no way I'll finish it in time for this game.
@AayJay Believe it or not, the d-pad is actually extremely good. Way better than the d-pad on the Switch Pro controller (and way better than an actual GCN controller's d-pad). It "looks" cheap/bad, but in practice it's legit. It's actually the analog sticks that have issues unfortunately (see my post above).
I have one of these, and it's...mostly good. The biggest issue by far is that the analog sticks are not designed with the octagonal gate in mind. It kills the range of the stick in ways that an actual GCN controller's octagonal gate does not. For example, in Smash, it's super difficult for characters that can crawl to actually do so (you go from ducking to walking if you hold down and try to tilt the stick just enough to crawl). You need to use to the circular gate for moves like that to work properly with this controller. And if you're selling yourself as a GCN style controller, that kind of stuff needs to work properly.
The PC version also had insane technical issues when it launched. It's been a long time since I tried it, so I can't speak to how it is now, but at the time it was horrendously broken even on PC.
Really don't like the change to the main character(s). The only thing wrong with the original game was its dumb sounding name, not the characters. And this had to be one of the worst handled Kickstarters of all time. This released six years after it was supposed to. Just a catastrophic failure of project management.
Comments 679
Re: Switch 2 Pre-Orders Expected To Sell Out "Day One" Due To Limited Unit Allocation
I 100% expect the preorder situation to be a complete disaster. It was for the PS5, and it will be again for the Switch 2. Scalper bots will win the day and bring websites to their knees like always. I am not looking forward to it.
Re: Mini Review: Breakout Beyond (Switch) - A Thrilling Iteration On An Arcade Classic
@Zverik I can't speak for the Switch version, but the PS5 version does not have gyro. I honestly wish I could refund the game. They added gyro to Bit.Trip Beat like 15 years ago on the Wii. No excuse to not have it here in 2025.
Re: Review: Xenoblade Chronicles X: Definitive Edition (Switch) - An Underrated Gem Transforms Into The Series' Best
Just inject it directly into my veins.
Re: Rumour: Metroid Prime 4 Will Apparently Make Quite The Splash At The Switch 2 Direct
I've always assumed that Prime 4 would be a cross platform game. One purchase, but added Switch 2 visual benefits if played on that console.
Re: Final Fantasy Pixel Remasters Land New Update As Series Passes 200 Million Sales
@Antraxx777 You have experienced it. Not noticing and not experiencing are two very different things.
Re: Final Fantasy Pixel Remasters Land New Update As Series Passes 200 Million Sales
Still not worth it if they didn't fix the stuttering. It's so bad in these versions. Just play the originals any way you can.
Re: Poll: What's The Best Xenoblade Game? Rate Your Favourite For Our Upcoming Ranking
1 and 2 are easy 10/10 games. 3 is a solid 9/10. X is also a solid 9/10.
Re: Analyst Fears U.S. Tariffs Could Spell Disaster For Physical Games
This comment section is going to be a flame war to end all flame wars... 😬
Re: Review: Suikoden 1 & 2 HD Remaster (Switch) - Two Of The PS1's Best RPGs Beautifully Preserved, For The Most Part
For me, the true ending requirement for Suikoden II is terrible and really soured my opinion of that game back in the day. You basically need a guide to achieve it, even if you've already recruited every character, you still won't get it without meeting specific requirements. Which is a shame, because the rest of that game is an S-tier RPG.
Re: New Xenoblade Chronicles X: Definitive Edition Trailer Is Our Best Look Yet At The Upcoming Remaster
I'm both super excited and worried about March 20th! Excited because I flipp'n love this game! Worried, because I know I'm not going to finish Trails Through Daybreak II in time for it!
Re: Poll: Which Pokémon Game Really Deserves A Remake Next?
If they do it again in the same style as the Diamond/Pearl remake, then I hope they don't bother. When the remake looks worse than the original, you have a problem.
Re: Sci-Fi Visual Novel 'Stories From Sol: The Gun-Dog' Launches On Switch Today
Played the demo, and it is rough on Switch and PS5, but for different, but similar reasons.
On Switch, it has an insanely long initial loading time when booting it up. But more importantly, the visuals are blurry (like an ugly bilinear filter is applied) and it has some minor uneven pixel scaling, which really kills the classic PC-98 look the game is going for. These games live and die by their pixel art.
Ironically, the PS5 version is even worse. Its pixel scaling is absolutely atrocious. It's so bad that the artwork is basically destroyed. The dither patterns (a hallmark of PC-98 games) are so bad looking that I genuinely wonder if the developers actually looked at their game. It's clearly not outputting at 4K, which would really help the nearest neighbor scaling it seems to be using. It looks like it's something like a 720p nearest neighbor scale or something similar.
Re: 'Operation Night Strikers' Brings Four Action-Packed Arcade Classics To Switch This Year
Night Striker is the cream of this crop! But it's a shame that they're not including the Saturn version. Also, I assume that they're going to include gyro controls for the lightgun games?
Re: Review: Tales Of Graces f Remastered (Switch) - The Characters Steal The Show In This JRPG Classic
Honestly, this is one of my least favorite Tales games, so this one is not for me. I played through it once on the PS3 back in the day, and that was enough. They need to bring back Eternia.
Re: Celeste Dev Makes "Difficult Decision" To Cancel New Game Earthblade
Honestly, this sounds like what the Hollow Knight devs have probably been going through. The pressure to one-up themselves after the success of their last game. Which has led to Silk Song having massive scope creep and way too long of a dev process. I do think Silk Song will release eventually though.
Re: Poll: What Review Score Would You Give Donkey Kong Country Returns HD?
7/10
Great game, not so great port.
Re: Nintendo Believes In "Giving Proper Credit" After Backlash Over Donkey Kong Country Returns HD
Empty words coming from a company who's actions prove otherwise.
Re: Nintendo Asks Wii U Owners To Refrain From Using "Unauthorised" Online Services
One of the most tone deaf statement ever made by Nintendo. And that's saying a lot coming from them.
Re: Review: Blade Chimera (Switch) - A Ridiculously Fun, Combat-First Metroidvania
Not surprising considering how good the demo was. One of the best looking pixel art games ever made, and it played great.
Re: Review: Donkey Kong Country Returns HD (Switch) - Aping A Retro Classic
People really need to chill with the comments about it not scoring the same grade as the original when it's a different reviewer.
Anyway, I'll personally take an upgrade like this over what they did to Paper Mario TTYD where they cut the frame rate in half in favor of upgraded visuals for a game that already looked great to begin with in its original incarnation. Not worth it in my opinion.
Re: House Of The Dead 2: Remake Blasts Onto Switch This Spring
The color is way too muted in this. The original isn't exactly the most vibrant game in the world, but it isn't nearly this drab.
Re: Oops! EVO 2025's Lineup Has Accidentally Been Revealed
@Arawn93 Oh I'm aware. I just said it's what I would've liked to see. And VF5 REVO is still a new release with decent net code, and VF6 has been announced, so there is some renewed interest in the series.
Re: Oops! EVO 2025's Lineup Has Accidentally Been Revealed
@Arawn93 I personally would have loved to have seen Virtua Fighter 5 REVO.
Re: Poll: What Score Would You Give The Year Of Shadow? Go On, Tell Us
Not interested personally. I just never liked Shadow as a character. He's just a design by committee character that was meant to be even edgier than Sonic, who was already an "edgy" character. And I say this as someone who bought and enjoyed Sonic Adventure 2 on day one back in the day with the Sonic 10th anniversary preorder bonus.
Re: Antonblast Receives Update On Switch With Performance Boost To 60fps
Huh, the most shocking thing about this update is discovering that the game launched without 60fps in the first place. Mega oof. Better late than never of course, but they should have delayed the game until it was ready.
Re: Opinion: It's Not My GOTY, But This Nintendo Game Was A Standout 2024 Memory
@drypaphmrbro More like a disability issue due to my arthritis. It's far easier and more comfortable for me to use B and Y for action buttons than A and B.
Re: Opinion: It's Not My GOTY, But This Nintendo Game Was A Standout 2024 Memory
I ended up skipping this one because I heard that they mapped the controls to A and B rather than the more obvious B and Y, with no option to change it in the game. I hate using the system level button remapping feature. Nintendo is one of the few developers in the industry that still doesn't feature basic options in their games.
Re: Bullet-Hell Shmup Dodonpachi Saidaioujou Launches Today On Switch
Thank the shmup gods that this got a release outside of Japan! This game is infamously inaccessible! I have it emulated on my Steam Deck, but even that requires some work arounds due to official support for it being pulled from MAME. Just immediately bought the Switch version to support releases like this. Absolutely fantastic!
Re: 'Hyperdimension Neptunia' & 'Death End' Switch Releases Scrapped For "Not Complying With Nintendo Guidelines"
This shouldn't surprise anyone who has been paying attention over the last few months. Prison Princess 2, REDNEG ALLSTARS, and now these games. All canceled recently for this reason. Nintendo has definitely changed their stance on games with suggestive content this year.
Re: Review: Mighty Morphin Power Rangers: Rita's Rewind (Switch) - The Mightiest Morphin Ever
Love me a classic style beat'em up. But really not interested at all in this license specifically. I didn't like this show back in the day, and still have no interest in it.
Re: Shmup Fans Rejoice! 'DoDonPachi True Death' Is Coming To Switch In Japan This Month
I've played this game a lot through emulation, and it is fantastic, as expected from the series. Definitely a different visual vibe though compared to earlier entries. Will buy this immediately if it gets a release outside of Japan. I'm not hopeful though. Cave just really seems to not want players outside of Japan to enjoy this series.
Re: Review: Fantasian Neo Dimension (Switch) - Final Fantasy Creator's JRPG Love Letter Delights & Frustrates
People are not prepared for how difficult this game's later half is. Easily the most difficult turn-based RPG I've ever played in my life. And I've been playing them since Dragon Warrior on the NES. That said, I loved the challenge! You seriously need to prepare for and strategize for each boss fight in the later parts of the game. Which is a refreshing change of pace compared to other RPGs that allow you to reuse the same tactics for each boss.
Re: Bullet-Hell Shmup Refused Classification In The West Over 'Expression Restrictions'
Just played through the PC version of the game on my Steam Deck. The main boss rush mode anyway. And of the 31 girls featured, only three of them had a laughably huge chest, and none of them were shown in any offensive capacity that I can discern.
Re: Bullet-Hell Shmup Refused Classification In The West Over 'Expression Restrictions'
Sounds like the same issue that happened with Prison Princess 2. Nintendo seems to have changed their stance on lewd content on Switch outside of Japan.
Re: Retro-Style Racer 'Victory Heat Rally' Could Be Powersliding Onto Switch Soon
This game is fantastic. I played through it on my Steam Deck, and everyone is in for a treat with this one!
Re: Atelier Yumia Shows Off Key Art And Second Official Trailer
Does the combat look similar to Xenoblade? It's a little hard to tell by the footage, but it seems similar.
Re: New Metal Gear Solid: Master Collection Update Leaves The Switch Behind
I'm shocked that the game didn't get a 4K upgrade on the console that doesn't support 4K output. Shocked.
Re: Review: Dragon Quest III HD-2D Remake (Switch) - Square Doesn't Drop The Ball, Just Some Frames
@MetalKingShield If you're looking for a really good looking 2D version of the game, you should try the SNES version. It's honestly the best looking version of DQIII, even including this remake in my opinion. The SNES version was never released officially outside of Japan, but there's a great fan translation of it out there.
Re: Review: Dragon Quest III HD-2D Remake (Switch) - Square Doesn't Drop The Ball, Just Some Frames
A shame that they changed the visual style away from HD-2D like it was in the original reveal trailer. It looks so much more generic now, basically like Eiyuden Chronicles. Simple 3D backgrounds, with high res 2D sprites for the characters. Previous HD-2D games had their entire visual design built around a pixel-art aesthetic. Now only the characters follow that direction.
Still, it's Dragon Quest III, so the game itself is incredible. You really can't go wrong by playing it.
Re: Review: Angel At Dusk (Switch) - A Magnificent, Grotesque Gateway To An Entire Genre
I wonder if the Switch version is censored or not. The PC version can have that toggled in the options menu. And it can get...very revealing. <_<;
Re: River City Girls 2 Scores A Free Double Dragon DLC Update Next Week
Are we sure this is free? It says it's "premium" DLC.
Re: Review: Mario & Luigi: Brothership (Switch) - Easily The Best Mario & Luigi RPG Yet
Really looking forward to this one, though I'm not sure when I'll get to it since I'm playing Ys X still at the moment, and there's no way I'll finish it in time for this game.
Re: Review: NYXI Warrior Bluetooth Controller - A Great GameCube Pad For Switch, With The One Big Quirk
@AayJay Believe it or not, the d-pad is actually extremely good. Way better than the d-pad on the Switch Pro controller (and way better than an actual GCN controller's d-pad). It "looks" cheap/bad, but in practice it's legit. It's actually the analog sticks that have issues unfortunately (see my post above).
Re: Review: NYXI Warrior Bluetooth Controller - A Great GameCube Pad For Switch, With The One Big Quirk
I have one of these, and it's...mostly good. The biggest issue by far is that the analog sticks are not designed with the octagonal gate in mind. It kills the range of the stick in ways that an actual GCN controller's octagonal gate does not. For example, in Smash, it's super difficult for characters that can crawl to actually do so (you go from ducking to walking if you hold down and try to tilt the stick just enough to crawl). You need to use to the circular gate for moves like that to work properly with this controller. And if you're selling yourself as a GCN style controller, that kind of stuff needs to work properly.
Re: Review: Slay The Princess - The Pristine Cut (Switch) – A Brilliant Horror Narrative Hampered By Technical Issues
The PC version also had insane technical issues when it launched. It's been a long time since I tried it, so I can't speak to how it is now, but at the time it was horrendously broken even on PC.
Re: Review: Hatch Tales: A Heroic Hookshot Adventure (Switch) - It's Here, Finally, And It's Very Good, Surprisingly
Really don't like the change to the main character(s). The only thing wrong with the original game was its dumb sounding name, not the characters. And this had to be one of the worst handled Kickstarters of all time. This released six years after it was supposed to. Just a catastrophic failure of project management.
Re: Reaction: With Xenoblade Chronicles X On Switch, The Wii U's Demise Is Complete
I still need Yoshi's Wooly World. The 3DS version is not a good replacement. That game needs to be experienced in HD to appreciate its visuals.
Re: Xenoblade Chronicles X: Definitive Edition Confirmed For Switch
YEEESSSS! I am so happy right now!
Re: Review: Raiden Nova (Switch) - A Fun But Limited Twin-Stick Twist On A Shooter Favourite
Yeah, I was a little bummed when I heard that this game was going to be a twin-stick shooter. It's just not what I want out of a new Raiden game.
Re: Poll: What's The Best Ys Game? Rate Your Favourites For Our Upcoming Ranking
Ys IV on the PC Engine/Turbografx is incredible. It also has one of the best fan translations I've ever seen.
Ys VIII is a masterpiece. Full stop.