Such a shame. I loved Pac-Man 99, and played it regularly. There is no chance I would support this knowing that they will just kill this one too eventually.
It bothers me a lot. It's not a deal breaker, but it goes against what a remake should aim to achieve, which is to improve on the original, or at least match the original in every way. At the very least, the game went from a day one purchase for me, to a I'll wait until I have time and wrap up other games that are a higher priority now.
Disappointing! I enjoyed Endless Ocean 2 on the Wii, but it sounds like this one just doesn't live up to it. I had my worries when they said it was randomized...
Based on this specific scale, I'd give it a 5/10. It's average. Though I don't personally consider a 5/10 to be average. That's below average. 7/10 is average in my opinion.
I was looking forward to it, but the demo killed my interest in it. It just wasn't good enough in my opinion. Not compelling enough gameplay and pretty terrible performance.
For me, the biggest issue I have with some remakes/remasters is when they literally do some things worse than the original. The goal of a remake should always be to improve on the original or at the very least keep the quality of the original on a technical level.
When you have games like the new Paper Mario TTYD remake have the frame rate cut in half? That's a non starter for me.The original ran at 60fps, that should have been a 100% requirement on the design document of the remake before development even started. Shame on them for disrespecting a legendary game like that.
@Dm9982 A side scrolling action game like Contra absolutely demands 60fps. To say otherwise is just pure gaslighting. And to say that fighting games are the only genre that need 60fps is to do the same. Even the NES Contra games ran at 60fps because they knew that. Yes, any game and any genre (including fighting games) can "technically" be played at 30fps. Obviously. But it is so detrimental to the gameplay and experience that it is all but required for certain genres like fighting games, side scrolling action games and platformers, first-person shooters, competitive sports games, racing games, etc.
@Dm9982 Unfortunately, there is nothing they can do to fix the frame rate on the Switch version. It needs 60fps, and if you think they're going to magically bump it up to that, then I've got bad news for you.
@Greatluigi It's on WayForward. All of their recent Switch games have been like this. RWBY, Advance Wars, River City Girls 2, and now Contra. Ever since they made the switch to Unity Engine, this has been a problem for them. They have not made the transition from their in-house game engine to Unity gracefully.
The downfall of WayForward on Switch over the last few years has been absolutely tragic. They went from being, in my opinion, one of the premiere developers on the platform, to an absolute joke. All of their recent releases have been pure train wrecks on Switch. They really need to re-evaluate their approach to the platform, or just outright drop support for it until the next gen Switch arrives. The Switch can handle these games, but they're just not putting in the time and effort to make it so.
Not surprising at all. Vanillaware never misses. Seriously the most consistent developer of the last two decades when it comes to quality and variety in the games they make.
@Faucet It's not a lazy port. They're emulated, so it's literally the SNES games you're playing. They'd need to remake them from scratch basically to make them run at a different speed.
Mega oof at the Switch version only running at 30fps. I bought it on my PS5, and it runs at 120fps on that platform. Absolute game changer for a 3D platformer like this.
Nintendo really needs to step in with scam games like this. I get wanting to have a very low bar of entry to make the eShop more appealing to publishers. But there has to be some standards at least.
I do not like the idea of jump being on the A button. Hopefully there is an option to change it. But this is Nintendo, there's a good chance that there isn't one. Some of their games do have options for stuff like that (Kirby), some of them don't (Metroid Dread).
8/10 I'd give it a 9/10 if they didn't remove the ability to fall to your death. That is a big part of DK'94 and the original version of Mario vs Donkey Kong. And removing that really hurts the game. Still a great time overall, but not as good as the original.
Personally, I'd put DK'94 at number one. It's the best DK game by a long shot. I'm also a little confused by the placement of the Mario vs DK Switch remake? Why is it so low?
It's so frustrating to me that M2 doesn't release so many of their games outside of Japan. Yes, the Switch is region free, but it should be more widely and easily accessible. I don't want a physical copy and don't want to create a japanese Nintendo account.
@gcunit This might be the most disingenuous take I've ever seen here. The issues with S/V are in a whole other league compared to this game. And it isn't even close.
Oh god, it has the side scrolling Unity game stutter in the trailer. They absolutely NEED to fix that before release. Way too many Unity games have that problem, and it is totally fixable. It's not a performance issue, it's a problem with the default settings in Unity when attaching the camera to the player character for horizontal scrolling. If that isn't fixed, then I will have to skip this one.
My favorite pinball game is easily Devil's Crush on the Turbografx-16. That game is legendary! I even took part in a recent little high score competition for the game among some friends, and proceeded to come in dead last! Still, fun times were had!
I'll be getting this on PS5 eventually. Games like this absolutely should not have frame rate issues on Switch. Indie developers won't get the message until fans stop buying retro-style games on Switch with poor performance. I love me some old school pixel art in my games, but no modern platform should have trouble running them at a rock solid 60fps, including the Switch. This is just poor optimization.
I give the SNES version a 9/10. And the remake a 7/10. The remake just isn't landing with me the way the original does. The performance is horrible, the music is a downgrade (thankfully you can select the original music), the timed hits suffer from input delay, the comedic timing in a lot of the animation isn't as good with the move to 3D, and some of the animations have been completely changed for the worse. Still a great game underneath, but the SNES version is the superior experience in my opinion.
Hopefully the Switch version is more polished than the PC version. I tried it out on Steam Deck, and it was forced into 720p even in docked mode, which is the only game I've ever seen on the Deck that had that problem. Then when I left a review mentioning that issue, the developer responded by lying about it. Saying that Valve mandates that the game only output to 720p in docked mode on the Deck because of the Deck's own screen resolution. That is flatly false considering every other game I've played on the Steam Deck supports higher resolution output in docked mode.
30fps? Oooooof. Absolute deal breaker for a fighting game. How on earth did they think that was acceptable? Genuinely broken and shocking for the genre. 5/10 is too generous.
@nkarafo I would avoid Chained Echoes. Its gameplay systems were insufferable for me personally. It got off to an amazing first impression. But I finally dropped it after about 20 hours, because I realized that I just wasn't having fun anymore. A real shame, because it was one of my most anticipated games last year.
I haven't tried Sea of Stars yet, but Octopath 2 is fantastic.
@Arcata It's currently at about 80% of the N64 library is playable and in a very good state (many are all but perfect). The main games that don't work yet are the ones that require TLB, which hasn't been implemented into the core yet (the developer has stated that TLB will be one of the last major features added since it takes up a decent size of the core and he wants to optimize everything else first).
Seriously though, it has come a long way in a shockingly short amount of time. Only a few months ago, no games would even boot. Now a ton of them are an even match for original hardware. I've been playing through Mischief Makers on it recently, and it is near flawless. And the Nintendo Switch Online N64 controllers work perfectly with it. Easily the best N64 experience I've had since the last time I hooked up my actual N64.
I'd be shocked if the rest of the library wasn't playable by the end of the year.
"that the only other alternative is to opt for the original console from Nintendo"
My MiSTer says "Hi". The MiSTer core is already in such an amazing state, and it's still early in development. I can play games like F-Zero X and Wave Race 64 on it, and they are identical to original hardware.
Very happy with how they handled the Switch version. They did what they needed to do to hit that 60fps target, which in my opinion is absolutely crucial for side scrolling platformers—especially Sonic. Good on Sega for not doing Sonic dirty this time! Was happy to reward them with a purchase.
About what I expected honestly. It looks...fine. But based on what I've seen of it, it seems to not have the love and care of something like Sonic Mania. I'll still give it a go though.
The ongoing Hatch Tales incident really killed any goodwill Atooi had with me personally. Honestly makes Might No.9's Kickstarter seem like it was run like a well oiled machine. It's that bad. And management that bad does not happen by accident.
Comments 679
Re: Review: Pac-Man Mega Tunnel Battle: Chomp Champs (Switch) - Pac-Man 99’s Successor Is A Flop
Such a shame. I loved Pac-Man 99, and played it regularly. There is no chance I would support this knowing that they will just kill this one too eventually.
Re: Talking Point: What Are You Playing This Weekend? (11th May)
I'm still making my way through Unicorn Overlord. Close to 70 hours at this point!
Re: Review: Wrath: Aeon Of Ruin (Switch) - Impressive Quake-Like FPS Is A Bad Fit On Consoles
Interesting that this would have such control problems on console when Quake itself does not.
Re: Poll: Are You Bothered By The Frame Rate For Paper Mario: TTYD On Switch?
It bothers me a lot. It's not a deal breaker, but it goes against what a remake should aim to achieve, which is to improve on the original, or at least match the original in every way. At the very least, the game went from a day one purchase for me, to a I'll wait until I have time and wrap up other games that are a higher priority now.
Re: Review: Endless Ocean: Luminous (Switch) - A Meditative Marine Milieu, But Incredibly Shallow
Disappointing! I enjoyed Endless Ocean 2 on the Wii, but it sounds like this one just doesn't live up to it. I had my worries when they said it was randomized...
Re: Feature: Why Play Final Fantasy VII Remake When You Could Play FFVII 'Demake'?
This is really cool, but I personally would have preferred that they went with a SNES version using FF6's visual style instead.
Re: Unicorn Overlord Update Incoming, Here Are The Patch Notes
"We have adjusted the parameter change when equipped with multiple weapons and shields upwards."
This is the update I wanted. Right now, when I equip a second sword on one of my units, it does literally nothing to their stats. What's the point?
Re: Soapbox: Vanillaware's Most Underrated Game Is More Than Just A Pretty Picture
Never thought of this game as underrated. I've always loved it, and everyone I know who has played it loved it as well!
Re: SaGa Emerald Beyond Lands Free Switch eShop Demo Tomorrow
Wait, this is an action RPG? The trailer makes it look like it's turn-based. It even shows a turn order in the footage.
Re: Poll: What Review Score Would You Give 'Princess Peach: Showtime!'?
Based on this specific scale, I'd give it a 5/10. It's average. Though I don't personally consider a 5/10 to be average. That's below average. 7/10 is average in my opinion.
Re: Talking Point: What's Your Perfect Sunday Morning Game?
Whatever game I'm currently playing!
Re: Poll: So, Will You Be Getting Princess Peach: Showtime! For Switch?
I was looking forward to it, but the demo killed my interest in it. It just wasn't good enough in my opinion. Not compelling enough gameplay and pretty terrible performance.
Re: Talking Point: Should We Be Expecting More From Remakes And Remasters?
For me, the biggest issue I have with some remakes/remasters is when they literally do some things worse than the original. The goal of a remake should always be to improve on the original or at the very least keep the quality of the original on a technical level.
When you have games like the new Paper Mario TTYD remake have the frame rate cut in half? That's a non starter for me.The original ran at 60fps, that should have been a 100% requirement on the design document of the remake before development even started. Shame on them for disrespecting a legendary game like that.
Re: Balatro Has Officially Sold 1 Million Copies
Love this game, but I'm terrible at it. After about 15 hours of play time, I've only completed one run!
Re: Contra: Operation Galuga "Full-Version Patch Update" Announced For Switch
@Dm9982 A side scrolling action game like Contra absolutely demands 60fps. To say otherwise is just pure gaslighting. And to say that fighting games are the only genre that need 60fps is to do the same. Even the NES Contra games ran at 60fps because they knew that. Yes, any game and any genre (including fighting games) can "technically" be played at 30fps. Obviously. But it is so detrimental to the gameplay and experience that it is all but required for certain genres like fighting games, side scrolling action games and platformers, first-person shooters, competitive sports games, racing games, etc.
Re: Contra: Operation Galuga "Full-Version Patch Update" Announced For Switch
@Dm9982 Unfortunately, there is nothing they can do to fix the frame rate on the Switch version. It needs 60fps, and if you think they're going to magically bump it up to that, then I've got bad news for you.
Re: Review: Contra: Operation Galuga (Switch) - Does The Series Proud, But Best Played Elsewhere
@Greatluigi It's on WayForward. All of their recent Switch games have been like this. RWBY, Advance Wars, River City Girls 2, and now Contra. Ever since they made the switch to Unity Engine, this has been a problem for them. They have not made the transition from their in-house game engine to Unity gracefully.
Re: Review: Contra: Operation Galuga (Switch) - Does The Series Proud, But Best Played Elsewhere
The downfall of WayForward on Switch over the last few years has been absolutely tragic. They went from being, in my opinion, one of the premiere developers on the platform, to an absolute joke. All of their recent releases have been pure train wrecks on Switch. They really need to re-evaluate their approach to the platform, or just outright drop support for it until the next gen Switch arrives. The Switch can handle these games, but they're just not putting in the time and effort to make it so.
Re: Review: Unicorn Overlord (Switch) - A Crowning Tactical RPG Achievement For Vanillaware
Not surprising at all. Vanillaware never misses. Seriously the most consistent developer of the last two decades when it comes to quality and variety in the games they make.
Re: Review: Top Racer Collection (Switch) - Three Classic Racers And The Odd Backfire
@Faucet It's not a lazy port. They're emulated, so it's literally the SNES games you're playing. They'd need to remake them from scratch basically to make them run at a different speed.
Re: Review: Penny's Big Breakaway (Switch) - A Furiously Fast & Fun Platformer With Sega Spirit
Mega oof at the Switch version only running at 30fps. I bought it on my PS5, and it runs at 120fps on that platform. Absolute game changer for a 3D platformer like this.
Re: Publisher Midnight Works Allegedly Targeting YouTuber For Calling Out Its "Scam" Switch Games
Nintendo really needs to step in with scam games like this. I get wanting to have a very low bar of entry to make the eShop more appealing to publishers. But there has to be some standards at least.
Re: Hands On: We've Played Princess Peach: Showtime! - Is It Any Good?
I do not like the idea of jump being on the A button. Hopefully there is an option to change it. But this is Nintendo, there's a good chance that there isn't one. Some of their games do have options for stuff like that (Kirby), some of them don't (Metroid Dread).
Re: Poll: What Review Score Would You Give Mario vs. Donkey Kong?
8/10
I'd give it a 9/10 if they didn't remove the ability to fall to your death. That is a big part of DK'94 and the original version of Mario vs Donkey Kong. And removing that really hurts the game. Still a great time overall, but not as good as the original.
Re: Best Donkey Kong Games Of All Time
Personally, I'd put DK'94 at number one. It's the best DK game by a long shot. I'm also a little confused by the placement of the Mario vs DK Switch remake? Why is it so low?
Re: Poll: The Final Super Smash Bros. Ultimate amiibo Arrives This Week, Will You Be Getting It?
Nah, I have no interest in Sora. I was honestly a little disappointed when he was revealed as the final character.
Re: Sega Reports 'Sluggish' Sales Of Sonic Superstars And Other Major Titles
Releasing at the same time as Mario Wonder was definitely a bad idea. Put those two against each other, and Mario is always going to win that battle.
Re: Feature: "We’ve Tried To Do Something Very Different" - Rivalry & Drama In Arcade Racer 'New Star GP'
@Smug43 Having those games on Gamecube would definitely be different. 😅
Re: Review: Dodonpachi DaiOuJou Blissful Death Re:Incarnation (Switch) - Poetic Bullet-Hell Perfection
It's so frustrating to me that M2 doesn't release so many of their games outside of Japan. Yes, the Switch is region free, but it should be more widely and easily accessible. I don't want a physical copy and don't want to create a japanese Nintendo account.
Re: Sega Plans To Revive Even "More" Legacy Franchises
@Pigeon "Ugly" You still keep using that word, I do not think it means what you think it means. 🤔
Re: Sega Plans To Revive Even "More" Legacy Franchises
@Pigeon "Ugly" You keep using that word, I do not think it means what you think it means. 🤭
Re: Sega Plans To Revive Even "More" Legacy Franchises
@burninmylight Shinobi is being developed by the Streets of Rage 4 devs, so you can rest easy with that one.
Re: Sega Plans To Revive Even "More" Legacy Franchises
Skies of Arcadia please!
Re: Review: Dragon Quest Monsters: The Dark Prince (Switch) - A Near-Royal Return For The Addictive Monster-Catching Spin-Off
@gcunit This might be the most disingenuous take I've ever seen here. The issues with S/V are in a whole other league compared to this game. And it isn't even close.
Re: Contra: Operation Galuga Trailer Showcases Guns, Aliens, And Probotector
@DdG1408 Contra ReBirth was after Contra 4, and it was better than Contra 4.
Re: Contra: Operation Galuga Trailer Showcases Guns, Aliens, And Probotector
Oh god, it has the side scrolling Unity game stutter in the trailer. They absolutely NEED to fix that before release. Way too many Unity games have that problem, and it is totally fixable. It's not a performance issue, it's a problem with the default settings in Unity when attaching the camera to the player character for horizontal scrolling. If that isn't fixed, then I will have to skip this one.
Re: Best Nintendo Pinball Games
My favorite pinball game is easily Devil's Crush on the Turbografx-16. That game is legendary! I even took part in a recent little high score competition for the game among some friends, and proceeded to come in dead last! Still, fun times were had!
Re: Review: The Last Faith (Switch) - A Moody, If Stuttery, Blasphemous-Style Soulslike
I'll be getting this on PS5 eventually. Games like this absolutely should not have frame rate issues on Switch. Indie developers won't get the message until fans stop buying retro-style games on Switch with poor performance. I love me some old school pixel art in my games, but no modern platform should have trouble running them at a rock solid 60fps, including the Switch. This is just poor optimization.
Re: Poll: What Review Score Would You Give Super Mario RPG?
I give the SNES version a 9/10. And the remake a 7/10. The remake just isn't landing with me the way the original does. The performance is horrible, the music is a downgrade (thankfully you can select the original music), the timed hits suffer from input delay, the comedic timing in a lot of the animation isn't as good with the move to 3D, and some of the animations have been completely changed for the worse. Still a great game underneath, but the SNES version is the superior experience in my opinion.
Re: Action RPG With 'Overwhelmingly Positive' Reception Launches On Switch This Week
Hopefully the Switch version is more polished than the PC version. I tried it out on Steam Deck, and it was forced into 720p even in docked mode, which is the only game I've ever seen on the Deck that had that problem. Then when I left a review mentioning that issue, the developer responded by lying about it. Saying that Valve mandates that the game only output to 720p in docked mode on the Deck because of the Deck's own screen resolution. That is flatly false considering every other game I've played on the Steam Deck supports higher resolution output in docked mode.
Re: Review: Nickelodeon All-Star Brawl 2 - A Poor Switch Port Of A Promising Platform Pounder
30fps? Oooooof. Absolute deal breaker for a fighting game. How on earth did they think that was acceptable? Genuinely broken and shocking for the genre. 5/10 is too generous.
Re: Sega's Executive Director Wants Sonic Games And Movies To "Surpass Mario"
They have to care first for that to become a reality.
Re: Retro-Inspired Indie Sea Of Stars Receives A New Switch Update
@nkarafo I would avoid Chained Echoes. Its gameplay systems were insufferable for me personally. It got off to an amazing first impression. But I finally dropped it after about 20 hours, because I realized that I just wasn't having fun anymore. A real shame, because it was one of my most anticipated games last year.
I haven't tried Sea of Stars yet, but Octopath 2 is fantastic.
Re: Review: Front Mission 2: Remake - Serviceable, But With Some Seriously Rough Edges
"Surprisingly good visuals for the era"
I'm confused by this. It's a remake. It didn't look like this back in the day.
Re: Analogue's CEO Reckons Not Even Nintendo Could Beat Its New 'N64'
@Arcata It's currently at about 80% of the N64 library is playable and in a very good state (many are all but perfect). The main games that don't work yet are the ones that require TLB, which hasn't been implemented into the core yet (the developer has stated that TLB will be one of the last major features added since it takes up a decent size of the core and he wants to optimize everything else first).
Seriously though, it has come a long way in a shockingly short amount of time. Only a few months ago, no games would even boot. Now a ton of them are an even match for original hardware. I've been playing through Mischief Makers on it recently, and it is near flawless. And the Nintendo Switch Online N64 controllers work perfectly with it. Easily the best N64 experience I've had since the last time I hooked up my actual N64.
I'd be shocked if the rest of the library wasn't playable by the end of the year.
Re: Analogue's CEO Reckons Not Even Nintendo Could Beat Its New 'N64'
"that the only other alternative is to opt for the original console from Nintendo"
My MiSTer says "Hi". The MiSTer core is already in such an amazing state, and it's still early in development. I can play games like F-Zero X and Wave Race 64 on it, and they are identical to original hardware.
Re: Review: Sonic Superstars - A Fine, Authentic-Feeling Return That Runs Great On Switch
Very happy with how they handled the Switch version. They did what they needed to do to hit that 60fps target, which in my opinion is absolutely crucial for side scrolling platformers—especially Sonic. Good on Sega for not doing Sonic dirty this time! Was happy to reward them with a purchase.
Re: Round Up: The Reviews Are In For Sonic Superstars
About what I expected honestly. It looks...fine. But based on what I've seen of it, it seems to not have the love and care of something like Sonic Mania. I'll still give it a go though.
Re: Review: Dementium: The Ward - A Safe Switch Return For A Creepy Cult Classic
The ongoing Hatch Tales incident really killed any goodwill Atooi had with me personally. Honestly makes Might No.9's Kickstarter seem like it was run like a well oiled machine. It's that bad. And management that bad does not happen by accident.
Re: New Spy X Family Switch Game Gets Its First Official Trailer
If this doesn't have english voice acting, I'm going to have to pass on it. That's how I watched the show, so without it, it's just not the same.