Comments 679

Re: Poll: Are You Bothered By The Frame Rate For Paper Mario: TTYD On Switch?

MARl0

It bothers me a lot. It's not a deal breaker, but it goes against what a remake should aim to achieve, which is to improve on the original, or at least match the original in every way. At the very least, the game went from a day one purchase for me, to a I'll wait until I have time and wrap up other games that are a higher priority now.

Re: Talking Point: Should We Be Expecting More From Remakes And Remasters?

MARl0

For me, the biggest issue I have with some remakes/remasters is when they literally do some things worse than the original. The goal of a remake should always be to improve on the original or at the very least keep the quality of the original on a technical level.

When you have games like the new Paper Mario TTYD remake have the frame rate cut in half? That's a non starter for me.The original ran at 60fps, that should have been a 100% requirement on the design document of the remake before development even started. Shame on them for disrespecting a legendary game like that.

Re: Contra: Operation Galuga "Full-Version Patch Update" Announced For Switch

MARl0

@Dm9982 A side scrolling action game like Contra absolutely demands 60fps. To say otherwise is just pure gaslighting. And to say that fighting games are the only genre that need 60fps is to do the same. Even the NES Contra games ran at 60fps because they knew that. Yes, any game and any genre (including fighting games) can "technically" be played at 30fps. Obviously. But it is so detrimental to the gameplay and experience that it is all but required for certain genres like fighting games, side scrolling action games and platformers, first-person shooters, competitive sports games, racing games, etc.

Re: Review: Contra: Operation Galuga (Switch) - Does The Series Proud, But Best Played Elsewhere

MARl0

The downfall of WayForward on Switch over the last few years has been absolutely tragic. They went from being, in my opinion, one of the premiere developers on the platform, to an absolute joke. All of their recent releases have been pure train wrecks on Switch. They really need to re-evaluate their approach to the platform, or just outright drop support for it until the next gen Switch arrives. The Switch can handle these games, but they're just not putting in the time and effort to make it so.

Re: Best Donkey Kong Games Of All Time

MARl0

Personally, I'd put DK'94 at number one. It's the best DK game by a long shot. I'm also a little confused by the placement of the Mario vs DK Switch remake? Why is it so low?

Re: Contra: Operation Galuga Trailer Showcases Guns, Aliens, And Probotector

MARl0

Oh god, it has the side scrolling Unity game stutter in the trailer. They absolutely NEED to fix that before release. Way too many Unity games have that problem, and it is totally fixable. It's not a performance issue, it's a problem with the default settings in Unity when attaching the camera to the player character for horizontal scrolling. If that isn't fixed, then I will have to skip this one.

Re: Best Nintendo Pinball Games

MARl0

My favorite pinball game is easily Devil's Crush on the Turbografx-16. That game is legendary! I even took part in a recent little high score competition for the game among some friends, and proceeded to come in dead last! Still, fun times were had!

Re: Review: The Last Faith (Switch) - A Moody, If Stuttery, Blasphemous-Style Soulslike

MARl0

I'll be getting this on PS5 eventually. Games like this absolutely should not have frame rate issues on Switch. Indie developers won't get the message until fans stop buying retro-style games on Switch with poor performance. I love me some old school pixel art in my games, but no modern platform should have trouble running them at a rock solid 60fps, including the Switch. This is just poor optimization.

Re: Poll: What Review Score Would You Give Super Mario RPG?

MARl0

I give the SNES version a 9/10. And the remake a 7/10. The remake just isn't landing with me the way the original does. The performance is horrible, the music is a downgrade (thankfully you can select the original music), the timed hits suffer from input delay, the comedic timing in a lot of the animation isn't as good with the move to 3D, and some of the animations have been completely changed for the worse. Still a great game underneath, but the SNES version is the superior experience in my opinion.

Re: Action RPG With 'Overwhelmingly Positive' Reception Launches On Switch This Week

MARl0

Hopefully the Switch version is more polished than the PC version. I tried it out on Steam Deck, and it was forced into 720p even in docked mode, which is the only game I've ever seen on the Deck that had that problem. Then when I left a review mentioning that issue, the developer responded by lying about it. Saying that Valve mandates that the game only output to 720p in docked mode on the Deck because of the Deck's own screen resolution. That is flatly false considering every other game I've played on the Steam Deck supports higher resolution output in docked mode.

Re: Retro-Inspired Indie Sea Of Stars Receives A New Switch Update

MARl0

@nkarafo I would avoid Chained Echoes. Its gameplay systems were insufferable for me personally. It got off to an amazing first impression. But I finally dropped it after about 20 hours, because I realized that I just wasn't having fun anymore. A real shame, because it was one of my most anticipated games last year.

I haven't tried Sea of Stars yet, but Octopath 2 is fantastic.

Re: Analogue's CEO Reckons Not Even Nintendo Could Beat Its New 'N64'

MARl0

@Arcata It's currently at about 80% of the N64 library is playable and in a very good state (many are all but perfect). The main games that don't work yet are the ones that require TLB, which hasn't been implemented into the core yet (the developer has stated that TLB will be one of the last major features added since it takes up a decent size of the core and he wants to optimize everything else first).

Seriously though, it has come a long way in a shockingly short amount of time. Only a few months ago, no games would even boot. Now a ton of them are an even match for original hardware. I've been playing through Mischief Makers on it recently, and it is near flawless. And the Nintendo Switch Online N64 controllers work perfectly with it. Easily the best N64 experience I've had since the last time I hooked up my actual N64.

I'd be shocked if the rest of the library wasn't playable by the end of the year.

Re: Analogue's CEO Reckons Not Even Nintendo Could Beat Its New 'N64'

MARl0

"that the only other alternative is to opt for the original console from Nintendo"

My MiSTer says "Hi". The MiSTer core is already in such an amazing state, and it's still early in development. I can play games like F-Zero X and Wave Race 64 on it, and they are identical to original hardware.