Comments 708

Re: Sonic Fans Are Already Really Mad About Sonic Origins Plus

MARl0

The audio issue is a genuine problem that I feel is more than worth complaining about. Bad emulation in a commercial product is never okay and needs to be addressed. The other stuff is just silly.

That said, I'm seeing a lot of people here trying to trivialize the audio issue, and that is not how to handle stuff like this. Grow up and admit when a publisher messes up. Defending bad practices just leads to more bad practices. Just because it doesn't bother you personally, doesn't mean it's not a real problem.

Re: Soapbox: Zelda: Tears Of The Kingdom's Busier Hyrule Is Making Me Miss BOTW

MARl0

I also preferred BotW, but for different reasons.

I really don't like TotK's building mechanic—it's tedious and never felt fun to me. I also don't enjoy exploring the depths—it's more annoying than it is fun. And the sky islands are nearly all copy and pastes of each other. And lastly, exploration of the main overworld is so trivialized by your ability to fly/glide your way around it. That also makes its sense of scale feel so much smaller than it is.

TotK absolutely does do a lot of things better. The story, bosses, and big set piece moments are all way better. But that isn't enough to make it a better game in my opinion.

Re: Review: Puzzle Bobble Everybubble! - Bubbles Over With Charm (And Useless Bots)

MARl0

I feel like the presentation loses something with this version. I loved that the original games had the characters standing next to or operating an intricate machine that fires the bubbles. This version just has them standing in the middle throwing the bubbles up themselves. Obviously the gameplay is most important, but some of the charm is lost here.

Re: Poll: What Review Score Would You Give Zelda: Tears Of The Kingdom?

MARl0

As of right now, probably an 8 or 9 out of 10. Really enjoying the game, but some of the mechanics I'm not really digging. The building feels more like a chore honestly. And I get sick of having to create the same stuff all the time.

I also think the sky navigation kind of trivializes a lot of the exploration since you can just fly/glide to your destination much of the time. It was a similar feeling I had in Xenoblade X once you get the mechs, only that feeling occurs much sooner in TotK.

Again, still really enjoying it. An 8 out of 10 still means that it's good in my opinion! But so far I don't like it as much as Breath of the Wild.

Re: Poll: What Do You Think Of The New Final Fantasy Pixel Remaster Font?

MARl0

It's better, but it's still not great. The kerning is pretty bad at times, which makes it hard to read.

I still think the font gets way too much coverage compared to the much worse problem that is the choppy scrolling. It's frustrating seeing the font dominate the discussion regarding the problems with these remakes when it's not even the biggest issue.

Re: Review: Final Fantasy I-VI Pixel Remaster - A Beautiful And Faithful Reimagining Of The Classics

MARl0

@Discostew It bothers me that almost no reviews are mentioning it either. It's a major issue with these versions, and so many people are going to dive into these without knowing about it before hand. I absolutely get that a lot of people don't care about stuttering, but the information should be covered in the reviews so people who do care can be informed. The stuttering is a much worse issue than the font ever was.

Re: Poll: What Review Score Would You Give Metroid Prime Remastered?

MARl0

An easy 10/10 from me. One of the best games of all time just got even better. Yes, there are a few very minor missing effects, but they added so much more. And the fact that they took a 2002 game and some how made it the best looking and running game on the Switch in 2023 is beyond insane.

Re: Hands On: Afterimage Is The Most Beautiful-Looking Metroidvania We've Ever Played

MARl0

I played the demo on my Steam Deck yesterday, and it was really good so far! Only issue I ran into was an unfortunate moment where I was in a cutscene, and a random enemy started attacking me while I was locked into the cutscene, causing almost all my health to disappear and nearly killed me by the end of the scene. Very odd bug that will hopefully be fixed by the final release.

Re: Hands On: Afterimage Is The Most Beautiful-Looking Metroidvania We've Ever Played

MARl0

@tofuman86 It is key framed animation. Think Guilty Gear Strive or the cutscenes from Hi-Fi Rush, only in 2D. Or just compare it to most classic 2D games. Super Mario World only has so many frames of animation for Mario, but the game runs at 60fps. Same thing here. It's a better approach than the Flash-like "tweening" that a lot of other 2D games use these days.

Re: NYXI Reveals A GameCube-Inspired Switch Controller With No Drifting

MARl0

If it has rumble, gyro, and can wake up the Switch with its home button, I'll give it a go. Without those features, then it's a pass. I saw someone above post an image that seemed to confirm gyro and rumble, but I can't find any of that info from an official source on their website or the product page, so I don't buy it. Those are major features, and if you don't mention them in the product description, then I don't believe that they're part of the product. And if they are, it's extremely baffling that they wouldn't mention them, so that in itself is a concern.

Re: Soapbox: Sega's Greatest RPG Is 20 Years Old And Long Overdue A Remaster

MARl0

Also, there needs to be a definitive version of this game. After all these years, there still isn't a definitive way to play Skies of Arcadia. You either play the Dreamcast version for the vastly superior audio, or you play the GCN version for the extra content and slightly upgraded character models but you're stuck with awful compressed audio.

Re: Mugen Souls Gets Uncensored 2023 Nintendo Switch Release

MARl0

@steely_pete It doesn't matter who did the port. Nintendo was involved because it includes their IP. That's why it was censored. If it was strictly an SMT Atlus game, Nintendo wouldn't have touched it with censoring. They would have done the same with Mario + Rabbids if that game included material they would censor. Doesn't matter that Ubisoft developed and published the game.

Re: Mugen Souls Gets Uncensored 2023 Nintendo Switch Release

MARl0

@steely_pete Doubt it regarding Tokyo Mirage Sessions. That game was censored because Nintendo was directly involved with the game. Nintendo doesn't censor third party games (and really hasn't since the early 90s), but when it comes to their own games, they often do.