Comments 679

Re: Review: Donkey Kong Bananza (Switch 2) - Absolutely Smashing, But Can It Beat Mario Odyssey?

MARl0

@PikminMarioKirby Going from 60 to 30fps is a lot more severe than what Zelda had as far as performance issues go. That's a huge and jarring drop. Especially for a 3D platformer, which Zelda is not. I think it is completely fair to give the game a 9/10 for that alone. Doesn't ruin the game obviously, which is why it is still a 9/10 game. And a reminder that a 9/10 is very very good indeed.

Re: iFixit Performs A Full Teardown Of Nintendo's "P**s-Poor" Pro Controller

MARl0

Calling it piss poor just because fixing it isn't easy is not really accurate. It's piss poor for modding and getting inside it. But the controller itself is astoundingly good in my opinion. And fixes all the issues I had with the Switch 1 pro controller (other than no analog triggers). And it has the best feeling analog sticks I've ever used.

Re: Atari's 'Breakout Beyond' Can Now Be Played In TATE Mode On Switch

MARl0

I can't speak for the Switch version, since I haven't played it. But the PS5 version of the game is basically unplayable because it forces you to use the d-pad or analog stick to play the game. And Breakout just does not work that way. It is mind boggling to me that they didn't add gyro controls, especially because this is literally the team that made Bit.Trip.Beat, which had gyro controls ages ago, which works brilliantly with these types of games.

As of now, the only playable version of Breakout Beyond is the PC version since it supports mouse controls and spinner controls. I have a spinner controller, and it is incredible with Breakout Beyond.

Re: Arcade Archives Is Bringing 'Air Combat 22' To Switch 2

MARl0

@Burning_Spear Higher resolution as in the Switch 2 can output 4K docked or 1080p handheld. It just makes for a cleaner output and more even pixel scaling.

And if it's anything like their recent Ridge Racer port, it will also feature VRR support so that it matches the original arcade version's refresh rate.

Re: Fans Reckon Nintendo Has "Killed" Mario Kart World With Its Latest Update

MARl0

@Rudolf Not true. Nintendo has control over Smash. Period. Also, HAL hasn't been involved in Smash in ages. Not since Melee I believe.

Sakurai is the director, but he is not the owner. That would be like saying Arc System Works is in charge of Dragon Ball FighterZ, when it is clearly Bandai Namco who has complete control of that game, not Arc System Works.

Re: Fans Reckon Nintendo Has "Killed" Mario Kart World With Its Latest Update

MARl0

But anyway, this is the kind of thing that Smash players have been dealing with since Ultimate launched, and Nintendo never fixed it there, so don't expect them to fix it for Mario Kart either. I set my Smash preferences to 4 player free-for-alls with items turned on, but I end up in 1v1 matches without items half the time in that game. Which basically ruined the online for me. Its match making system is completely broken.

Re: Review: Fast Fusion (Switch 2) - The Most Accomplished Entry Yet, And A Visual Showcase

MARl0

This is such a massive improvement over the previous game in the series. I genuinely did not like RMX, because the handling never felt good to play. But Fusion feels so much better. They definitely listened to the criticisms.

That said, the game is surprisingly blurry. It is not 4K even in the quality mode. There's also a ton of artifacting in the distance. Still a great looking game, but it feels very unlike a Shin'en game to me on the technical front.

Re: Fast Fusion Launch Trailer Gives Us Our Best Look At Switch 2 Gameplay

MARl0

@Danrenfroe2016 Nah, it's a 4K upload and the text, UI, and logos are all 4K. It's the in-game rendering that's low res in the trailer. Thankfully they've said that the game will have a day one update to add a 4K 60fps quality mode (hopefully sable 60fps). It's just really odd that they'd choose to present the game in this way for its first big trailer.

Re: Don't Worry, 'Ori And The Blind Forest' Dev Probably Isn't Shutting Down

MARl0

@larryisaman Honestly, a big part of the problem is that Steam allows you to review early access games. It's a feature that exists, and for better or worse, people are going to use it. I also genuinely believe that there are people out there who don't know or understand exactly what early access means. Never underestimate how uninformed some people are. Even when the explanation is right there in the description of the game.

Re: Monster Boy's 120fps Update Could Come To Switch 2

MARl0

More of this please! 120fps makes a huge difference in 2D games with a lot of lateral scrolling especially since it dramatically reduces the motion blur from modern TVs' sample-and-hold technology. I've hated it ever since I got my first OLED TV (had CRTs and plasma TVs before that).

Re: Fast Fusion's Switch 2 Performance And Resolution Detailed

MARl0

I'll give the game a shot if only as a visual showpiece for the hardware at launch. I honestly never really liked Fast RMX much, because it absolutely pales in comparison to F-Zero. But at least Shin'en knows how to really show what gaming hardware can do from a technical standpoint. Just wish they were better game designers.