Comments 679

Re: Alarmo Receives A Software Update, Here Are The Patch Notes

MARl0

I returned mine to the store because it was too hard to see. The screen was so dim on it with no option to fix it. It has a brightness setting, but the highest setting was still insanely dim because it uses a light sensor that can't be deactivated that messes it up anyway.

Re: Poll: What Review Score Would You Give Super Mario Galaxy + Galaxy 2?

MARl0

Not counting the price, I'd give it an 8/10. Great games that don't play quite as good as the Wii versions due to gyro not working as well as pointer controls. Some nice updated textures, some not so nice.

Add the price into the mix though, and I'd give it a 5/10. Very low effort HD remasters for a super premium price. I expect remake levels of effort for that price.

Re: Opinion: Sonic Racing Crossworlds > Mario Kart World, And It's Not Even Close For Me

MARl0

Hard disagree. Sonic Racing's core handling model doesn't feel nearly as good as Mario Kart's for me. It just never feels good to play in comparison. You can really tell that Nintendo has been perfecting kart racing for over 30 years. Now that doesn't mean that I think Mario Kart World is perfect either mind you. It's not as good as Mario Kart 8. But it's still considerably better than Sonic Racing Crossworlds.

Re: Team Cherry Explains Hollow Knight: Silksong's "Steep Difficulty"

MARl0

The problem is that in a metroidvania game, there is no way to know what is and isn't off the path when the game doesn't communicate it well to the player. This isn't something like Super Metroid where the game very clearly lets the player know "You shouldn't be here." via various means like Samus receiving major heat damage just by entering a room. Silksong is more like "Well this area seems really difficult, but is this the right way to go or not? I can't tell."

And I am still enjoying the game for the most part, but I don't love it (about 18 hours in right now). It just isn't as well designed as the major players in the genre in my opinion.

Re: Review: Operation Night Strikers (Switch) - M2 Does It Again With This Taito-Themed Collection

MARl0

Did they ever offer a control option for Night Striker that doesn't auto center you in the middle of the screen? The Saturn version has that option (and every home port of Space Harrier has it too), and it is way better for playing the game with a game controller. I specifically wanted this collection for Night Striker since it is a GOAT'd game. But without that option, it's not worth it when I can play the Saturn version instead.

Re: Video: At Last! We've Played Hollow Knight: Silksong On Switch 2

MARl0

@NorrinRadd On my LG C3 OLED it only supports 120Hz if I force the console into 1080p resolution in the system settings, or I disable HDR. If you keep the resolution settings to "auto" or "4K" (as you should), it forces the console into 1440p resolution when a game uses 120hz, but then the TV only outputs at 60Hz (even though the game thinks it's 120Hz).

Basically it's broken. Other people have confirmed this as well. It is definitely not an issue with the TVs either. My PS5, Series X, and Steam Deck all work completely fine in 1440p 120Hz HDR on the TV. So it's a bug in the Switch 2 firmware that they need to fix.