Sounds like the same issue that happened with Prison Princess 2. Nintendo seems to have changed their stance on lewd content on Switch outside of Japan.
@MetalKingShield If you're looking for a really good looking 2D version of the game, you should try the SNES version. It's honestly the best looking version of DQIII, even including this remake in my opinion. The SNES version was never released officially outside of Japan, but there's a great fan translation of it out there.
A shame that they changed the visual style away from HD-2D like it was in the original reveal trailer. It looks so much more generic now, basically like Eiyuden Chronicles. Simple 3D backgrounds, with high res 2D sprites for the characters. Previous HD-2D games had their entire visual design built around a pixel-art aesthetic. Now only the characters follow that direction.
Still, it's Dragon Quest III, so the game itself is incredible. You really can't go wrong by playing it.
Really looking forward to this one, though I'm not sure when I'll get to it since I'm playing Ys X still at the moment, and there's no way I'll finish it in time for this game.
@AayJay Believe it or not, the d-pad is actually extremely good. Way better than the d-pad on the Switch Pro controller (and way better than an actual GCN controller's d-pad). It "looks" cheap/bad, but in practice it's legit. It's actually the analog sticks that have issues unfortunately (see my post above).
I have one of these, and it's...mostly good. The biggest issue by far is that the analog sticks are not designed with the octagonal gate in mind. It kills the range of the stick in ways that an actual GCN controller's octagonal gate does not. For example, in Smash, it's super difficult for characters that can crawl to actually do so (you go from ducking to walking if you hold down and try to tilt the stick just enough to crawl). You need to use to the circular gate for moves like that to work properly with this controller. And if you're selling yourself as a GCN style controller, that kind of stuff needs to work properly.
The PC version also had insane technical issues when it launched. It's been a long time since I tried it, so I can't speak to how it is now, but at the time it was horrendously broken even on PC.
Really don't like the change to the main character(s). The only thing wrong with the original game was its dumb sounding name, not the characters. And this had to be one of the worst handled Kickstarters of all time. This released six years after it was supposed to. Just a catastrophic failure of project management.
I've only played Like a Dragon (the turn-based RPG), and that game also had insane difficulty spikes. A shame that the series started that way, and they never fixed it.
Sadly, just not a series for me since I don't have anyone to play these games with. I haven't touched a Mario Party game since the original released on the N64.
It's not enough to keep me from playing the game, but it is absolutely terrible. When I heard that this is the first Zelda game without Miyamoto in the credits, it honestly made sense after seeing how the game's performance is all over the place. Feels like something that he would have forced them to polish up more before shipping the game.
@Clammy Honestly, I think the people saying that the frame rate isn't a problem are the more likely people to be pirating the game. I could see playing the game on an emulator fixing the frame rate issues the game has.
Based on my time with it so far, I'd say 7/10. Easily my least favorite Zelda game after the NES games so far. Between the frame rate and the genuinely terrible menu system, I haven't been enjoying myself nearly as much as previous Zelda games.
Genuinely astonishing how hideous the new visuals are in this. The original had great pixel art, but this is just chasing the visual styling of Streets of Rage 4 without the artistic and animation talent that game had to back it up.
@trcsf FYI: Frame rate is important, because it directly impacts gameplay and the entire game experience. I'll never understand people who just pretend that it's not important. It is. Just because you don't personally care about it, doesn't mean that other people don't care about it. Any review that doesn't cover it (good or bad), would be failing their duty to readers.
Major bummer about the frame rate issues. That was such a pervasive issue in the Link's Awakening remake and really dragged that game down a ton. Honestly a little hesitant on this one now. I'm also still not really sold on the echoes mechanic. It just doesn't feel like it would be fun in practice to me.
Pro tip: Don't announce your game if it's more than two years out from release. Also fire your project manager if your game gets delayed by more than a year.
Genuinely shocking that this is 60fps on Switch! I didn't think WayForward knew how to do that anymore on the platform. Heck, Contra was only 30fps even on PS4. You needed the PS5 to finally get that game running at 60fps.
Honestly, I don't think there can be another "Skyrim" moment again with the advent of handheld PCs like the Steam Deck. Back in the day when the Switch was new, it was shocking to see something like Skyrim running on a handheld. But these days, that kind of thing isn't really something that impresses anymore since it's pretty common place now.
A company as big as Nintendo should be including english voice work for all of their releases that include voice acting. It's actually insulting to their customers that they don't do it. I can give a pass on that with smaller publishers, but not a mega corp like Nintendo. I still enjoyed the previous games, but that was the biggest issue I had with them.
I'm going to wait and see how the PC version runs on Steam Deck first. If it runs better there, I'll probably give the game a shot. Otherwise I'll probably pass on it.
For the record, the demo for this game was really really damn good. And that demo is like over two years (almost three years?) old, so the game has likely improved a ton since then.
@Serpenterror The PS3 launched at $600. But yes, $500 is way too much for a Nintendo console knowing that they never target high specs for their devices.
@yohn777 Higher cost doesn't always equal more money. If you sell more copies at the lower cost, then that equals more money. It's a common strategy. Especially if the game is going to be delisted in two days. There's no long term strategy left for them with a higher price tag.
Looks incredible, but I really hope it turns out better than CrossCode. That game had a great story and amazing visuals, but the game itself was not great. The dungeons were beyond insufferable with the way they repeated the same puzzles over and over and over ad nauseam.
@Jack_Goetz WB absolutely has been a problem regarding the micro transaction BS in the series over the last several games. But don't forget that it's also that WB money that has made them the most insanely lavishly produced fighting games ever made. It's genuinely crazy just how much money has been poured into them for their production values. Like it or not, WB's influence on the series has been both a blessing, and a curse.
Okay they actually did a great job with this! It looks great, and more importantly, it runs great! It looks buttery smooth, which is exactly how you do a game like this. So many retro revivals suffer from frame rate issues or Unity camera stutter, and this has none of those in that footage.
I feel like I need to wait and see what the storage solutions are like with the next gen Switch first before committing to yet another storage upgrade. I'm already at 1TB, but I need to clean the fridge all the time even at that size.
I have never even thought of that fight as being difficult in any way shape or form. Zero Mission as a whole is an incredibly easy game. It's one of my favorite Metroid games, but if there's one complaint I have with it, it's that it's too easy.
Thankfully I already have it. But when will publishers learn that making your games less accessible only encourages preservation through piracy. Cave is especially guilty of doing this by making so many of their games inaccessible outside of Japan.
Comments 796
Re: Bullet-Hell Shmup Refused Classification In The West Over 'Expression Restrictions'
Sounds like the same issue that happened with Prison Princess 2. Nintendo seems to have changed their stance on lewd content on Switch outside of Japan.
Re: Retro-Style Racer 'Victory Heat Rally' Could Be Powersliding Onto Switch Soon
This game is fantastic. I played through it on my Steam Deck, and everyone is in for a treat with this one!
Re: Atelier Yumia Shows Off Key Art And Second Official Trailer
Does the combat look similar to Xenoblade? It's a little hard to tell by the footage, but it seems similar.
Re: New Metal Gear Solid: Master Collection Update Leaves The Switch Behind
I'm shocked that the game didn't get a 4K upgrade on the console that doesn't support 4K output. Shocked.
Re: Review: Dragon Quest III HD-2D Remake (Switch) - Square Doesn't Drop The Ball, Just Some Frames
@MetalKingShield If you're looking for a really good looking 2D version of the game, you should try the SNES version. It's honestly the best looking version of DQIII, even including this remake in my opinion. The SNES version was never released officially outside of Japan, but there's a great fan translation of it out there.
Re: Review: Dragon Quest III HD-2D Remake (Switch) - Square Doesn't Drop The Ball, Just Some Frames
A shame that they changed the visual style away from HD-2D like it was in the original reveal trailer. It looks so much more generic now, basically like Eiyuden Chronicles. Simple 3D backgrounds, with high res 2D sprites for the characters. Previous HD-2D games had their entire visual design built around a pixel-art aesthetic. Now only the characters follow that direction.
Still, it's Dragon Quest III, so the game itself is incredible. You really can't go wrong by playing it.
Re: Review: Angel At Dusk (Switch) - A Magnificent, Grotesque Gateway To An Entire Genre
I wonder if the Switch version is censored or not. The PC version can have that toggled in the options menu. And it can get...very revealing. <_<;
Re: River City Girls 2 Scores A Free Double Dragon DLC Update Next Week
Are we sure this is free? It says it's "premium" DLC.
Re: Review: Mario & Luigi: Brothership (Switch) - Easily The Best Mario & Luigi RPG Yet
Really looking forward to this one, though I'm not sure when I'll get to it since I'm playing Ys X still at the moment, and there's no way I'll finish it in time for this game.
Re: Review: NYXI Warrior Bluetooth Controller - A Great GameCube Pad For Switch, With The One Big Quirk
@AayJay Believe it or not, the d-pad is actually extremely good. Way better than the d-pad on the Switch Pro controller (and way better than an actual GCN controller's d-pad). It "looks" cheap/bad, but in practice it's legit. It's actually the analog sticks that have issues unfortunately (see my post above).
Re: Review: NYXI Warrior Bluetooth Controller - A Great GameCube Pad For Switch, With The One Big Quirk
I have one of these, and it's...mostly good. The biggest issue by far is that the analog sticks are not designed with the octagonal gate in mind. It kills the range of the stick in ways that an actual GCN controller's octagonal gate does not. For example, in Smash, it's super difficult for characters that can crawl to actually do so (you go from ducking to walking if you hold down and try to tilt the stick just enough to crawl). You need to use to the circular gate for moves like that to work properly with this controller. And if you're selling yourself as a GCN style controller, that kind of stuff needs to work properly.
Re: Review: Slay The Princess - The Pristine Cut (Switch) – A Brilliant Horror Narrative Hampered By Technical Issues
The PC version also had insane technical issues when it launched. It's been a long time since I tried it, so I can't speak to how it is now, but at the time it was horrendously broken even on PC.
Re: Review: Hatch Tales: A Heroic Hookshot Adventure (Switch) - It's Here, Finally, And It's Very Good, Surprisingly
Really don't like the change to the main character(s). The only thing wrong with the original game was its dumb sounding name, not the characters. And this had to be one of the worst handled Kickstarters of all time. This released six years after it was supposed to. Just a catastrophic failure of project management.
Re: Reaction: With Xenoblade Chronicles X On Switch, The Wii U's Demise Is Complete
I still need Yoshi's Wooly World. The 3DS version is not a good replacement. That game needs to be experienced in HD to appreciate its visuals.
Re: Xenoblade Chronicles X: Definitive Edition Confirmed For Switch
YEEESSSS! I am so happy right now!
Re: Review: Raiden Nova (Switch) - A Fun But Limited Twin-Stick Twist On A Shooter Favourite
Yeah, I was a little bummed when I heard that this game was going to be a twin-stick shooter. It's just not what I want out of a new Raiden game.
Re: Poll: What's The Best Ys Game? Rate Your Favourites For Our Upcoming Ranking
Ys IV on the PC Engine/Turbografx is incredible. It also has one of the best fan translations I've ever seen.
Ys VIII is a masterpiece. Full stop.
Re: Review: Yakuza Kiwami (Switch) - A Decent Port Of An Ambitious, Frustrating Game
I've only played Like a Dragon (the turn-based RPG), and that game also had insane difficulty spikes. A shame that the series started that way, and they never fixed it.
Re: Review: The Smurfs - Dreams (Switch) - Not Quite Smurf, But Surprisingly Smurf
Smurf-tastic!
Re: Review: Romancing SaGa 2: Revenge Of The Seven (Switch) - A Remake That's Equally Intriguing & Underwhelming
Definitely not a series for me personally. I tried Romancing Saga 3, and just did not enjoy the experience.
Re: Review: Super Mario Party Jamboree (Switch) - Only The Best Game In The Series
Sadly, just not a series for me since I don't have anyone to play these games with. I haven't touched a Mario Party game since the original released on the N64.
Re: Review: Sky Oceans: Wings For Hire (Switch) - A Pale Imitation Of The JRPG Classics That Inspired It
Not surprising unfortunately. I played the demo on my Steam Deck awhile ago, and it was atrocious. Skies of Arcadia this is not.
Re: Poll: Are You Bothered By The Frame Rate In Zelda: Echoes Of Wisdom?
It's not enough to keep me from playing the game, but it is absolutely terrible. When I heard that this is the first Zelda game without Miyamoto in the credits, it honestly made sense after seeing how the game's performance is all over the place. Feels like something that he would have forced them to polish up more before shipping the game.
Re: Poll: What Review Score Would You Give The Legend Of Zelda: Echoes Of Wisdom?
@Clammy Honestly, I think the people saying that the frame rate isn't a problem are the more likely people to be pirating the game. I could see playing the game on an emulator fixing the frame rate issues the game has.
Re: Poll: What Review Score Would You Give The Legend Of Zelda: Echoes Of Wisdom?
Based on my time with it so far, I'd say 7/10. Easily my least favorite Zelda game after the NES games so far. Between the frame rate and the genuinely terrible menu system, I haven't been enjoying myself nearly as much as previous Zelda games.
Re: Review: Night Slashers: Remake (Switch) - Some Nice, Gory Ideas, But The Visuals Are The Real Horror Story
Genuinely astonishing how hideous the new visuals are in this. The original had great pixel art, but this is just chasing the visual styling of Streets of Rage 4 without the artistic and animation talent that game had to back it up.
Re: Review: The Legend Of Zelda: Echoes Of Wisdom (Switch) - A Bold Blend Of Old & New That Ranks With The Series' Best
@trcsf FYI: Frame rate is important, because it directly impacts gameplay and the entire game experience. I'll never understand people who just pretend that it's not important. It is. Just because you don't personally care about it, doesn't mean that other people don't care about it. Any review that doesn't cover it (good or bad), would be failing their duty to readers.
Re: Review: The Legend Of Zelda: Echoes Of Wisdom (Switch) - A Bold Blend Of Old & New That Ranks With The Series' Best
Major bummer about the frame rate issues. That was such a pervasive issue in the Link's Awakening remake and really dragged that game down a ton. Honestly a little hesitant on this one now. I'm also still not really sold on the echoes mechanic. It just doesn't feel like it would be fun in practice to me.
Re: Stunning-Looking RPG 'DECAPOLICE' Will Now Launch In 2026
Pro tip: Don't announce your game if it's more than two years out from release. Also fire your project manager if your game gets delayed by more than a year.
Re: Review: The Plucky Squire (Switch) - Enormously Charming, But Not So Plucky On Switch
@Vivianeat Please do not insinuate that reviewers get paid to say nice things in reviews. That is not a thing.
Re: Review: Yars Rising (Switch) - A Stylish, Ambitious Revival Of An Atari Classic In Metroidvania Form
@Sylamp Thankfully I was running VRR when I played the game on my PS5, so I didn't notice the drops. But yeah, that's also not surprising.
Re: Review: Yars Rising (Switch) - A Stylish, Ambitious Revival Of An Atari Classic In Metroidvania Form
Genuinely shocking that this is 60fps on Switch! I didn't think WayForward knew how to do that anymore on the platform. Heck, Contra was only 30fps even on PS4. You needed the PS5 to finally get that game running at 60fps.
Re: Talking Point: What Game Should Be 'Switch 2's 'Skyrim Moment'?
Honestly, I don't think there can be another "Skyrim" moment again with the advent of handheld PCs like the Steam Deck. Back in the day when the Switch was new, it was shocking to see something like Skyrim running on a handheld. But these days, that kind of thing isn't really something that impresses anymore since it's pretty common place now.
Re: Night Slashers: Remake Brings Horror Arcade Beat 'Em Up To Switch This Month
Oh it'll bring horror alright. Just not the kind you'd expect.
Re: Yars Rising Story Trailer Reveals Boss Characters And Space Bugs
The demo for this was way better than I expected. The Yars Revenge style mini games feel like perfect little breaks in the metroid style action.
Re: Review: Emio - The Smiling Man: Famicom Detective Club (Switch) - A Stylish Mystery With One Foot In The Past
A company as big as Nintendo should be including english voice work for all of their releases that include voice acting. It's actually insulting to their customers that they don't do it. I can give a pass on that with smaller publishers, but not a mega corp like Nintendo. I still enjoyed the previous games, but that was the biggest issue I had with them.
Re: Review: Bakeru (Switch) - Good-Feel's Carefree Platformer For Goemon Lovers Makes It To The West
I'm going to wait and see how the PC version runs on Steam Deck first. If it runs better there, I'll probably give the game a shot. Otherwise I'll probably pass on it.
Re: Throwback Racer 'Victory Heat Rally' Stalls On Switch, Now Launching After PC & Mobile
For the record, the demo for this game was really really damn good. And that demo is like over two years (almost three years?) old, so the game has likely improved a ton since then.
Re: Talking Point: Would $499 Be Too Much For 'Switch 2'?
@Serpenterror The PS3 launched at $600. But yes, $500 is way too much for a Nintendo console knowing that they never target high specs for their devices.
Re: Atooi's Switch Game Hatch Tales Is Finished, But It's Been Delayed Again
One of the worst examples of project management I've ever seen in the industry. Truly insane.
Re: PSA: Get 50% Off 'Mushihimesama' Before Its Switch eShop Delisting This Week
@yohn777 Higher cost doesn't always equal more money. If you sell more copies at the lower cost, then that equals more money. It's a common strategy. Especially if the game is going to be delisted in two days. There's no long term strategy left for them with a higher price tag.
Re: CrossCode Devs Announce A Brand New Action RPG, And It Looks Stunning
Looks incredible, but I really hope it turns out better than CrossCode. That game had a great story and amazing visuals, but the game itself was not great. The dungeons were beyond insufferable with the way they repeated the same puzzles over and over and over ad nauseam.
Re: Mortal Kombat Studio NetherRealm Is Reportedly Facing Layoffs
@Jack_Goetz WB absolutely has been a problem regarding the micro transaction BS in the series over the last several games. But don't forget that it's also that WB money that has made them the most insanely lavishly produced fighting games ever made. It's genuinely crazy just how much money has been poured into them for their production values. Like it or not, WB's influence on the series has been both a blessing, and a curse.
Re: PowerWash Simulator Celebrates Second Anniversary With New Free Content Update
It's only been two years since this game released!? Why do I feel like it's been out for like five years?
Re: Gimmick! 2's First Gameplay Trailer Is Packed With Platforming Puzzles And Toe-Tapping Tunes
Okay they actually did a great job with this! It looks great, and more importantly, it runs great! It looks buttery smooth, which is exactly how you do a game like this. So many retro revivals suffer from frame rate issues or Unity camera stutter, and this has none of those in that footage.
Re: Review: Ace Combat 7: Skies Unknown Deluxe Edition (Switch) - Returns For Another Pass With A Top-Flight Port
I have it on my PS5, and this game is god-like. Easily the best game in the series, even if the story isn't the best in the series.
Re: Deals: Now's The Time To Upgrade Your Switch's Micro SD Card
I feel like I need to wait and see what the storage solutions are like with the next gen Switch first before committing to yet another storage upgrade. I'm already at 1TB, but I need to clean the fridge all the time even at that size.
Re: Review: Hot Lap Racing (Switch) - An Enjoyable "Simcade" Racer That Still Falls Between Stools
Racing game at 30fps is a hard pass for me.
Re: Soapbox: Metroid’s Mother Brain And The Rewind Dilemma
I have never even thought of that fight as being difficult in any way shape or form. Zero Mission as a whole is an incredibly easy game. It's one of my favorite Metroid games, but if there's one complaint I have with it, it's that it's too easy.
Re: Bullet-Hell Shmup 'Mushihimesama' To Be Delisted From The Switch eShop
Thankfully I already have it. But when will publishers learn that making your games less accessible only encourages preservation through piracy. Cave is especially guilty of doing this by making so many of their games inaccessible outside of Japan.