Best case news: new Suikoden game (probably mid-budget HD-2D style) announced. Second-best case news: Suikoden 3 & 5 remasters announced. Worst case news: Suikoden 4 remaster announced.
I don't know why anyone would expect Nintendo do to bring them back later, or something similar, let alone be confident in that happening — that's just not how these things work. The gold points were an incentive to get people to buy games digitally, now that physically media is very clearly o. It's last legs, that incentive is no longer necessary.
It was neat, yeah, and betrayed a sense of fun that Nintendo's really been missing since Iwata's passing.
But if we're talking about legacy features that are sorely missed, I have to say, I think the Activity Log claims the top spot on my list. Just give us the data, Nintendo!
@FX29 Fans tend to greatly overstate how interconnected the games are, outside of the base duologies. It's really not that much more complicated than Suikoden was.
Hell, even within the duologies, each game is still pretty self-contained. Like FC is just its own story, beginning middle and end, but ends on a sudden reveal that sets up the next game — but FC's own story concludes very definitively.
And, frankly, the over-arcing plot tying all the games together isn't all that interesting. It's just "secret society is up to shenanigans, for unclear reasons."
Of course it looks "current gen." The fidelity arc plateaued more than a decade ago. The only real benefit left from new hardware is better performance with less optimization. That's it.
How good a game looks now, much like it has been since 2015, is down entirely to how much time and money the developers have, and the overall art direction they go with.
Pretty boring. Didn't actually inform us of anything we didn't already know, directly from Nintendo, or show us something we hadn't already seen. I can't even muster any excitement for the brief MK9 reveal, because the only shots they shared were of a very basic and boring looking track. Perfectly level, really? Not even a hint of of a gliding section, antigravity portion, or even a gentle slop? Really bad first impression. And after the abysmal NSO DLC, I'm worried MK9 might wind up being a big step back in quality.
I mean, hopefully that's a groundless anxiety, but I need something to latch onto to keep the faith.
As for the console itself, it's also pretty boring. Why is it (almost) all black? Where's the color? The fun? The NS1 may not have been that colorful, but it's bright Joycons and their asymmetrical look inspired a wave of Switch-themed "patchwork dog" fanart for a reason, and I can't imagine this design inspiring anyone. Seems like they're moving closer to the aesthetic of the Steam Deck and other imitators here, which is definitely the wrong move. Has Nintendo finally forgotten they're a toy company?
Ultimately, I was worried going into the trailer, and just as worried going out. Nintendo has a real bad habit of just... not really putting their heart into platforms the following-up big successes. Of assuming that just because the last console was a hit, so will the next one. That everyone who bought a Wii will also buy a WiiU. I really don't want to see them make that same mistake again.
Already preordered a physical copy directly from Nintendo and the only thing holding me back from preordering a digital copy right this very second is the fact that I have no idea what I'd use the second game voucher on.
I don't really get why folks seem more upset by this being an iterative upgrade — you know, like the SNES, the GBA, the 3DS, etc. (hardly unprecedented) — than the fact that the design is, apparently, so dreary and colorless.
@Solomon_Rambling No one's gonna want to review games that aren't worth playing, and with 50+ games coming out every day on Steam alone, the vast majority of games will never be reviewed.
@-wc- I'm much the same. Absolutely loved Okami, but aside from Infinite Space, none of the Platinum games have really appealed to me very much. I'm generally inclined to believe the stuff about Okami I loved was more the result of, you know, everyone else who worked on the game.
Between the man's work since and behavior, Kamiya's name alone isn't enough to convince me the upcoming Okami sequel will be any good at all, let alone live up to the original.
Don't know what to even say to anyone who still hasn't picked up Okami. It's 2024. Nearly 2025. We been tellin' ya'. For decades. At substantial volume.
It feels like there's a lot of imaginative space for a modernized version of Pac-Man dipicting the titular entity as some kind of all-devouring eldritch creature, roaming through vast labyrinthine spaces, haunted and hunted by specters in its undending quest to consume more, more, ever more.
But, uh... I guess dumping Pac-Man into a generic metroidvania is an idea, too.
Also, Raziel's raison d'être is heavily-monologued revenge quests. I don't know what the reviewer thinks those French words mean, but uh... they may want to look them up sometime.
They absolutely should. The more people that can play Shenmue III and discover that all of the goodwill for the series is due to misplaced nostalgia, all the better.
Doubly so if it's a half-assed Switch port. Shenmue 3 is enough of a fever-dream to play through at a stable framerate, but just imagine going through it with long loading times, crashing, and dipping down to 15fps. It would be glorious.
There's something distinctly gross about a wishlist of features for a new Nintendo console talking about wanting to spend even more money on controllers, and citing avoiding Joycon-drift to justify the hypothetical expense. The NS Joycons are literally the most expensive controllers Nintendo has ever produced (unless we count the WiiU gamepad, but even that was basically the same price as a pair of Joycons iirc) AND the first Nintendo controller to have such widespread failure rates.
We're already paying more money, and we haven't been getting a better product for that money. Not by a long shot.
@JohnnyMind I mean, you can say that, but the past 7 years or so have been full of people gleefully bragging about how they'd never "lower" themselves to buy a Switch, citing weak hardware specs, while extolling how much better NS games play on PC. Who knows how big that group of people is, but there's clearly been a vocal group of gamers doing this.
Which is a pretty unique situation. I can't think of any other platform in modern history that has had such an active contemporary modding scene.
We can argue all day about to what extent NS emulation is affecting Nintendo's business, but it's very obviously having an effect.
It's my only MUST BUY out of all currently-announced upcoming titles... so, yeah, as soon as possible. Hopefully there'll be a CE, but it's not looking like that'll happen. In which case I guess I'm stuck waiting until after the game comes out to order it from Amazon, since Nintendo games aren't listed for preorder any more, for whatever reason.
@AvianBlue No, it needs a completely overhauled UI. While it wasn't as bad as XC1's... it was still pretty bad. Needs more legible fonts, menus and maps.
As a diehard SaGa fan... yeah, sounds about right. It's a nice remake, but it sure doesn't seem that they put as much effort into this one as they did the RS1 remake, way back when. And what was hugely impressive 30 years ago, enough for us to forgive a lot of the games' other issues, simply isn't punching in the same weight class today.
@Lucami Ooh... a "next gen" update might be just the thing I need to get back into the game. Loved quite a lot about it, but man, visually it's one of the ugliest DB games we've ever had.
I've never really been able to get into ALttP for the same reason I could never get into Mario 64: both games were good for their time, but in retrospect are hampered by design issues that were quickly fixed with their respective sequels. So Mario 64 is the only 3D Mario platformer with those slippery, floaty movement mechanics, and ALttP is the only top-down Zelda game where Link's basic sword attack is an arc <90° (which isn't even centered).
Neither is a big deal if you've got nostalgia and fond memories to compensate, but without that crutch? Just hard to enjoy either game when the most fundamental play action feels wrong. Like every subsequent Zelda game gives Link a (properly centered) arc of 140° or more.
Great game, but odd how it suffers from some of the same design issues as BotW and TotK (inventory navigation being a pain, disincentivizing combat, etc.). And not Bein able to attack enemies directly feels much weirder than I thought it would — Zelda's little spin move should at least stun enemies or knock them back slightly. EDIT: oh, right. I gave it an 8.
Loving the game so far, but doubt it'll be one of my favorites — though that says more about the series in general than any one specific entry.
Calling it "content" doesn't exactly inspire confidence.
Nor does the fact that they've basically sidelined Shu Takumi for the past six or seven years. Seems they're more than happy to profit off his work, but unwilling to let him make anything new.
I feel like some of y'all somehow managed to get through life without ever once cottoning on to the fact that folks'be been making fun of the Zelda series for its overly simplistic puzzles for decades. "Far too easy puzzles" is no more of an issue in 2024 than it was in 2004, or 1986 for that matter.
Nintendo is a Toymaker; they make games for children. The puzzles aren't getting any easier, you've just gotten older.
I have to go with "none of the above." In the first place, I question the validity of the premise; but even accepting it as genuinely transformative moment in the Switch's history, I have to question why the Switch 2 would require or benefit from a repeat. In 2017, the original Switch needed to "prove" it could handle big, expansive AAA games on a handheld platform, back when that was a totally new idea... and it proved that at launch, with Breath of the Wild. The Switch 2 doesn't have to prove that in a world that already has the Switch, the Deck, the Ally, and even modern iPads all offering the same.
@gcunit I seldom react, either. Not a lot of affect with the ASD in general. Thought I did say "**** yeah!" to myself when the Deku Scrubs popped up in that recent Zelda trailer. Deku Scrubs are just the best.
Anyway, I'm still fixated on the Sky games. The first Cold Steel duology is no great thing in my spestimation, but FC and SC in particular I rank at the very top top of the genre — and it's really sucked not being able to have physical copies of the trilogy to put on my shelf. I won't be able to fully relax until they get the SC remake out, too — and, if we're very, very lucky, a The Third Remake, too.
Certainly, we'd all benefit from more Kevin in our lives.
A lot of people seem to have forgotten that Nintendo's been steadily shedding what few pro-consumer policies they had since Iwata's passing (EG durable hardware, no DLC, backwards compatibility). A modest price point to make it affordable for children and multi-console homes... seems like the next logical addition to that list.
In terms of utility? The NS carts are ideal. Small size makes them great for portability, or storage for folks who don't otherwise have space; their cases are slender enough that you can fit a lot onto a shelf, but also tall enough that they don't took too out-of-place next to DVDs and/or BDs.
In terms of tactility? Can't beat the N64 carts. Between the curve at the top, the rounded edges, and the deeply-satisfying clunk you get on insertion, they're the most fun to manhandle.
On balance? Probably has to go to the 3DS carts. They're pretty big for handheld carts, so they feel more durable and are less easy to lose, and the big notch on the side makes orienting them properly a non-issue. They're also just big enough for the cool art on the carts to be easily visible, and even come with fully 3D little dioramas in the UI when you insert them, which never ceases to be be fun.
Though, admittedly, they may be getting a boost here due to just how great the overall UX is with the 3DS. Absolutely peak Nintendo.
@Macnemo79 I mean, it just sounds like you were trapped inside a Nintendo bubble. BG3 was (and still is) absolutely HUGE. You should definitely play it someday, if you ever get the chance — fingers crossed for a Switch 2 port!
Comments 299
Re: New Xenoblade Chronicles X: Definitive Edition Trailer Is Our Best Look Yet At The Upcoming Remaster
Removed
Re: Konami Airing Suikoden "Special Program" Broadcast Next Month
Best case news: new Suikoden game (probably mid-budget HD-2D style) announced.
Second-best case news: Suikoden 3 & 5 remasters announced.
Worst case news: Suikoden 4 remaster announced.
Re: Gallery: Here's Another Look At Xenoblade Chronicles X: Definitive Edition For Switch
Guess it's about time for a refresher on what the fastest route to flying Skells was. I remember it being kind of a hassle the first time through.
Re: Nintendo Is Discontinuing Gold Points, One Of The Switch's Best Incentives
I don't know why anyone would expect Nintendo do to bring them back later, or something similar, let alone be confident in that happening — that's just not how these things work. The gold points were an incentive to get people to buy games digitally, now that physically media is very clearly o. It's last legs, that incentive is no longer necessary.
Re: Switch 2 Units Are Reportedly Selling For $40,000 On The Chinese Black Market
@IceClimbersMain Congratulations on being the first person in the comments section to read more than just the headline! And it only took 23 posts....
Re: Opinion: Miiverse Was Fine, But Does Anybody Really Want It Back In 2025?
It was neat, yeah, and betrayed a sense of fun that Nintendo's really been missing since Iwata's passing.
But if we're talking about legacy features that are sorely missed, I have to say, I think the Activity Log claims the top spot on my list. Just give us the data, Nintendo!
Re: Review: The Legend Of Heroes: Trails Through Daybreak II (Switch) - Does The Job, But Not A Series High
@FX29 Fans tend to greatly overstate how interconnected the games are, outside of the base duologies. It's really not that much more complicated than Suikoden was.
Hell, even within the duologies, each game is still pretty self-contained. Like FC is just its own story, beginning middle and end, but ends on a sudden reveal that sets up the next game — but FC's own story concludes very definitively.
And, frankly, the over-arcing plot tying all the games together isn't all that interesting. It's just "secret society is up to shenanigans, for unclear reasons."
Re: Xenoblade Chronicles X: Definitive Edition Has Been Rated For Switch
"Realistic gunfire" seems like a bit of a stretch....
Re: Xenoblade Chronicles X: Definitive Edition Metal Poster Pre-Order Bonus Revealed
lol, no thanks. I've tried to order from BestBuy maybe a half-dozen times to get one of their pre-order bonuses... and gotten exactly zero.
At least it's nothing I'll be sad to miss out on, like a steelbook case.
Re: Feature: Everything You Missed In The Switch 2 Mario Kart Reveal - Characters, Features, Easter Eggs
Of course it looks "current gen." The fidelity arc plateaued more than a decade ago. The only real benefit left from new hardware is better performance with less optimization. That's it.
How good a game looks now, much like it has been since 2015, is down entirely to how much time and money the developers have, and the overall art direction they go with.
Re: Switch 2 Will Be Backwards Compatible With Physical And Digital Games, With Some Exceptions
So anywhere between 0.01% fully backwards compatible and 99.9%.
Re: Poll: So, What Did You Think Of The Switch 2 Reveal?
Pretty boring. Didn't actually inform us of anything we didn't already know, directly from Nintendo, or show us something we hadn't already seen. I can't even muster any excitement for the brief MK9 reveal, because the only shots they shared were of a very basic and boring looking track. Perfectly level, really? Not even a hint of of a gliding section, antigravity portion, or even a gentle slop? Really bad first impression. And after the abysmal NSO DLC, I'm worried MK9 might wind up being a big step back in quality.
I mean, hopefully that's a groundless anxiety, but I need something to latch onto to keep the faith.
As for the console itself, it's also pretty boring. Why is it (almost) all black? Where's the color? The fun? The NS1 may not have been that colorful, but it's bright Joycons and their asymmetrical look inspired a wave of Switch-themed "patchwork dog" fanart for a reason, and I can't imagine this design inspiring anyone. Seems like they're moving closer to the aesthetic of the Steam Deck and other imitators here, which is definitely the wrong move. Has Nintendo finally forgotten they're a toy company?
Ultimately, I was worried going into the trailer, and just as worried going out. Nintendo has a real bad habit of just... not really putting their heart into platforms the following-up big successes. Of assuming that just because the last console was a hit, so will the next one. That everyone who bought a Wii will also buy a WiiU. I really don't want to see them make that same mistake again.
Re: Nintendo Breaks Silence On 'Switch 2' Image And Video Leaks
I just want a date already. Couldn't care less about the hardware, but I'm excited to see what games they have to show off.
Re: Switch 2 'Indentations' Make It Incompatible With Original Switch Dock, Says Genki
I, too, feel the need to comment to express confusion at extremely explicable things.
Re: Xenoblade Chronicles X: Definitive Edition Trailer Sheds Light On Its Story
@Yoshi3 lol, those "insiders" are never reputable.
Re: Xenoblade Chronicles X: Definitive Edition Trailer Sheds Light On Its Story
Already preordered a physical copy directly from Nintendo and the only thing holding me back from preordering a digital copy right this very second is the fact that I have no idea what I'd use the second game voucher on.
Re: Is This Our Best Look Yet At 'Switch 2'?
I don't really get why folks seem more upset by this being an iterative upgrade — you know, like the SNES, the GBA, the 3DS, etc. (hardly unprecedented) — than the fact that the design is, apparently, so dreary and colorless.
Re: Four First-Party Switch Games Nominated For New York Game Awards
@SplatRay001 I dunno, lumping remasters in with remakes shows these awards have some room for improvement, too.
Re: Video: 15 Exciting New Games Coming To Nintendo Switch In January 2025
Can't say any of these are too exciting for me. The best games there are just rereleases of stuff I played years and years ago.
Re: Digital Foundry Weighs In On 'Switch 2' Motherboard - Just How Powerful Is It?
All the best PS4 games have already been ported, haven't they?
Re: Rumour: New 'Switch 2' Photos Show Off A Very Legit-Looking Joy-Con
Gotta say, I'll be very disappointed if the Switch 2 is just a black or gray slab of plastic. Colorful consoles are so much more fun!
Re: Metacritic Reveals "The Worst Video Games Of 2024"
@Solomon_Rambling No one's gonna want to review games that aren't worth playing, and with 50+ games coming out every day on Steam alone, the vast majority of games will never be reviewed.
Re: Hideki Kamiya Expresses Remorse Over Harsh Treatment Of Ōkami Fan
@-wc- I'm much the same. Absolutely loved Okami, but aside from Infinite Space, none of the Platinum games have really appealed to me very much. I'm generally inclined to believe the stuff about Okami I loved was more the result of, you know, everyone else who worked on the game.
Between the man's work since and behavior, Kamiya's name alone isn't enough to convince me the upcoming Okami sequel will be any good at all, let alone live up to the original.
Re: Get Ready For Okami's Sequel With This Bargain eShop Sale
Don't know what to even say to anyone who still hasn't picked up Okami. It's 2024. Nearly 2025. We been tellin' ya'. For decades. At substantial volume.
Re: Bandai Namco Unveils New Pac-Man Game, And It's Probably Not What You Expect
It feels like there's a lot of imaginative space for a modernized version of Pac-Man dipicting the titular entity as some kind of all-devouring eldritch creature, roaming through vast labyrinthine spaces, haunted and hunted by specters in its undending quest to consume more, more, ever more.
But, uh... I guess dumping Pac-Man into a generic metroidvania is an idea, too.
Re: Review: Legacy Of Kain: Soul Reaver 1 & 2 Remastered (Switch) - Raziel Returns With A Feature-Packed Pair
Also, Raziel's raison d'être is heavily-monologued revenge quests. I don't know what the reviewer thinks those French words mean, but uh... they may want to look them up sometime.
Re: Review: Legacy Of Kain: Soul Reaver 1 & 2 Remastered (Switch) - Raziel Returns With A Feature-Packed Pair
Look, I know no one really likes Blood Omen 2 all that much, But ya' can't go around acting like it never happened.
Unless this bombs, chances are good we'll see BO2 and Defiance remastered in a pair, too, next. Hopefully with BO1 in there somewhere, also.
Re: New Shenmue III Publisher Asks If You Want To See The Game On Switch
They absolutely should. The more people that can play Shenmue III and discover that all of the goodwill for the series is due to misplaced nostalgia, all the better.
Doubly so if it's a half-assed Switch port. Shenmue 3 is enough of a fever-dream to play through at a stable framerate, but just imagine going through it with long loading times, crashing, and dipping down to 15fps. It would be glorious.
Re: Feature: 9 Things Nintendo Could Add To Switch 2 So It's Not 'Just Another Switch'
There's something distinctly gross about a wishlist of features for a new Nintendo console talking about wanting to spend even more money on controllers, and citing avoiding Joycon-drift to justify the hypothetical expense. The NS Joycons are literally the most expensive controllers Nintendo has ever produced (unless we count the WiiU gamepad, but even that was basically the same price as a pair of Joycons iirc) AND the first Nintendo controller to have such widespread failure rates.
We're already paying more money, and we haven't been getting a better product for that money. Not by a long shot.
Re: Nintendo Has Seemingly Taken Possession Of The Ryujinx Switch Emulator Website
@JohnnyMind I mean, you can say that, but the past 7 years or so have been full of people gleefully bragging about how they'd never "lower" themselves to buy a Switch, citing weak hardware specs, while extolling how much better NS games play on PC. Who knows how big that group of people is, but there's clearly been a vocal group of gamers doing this.
Which is a pretty unique situation. I can't think of any other platform in modern history that has had such an active contemporary modding scene.
We can argue all day about to what extent NS emulation is affecting Nintendo's business, but it's very obviously having an effect.
Re: Poll: So, Will You Be Getting Xenoblade Chronicles X For Switch?
It's my only MUST BUY out of all currently-announced upcoming titles... so, yeah, as soon as possible. Hopefully there'll be a CE, but it's not looking like that'll happen. In which case I guess I'm stuck waiting until after the game comes out to order it from Amazon, since Nintendo games aren't listed for preorder any more, for whatever reason.
@AvianBlue No, it needs a completely overhauled UI. While it wasn't as bad as XC1's... it was still pretty bad. Needs more legible fonts, menus and maps.
Re: Review: Romancing SaGa 2: Revenge Of The Seven (Switch) - A Remake That's Equally Intriguing & Underwhelming
As a diehard SaGa fan... yeah, sounds about right. It's a nice remake, but it sure doesn't seem that they put as much effort into this one as they did the RS1 remake, way back when. And what was hugely impressive 30 years ago, enough for us to forgive a lot of the games' other issues, simply isn't punching in the same weight class today.
Re: FYI, Upcoming 'Miyamoto' Game Has Nothing To Do With The Legendary Creator
@Kirbo100 Oh, yeah. Good ol' Hayao.
Re: Dragon Ball Daima DLC Is On The Way To Dragon Ball Z: Kakarot And Xenoverse 2
@Lucami Ooh... a "next gen" update might be just the thing I need to get back into the game. Loved quite a lot about it, but man, visually it's one of the ugliest DB games we've ever had.
Re: Final Fantasy Composer Nobuo Uematsu Says Fantasian Neo Dimension Is His "Final Project"
Yes, yes, a legendary composer, true. Certainly, he's no Miyazaki, but I'm pretty sure I've heard this before.
Re: Random: Spare A Thought For The Kid Whose Dad Returned Zelda: A Link To The Past
I've never really been able to get into ALttP for the same reason I could never get into Mario 64: both games were good for their time, but in retrospect are hampered by design issues that were quickly fixed with their respective sequels. So Mario 64 is the only 3D Mario platformer with those slippery, floaty movement mechanics, and ALttP is the only top-down Zelda game where Link's basic sword attack is an arc <90° (which isn't even centered).
Neither is a big deal if you've got nostalgia and fond memories to compensate, but without that crutch? Just hard to enjoy either game when the most fundamental play action feels wrong. Like every subsequent Zelda game gives Link a (properly centered) arc of 140° or more.
Re: Poll: What Review Score Would You Give The Legend Of Zelda: Echoes Of Wisdom?
Great game, but odd how it suffers from some of the same design issues as BotW and TotK (inventory navigation being a pain, disincentivizing combat, etc.). And not Bein able to attack enemies directly feels much weirder than I thought it would — Zelda's little spin move should at least stun enemies or knock them back slightly. EDIT: oh, right. I gave it an 8.
Loving the game so far, but doubt it'll be one of my favorites — though that says more about the series in general than any one specific entry.
Re: Dragon Ball Xenoverse 2 'Future Saga Chapter 2' DLC Teaser Trailer Released
Ja, Sparking Zero looks fantastic. Only thing it's missing is a proper CAC mode — but maybe we'll get that if they ever make an XV3.
Re: Capcom Says It Will Continue To Grow The Ace Attorney Series
Calling it "content" doesn't exactly inspire confidence.
Nor does the fact that they've basically sidelined Shu Takumi for the past six or seven years. Seems they're more than happy to profit off his work, but unwilling to let him make anything new.
Re: Zelda: Echoes Of Wisdom Was Built Around 'Being Mischievous'
I feel like some of y'all somehow managed to get through life without ever once cottoning on to the fact that folks'be been making fun of the Zelda series for its overly simplistic puzzles for decades. "Far too easy puzzles" is no more of an issue in 2024 than it was in 2004, or 1986 for that matter.
Nintendo is a Toymaker; they make games for children. The puzzles aren't getting any easier, you've just gotten older.
Re: Freedom Wars Remastered Could Potentially Lead To A Sequel
Very unlikely. Original game was... very mid, and I doubt a shiny new coat of paint'll do much to obfuscate that.
Re: Feature: "There Was More We Wanted To Say" - One Of 2023's Best Games Gets 'The Pristine Cut' On Switch
So it's coming to consoles... but what about PC? Really hope this won't be another Dragon Quest XIS scenario.
Re: Talking Point: What Game Should Be 'Switch 2's 'Skyrim Moment'?
I have to go with "none of the above." In the first place, I question the validity of the premise; but even accepting it as genuinely transformative moment in the Switch's history, I have to question why the Switch 2 would require or benefit from a repeat. In 2017, the original Switch needed to "prove" it could handle big, expansive AAA games on a handheld platform, back when that was a totally new idea... and it proved that at launch, with Breath of the Wild. The Switch 2 doesn't have to prove that in a world that already has the Switch, the Deck, the Ally, and even modern iPads all offering the same.
Re: The Legend Of Heroes: Trails In The Sky Remake Is Real, And It Looks Amazing
@gcunit I seldom react, either. Not a lot of affect with the ASD in general. Thought I did say "**** yeah!" to myself when the Deku Scrubs popped up in that recent Zelda trailer. Deku Scrubs are just the best.
Anyway, I'm still fixated on the Sky games. The first Cold Steel duology is no great thing in my spestimation, but FC and SC in particular I rank at the very top top of the genre — and it's really sucked not being able to have physical copies of the trilogy to put on my shelf. I won't be able to fully relax until they get the SC remake out, too — and, if we're very, very lucky, a The Third Remake, too.
Certainly, we'd all benefit from more Kevin in our lives.
Re: The Legend Of Heroes: Trails In The Sky Remake Is Real, And It Looks Amazing
Hands down the most exciting announcement I've seen in a Direct in years — wild they didn't even make it a headliner.
And some of the best JRPG news in a very, very long time.
Re: Amazon Says It Plans To Develop Games For The Switch Successor
@ibookboyuk Don't worry, they won't.
Re: Talking Point: Would $499 Be Too Much For 'Switch 2'?
A lot of people seem to have forgotten that Nintendo's been steadily shedding what few pro-consumer policies they had since Iwata's passing (EG durable hardware, no DLC, backwards compatibility). A modest price point to make it affordable for children and multi-console homes... seems like the next logical addition to that list.
Re: Rumour: Game Developers Supposedly Told Not To Expect Switch "Successor" In Current Financial Year
Very shocking news, I'm sure, for the folks who've been predicting/demanding a Switch successor sometime within the next few months since 2018.
Re: Poll: Which Is Your Favourite Nintendo Game Cartridge Design?
In terms of utility? The NS carts are ideal. Small size makes them great for portability, or storage for folks who don't otherwise have space; their cases are slender enough that you can fit a lot onto a shelf, but also tall enough that they don't took too out-of-place next to DVDs and/or BDs.
In terms of tactility? Can't beat the N64 carts. Between the curve at the top, the rounded edges, and the deeply-satisfying clunk you get on insertion, they're the most fun to manhandle.
On balance? Probably has to go to the 3DS carts. They're pretty big for handheld carts, so they feel more durable and are less easy to lose, and the big notch on the side makes orienting them properly a non-issue. They're also just big enough for the cool art on the carts to be easily visible, and even come with fully 3D little dioramas in the UI when you insert them, which never ceases to be be fun.
Though, admittedly, they may be getting a boost here due to just how great the overall UX is with the 3DS. Absolutely peak Nintendo.
Re: Random: Zelda: TOTK Meets Super Mario 64 In Latest Ridiculous Ultrahand Creation
@Macnemo79 I mean, it just sounds like you were trapped inside a Nintendo bubble. BG3 was (and still is) absolutely HUGE. You should definitely play it someday, if you ever get the chance — fingers crossed for a Switch 2 port!