The tech experts over at Digital Foundry have weighed in on the recent 'Switch 2' motherboard leak, presenting their views on what the apparent compenents included mean for the power and performance of the upcoming console.
If you've been following along with the Switch 2 rumours for some time now, then much of what DF says probably won't actually come as much of a shock. In a nutshell, the team believes that the console will probably be capable of playing any PS4 game, albeit at a slightly lower native resolution. They're also quick to clarify, however, that this likely won't matter with the additional upscaling from Nvidia's DLSS.
It's also hypothesised that the Nvidia SoC is indeed a Samsung 8nm fabrication which, according to DF, isn't a particularly power efficient chip. Given that the battery compartment for the Switch 2 is surprisingly small, this might actually put the Switch 2 at a slight disadvantage against the likes of the Steam Deck from an efficiency standpoint. However, another point to consider is that the Switch 2 is essentially a fixed platform, much like its predecessor, which could alleviate concerns with the SoC.
It's also important to consider that the T239 processor, which DF previously investigated in depth, has been purposefully built for the Switch 2 by Nvidia and Nintendo. This matters significantly since Nintendo had absolutely no input on the processor for the current Switch, and just look how that turned out. Considering the technical miracles that have been performed on the console since its launch in 2017, we can probably expect the Switch 2 to be capable of some incredible feats.
It's a lot to dive into, and if you're not particularly into the technical nitty gritty, then a lot of it won't mean all that much. Heck, until we see exactly how Nintendo is going to utilise the Switch 2's power with its upcoming first-party line-up, we simply can't put much stock in words and numbers alone. Seeing a new 3D Mario or Mario Kart in motion will be the true test of the Switch Successor's potential.
Come on, Nintendo. Any day, now.
Do you have any concerns regarding the potential power of the Switch 2, or does all of this line up with your expectations? Let us know with a comment.
[source youtube.com]
Comments 74
Bloodborne on Switch 2 confirmed.
lol
jk
Maybe Dark Souls 3, though.
Switch Pro will be unveiled soon, finally.
I just need it to run Nintendo games. That is all I ask.
Love to see Zelda with ps4 graphics.
I believe the real magic will be in the dock. Somehow. Independent screen? Upgradable horsepower?
Switch has been first party games, indies, XBox 360 gen ports and the odd miracle ps4 port. If Switch 2 is going to be first party games with a noticable leap, indie support, PS4 gen ports with the odd miracle PS5 port, then I don't get the drama. Anything better than that would be gravy but it already sounds like the Switch is going to be cheaper than folk think. The spculation has been getting more and more state of the art as the YEARS (lol) have gone on.
Nintendo will always focus their own games. Third parties they kinda curate 'proven' stuff.
These leakers are pulling your strings like a dancing puppet
@MJF I think we could reasonably expect Elden Ring to be honest. RDR2... Basically anything that runs on PS4.
If you look at the quality of ports we've got on the Switch, even with its complete lack of power, a step up to the "previous gen" makes perfect sense.
I think the "miracle ports" on Switch 2 will be PS5 games getting ported, PS4 ports should be the standard.
Holding onto the hope this thing can run Monster Hunter Wilds 🤞
Wouldn't be surprised if Switch's successor were more capable of what people might think based on the motherboard (assuming that's true in the first place of course) considering other factors like the processor, DLSS etc. as mentioned here while obviously not being as ridiculously powerful as some somehow expected.
Regardless, looking forward to seeing how it will actually be when it gets officially revealed and the games coming to it - other than the exclusives and indies I'll gladly take mostly PS4 gen ports and the occasional PS5 ones if this ends up being confirmed!
You will now be able to see Mario’s individual facial hair on his nose in 4K
I remember first hearing that the NX was going to be a mobile chipset leagues behind what the PS4/Xbox One could do and thinking it was going to be DOA before even seeing the reveal.
Fast forward to today and we continue to get stunning first party games, impressive third party ports and it’s still an indie powerhouse. A potential jump to PS4 level specs this time isn’t really concerning to me.
@montrayjak interesting point! And I don’t see many people talking about that, or speculating about the dock itself
It’ll be the first console I’ll actually buy day one if the rumors are true. Backwards compatibility, Nintendo exclusives and the form factor of the current switch have already sold me.
So one thing that DF should point out, if they didn’t, is this set up has a lot more capability than the PS4 chipset did. A lot more modern advancements. Just because it’s got “ps4 level of power” doesn’t mean it’s just a portable ps4.
It will be a LOT more than that. It’ll run Elden and RDR2 easily and even Cyberpunk and Baldurs Gate 3.
Considering the Steam Deck can run all of those, and it’s still a full fledged pc, Switch 2 will very likely be able to run those as Nintendo will be trimming the fat of the OS to make it the most efficient for running games. Steam Deck does its job well, very much so, I have one and can attest…. but it still has all the pc operations, drivers to manage, shaders, etc…. And it does a lot of this through proton shells (which is similar to emulation).
Switch 2 OS will be bespoke, and games will have to be coded and developed for it, where the Steam Deck is just running a pc version at compatible settings.
I’d be willing to bet that if Larian tossed Baldurs 3 on Switch 2 it would run smoother and better than Steam Deck. Same goes for CDPR and Cyberpunk 2077, which runs very well on Steam Deck truth be told.
Ultimately it’ll depend on developers and how much effort they’ll be willing to expend on Switch 2 versions of games, but in all reality, the Switch 2 should run games on par if not better than SD.
So it’s a generational leap, at worst, from the Switch 1? That sounds pretty great to me since I think a lot of Switch games look great to my eyes.
@GrailUK DLSS is the game changer here. You essentially wont need a powerful CPU to get good image quality. I'm not expecting native 4k on switch 2. It's rumoured it's closer to a PS4 pro than Xbox series s.
A less powerful CPU means cheaper price for the switch which is good news! Exciting times for the big N
@Dirty_Croc I’ll see the switch 2 as a 4th iteration actually (after original, red box and oled). But if it has flaws, and the upgrade is really worth it, I’m planning to sell it to my nephew for a few theoretical bucks, and upgrade myself 😊
Can't wait to play all my favorite hentai puzzle games in 4K!
PS4 ports ey? So it's gonna be able to play PS5 games?
I hope that the upscaling and other tricks put it way above the PS4.
If you consider, when the switch was released, it was half way between PS3 and PS4 in power. In other words half a generation behind.
If Switch 2 is now only level with PS4, it's only gone up half a generation since Switch 1 and is now a full generation behind PS5 at the start. Remember PS6 will also release fairly early in the Switch 2s lifecycle.
@Jimmy_G_Buckets same especially since apparently I saw on Facebook that they added a "Prioritize Performance" option even for the likes of PS5 since I guess they were having issues during the Beta... I'm getting it on PC, but would love portable option ofc.
Switch 2 is great and all but I’m still waiting for them to reveal that NX system they announced way back
@PushMyGran86 would pay the higher price for a more powerful console.. then half measures..considering switch 2 will last 7 or 8 years.. i mean by 2030 standards it will be so outdated..
@MJF If I ever get the pleasure to play bloodborne on a portable machine, it will be the only game I play when outside the house
@PeteW totally understand your concerns, but how much better do you really need your games to look? Factor in the extra cost and time for developers to make our games i don’t see how most PS6 AAA games will become profitable.
I’ll be very happy with ps4 / pro performance in a handheld.
@Fake-news I think Xbox Series S or PS4 pro performance will be more like it but base PS4 is a long way behind.
Just as many Switch gamers now would like some of the PS4 games which just aren't possible, soon the PS6 will be out and games like GTA6.
Many will own additional consoles but presuming Nintendo wants to make money and be the only focus of as many gamers budgets as possible, the Switch 2 needs to be powerful enough for developers to include it when making these big games.
Just think of all the Assassin’s Creed games we will be able to play on the Switch!
(Goes back to playing Ace Attorney and Tetris).
Hi. Dave from Digital Floundering here. I tested how powerful the motherboard is by whacking Tim over the head with it. He barely flinched. So not that powerful really. Worth pointing out it did leave some minor scuffing, which I'm sure some will take advantage of.
As long as it’s got regular PS4 like power in handheld and a tad better in docked that’s fine. Anything less would be a disappointment as far as third party ports are concerned.
It has to at least equal the original Steamdeck power. With the additional upscaling it could work wonders.
As long as it can run Duck Hunt, we cool.
If the battery turned out to be junk you can consider my enthusiasm gone.
The og Switch was just enough and never felt 100% comfortable battery wise while the revision and the Oled hit that sweet spot nicely.
Much less and I will just wait it out for a revised model.
It would be super funny if this was all just an elaborate red herring "leaked" by Nintendo themselves. They'll announce the real thing as the Bait N' Switch and it'll be some bizarre monstrosity from the darkest depths of R&D hell
From what I read (and only slightly understand), the issue with the 8nm is that it uses more power so it’ll have Nintendo stunting handheld performance like they currently do (why many people hack the switch to overclock it and get better performance). But that supposedly it won’t matter for docked performance.
On the positive side of that, some knowledgeable tech folk believe that since it’s not in an automobile, Nintendo may be able to reconfigure the chip to use less power anyway without messing with performance 🤞
Regardless , all guess work til we get the official reveal. And as long as games run great on it, I don’t care what specs it’s showing since I’ve seen miracles on switch 1.
"Given that the battery compartment for the Switch 2 is surprisingly small, this might actually put the Switch 2 at a slight disadvantage against the likes of the Steam Deck from an efficiency standpoint."
Well that would be horrible because the battery life of the Steam Deck is absolutely garbage (in more demanding games)
@SplatRay001 I heard the NX was cancelled at the same time as the dolphin
@Jimmy_G_Buckets yes I really want this to happen but I think wilds is not able to run on PS4 and only on the PS5 so chance it runs on switch would be a miracle.
I image Capcom would either go with a worlds/iceborn port or a cloud version of wilds.
Neither ideal but a W/I port would tie me over until a switch 2 exclusive or MHS 3 comes along.
If it is not current gen it will fail
Comparisons between a handheld and a console tend to not work out perfectly.
My feeling has always been it will probably work out in the end. The mere fact that they put 12 GB of RAM into it and not 8 has always felt like confirmation that they have designed it to receive cut down ports from current gen and to run Unreal 5 with less headache. How far that goes and how miracle the ports will be is something we can only know when people start doing them.
Switch 2 will most likely be very underwhelming when it comes to specs.
People will complain like last time, myself included. Myself and all the others will still buy it. Switch 2 will sell a lot of units.
The end.
Remember that DF said that Witcher is impossible to run on switch ...
As long as it can play Genshin Impact without any major issues, I'm happy.
they said the mother board leak hasn't changed at all on what they expect, and also the 8nm suits with the rumored specs that were released since May last year. The only concern is related with power efficiency (battery life), only based in legacy chips that use 8nm, but they also point that this is a custom chip and probably nvidia engineers figure out how to solve this, they also stated that porting ampere architecture to 4nm or 5nm doesn't make any sense.
@premko1 they also clarified than Switch 1 has the same "power" than xbox360 but there are a lot of switch games that look way better than any 360 game, modern chips specially in dedicated systems can push the bar even higher (in terms of visuals), so until we don't see any Switch 2 game, we don't know how the games are going to look like.
@Owozifa Not sure if Switch 2 will utilize ZRAM to offset things. Possibly and hopefully so. Steam Deck has 16gb of ram, 13.5-14 of which is accessible to games. Some games, like God of War 2016 have memory leak issues that could bottom out the Deck. Prior to SteamOS 3.6, games like such would require running CryoUtilities to manage your page file size and allow the game to operate without issue.
Valve introduced the ability for SteamOS to utilize ZRAM instead of swap in 3.6 and it solved a LOT of issues regarding ram limits/memory leaks.
Again tho, SD is a full fledged Linux pc, whereas Switch 2 OS will be highly trimmed versus even SteamOS branch of Linux. Curious if Nintendo will use Linux (Android) again with Switch 2….. I’d guess pretty likely considering the backwards compatibility.
12gb shouldn’t be much of an issue however as long as games are native rendered at 540-720p and upscaled.
And to anyone that thinks 540-720 native and upscaled is gonna look trash, you should go check out a Steam Deck then come back…. I’ve got Baldurs, Wonderlands, GoW, Spider-Man and such all running around 720p native and using AMD FSR 2.2-3.1 and the results are amazing. You can get games like Spider Man Remastered running at 60fps, or games like Baldurs running at 30fps all while not looking far off of the Series X or Ps5 versions….
@mariomaster96 Depends on the deck. I’m getting 3.5 hours of battery on Baldurs 3, I’ve got the SD OLED 1TB model.
This is respectable considering the game. I do wish it was 5 hours instead, but still not horrible.
Now the original Deck can only manage about. 1.5 hours on Baldurs 3 from what I understand….that would be much worse!
On the flip, I can get like 10 hours on Vampire Survivors or remoting my Series X
PS4 power seems really underwhelming. I mean, I was playing Bloodborne 9 years ago. Even as a handheld device, I feel like something more powerful should be on offer here. Especially since Nintendo is no longer the only game in town in the handheld market. I suppose it's always possible there is some other innovation we don't know about but all the leaks seem to point to a more powerful Switch.
I just want it to run the Final Fantasy VII ReTrilogy. Not even at the prettiest graphical resolution possible.
Pretty much what I'd expect. Nintendo's first party teams are miracle workers with their software, and I'm sure they'll be able to do great things even with the hardware limitations.
The question I still have is, even though matching something like the Series S is off the table, will it be close enough to squeak into the modern multiplatform bubble? If you cut out the ray tracing, cap the frame rate at 30, reduce the texture and model quality, crank the native resolution down, use the cheaper upscaling method they mention to hit 720p, and maybe do some actual optimization to the code, can anything that's skipping the last gen consoles this year run on it?
Even if not, there'll still be more than enough indies and last/cross-gen ports to fill the space between exclusives. It'd just be nice to see Nintendo's name pop up a bit more often at the annual gaming showcases that are cause for celebration on every other platform.
I'm fine with PS4 power tbh.
Removed - disrespecting others
digital foundry knows what they are talking about some people do not like what they say..
ps5 has trouble running some games switch 2 will be much worse..
The upcoming Switch Wii U 2! I'm so excited...
One of the main things that I'm counting on IS the battery life. It's ARM, don't compare it to a x86 platform.
@larryisaman exactly. People are STILL releasing good games on the switch. Sure it struggles with more powerful games. But Nintendo keeping it's games less graphic greedy has likely helped keep cost down compared to these other games costing tens of millions on graphics alone.
It's still time for an upgrade, but some people are acting like it needs to outperform the PS5 ...which is crazy for something handheld to outdo the best Sony could put out.
All the best PS4 games have already been ported, haven't they?
Also digital foundry the clouds in tears kingdom cannot run on a switch
@Bentleyma it doesn’t have ps4 level graphics DF are full of it
The modern arm CPUs are jaguar level the nvidea gpu is ps4 level the rt cores AI cores and dlss don’t exist the 12gb ram is actually 8gb and the solid state drive is no better than a ps4s hd .. DF are smoking funny stuff
@Kestrel The Switch got a lot more of them than I would have expected, but many of the games still missing are the biggest, prettiest ones that tend to fill up game of the year lists. I certainly wouldn't mind getting those, and if they're feeling really generous, maybe some free/discounted upgrades on the ones we already have.
@Getagrip101 Pretty sure they later confirmed the final game didn't match that trailer graphically. Even before that, their actual consensus was more that it would be very hard to do on Switch. It was other outlets that took the quote and blew it out of proportion to farm ad revenue.
Bro, what are these idiots even talking about? They keep flip flopping their answer. Just the other day they told Tom Warren it was more powerful than a PS4. It's categorically false to even compare it to a PS4. It's like saying this old, almost rotten apple is better than this fresh pomegranate.
The Switch 2 will outperform both the Xbox Series S and the Steam Deck without breaking a sweat and anyone that thinks otherwise doesn't understand the technical advantages the Switch 2 has over those systems and the PS4. It's ARM64, it has more RAM, it has modern APIs, it has far better faster RAM and storage as well as better bandwidth, Horizon OS is way more optimized than the software on the other platforms.
Nintendo and Nvidia have full control of everything, you can't compare it to an old freaking laptop with a GTX 2050 running Windows 10 with barely any RAM and be all like "nah this hardware is garbage".
@Link_of_Hyrule Exactly!
If its comparable to the PS4 in raw power, then that is more than enough to run any game (even the latest games) at 1080p 60fps. (more demanding games will use NVidia DLSS)
Which is what it needs to do in handheld mode.
Docked, NVidia DLSS comes into play and will do its magic with upscaling to 4K. So games will look great on your big TV.
Performance will be further enhanced with todays much faster RAM and m.2 storage tech, compared to the PS4 and current Switch.
Remember, the current gen consoles (and older PS4) use AMD chips and can't use NVidia DLSS. AMD makes great Ryzen processors (literally killing Intel), but they suck in the GFX department and their scaling tech is garbage. NVidia is leagues ahead in the GFX market, especially with the latest DLSS tech.
People seem to forget that NVidia showcased their first iteration of DLSS long way back with the Shield that was already capable for 4K upscaling.
So can you imagine what the Switch 2 will be capable of with a much more modern SoC, much faster RAM and Storage and latest version of NVidia DLSS.
Powerful enough? The Switch 2 is now competing against ps4/ps5, but we might be just a few years from ps6, and that might completely shut third party support if the new switch will be severely underpowered for even degraded ports.
@Znake That might only be a problem for Studio that use ***** outdated unoptimized custom game engines in-house that need the raw power of latest gen consoles just to make their games run.
Most of todays modern engines, like Unreal Engine is cross-platform, including Nintendo Switch support and also supports the full NVidia GFX suite, including DLSS.
So games developed on these modern engines can much more easily ported to the upcoming Switch 2, with little effort.
just like Nintendo Switch techinal/graphical, is between a PS3/Xbox one, as a PS3.5, the successor of Nintendo Switch might be between a PS4 and a Xbox series S, as a PS4.5 in techinal/graphical perfomance.
@Dm9982 the ram leakage that occurs in the steam deck is because of vram, not general ram, steam deck has 8gb of vram maximum, thats why it has memory issues with some games like god of war. Switch 2 and overall all consoles have a completely different architecture where basically the whole RAM can be used as vram
@huupawel Not quite…. The steam deck doesn’t use Vram in the traditional sense. It has a shared 16gb of memory, which can be allocated to cpu or gpu usage, much like traditional consoles like 360 and PS3 have in the past. By default it was set to 1GB of Vram, but that is no longer being used as it was previously. Page files are no longer a thing either.
This is why when a memory leak occurred you could actively watch your 16gb of memory getting eaten up via performance overlay. And you can still watch it grow under the new ZRAM file overlay. It just won’t cause the deck to lock up anymore. Once it would hit about 13.5gb your deck would start to crawl, 14+ and it would lock up / hard reboot.
Boot up a deck using 3.6+ and run GoW, you’ll see the new overlay and can watch your settings change the allocated memory size.
Tbh I own a PS5 and like 90% of the games I've loved on that console are also on PS4, just with nicer reflections and an abundance of particle effects. I'm super okay with PS4-adjacent power.
@Jeronan Unreal Engine games are in general really unoptimised - it might make ports easier due to it being a common standard but on a whole it's a terrible engine with zero optimisation and tonnes of feature creep.
@Giancarlothomaz The Switch is much closer to the PS3/360/Wii U than a PS4. The 4GB RAM is what helped edge Switch ahead of those systems. I can't see the Switch 2 being as powerful as PS4 let alone 4.5, but I am hoping to be surprised.
Switch will be my final entry into ever giving Nintendo a penny. Horrible anti consumer company constantly targeting their fans. Outdated online that would have been laughable 15 years ago. Switch tax? The f is that nonsense?
Bye bye N. We had a good run from the early NES days hunting ducks together but I don't want to play with you anymore, you hate me as a consumer.
@liveswired The power of the system is nearly irrelevant at this point. Sure it won’t be running games natively at 4k/60fps - something that even Series X and Ps5 can struggle with to be honest.
But that ultimately does not matter. Certain techs have come an extremely long way since Ps4 and Ps4 Pro days. Stuff like DLSS and FSR2.2 &3.1.
I bought a Steam Deck for my bday last year, and I’m quite amazed at how gorgeous games look on that considering I force them to run natively at 720p and upscale them. RDR2 looks NEARLY as good as it does running on my Series X on my 4k tv. Even Baldurs Gate 3 looks nearly as good (granted that one took a lot of adjusting to get there, originally the Hair looked horrid Ps2 quality)…. RDR2 runs at a steady 40, or 45 if I drop some reflections. Baldurs is a steady 30, though I haven’t made it to act 3 yet… I assume it’ll hit the 22-28 range around there…:
My point is that’s all running on a very optimized yet still full pc set up…. Switch 2 will have a MUCH more optimized OS trimmed of the pc fat; and furthermore the games will be hardcoded for a standardized platform with a standardized OS. Not brute forcing a pc game into steamOS or running proton shells for compatibility.
I truly believe anyone in doubt is going to be simply amazed at what the Switch 2 will pull off.
Just look back at Nintendos history of efficiency and optimization in gaming. They may not have the beefiest of specs but they can pull off some insanity with what they have.
Witcher 3 was a heck of a nice example of that.:.. something not even the gear heads at Digital Foundry could pull off.
If I was a betting man, and Larian announced Baldurs 3 for Switch 2, I would be willing to bet money that it would run smoother and look nicer than the Steam Deck version. Closer to what Ally X or Legion is able to pull off.
It should also be noted that Cyberpunk runs very nicely on Deck, and that game was notoriously rough on past gen. Another game that if CDRP brought over would likely shine on Switch 2.
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