HotGoomba

HotGoomba

the hottest goomba in town

Comments 3,211

Re: Mailbox: The Future Of Smash, Mouse Mode Upgrades, Revolutions - Nintendo Life Letters

HotGoomba

Happy to see my submission make it onto this month's list!

In response to my letter, I do, in a realistic sense, agree. I am also tired of studio acquisitions and buyouts. Especially after Xbox gutted or sold off a good chunk of their studios, and after the shutdown of talented houses like Bluepoint.

At the same time, I think that Nintendo has a good record when it comes to acquisitions, and a sensible one as well, buying up long-time partners or legitimate worthwhile investments rather than buying Bethesda for no good reason beyond "We can afford it!" So if Nintendo were to buy Good Feel, I would not be worried at all.


In regards to LK's submission, I agree, how the hell have we not gotten a Switch 2 point-and-click update for the Sam and Max titles?

Re: Noir-Style Cartoon Detective FPS 'Mouse: P.I. For Hire' Surpasses One Million Players

HotGoomba

@metaphysician I don't really think it's fair to disqualify independent developers of the term "indie" just because they're published by a much larger company. To an extent, I get it, an video game made by a small developer, but backed with millions of dollars, or at least a handful of marketing, does loosen the definition of "indie", but the thing about independent developers is that you have to get that funding somewhere, and something like crowdfunding can be risky or unreliable for Independent developers, not that working with conglomerates isn't, but I don't blame any indie devs for going that route.

Even some self-published games like Cuphead by Studio MDHR are partially funded by Microsoft, hence why Cuphead was an Xbox exclusive initially, but that doesn't make Cuphead and Studio MDHR, at least at the time, any less of a big, costly investment for the founders and employees, especially to keep their IP their own and not Microsoft's, and because of that, I don't think that makes it any less of an indie game than something like Undertale or A Hat in Time.

Re: "This Is Even Worse" - GTA 6 Code-In-A-Box Reveal Reignites Game-Key Card Debate

HotGoomba

I don't like Game Key Cards or digital codes, but when all is done and all is well, GKCs will (hopefully) be cheap on the used market years from now, digital codes will be worthless immediately, and eShop sales will always be something to look out for.

I can see the worth in GKCs. I see no worth in digital codes. If you're considering a physical game that's only a download code, just get it from a digital store like Steam or the eShop. You'd might as well save some shelf space.

Re: Kingdom Hearts Collection Switch 2 Estimated File Size Revealed

HotGoomba

@Anti-Matter Buddy, logically, the Kingdom Hearts Collection was never going to be on a cartridge. The size limit for the cards are 64gb. The collection more than doubles that. They could release the three games separately, but at the end of the day, that would end up being more expensive than getting the collection from the eShop, or waiting for the key card to go down in price on eBay.

If you're going to protest game key cards in every damn comment section, at least weigh the pros and cons of the format and ask yourself why the developers chose it. Yes, many times it's lazy. But in this case, a proper physical release makes no sense at all.

Re: Nintendo Switch Sports Resort Brings 12 Sports To Switch 2 Later This Year

HotGoomba

Looks like a huge improvement over the last Nintendo Switch Sports.

I know some are disappointed that some games are being reused, and I wish that there was just a few more, but I didn't pick up the last one, so I don't mind some rehashing.

And thank you Yoshiaki Koizumi for the visual representation of how ass I'm going to be at the finger wrestling game.

Re: Nickelodeon's All-Star Cast Returns To The Tennis Court Next Month

HotGoomba

Reminds me of those Nickelodeon Flash games that used to be on their website. Whether or not that's a compliment is up to you.

Oh, and @Anti-Matter, in 2019 Nickelodeon's parent company at the time, Viacom (now under Paramount Skydance) bought Garfield from the original creator of Garfield, although I believe he still makes the comics. There was supposed to be a Garfield show on Nick by now, but I think that got scrapped, then had its development restarted, so we probably won't see it for a long time.

@HammerGalladeBro is correct as well, Viacom and Nickelodeon bought Teenage Mutant Ninja Turtles in 2009, which is why the TMNT 2012 show (amazing) and all their other shows have aired on Nickelodeon, although comics like the IDW continuity and The Last Ronin have been made during the Nickelodeon era.

Oh, and Paramount Skydance, Nickelodeon's current owner, is planning to buy Warner Bros, which would include Tom & Jerry, Cartoon Network, Looney Tunes, DC, and adult swim. Let's hope that doesn't happen because it's bad for the industry and us consumers, but at the same time, Nickelodeon's Tom and Jerry is a funny thought.

Re: Angry Birds Arrive At Two Point Museum In New Spring Seasonal Update

HotGoomba

@N00BiSH I wouldn't say the new Angry Birds games are bad, but they're either mediocre and nothing special, piggybacking on the old games while stuffing microtransactions, or they're games that play nothing like Angry Birds but have the brand name on it anyways.

I don't think that the Angry Birds brand would've devolved to this point if Rovio had any other notable franchise that they own, but they don't. They peaked in the late 2000s and early 2010s, and are using the brand they built up during that time to not go under.

Re: BIT.TRIP Runner Dev Needs Your Help To Bring Remake To Switch 2

HotGoomba

A Kickstarter for a port of a recently released game is kinda weird, but whatever.

@DarkCoolEdge I don't think the "this remake of an old game should be able to run just fine!" argument really works when something like the Resident Evil and Final Fantasy VII remakes for modern platforms exist, or Demon Souls. Those are originally PS1, GameCube, and PS3 titles, yet I seriously doubt that a Switch 1 can handle those remakes.

Re: Poll: What's Your Favourite 3DS Model?

HotGoomba

I owned two 3DS models. A standard 2DS and a New 3DS XL.

The 2DS suddenly stopped working after 2 or so years.

I replaced it with a New 3DS XL. The New 3DS XL is still working perfectly, over a decade later.

Re: Final Fantasy VII Rebirth Team Consistently Aiming For 30fps On Switch 2 "Wherever Possible"

HotGoomba

@fenlix The PS4 version of Final Fantasy VII Remake wasn't the one ported to Switch 2, but rather the PS5 remaster of the remake subtitled "Intergrade", which is likely why it runs at a consistent 30fps rather than any higher frame rate.

Also, I believe that Rebirth had performance issues when it launched on PS5. I don't think that the Switch 2 is the sole issue here, rather optimization and how the game was originally built, especially if Capcom can get two upcoming titles running at a mostly consistent 60fps and having the Switch 2 version pretty comparable with the Xbox Series S.

Re: Video: Skyrim Switch 2 Update 1.2 - Side-By-Side Comparison (Visuals Vs Performance Mode)

HotGoomba

The visual mode is only 30fps/30hz? I'm sorry, I'm not usually a frame rate snob, but if Resident Evil Requiem and Pragmata are aiming for 60fps and are brand new, upcoming games, why does an ass old game like Skyrim need a performance mode to run at 60fps?

Cyberpunk 2077 also runs at 30fps on TV mode, but the difference with that it released in 2020, is obviously a lot more technically advanced than Skyrim, and is infamous for being difficult to optimize, yet they were able to get the Switch 2 version to run consistently and still looking more than good enough. Yet I'm supposed to be ok with Skyrim being the same frame rate in visual mode?

I don't think it's unreasonable to think that a company under a trillion dollar giant could afford to optimize a game from 2011 just a little more, right?

Then again, this is the company that couldn't even get basic desktop functionality working on Fallout on PC without having unpaid fans/modders fix the game for them, so maybe my expectations are too high.