And this remind me that I've never beat the original, while I was on my way to 100%, the 3DS version was announced, then I was going for 100% on that, but then the Switch version got announced, so now I'm very slowly going for the 100% on that one 🗿
I'm talking about the BotW heroes going back in time to help the past. That was really too much for me. I guess they just wanted an excuse to give people Sidon to use lol
@Olmectron it doesn't. In fact it's actually make everything more believable, as it could have explained how everyone already knew that Calamity Ganon was imminent.
They knew because the robot traveled back in time and showed them the incoming catastrophe.
But in any case, that it's a non issue. It was announced and marketed as the game that explained in more depth the backstory of BotW, and it wasn't. It was quite literally another story.
I sure hope so. Nothing made sense about Age of Calamity story-wise.
Characters with different background. Changed events. Retcon. Time travels. Different ending. Etc...
Even tough it was a really good game by itself, you can't just market something as being a prequel that explain the origin of a story, and then change most of it.
@Uncle_Franklin yeah that for sure. As I said, that would be awesome and my personal dream to have a bigger remake. I'm just saying that it wouldn't be the "original intended Wind Waker", because they would have to come up with different ideas than those who they had originally (for example, the cut vulcanic Island with a steam based Village and pipes everywhere was probably repurposed into the Death Mountain of Twilight Princess).
@Uncle_Franklin it can't be "finished" because the unused ideas got used in the games that came after this. It's not like they have a big files with a ton of unused Wind Waker stuff.
Tough finally seeing a proper remake with the two cut dungeons and the Hyrule Overworld would be the best thing ever.
It's honestly sad to see the whole focus being on the pricing and other questionable choices.
While all of that is justified, the line up for the first few months of Switch 2 looks amazing, and we surely don't even have the full picture of everything that is coming out, so it would be cool to see more people talking about that.
@ThatZeldaNerd gosh Age of Calamity was a disaster in that regard.
Aside from the whole "Time travel to save everyone", even the characters backstory didn't match at all and some characters were already alive and old with no explanation whatsoever.
The biggest example being Link itself. In BotW is said that it was known that he was the chosen since he was 4 years old and his father was and Hyrule general, but in AoC he is already an adult and nobody knows him (wich doesn't even explain how Mipha got to know him, since they encountered each other only because Link was known to be the chosen), he is just a random soldier.
I hate to be a nerd about it, but when the entire premise of your game is to be a prequel that explain more the past, I don't expect the game to be a completely alternative version where everything is different.
As someone who love the original and have played it two times with 100% both on PC on release and then on Switch, I'm both thrilled and worried to play this.
@squidduforeal There's no friendly fire at all. I know because every single Boss Battle was me placing everyone around the Boss, use everyone to buff Rabbids Mario and then use his explosions to take half of the Boss healts in one turn.
@user0 I would not consider it rubbish, but pretty much everything was worse except the soundtrack.
No Rank in Battles (the best part for me was getting 3 stars on every fight)
No Friendly Fire, wich makes every Boss a joke, as you can unleash all the most powerfull attacks without any logic or good positioning.
Generic Battles with useless monster just to pad out the play time.
Levelling up and generic QUEST RPG style that had nothing to do with the strategy of the battles.
Sooo unbearably Easy.
Why does every character have one less skill than the first one? (I missed Luigi's second ability)
And on and on...
They really should have sticked with the Arcade style of the original, instead of turning it into an RPG.
Honestly Bakeru sweep everything they have done before. It's a bit of a bummer that it was their personal project and had nothing to do with Nintendo, from what I know.
@Hinade wait they got Dungeon Dice Monster in this!? I spent thousand hours into that as a kid. Nobody has any idea that even existed. I'm glad it was resurrected.
@beartown yeah, anyone saying that there's not a clear difference between OLED and LCD should unironically see a doctor and get eyes checked. The difference is absolutely massive.
I have no idea how you can play RPG with others. I could never get into the world, atmosphere and the right mood with other people around commenting and doing stuff. Beside pretty much everyone has different way of playing this kind of games.
Reverie under the Moonlight was amazing, I can't wait for this one. Already preordered in the eshop and ready to play the moment I get back from work tomorrow.
Also Waiting 6-8 months for the Phisical Copy from LRG...
Everything takes ages. In the same time of a 30 turns game in Mario Party 1-2-3 I can only do 15 turns in this one. Unlocking other boards is the worst and I don't want to waste time doing pointless tasks just to get the necessary points to upgrade my rank.
And over half of the mini-games are not even playable in a regular board game with my Friends.
Good. I have a lot of fun with my friends with the opening of the daily packs. If we could just exchange everything easily half of the fun would be gone (I personally wouldn't even have added this feature in the first place).
@Splash_Woman yeah I always felt like this games is absolutely not intended to be played co-op and it was added in at the end just as a bonus. There's so many stages where it just work horribly. Tropical Freeze was better designed around it.
I honestly have no idea how could anyone complain about the lack of easy options for this game when it tries it best to not ever gives you any trouble.
At this point you might as well directly put cheat in the game, is the only remaining thing.
I do admit that it's silly to lock difficult modes on characters tough.
@Qwiff I actually think it's quite more difficult. In Tropical Freeze you can use Dixie and pretty much cheese most platforming section with her personal skill. In Country Returns you at most have Diddy skill with his limited hover with the jetpack. Especially if you're going for 100% and playing the Hard Mode the difference is massive, using DK instead of Dixie is like playing on extremely Hard Mode.
I'll be honest, this is the best platformer ever made for me, and this version has both good controls (hated the motion on Wii) and with a decent grip with the controller (playing on 3DS give me cramps, too small and uncomfortable).
So this is the perfect version in my eyes, a must have and I'll gladly triple dip.
@NicolausCamp Ys Memories of Celceta was the best mix of both style IMHO.
Dialogues were short but intriguing, the game lasts about 20-25 hours (I almost had 100% in 24 hours of gameplay) so it didn't last too much but still enough to not feel too short, and it's still was mainly gameplay without too many interruptions. VII and IX defininetely have too many dialogues.
Comments 422
Re: Video: Nintendo Today Gives Us Another Look At Zelda: Wind Waker For Switch Online
@N00BiSH i actually dislike how the Wii U version made it shorter.
I mean, sailing and finding treasure was a core part of the game to me.
Re: Community: The Results Are In - These Are Your Most (And Least) Wanted Switch 2 Games
@ottoecamn the original looked uninspired and boring to me. But the trailer for the sequel was amazing.
I think I'm buying it down the line.
Re: Nintendo: Hyrule Warriors: Age Of Imprisonment Is A "Canonical Tale"
@Polvasti I guess because Nintendo itself consider it a one off thing, while the while fallen timeline had a new game just some months ago.
Re: Nintendo: Hyrule Warriors: Age Of Imprisonment Is A "Canonical Tale"
@Eel wait for them to explain Kass absence from TotK by saying that he somewhat went back in time as well, along with Zelda.
Re: Nintendo: Hyrule Warriors: Age Of Imprisonment Is A "Canonical Tale"
@Joeynator3000 THat would be awesome as well.
And this remind me that I've never beat the original, while I was on my way to 100%, the 3DS version was announced, then I was going for 100% on that, but then the Switch version got announced, so now I'm very slowly going for the 100% on that one 🗿
Re: Nintendo: Hyrule Warriors: Age Of Imprisonment Is A "Canonical Tale"
@Uncle_Franklin
I'm talking about the BotW heroes going back in time to help the past. That was really too much for me. I guess they just wanted an excuse to give people Sidon to use lol
Re: Nintendo: Hyrule Warriors: Age Of Imprisonment Is A "Canonical Tale"
@Olmectron it doesn't. In fact it's actually make everything more believable, as it could have explained how everyone already knew that Calamity Ganon was imminent.
They knew because the robot traveled back in time and showed them the incoming catastrophe.
But in any case, that it's a non issue. It was announced and marketed as the game that explained in more depth the backstory of BotW, and it wasn't. It was quite literally another story.
Re: Nintendo: Hyrule Warriors: Age Of Imprisonment Is A "Canonical Tale"
I sure hope so.
Nothing made sense about Age of Calamity story-wise.
Characters with different background.
Changed events.
Retcon.
Time travels.
Different ending.
Etc...
Even tough it was a really good game by itself, you can't just market something as being a prequel that explain the origin of a story, and then change most of it.
Re: Zelda Wind Waker Switch 2 GameCube Release Doesn't Rule Out HD Port
This makes me happy more for OOT and Majora 3D more than WW and TP to be honest.
I REALLY want their remake in full HD glory.
Re: Switch 2 GameChat Choppy Frame Rate Explained By Nintendo
This is such a non-issue. Anyone seriously going out of his way to be critical of this needs to have his priorities checked.
Re: Nintendo Comments On Mario Kart World's Controversial Price
@tobsesta99 that's the best part. Anyone thinking that people are going to buy their 100$ game because they bought GTA for that price are delusional.
Re: Nintendo Comments On Mario Kart World's Controversial Price
@Rusty_Ruby i don't even think the playtime has anything to do with the price. There's 80 hours games thah I enjoyed less than 15 hours game.
Re: Talking Point: Zelda: Wind Waker Is On Switch 2 - Do You Still Want A WW:HD Port?
@OorWullie yeah people don't remember how the original looks.
Try to boot up a GameCube game. Last time I did it through the Wii my eyes were bleeding.
They were definitely not intended for 55-inch TV.
Re: Talking Point: Zelda: Wind Waker Is On Switch 2 - Do You Still Want A WW:HD Port?
@Uncle_Franklin yeah that for sure. As I said, that would be awesome and my personal dream to have a bigger remake.
I'm just saying that it wouldn't be the "original intended Wind Waker", because they would have to come up with different ideas than those who they had originally (for example, the cut vulcanic Island with a steam based Village and pipes everywhere was probably repurposed into the Death Mountain of Twilight Princess).
Re: Talking Point: Zelda: Wind Waker Is On Switch 2 - Do You Still Want A WW:HD Port?
@Uncle_Franklin it can't be "finished" because the unused ideas got used in the games that came after this. It's not like they have a big files with a ton of unused Wind Waker stuff.
Tough finally seeing a proper remake with the two cut dungeons and the Hyrule Overworld would be the best thing ever.
Re: Opinion: A Few Too Many Questions & Unwelcome Surprises Are Taking The Shine Off The Switch 2 Reveal
It's honestly sad to see the whole focus being on the pricing and other questionable choices.
While all of that is justified, the line up for the first few months of Switch 2 looks amazing, and we surely don't even have the full picture of everything that is coming out, so it would be cool to see more people talking about that.
Re: Hyrule Warriors: Age Of Imprisonment Confirmed For Nintendo Switch 2
@ThatZeldaNerd the gameplay was really good. I agree on that.
Re: Hyrule Warriors: Age Of Imprisonment Confirmed For Nintendo Switch 2
@ThatZeldaNerd gosh Age of Calamity was a disaster in that regard.
Aside from the whole "Time travel to save everyone", even the characters backstory didn't match at all and some characters were already alive and old with no explanation whatsoever.
The biggest example being Link itself. In BotW is said that it was known that he was the chosen since he was 4 years old and his father was and Hyrule general, but in AoC he is already an adult and nobody knows him (wich doesn't even explain how Mipha got to know him, since they encountered each other only because Link was known to be the chosen), he is just a random soldier.
I hate to be a nerd about it, but when the entire premise of your game is to be a prequel that explain more the past, I don't expect the game to be a completely alternative version where everything is different.
Re: Introducing PLAYi - A Whole New Way To Not Play
Loved the nod at the eccessive amount of Atelier releases lol
Re: Iconic Sony Sports Series 'Everybody's Golf' Tees-Off On Switch This Year
As a fan of Mario Golf, this looks really good.
Re: Poll: So, How Would You Rate The Nintendo Direct For March 2025?
@BranJ0 Yeah I don't know what wrong about it. But it kinda killed my hype for now. It felt so boring in how they presented it.
Re: Croc Remaster Will Definitely Have Our Full, Undivided Attention On Launch Day
This is nice. Maybe not full price but I'm definitely getting it relatively soon too.
Re: Video: New Yooka-Replaylee Gameplay Revealed In Deep Dive "Explainer" Trailer
As someone who love the original and have played it two times with 100% both on PC on release and then on Switch, I'm both thrilled and worried to play this.
Re: Turok Receives A New Update For Nintendo Switch, Here's What's Included
Man, I literally played through the entire Trilogy last months after 20 years of not playing it. Worst timing possible.
Re: Opinion: Pokémon Legends: Z-A Looks Cool, But It's Lacking Arceus' Unique Style
I was hoping for a more vintage aesthetic. Like steampunk Lumiose that slowly get upgrade and made modern.
Not an already modern city made even more hi tech.
A bit disappointed there.
Re: Mario + Rabbids Director Recalls "Harsh" Ubisoft Comment On 'Sparks Of Hope'
@squidduforeal There's no friendly fire at all. I know because every single Boss Battle was me placing everyone around the Boss, use everyone to buff Rabbids Mario and then use his explosions to take half of the Boss healts in one turn.
Re: Mario + Rabbids Director Recalls "Harsh" Ubisoft Comment On 'Sparks Of Hope'
@user0 I would not consider it rubbish, but pretty much everything was worse except the soundtrack.
No Rank in Battles (the best part for me was getting 3 stars on every fight)
No Friendly Fire, wich makes every Boss a joke, as you can unleash all the most powerfull attacks without any logic or good positioning.
Generic Battles with useless monster just to pad out the play time.
Levelling up and generic QUEST RPG style that had nothing to do with the strategy of the battles.
Sooo unbearably Easy.
Why does every character have one less skill than the first one? (I missed Luigi's second ability)
And on and on...
They really should have sticked with the Arcade style of the original, instead of turning it into an RPG.
Re: Looks Like Kirby's Epic Yarn And Princess Peach: Showtime! Dev Good-Feel Is Hiring
Honestly Bakeru sweep everything they have done before. It's a bit of a bummer that it was their personal project and had nothing to do with Nintendo, from what I know.
Re: Review: Yu-Gi-Oh! Early Days Collection (Switch) - A Comprehensive Round-Up With A Few Real Winners
@Hinade wait they got Dungeon Dice Monster in this!? I spent thousand hours into that as a kid. Nobody has any idea that even existed.
I'm glad it was resurrected.
Re: Review: Wario Land 4 (GBA) - A Boisterous But Impeccably Designed Platformer
Could never get into this one after the masterpiece that was Wario Land 3.
WL4 completely lose the whole adventure feel.
Re: Talking Point: Why An LCD Screen Isn't The End Of The World For Switch 2
@beartown yeah, anyone saying that there's not a clear difference between OLED and LCD should unironically see a doctor and get eyes checked.
The difference is absolutely massive.
Re: Rumour: Kirby: Planet Robobot Will Indeed Come To Switch, It's Claimed
@andyg1412 They sell reasonably well. And the most important thing is that the production costs are probably not too high as well, so that helps.
Re: Rumour: Kirby: Planet Robobot Will Indeed Come To Switch, It's Claimed
@NintendoByNature this is the best Kirby Game too, as far as I'm concerned.
A remake with switch Graphics would be so good.
Re: Review: The Legend Of Heroes: Trails Through Daybreak II (Switch) - Does The Job, But Not A Series High
@mikegamer well this year a complete remake of the first one comes out, if you're interested.
Re: Japanese Charts: Donkey Kong Is Still The King Despite Diminishing Sales
@DwaynesGames let's hope for that. Because we don't get a new one since Tropical Freeze.
Re: Opinion: We Need More Couch Co-op RPGs
I have no idea how you can play RPG with others. I could never get into the world, atmosphere and the right mood with other people around commenting and doing stuff.
Beside pretty much everyone has different way of playing this kind of games.
Re: Mini Review: Momodora: Moonlit Farewell (Switch) - This Exquisite Metroidvania Is The Series' Best
Reverie under the Moonlight was amazing, I can't wait for this one. Already preordered in the eshop and ready to play the moment I get back from work tomorrow.
Also Waiting 6-8 months for the Phisical Copy from LRG...
Re: Super Mario Party Jamboree Is The Fastest-Selling Entry In Franchise History
Don't get the love for this entry.
Everything takes ages. In the same time of a 30 turns game in Mario Party 1-2-3 I can only do 15 turns in this one. Unlocking other boards is the worst and I don't want to waste time doing pointless tasks just to get the necessary points to upgrade my rank.
And over half of the mini-games are not even playable in a regular board game with my Friends.
Re: Momodora: Moonlit Farewell Brings More Pixel-Art Metroidvania Action To Switch
@RupeeClock I really dislike LRG, but I really want to support this developers as much as possible, thanks for the info, I didn't know that.
Re: Momodora: Moonlit Farewell Brings More Pixel-Art Metroidvania Action To Switch
Momodora Reverie under the Moonlight is Amazing, played it 4 times. I can't wait for this one.
Re: PSA: Trading Is Finally Live In Pokémon TCG Pocket, But It's A Real Headache
Good. I have a lot of fun with my friends with the opening of the daily packs. If we could just exchange everything easily half of the fun would be gone (I personally wouldn't even have added this feature in the first place).
Re: Bananas Donkey Kong Country Returns HD Platforming Problem Is Ruining The Co-Op Fun
@LastFootnote you can unlock an Hard Mode where you can use any character you like, but you have no checkpoint and die in 1 hit.
Re: Bananas Donkey Kong Country Returns HD Platforming Problem Is Ruining The Co-Op Fun
@Splash_Woman yeah I always felt like this games is absolutely not intended to be played co-op and it was added in at the end just as a bonus. There's so many stages where it just work horribly. Tropical Freeze was better designed around it.
Re: Review: Tales Of Graces f Remastered (Switch) - The Characters Steal The Show In This JRPG Classic
Still the Tales of with the best, complex and engaging Battle system of all. Probably the most difficult one as well.
Re: Opinion: My Daughter Made Me Realise That Mario Wonder's Difficulty Options Need Work
I honestly have no idea how could anyone complain about the lack of easy options for this game when it tries it best to not ever gives you any trouble.
At this point you might as well directly put cheat in the game, is the only remaining thing.
I do admit that it's silly to lock difficult modes on characters tough.
Re: Poll: What Do You Think Of Donkey Kong's Redesign In Mario Kart 9?
@RenanKJ it's honestly look more like a grown up DK Jr. than anything else to me.
Maybe it will ends up being DK, but I think people are jumping to conclusion here.
Re: Review: Donkey Kong Country Returns HD (Switch) - Aping A Retro Classic
@Qwiff I actually think it's quite more difficult. In Tropical Freeze you can use Dixie and pretty much cheese most platforming section with her personal skill. In Country Returns you at most have Diddy skill with his limited hover with the jetpack. Especially if you're going for 100% and playing the Hard Mode the difference is massive, using DK instead of Dixie is like playing on extremely Hard Mode.
Re: Review: Donkey Kong Country Returns HD (Switch) - Aping A Retro Classic
I'll be honest, this is the best platformer ever made for me, and this version has both good controls (hated the motion on Wii) and with a decent grip with the controller (playing on 3DS give me cramps, too small and uncomfortable).
So this is the perfect version in my eyes, a must have and I'll gladly triple dip.
Re: Zelda: Echoes Of Wisdom Has Been Nominated For Another Award
@nintendophilia the dungeons are so simple and straightforward it's almost insulting (minus the dungeon of the Deku Woods, that was really good)
Re: Review: Ys Memoire: The Oath In Felghana (Switch) - An Excellent 'Less Is More' Entry In The Long-Running Series
@NicolausCamp Ys Memories of Celceta was the best mix of both style IMHO.
Dialogues were short but intriguing, the game lasts about 20-25 hours (I almost had 100% in 24 hours of gameplay) so it didn't last too much but still enough to not feel too short, and it's still was mainly gameplay without too many interruptions. VII and IX defininetely have too many dialogues.