Comments 3,591

Re: Pokemon Developer Game Freak Seeking New Talent For Future Projects

Bobb

I don't know the correct word in english but they hired many temporary artists (freelancers? contractors?) to work on pokemon model and animation in Sca/Vi. I think we have them to thank for the variety of walks, swims and idle animations, it was pretty good if you sit down and watch the pokemon sometimes.

Re: Eiyuden Chronicle: Hundred Heroes Receives A New Switch Update, Here Are The Full Patch Notes

Bobb

@EarthboundBenjy I have a similar sentiment to this kind of content update DLC. With Xenoblade 3 they announced early on they would release a post game story 1 year after launch. I bought the game and left it in the pile until they finally released the final DLC so I could play all in one go.
If I had played it at launched I, too, would struggle with coming back to see smaller additions

Re: Link Will Be Playable In Zelda: Echoes Of Wisdom, According To New ESRB Rating

Bobb

I believe it describes the opening sequence we already saw before Zelda takes the main role.
Now, if we're allowed to dream, it would be fun if there was some kind of NG+ where you have to beat the game restricted to playing with Link's arsenal instead. Not unlike Castlevania where you unlock the Belmont on NG+ for a more classic gameplay

Re: Soapbox: Metroid’s Mother Brain And The Rewind Dilemma

Bobb

Enjoying a difficult fight might be fun, but your time is also valuable. Don't feel too bad cheesing it if you want to enjoy the rest of the game.
If anything, make 2 save states: one before the boss and another after it. This way you can keep playing, and if you ever feel like revisiting that boss fight, you can try to beat it the way you intended

Re: Here's A Closer Look At The 'Echoes' In The New Zelda Game For Switch

Bobb

I find it interesting because when we see a top down Zelda game, we usually think about the established formula since the SNES and GBC games, but this one seems to be following up from that presentation where they explained their aproach to BotW, giving the player multiple ways to overcoming trials, big and small.
I hope the world is much much bigger than previous top down Zelda games, so that we get to explore and try a bunch of solutions to simple traversal