Comments 711

Re: Fortnite's 'OG' Map Is Making A Return, And It's "Here To Stay"

solarwolf07

@rjejr
I doubt they will get rid of reload. They just gave it that big map update, and it requires far less people than a normal game. They’ll probably start putting items from chapter 2 into reload and leave the OG map to chapter 1 things, if i had to guess
At least, that’s what I hope they do because I like the fast paced gameplay of reload over battle royale on occasion XD

Re: Fortnite's 'OG' Map Is Making A Return, And It's "Here To Stay"

solarwolf07

Been on a fortnite stint with my friends lately, and we loved the OG season (what really reeled me back in to the game). Love to see this becoming a permanent mode, but curious to see how it affects the player counts in the other modes.

I really dislike how the newer mythic weapons and bosses give just a few players a huge advantage, so I am very glad to have this original, more fair balancing back to enjoy

Re: We Take Our Hats Off To This Temporary Stardew Valley Performance Fix

solarwolf07

I downloaded the update last night after seeing an article about this, and yes, my fedora cat caused a solid second of freezing every few seconds. Unfortunate, but really funny.

I’ve already had two new night events and my main file was in winter, so I’ve seen new npc designs and content in my 3 days of goofing around. It’s a great update so far!

Re: Feature: 10 Years Ago, Nintendo Launched The Very Best 3DS

solarwolf07

I have a Mario Red 3DS XL (which, apparently, is the only way to get NSMB2 Gold edition, which I still have) and a SNES New 3DS XL that I still use very frequently to play Pokemon games. Can’t say enough how much I love the 3DS systems, they’re such a nice form factor and have a stellar collection of games and a thriving home brew community

Re: Poll: Are You Bothered By The Frame Rate In Zelda: Echoes Of Wisdom?

solarwolf07

Haven’t played past the second dungeon yet, and also didn’t play links awakening. However, I definitely notice the drops, but they certainly aren’t enough to ruin the game.

On the other hand, the combat feels like the auto-battle system from Pokemon S/V, just press the echo button and wait for the fight to end. Pretty tame.

Overall, enjoying the game. Not my favorite but I don’t regret picking it up

Re: Round Up: The Reviews Are In For The Plucky Squire

solarwolf07

@WaffleRaptor01
“Stop giving your platforming character the ability to jump, that’s for Mario only”

“Stop giving your fps characters guns, that’s for Doom only”

“Stop giving your RPGs monster capturing abilities, that’s for Pokemon only”

I could go on…

Re: Talking Point: Could Ganondorf Ever Be The Star Of A Zelda Game?

solarwolf07

My comment is buried, but I'll still add that I think Hyrule Warriors style gameplay perfectly fits gannondorfs character, as the big, dumb evil guy a brute force style loop is unbeatable. A slower, more puzzling game just doesn't scream "gannondorf" to me.

Doesn't change the fact that it would still be a wonderful idea to make more games starring the big bad characters though