I'm aware "hefty drop" percentages sound more clickbaitingly dramatic, but selling almost 2 million units at 8.5 years old AND in the same next gen launch quarter that sees the latter amass 10 million sounds like continued "tanking" in a whole different sense. As does the Gen 9 hybrid queen reportedly reaching 154.01 mln sales overall, literally one Japan charts week away from becoming Nintendo's new all-time bestseller and half this "meager" quarter's earnings away from dethroning PS2.
@SalvorHardin "using the same assets as PS5" is the exact horror story here. Without that bloat, the amount of stuff they've added over the years takes up barely HALF the space on Switch itself.
But then again, people who can't live without frixel excesses also seem accustomed to throwing money at them, so for all I know, they may have multiple MSDE cards at the ready.π
The better half of this weekend will likely end up spent in Xillia (with possible session overflow into its other fellow binge items across Switch, Deck and Vita... and, if I'm driven nuts enough, even a dive into Abyss 3D for good measure), although the rest of the usual suspect series on Switch (Xenoblade, Rune Factory, Persona, Atelier, Castlevania...) retain at least some odds of elbowing in alongside a few more titles like Ys Origin, No Man's Sky or Fire Emblem Warriors. Halloween vicinity may also pave the way for more progress across RE0, House of the Dead, Dying Light, Dredge and/or Layers of Fear 2 plus other platform items like Luigi's Mansion, Undying and NightCry.
Well, that de-escalated quickly. One less topic for fanbloids, nintendoomers and "industry creativity" lamenters to milk, several more to go as the other patents either similarly go poof or get accepted only to never be heard from for the next few decades (like the apparent majority of already existing video game patents) while the subject of this whole teacup tempest announces a grand "full launch" update with "overhauled and enhanced pal visuals to match the game's evolution", yada yada. What will the poor folks write and rant about afterwa- oh, never mind, we'll soon be half a year into Gen 10. Impending Switch 3 buzz to the rescue!
Jokes aside, indeed, the outcome of whatever Nintendo is really aiming for with this evident flex of loophole fu will be the main intrigue to bring popcorn to. And THEN, perhaps, the game will finally be allowed to be known (and potentially even renowned) for its actual features and merits rather than weird allegations and creativity martyrdom pretences.
@dennabeht again with the "good games" narrative? There are tons of them in the genre regardless of one's attitude to Game Freak's series, and you lot still haven't provided a plausible explanation for why these good games all end up on Nintendo hardware instead of a courtroom. But then again, we're talking the same gamer crowd that is vocally faking their concerns for video game creativity while actively worshipping its actual inhibitors, so it's on me for expecting otherwise.ππ
@ClaytThaGreat reminder that "online digital licenses" (aka the way game sharing used to work prior) still exist. I actually toggled them back myself to keep sharing with my friend because the VGC pairup is better suited for juggling games between the two generations instead.
I would certainly hope so! It's an awesome series and a true metroidvania veteran hailing back to when few but the eponymous franchises even tackled seamless 2D free roam with blackjack and backtracking. Shantae herself arguably remains among the most badass and lovable protagonists in the genre as well. Speaking of which... twintails??? I needn't even comment on the cuteness, but I can't be the only one wondering how that would translate to the gal's trademark hair fu - something analogous to dual wielding, perchance?π
@BenAV thanks! Sounds like nothing to turn my head to. Ironically, even online multiplayer sounds like a hassle because it may potentially exclude the game from the numbers of those you could play while downloading/updating another Switch game in the background; previously, only tackling the daily challenges would have that effect, and I appreciated the pastime option because its ilk can still be hard to figure out when even an otherwise completely offline game's obscure scoreboard menu you might have never even opened can whimsically pause any downloads.π
Do these "new items, paths, modes and endings" refer to the existing Repentance content or promise something even newer on top of it? I've already completed everything in the former (yes, on one save file - repeating those 1000+ hours twice more from scratch isn't a very thrilling prospect to me).
@nessisonett don't threaten me with a good time. As for "used to be good", my personal experience with Shadows only goes to reiterate the value of such claims. Heck, Engage cast and story have been bashed all over the fandom since release while their alleged "poor quality" can take as little as a handful of Forging Bonds events in FEH to uproot. As per usual, then, your loss will be my gain, especially if these continuous rants really contribute to driving me towards another broken binge queue.π
With Xillia installed and less than a week remaining to dive into it, the current gaming mood is predictably Tales-themed in particular, potentially leading to a bit of time spent in many or even all the other installed entries across Switch, Deck and Vita (yes, somehow I'm still resisting Abyss 3D, but for how much longer?π). This relative focus may narrow down the rest of my usual franchise-spanning plans (with this year's respective juggernauts like Yumia, XCX and Azuma taking priority), although the weekend could still see multiple Personas and/or Castlevanias engaged.
Last weekend's foray into social deductions didn't let me down - between the recognizably emblemlicious story/cast/lore and the expectedly online-bent but appreciably concise battles (with peculiar mechanics like different skills' application area to account for because friendly fire and accidental enemy healing regardless of alignment is very much a thing), I'm still waiting for all the abysmal stuff the fanbloid sphere would have me believe about Shadows... however, my ultimate single player bias is progressively inclined to crown Gnosia as THE representative of its genre, what with the motley cast, roguelite progression and the familiar "just one more turn- I mean, loop" feeling throughout the game. And if all of the above doesn't hook me for the entirety of the allocatable hobby time, there are plenty more itches to scratch - newer Switch gains from Outward, Inscryption and Claire to Tinkertown, Nexomon and Railgrade (depending on which I can cram on either of the hybrid storage spaces, of course), older Switch playthroughs from Dead Cells, Terraria and Bioshock 2 to Wall World, Truck Driver and PowerWash, NS2 playthroughs like Cyberpunk, NMS and Chibi-Robo, stuff on the other platforms like Luigi's Mansion, Virtue's Last Reward and Fallout 3... for all I know, I might even finally get down to starting Arknights which I think I've had installed for over a year. That's what decent surplus of storage space does to backlogs, padre.ππ
I may well look into the release if it happens, although there's plenty of stuff I'd be even more eager to see go hybrid among Microsoft's games and IPs - from Hi-Fi Rush, Evil Within and Rage to Obilvion, ESO and everything Arkane. FWIW they already have my attention with Fallout 4.
Wait, I thought today's Direct was strictly about Kirby Air Riders.π΅π How are we getting so many juicy ports announced at the same time? I could bellyache about Bethesda seemingly skipping F3/NV (unless the latter require Oblivion's levels of dedicated reworking to resurface on modern platforms at all) or about Dishonored series still being nowhere in sight... but what I've tried of F4 earlier has got me quite interested in this game as well, and now I won't have to rely on PS+ or cram the sideload on Deck. It might just become one of the higher priorities on my eShop wishlist next year.
@Solid_Python yeah, time will tell, but III/Liberation and BF/Rogue also came out on Switch first, leaving me to wonder about the earlier stuff until at least the Ezio games arrived (jury's still out on whether Ubisoft still remembers Altair at all, but at least I already got through AC1 on the laptop, speeding up the campaign after the side collectathons proved to be fairly nonessential). Fingers crossed (and for the sidescrolling Chronicles pack as well - it was even on Vita in the past), but I won't be looking this gift horse in the mouth either.
I certainly hope this isn't meant to break the binge streak Ubisoft lined up on Switch from Ezio Collection to BF/Rogue; IIRC the "first era" flagships only have Unity and Syndicate left, making for a nice other bundle to come. That said, I've long hoped for the series to visit Japan, so Shadows sparks the bulk of my interest among the more modern entries, to the point where I could be tempted into a binge queue break here as well.
Amen to that! I was worried that Xillia 2 might share Dawn's fate, but it sounds like even the latter may not be necessarily off the table as we speak.
Wreck exploration has been a thing for ages (and one of the more challenging activities in my experience), but I take it they have further enhanced the whole routine similarly to many other aspects. No Man's Sky can feel like the mother of all live service games... without costing a cent of extra costs usually associated with the model. Even the NS2 upgrade was free.
16/21. It IS 1 a.m. here but I doubt I'd have scored much better during the day as someone who grew up with different arts completely - the kind you might not even require a mouse carrying a portal gun in one hand and a crayon in the other to make cryptic. Speaking of which, anyone at NL up to collecting similar stuff for a dedicated "bootleg art quiz"?ππ You'd only have to obscure the titles, and hardly on every specimen at that. Although finding the wackiest stuff in fashionable (or even decent) image resolutions might be easier said than done...π€ (The linked image doesn't testify to the latter, it just wouldn't open from here until I wiped the "/revision/blahblahblah" part)
This weekend promises a foray into the genre fashionably called... checks notes ..."social deduction", courtesy of not only the finally sideloaded Fire Emblem Shadows on mobile (although I've yet to launch it, so the risk of region lock traps still stands) but also the much less multiplayer-crutched Gnosia that joined my Switch library alongside a few other recruits like Trinity Fusion, Dark Devotion and Tinkertown. Time will tell if it ends up the kind of new-ish trend to enthuse me (like with mob survival games) or gradually lose me (like battle royale ones), but that's not everything I hope to spend the available gaming sessions on anyway - there are the familiar series from Xenoblade, Rune Factory and Atelier to Tales, Persona and Castlevania to keep bouncing among, there are recent and not-so-recent standalone playthroughs from Dead Cells, Railgrade and Kingsgrave to Layers of Fear 2, Deliver Us the Moon and the NS2-facilitated Cyberpunk... and then there are more possibilities on the other platforms from Gran Turismos, Final Fantasies and Pokemon to Neptunia, Starbound and Endless Frontier.
(And there's also a utopian world to fantasize about where a comment sending failure turns "Please wait" back into a functional "Reply" without having you copy the text and reload the whole page, grumble grumble...) [/firstworldrants]
I mean, pokemon themselves have been voiced pretty much since Game Boy.π As for the human cast voicework, it would certainly be welcome, and the more the better, but I fail to see it as a dealbreaker, perhaps because I mostly grew up without it myself.
My Pokemon binge queue is large enough that outside it I may invest in the first new flagship release I catch (like Moon on 3DS and Sword on Switch) at most. But the Legends games are definitely bound to land in my collection at some point, both in their Gen 9 incarnations since Z-A's NS2 version doesn't seem to offer anything above par.
Something from the traditional franchise hodgepodge of blades, personas, factories and tales is expected to end up on Switch menu this weekend yet again, potentially accompanied by more sim stuff like Portia, Potion Permit or Aground and the handful of titles (Brotato, Dead Cells, Kingsgrave, Railgrade and Lovecraft's Untold Stories) that I just blasphemously shelved Astral Chain for.π Other hybrid playthroughs like No Man's Sky, Little Inferno, Danganronpa, Wall World, Bastion, Layers of Fear 2, Resident Evil 0, Cyberpunk or Powerwash may well end up somewhere in the mix as well - alongside those on other platforms like Watch Dogs, Nights of Azure, Gran Turismo(s), God Eater and/or Valentia. Still, the Switch stuff is likely to prevail, especially in hopes of finishing rather than just shelving something else when I'll need another 9.5 Gb to usher Xillia onboard.
Dagnabit, I have a heartbeat rate to stabilize after momentarily reading this as "Motorstorm".ππ But at least the actual thing sounds promising in its own right.π
@LazyDaisy more people than you imagine (it's a still cheaper and established versatile machine with a colossal library that will transfer to an eventual NS2 upgrade in its borderline entirety and even selective forward compatibility on the hardware front), but Switch is already breathing down PS2's neck regardless. Sony's recent "updates" have yet to elevate their reputation and value above meme fodder.
"New" as in, added to the already existing collections? Because it would be a hundred or two for me when it comes to hybrid titles.π Last year saw 200+ backlog additions (the MGC app counts 256, but I was too lazy to exclude a bunch of freemiums and giveaways, so let's say 230 or 240); the current year's count is already sitting at "252" (again, including a couple freemiums but no free stuff I'm recalling from this period) and pretty much guaranteed to rise some more. So if "12+ games/year" is the most this poll can think of... do you guys even dekudeals?π» Just kidding, I'm aware not everyone is thrilled to have a backlog in the first place.
If "new" means buying a literal new release at launch, then my numbers are usually quite humble as well and I would need more time to comb through the respective averages. But this year has been pretty good (with the exception of my wallet's POV) in this regard as well - Xenoblade X, Yumia, Azuma and Xillia were all preordered, and I snatched Graces less than a week after its release as well (pretty much just waiting for the payday to do so) - plus getting Cyberpunk at the earliest I could afford and procure it (July 1) on NS2. On the other hand, I've yet to invest in the other 2025 highlights like Fuga 3 and Fantasy Life i, padre.πΏπ
@PikminMarioKirby perhaps they think that in the age of online controversies a fandom outcry on Reddit or Twitter can shield them from an actual lawsuit.π
Unless Crossworlds has its own legitimate free roam (and not just a separate test drive thing like in Hot Pursuit 2010 either), it invites comparison to the likes of MK8, but not so much to the likes of MKW. In the end, it's a subgenre preference; I'm not remotely averse to classic cups and tracks, but I'll never not have a soft spot for open maps that let you actually drive your vehicles around at will, find stuff and learn various corners/shortcuts well in advance (one interesting approach to the latter formula is Burnout Paradise many of whose races don't even give you a strict track outline, just start/finish points and a general direction). And I wouldn't be a JRPG nerd if I had an issue with the feeling of unfinished business in open worlds.
No (I'm still three full games away in the respective binge route). Incidentally the very bundled trio that includes the first Galaxy, which means I would only need G2 by default. Having its predecessor as a separate download could be nice, although it would only save me... huh, less than a gig? I've sat on Yoshi's Island long enough to have been misremembering 3DAS size as circa 7 Gb, but it's barely 4.π€π
Less than a month until Xillia arrives, and it's not even the only one bell tolling for the current roster of my installed Switch games as the shamelessly stuffed memory card continues to deal with new backlog recruit temptations (from the freshest picks like Dead Cells, Project Nimbus, Kingsgrave and Brotato to the less recent ones still warming the bench like Railgrade, Arcade Paradise and Time Loader... and Akiba's Trip U&U only skips this list for now because I'm still chugging through the first game) and a flow of updates for the mainstays like Azuma or Warframe. All of this, in turn, encourages allocating some of the hobby time to stuff like Little Noah, Layers of Fear 2 or Little Inferno that I could expect to put behind me and back on the figurative shelf comparatively soon, but it does look like I'll end up benching other playthroughs (or offloading them to Switch 2, likely at the cost of benching other already offloaded stuff like House of the Dead or Astria Ascending on the latter).
Is that the end of offtopic FWPs to bellyache here about? Well, this and belatedly finding that all three Red Colony titles DID go poof some fortnight ago despite the respective Delisted Games report having only seen the Steam announcement. NOW I can move on to the trademark gleeful gluttony of my general weekend hopes ranging from the frequented JRPG franchises like Xenoblade, Atelier, Tales, RF and Persona to various other hybrid-facilitated whims like Cyberpunk, NMS, Tallowmere 2, Danganronpa and My Hero One's Justice - plus the other portable possibilities like Horizon, Starbound, Gran Turismo(s), Luigi's Mansion or Endless Frontier.π
@Thirteen1355 I sure do, as with the relative majority of Japanese fiction visuals 25+ years apart. Although I have a feeling you're trying to insinuate "aesthetic" inferiority rather than difference here.π As would befit someone unironically labeling Muramasa "a cheap flash game", I suppose. As for ZX, it's often lumped with Zero because it hails from the very same period you tried to pitch against the notion of "cute anime girls saving the world" even though that's exactly what's going on in both games (if depending on the character selection), too.
@Thirteen1355 they also made legends like ZX/Advent dilogy you conveniently omitted while their very first game also featured a female robot and their second one was literally this:
I don't think they are remotely as "embarrassed" by cute anime girl power as you seem to be on their behalf.
@LEGEND_MARIOID for some games (ironically including pixel indies like Starbound which was officially ruled out because it did enough under the hood to necessitate higher clock speeds), perhaps, but there's still a multitude of older works yet to benefit from portability (or reappear beyond original hardware at all, like Xillia until its frabjous advent later this month) and less frixel-fluffed contemporaries that wouldn't make much sense to limit to Gen 10, especially given the nonpareil userbase they'd be leaving behind. This isn't even Wii whose 101 million sales translated to many game libraries never expanding past Wii Fit, and not 3DS whose crossgens required working with twice the number of screens.
I'm sticking to P3P anyway, but when a UE4-based remake of a PS2 game challenges a Gen 8 hybrid with enough juice to optimize the likes of Witcher 3, Kingdom Come Deliverance and No Man's Sky for, it does tempt one to wonder how much of this challenge hails from the usual 100%-TV-industry-approved suspects that permeated even the [formerly?] much less photorealism-obsessed Japanese games. And the release delay concerns can come across as somewhat ironic, considering how long it took Persona 5, the subfranchise's biggest hit to date, to grace a borderline national institution of a console in Japan to the point where both its musou sequel AND the protagonist's arrival in Smash Bros happened here first.π€π
@Vyacheslav333 FES didn't have Kotone and P3P's other content/improvements either, but it can indeed feel like a bummer that the game passed on what was likely its one last opportunity to gather all of its eggs into one basket. Oh well, at least I don't need the PSP undub anymore.
@LEGEND_MARIOID my experience with Gen 9 third-party stuff on Switch begs to differ to this day - even though crunch and bloat, the only serious obstacles in the way of portable ports, remain variably synonymous with the modern industry's bigger fish.
Comments 5,955
Re: Switch 2 Sells Over 10 Million Units, Nintendo Increases Forecast Even Further
I'm aware "hefty drop" percentages sound more clickbaitingly dramatic, but selling almost 2 million units at 8.5 years old AND in the same next gen launch quarter that sees the latter amass 10 million sounds like continued "tanking" in a whole different sense. As does the Gen 9 hybrid queen reportedly reaching 154.01 mln sales overall, literally one Japan charts week away from becoming Nintendo's new all-time bestseller and half this "meager" quarter's earnings away from dethroning PS2.
Re: Street Fighter 6 X Ghosts 'n Goblins Collab Announced, Includes Classic Game And More
Not the Project X Zone 3 we expected but the one we deserved.
Re: Warframe's Switch 2 Version Is Officially Launching In 2026
@SalvorHardin "using the same assets as PS5" is the exact horror story here. Without that bloat, the amount of stuff they've added over the years takes up barely HALF the space on Switch itself.
But then again, people who can't live without frixel excesses also seem accustomed to throwing money at them, so for all I know, they may have multiple MSDE cards at the ready.π
Re: Warframe's Switch 2 Version Is Officially Launching In 2026
""It looks so good, it runs so well" ...it's back to barely fitting in the internal storage, isn't it?π
Re: Talking Point: What Are You Playing This Weekend? (1st November)
The better half of this weekend will likely end up spent in Xillia (with possible session overflow into its other fellow binge items across Switch, Deck and Vita... and, if I'm driven nuts enough, even a dive into Abyss 3D for good measure), although the rest of the usual suspect series on Switch (Xenoblade, Rune Factory, Persona, Atelier, Castlevania...) retain at least some odds of elbowing in alongside a few more titles like Ys Origin, No Man's Sky or Fire Emblem Warriors. Halloween vicinity may also pave the way for more progress across RE0, House of the Dead, Dying Light, Dredge and/or Layers of Fear 2 plus other platform items like Luigi's Mansion, Undying and NightCry.
Re: Nintendo's PokΓ©mon Catching-Related Patent Has Been Rejected In Japan
Well, that de-escalated quickly. One less topic for fanbloids, nintendoomers and "industry creativity" lamenters to milk, several more to go as the other patents either similarly go poof or get accepted only to never be heard from for the next few decades (like the apparent majority of already existing video game patents) while the subject of this whole teacup tempest announces a grand "full launch" update with "overhauled and enhanced pal visuals to match the game's evolution", yada yada. What will the poor folks write and rant about afterwa- oh, never mind, we'll soon be half a year into Gen 10. Impending Switch 3 buzz to the rescue!
Jokes aside, indeed, the outcome of whatever Nintendo is really aiming for with this evident flex of loophole fu will be the main intrigue to bring popcorn to. And THEN, perhaps, the game will finally be allowed to be known (and potentially even renowned) for its actual features and merits rather than weird allegations and creativity martyrdom pretences.
@dennabeht again with the "good games" narrative? There are tons of them in the genre regardless of one's attitude to Game Freak's series, and you lot still haven't provided a plausible explanation for why these good games all end up on Nintendo hardware instead of a courtroom. But then again, we're talking the same gamer crowd that is vocally faking their concerns for video game creativity while actively worshipping its actual inhibitors, so it's on me for expecting otherwise.ππ
Re: YouTube Is Working With Nintendo To Make Its App Available On Switch 2
@ClaytThaGreat reminder that "online digital licenses" (aka the way game sharing used to work prior) still exist. I actually toggled them back myself to keep sharing with my friend because the VGC pairup is better suited for juggling games between the two generations instead.
Re: Surprise! The Next Shantae Game Is Now Officially In Development
I would certainly hope so! It's an awesome series and a true metroidvania veteran hailing back to when few but the eponymous franchises even tackled seamless 2D free roam with blackjack and backtracking. Shantae herself arguably remains among the most badass and lovable protagonists in the genre as well. Speaking of which... twintails??? I needn't even comment on the cuteness, but I can't be the only one wondering how that would translate to the gal's trademark hair fu - something analogous to dual wielding, perchance?π
Re: The Binding Of Isaac Is Heading To Switch 2 With A Full Physical Release
@BenAV thanks! Sounds like nothing to turn my head to. Ironically, even online multiplayer sounds like a hassle because it may potentially exclude the game from the numbers of those you could play while downloading/updating another Switch game in the background; previously, only tackling the daily challenges would have that effect, and I appreciated the pastime option because its ilk can still be hard to figure out when even an otherwise completely offline game's obscure scoreboard menu you might have never even opened can whimsically pause any downloads.π
Re: The Binding Of Isaac Is Heading To Switch 2 With A Full Physical Release
Do these "new items, paths, modes and endings" refer to the existing Repentance content or promise something even newer on top of it? I've already completed everything in the former (yes, on one save file - repeating those 1000+ hours twice more from scratch isn't a very thrilling prospect to me).
Re: PSA: You Might Need To Free Up Some Space For Hyrule Warriors: Age Of Imprisonment
And people wonder why I wasn't thrilled at the announcement of the console's 1080p screen.
Re: Poll: So, Will You Be Getting Hyrule Warriors: Age Of Imprisonment?
Yes, but likely not before finishing BotW and getting through Calamity and TotK.
Re: Fire Emblem Shadows Gets A Free Update Adding New Story, Map And More
@nessisonett don't threaten me with a good time. As for "used to be good", my personal experience with Shadows only goes to reiterate the value of such claims. Heck, Engage cast and story have been bashed all over the fandom since release while their alleged "poor quality" can take as little as a handful of Forging Bonds events in FEH to uproot. As per usual, then, your loss will be my gain, especially if these continuous rants really contribute to driving me towards another broken binge queue.π
Re: Talking Point: What Are You Playing This Weekend? (25th October)
With Xillia installed and less than a week remaining to dive into it, the current gaming mood is predictably Tales-themed in particular, potentially leading to a bit of time spent in many or even all the other installed entries across Switch, Deck and Vita (yes, somehow I'm still resisting Abyss 3D, but for how much longer?π). This relative focus may narrow down the rest of my usual franchise-spanning plans (with this year's respective juggernauts like Yumia, XCX and Azuma taking priority), although the weekend could still see multiple Personas and/or Castlevanias engaged.
Last weekend's foray into social deductions didn't let me down - between the recognizably emblemlicious story/cast/lore and the expectedly online-bent but appreciably concise battles (with peculiar mechanics like different skills' application area to account for because friendly fire and accidental enemy healing regardless of alignment is very much a thing), I'm still waiting for all the abysmal stuff the fanbloid sphere would have me believe about Shadows... however, my ultimate single player bias is progressively inclined to crown Gnosia as THE representative of its genre, what with the motley cast, roguelite progression and the familiar "just one more turn- I mean, loop" feeling throughout the game. And if all of the above doesn't hook me for the entirety of the allocatable hobby time, there are plenty more itches to scratch - newer Switch gains from Outward, Inscryption and Claire to Tinkertown, Nexomon and Railgrade (depending on which I can cram on either of the hybrid storage spaces, of course), older Switch playthroughs from Dead Cells, Terraria and Bioshock 2 to Wall World, Truck Driver and PowerWash, NS2 playthroughs like Cyberpunk, NMS and Chibi-Robo, stuff on the other platforms like Luigi's Mansion, Virtue's Last Reward and Fallout 3... for all I know, I might even finally get down to starting Arknights which I think I've had installed for over a year. That's what decent surplus of storage space does to backlogs, padre.ππ
Re: Xbox Reiterates Its Support For Switch 2
I may well look into the release if it happens, although there's plenty of stuff I'd be even more eager to see go hybrid among Microsoft's games and IPs - from Hi-Fi Rush, Evil Within and Rage to Obilvion, ESO and everything Arkane. FWIW they already have my attention with Fallout 4.
Re: Fallout 4: Anniversary Edition Brings The Apocalypse To Switch 2 In 2026
Wait, I thought today's Direct was strictly about Kirby Air Riders.π΅π How are we getting so many juicy ports announced at the same time? I could bellyache about Bethesda seemingly skipping F3/NV (unless the latter require Oblivion's levels of dedicated reworking to resurface on modern platforms at all) or about Dishonored series still being nowhere in sight... but what I've tried of F4 earlier has got me quite interested in this game as well, and now I won't have to rely on PS+ or cram the sideload on Deck. It might just become one of the higher priorities on my eShop wishlist next year.
Re: Nightdive's Excellent 'System Shock' Remake Is Getting A Switch 1 & 2 Port
Both System Shocks and Soma in one year. Nightdive is cooking with gas on Switch.
Re: It's Official, Assassin's Creed Shadows Comes To Switch 2 In December With Cross-Progression
@Solid_Python yeah, time will tell, but III/Liberation and BF/Rogue also came out on Switch first, leaving me to wonder about the earlier stuff until at least the Ezio games arrived (jury's still out on whether Ubisoft still remembers Altair at all, but at least I already got through AC1 on the laptop, speeding up the campaign after the side collectathons proved to be fairly nonessential). Fingers crossed (and for the sidescrolling Chronicles pack as well - it was even on Vita in the past), but I won't be looking this gift horse in the mouth either.
Re: It's Official, Assassin's Creed Shadows Comes To Switch 2 In December With Cross-Progression
I certainly hope this isn't meant to break the binge streak Ubisoft lined up on Switch from Ezio Collection to BF/Rogue; IIRC the "first era" flagships only have Unity and Syndicate left, making for a nice other bundle to come. That said, I've long hoped for the series to visit Japan, so Shadows sparks the bulk of my interest among the more modern entries, to the point where I could be tempted into a binge queue break here as well.
Re: Elden Ring Delayed On Switch 2 "To Allow Time For Performance Adjustments"
@Shigmin
Re: Tales Of Xillia 2 Remastered On The Way, With More To Come
Amen to that! I was worried that Xillia 2 might share Dawn's fate, but it sounds like even the latter may not be necessarily off the table as we speak.
Re: No Man's Sky 'Breach' Update Gets Spooky With New Explorable Ship Wrecks
Wreck exploration has been a thing for ages (and one of the more challenging activities in my experience), but I take it they have further enhanced the whole routine similarly to many other aspects. No Man's Sky can feel like the mother of all live service games... without costing a cent of extra costs usually associated with the model. Even the NS2 upgrade was free.
Re: Inazuma Eleven: Victory Road Switch And Switch 2 Docked Performance Revealed, Mouse Mode Confirmed
Re: Nintendo Expands Switch 2's GameCube Library Next Week With A Spooky Classic
This one's save states or the remake's extra features? First world choices, first world choices everywhere...π€
Re: Feature: "We Have Absolutely No Intention Of Neglecting Her" - Persona 3 Reload Devs On FeMC And Porting To Switch 2
So if Kotone is never coming to P3R but they have no intention of neglecting her... Persona Q3 confirmed?π
Re: Nintendo's Trademarking 'Virtual Console' Again, But Don't Get Your Hopes Up
It's coming back but more literally, and you know what you'll need for the only games to be sold there henceforth.π
Re: Can You Name These NES Games From The Mangled Box Art?
16/21. It IS 1 a.m. here but I doubt I'd have scored much better during the day as someone who grew up with different arts completely - the kind you might not even require a mouse carrying a portal gun in one hand and a crayon in the other to make cryptic. Speaking of which, anyone at NL up to collecting similar stuff for a dedicated "bootleg art quiz"?ππ You'd only have to obscure the titles, and hardly on every specimen at that. Although finding the wackiest stuff in fashionable (or even decent) image resolutions might be easier said than done...π€ (The linked image doesn't testify to the latter, it just wouldn't open from here until I wiped the "/revision/blahblahblah" part)
Re: Talking Point: How Do You Play NES Games These Days?
Switch for NSO and compilation re-releases, Vita (does it already count as a "retro handheld"?π€π ) for the rest.
Re: Talking Point: What Are You Playing This Weekend? (18th October)
This weekend promises a foray into the genre fashionably called... checks notes ..."social deduction", courtesy of not only the finally sideloaded Fire Emblem Shadows on mobile (although I've yet to launch it, so the risk of region lock traps still stands) but also the much less multiplayer-crutched Gnosia that joined my Switch library alongside a few other recruits like Trinity Fusion, Dark Devotion and Tinkertown. Time will tell if it ends up the kind of new-ish trend to enthuse me (like with mob survival games) or gradually lose me (like battle royale ones), but that's not everything I hope to spend the available gaming sessions on anyway - there are the familiar series from Xenoblade, Rune Factory and Atelier to Tales, Persona and Castlevania to keep bouncing among, there are recent and not-so-recent standalone playthroughs from Dead Cells, Railgrade and Kingsgrave to Layers of Fear 2, Deliver Us the Moon and the NS2-facilitated Cyberpunk... and then there are more possibilities on the other platforms from Gran Turismos, Final Fantasies and Pokemon to Neptunia, Starbound and Endless Frontier.
(And there's also a utopian world to fantasize about where a comment sending failure turns "Please wait" back into a functional "Reply" without having you copy the text and reload the whole page, grumble grumble...) [/firstworldrants]
Re: Poll: Is It About Time Game Freak Added Voice Acting To PokΓ©mon?
I mean, pokemon themselves have been voiced pretty much since Game Boy.π As for the human cast voicework, it would certainly be welcome, and the more the better, but I fail to see it as a dealbreaker, perhaps because I mostly grew up without it myself.
Re: Mini Review: PokΓ©mon Legends: Z-A (Switch) - Mostly Stable, Much Less Shiny
"But, this should go without saying, If you have the newer console and you want Legends: Z-A, get it on there"
Re: Nintendo Download: 16th October (North America)
@Flangela didn't the series have its last Wii port in 2020 or so?
Re: Poll: So, Will You Be Getting PokΓ©mon Legends: Z-A?
My Pokemon binge queue is large enough that outside it I may invest in the first new flagship release I catch (like Moon on 3DS and Sword on Switch) at most. But the Legends games are definitely bound to land in my collection at some point, both in their Gen 9 incarnations since Z-A's NS2 version doesn't seem to offer anything above par.
Re: Switch 2 Named One Of The Best 'Entertainment & Gaming' Inventions Of 2025
TIL Xbox invented gaming PCs on the go.
Re: Talking Point: What Are You Playing This Weekend? (11th October)
Something from the traditional franchise hodgepodge of blades, personas, factories and tales is expected to end up on Switch menu this weekend yet again, potentially accompanied by more sim stuff like Portia, Potion Permit or Aground and the handful of titles (Brotato, Dead Cells, Kingsgrave, Railgrade and Lovecraft's Untold Stories) that I just blasphemously shelved Astral Chain for.π Other hybrid playthroughs like No Man's Sky, Little Inferno, Danganronpa, Wall World, Bastion, Layers of Fear 2, Resident Evil 0, Cyberpunk or Powerwash may well end up somewhere in the mix as well - alongside those on other platforms like Watch Dogs, Nights of Azure, Gran Turismo(s), God Eater and/or Valentia. Still, the Switch stuff is likely to prevail, especially in hopes of finishing rather than just shelving something else when I'll need another 9.5 Gb to usher Xillia onboard.
Re: MotΓΆrdoom Is A Weird Mix Of Demon Slaying And BMX Tricks, But It Looks Kinda Gnarly
Dagnabit, I have a heartbeat rate to stabilize after momentarily reading this as "Motorstorm".ππ But at least the actual thing sounds promising in its own right.π
Re: Sakurai's A Fan Of This Award-Winning Monastic Adventure, And Now It's Coming To Switch
The hybrid Gen 9 keeps on giving.π»
Re: Switch 2 Reportedly Sold 2.4 Million Units In First Three Months On The Market (US)
@LazyDaisy more people than you imagine (it's a still cheaper and established versatile machine with a colossal library that will transfer to an eventual NS2 upgrade in its borderline entirety and even selective forward compatibility on the hardware front), but Switch is already breathing down PS2's neck regardless. Sony's recent "updates" have yet to elevate their reputation and value above meme fodder.
Re: Poll: How Many New Games Do You Buy In A Year?
"New" as in, added to the already existing collections? Because it would be a hundred or two for me when it comes to hybrid titles.π Last year saw 200+ backlog additions (the MGC app counts 256, but I was too lazy to exclude a bunch of freemiums and giveaways, so let's say 230 or 240); the current year's count is already sitting at "252" (again, including a couple freemiums but no free stuff I'm recalling from this period) and pretty much guaranteed to rise some more. So if "12+ games/year" is the most this poll can think of... do you guys even dekudeals?π» Just kidding, I'm aware not everyone is thrilled to have a backlog in the first place.
If "new" means buying a literal new release at launch, then my numbers are usually quite humble as well and I would need more time to comb through the respective averages. But this year has been pretty good (with the exception of my wallet's POV) in this regard as well - Xenoblade X, Yumia, Azuma and Xillia were all preordered, and I snatched Graces less than a week after its release as well (pretty much just waiting for the payday to do so) - plus getting Cyberpunk at the earliest I could afford and procure it (July 1) on NS2. On the other hand, I've yet to invest in the other 2025 highlights like Fuga 3 and Fantasy Life i, padre.πΏπ
Re: Nintendo Updates Animated Short Film 'Close To You' With Some Familiar Faces
Insert obligatory joke about a video game publisher releasing updates even for their animated shorts.
Then again, it's not necessarily limited to video game publishers. Shaft, anyone?π
Re: Nintendo Calls On 'Stranger Things' Star To Promote Its New PokΓ©mon Adventure For Switch 2
October is a huge month for Switch with the launch of Tales of Xillia alone. Pokemon who?π
Re: Nintendo's Out To Get $4,500,000 In Damages From Ongoing Switch Piracy Case
@PikminMarioKirby perhaps they think that in the age of online controversies a fandom outcry on Reddit or Twitter can shield them from an actual lawsuit.π
Re: Retro FPS 'Ion Fury' Is Finally Getting Its DLC Expansion On Switch This Month
Meaning there's still hope for other missing DLC cases like Brotato (or, more recently, Persona 3 Reloadπ ) as well.
Re: Opinion: Sonic Racing Crossworlds > Mario Kart World, And It's Not Even Close For Me
Unless Crossworlds has its own legitimate free roam (and not just a separate test drive thing like in Hot Pursuit 2010 either), it invites comparison to the likes of MK8, but not so much to the likes of MKW. In the end, it's a subgenre preference; I'm not remotely averse to classic cups and tracks, but I'll never not have a soft spot for open maps that let you actually drive your vehicles around at will, find stuff and learn various corners/shortcuts well in advance (one interesting approach to the latter formula is Burnout Paradise many of whose races don't even give you a strict track outline, just start/finish points and a general direction). And I wouldn't be a JRPG nerd if I had an issue with the feeling of unfinished business in open worlds.
Re: Poll: So, Did You Get Super Mario Galaxy 1 + 2 For Switch?
No (I'm still three full games away in the respective binge route). Incidentally the very bundled trio that includes the first Galaxy, which means I would only need G2 by default. Having its predecessor as a separate download could be nice, although it would only save me... huh, less than a gig? I've sat on Yoshi's Island long enough to have been misremembering 3DAS size as circa 7 Gb, but it's barely 4.π€π
Re: Talking Point: What Are You Playing This Weekend? (4th October)
Less than a month until Xillia arrives, and it's not even the only one bell tolling for the current roster of my installed Switch games as the shamelessly stuffed memory card continues to deal with new backlog recruit temptations (from the freshest picks like Dead Cells, Project Nimbus, Kingsgrave and Brotato to the less recent ones still warming the bench like Railgrade, Arcade Paradise and Time Loader... and Akiba's Trip U&U only skips this list for now because I'm still chugging through the first game) and a flow of updates for the mainstays like Azuma or Warframe. All of this, in turn, encourages allocating some of the hobby time to stuff like Little Noah, Layers of Fear 2 or Little Inferno that I could expect to put behind me and back on the figurative shelf comparatively soon, but it does look like I'll end up benching other playthroughs (or offloading them to Switch 2, likely at the cost of benching other already offloaded stuff like House of the Dead or Astria Ascending on the latter).
Is that the end of offtopic FWPs to bellyache here about? Well, this and belatedly finding that all three Red Colony titles DID go poof some fortnight ago despite the respective Delisted Games report having only seen the Steam announcement. NOW I can move on to the trademark gleeful gluttony of my general weekend hopes ranging from the frequented JRPG franchises like Xenoblade, Atelier, Tales, RF and Persona to various other hybrid-facilitated whims like Cyberpunk, NMS, Tallowmere 2, Danganronpa and My Hero One's Justice - plus the other portable possibilities like Horizon, Starbound, Gran Turismo(s), Luigi's Mansion or Endless Frontier.π
Re: Inti Creates Unveils New "Paper Craft" 2D Action Game For Switch 2, Out October
@Thirteen1355 I sure do, as with the relative majority of Japanese fiction visuals 25+ years apart. Although I have a feeling you're trying to insinuate "aesthetic" inferiority rather than difference here.π As would befit someone unironically labeling Muramasa "a cheap flash game", I suppose. As for ZX, it's often lumped with Zero because it hails from the very same period you tried to pitch against the notion of "cute anime girls saving the world" even though that's exactly what's going on in both games (if depending on the character selection), too.
Re: Inti Creates Unveils New "Paper Craft" 2D Action Game For Switch 2, Out October
@Thirteen1355 they also made legends like ZX/Advent dilogy you conveniently omitted while their very first game also featured a female robot and their second one was literally this:
I don't think they are remotely as "embarrassed" by cute anime girl power as you seem to be on their behalf.
Re: Atlus Rules Out Persona 3 Reload Switch Port
@LEGEND_MARIOID for some games (ironically including pixel indies like Starbound which was officially ruled out because it did enough under the hood to necessitate higher clock speeds), perhaps, but there's still a multitude of older works yet to benefit from portability (or reappear beyond original hardware at all, like Xillia until its frabjous advent later this month) and less frixel-fluffed contemporaries that wouldn't make much sense to limit to Gen 10, especially given the nonpareil userbase they'd be leaving behind. This isn't even Wii whose 101 million sales translated to many game libraries never expanding past Wii Fit, and not 3DS whose crossgens required working with twice the number of screens.
Re: Atlus Rules Out Persona 3 Reload Switch Port
I'm sticking to P3P anyway, but when a UE4-based remake of a PS2 game challenges a Gen 8 hybrid with enough juice to optimize the likes of Witcher 3, Kingdom Come Deliverance and No Man's Sky for, it does tempt one to wonder how much of this challenge hails from the usual 100%-TV-industry-approved suspects that permeated even the [formerly?] much less photorealism-obsessed Japanese games. And the release delay concerns can come across as somewhat ironic, considering how long it took Persona 5, the subfranchise's biggest hit to date, to grace a borderline national institution of a console in Japan to the point where both its musou sequel AND the protagonist's arrival in Smash Bros happened here first.π€π
@Vyacheslav333 FES didn't have Kotone and P3P's other content/improvements either, but it can indeed feel like a bummer that the game passed on what was likely its one last opportunity to gather all of its eggs into one basket. Oh well, at least I don't need the PSP undub anymore.
@LEGEND_MARIOID my experience with Gen 9 third-party stuff on Switch begs to differ to this day - even though crunch and bloat, the only serious obstacles in the way of portable ports, remain variably synonymous with the modern industry's bigger fish.