@MatthewTaranto I look forward to playing MK8 (I mean, beyond a couple races I once tried at a local convention), but MKW is the only new entry I'm actually motivated to get and play beyond the franchise binge queue that already consists of purely stage-based racers. I even look foward to the intermission routes the notion of which partly sends me back to NFS The Run. I'm a sucker for free roam but don't mind linear races - it's going in circles that I like least about the genre. Video game driving feels best with a variable sense of travel.
The only question I had was about possibly added gyro in contrast to the Switch version. Alas, as reported elsewhere today, the answer is no, so that's yet another "upgrade" to skip on my end.
@OldGamer999 Nintendo has enough "AAA bangers" that tend to yield evergreen full price sales at that. A diverse portfolio matters in the big picture as well, and if you don't have money to fund a niche game from the guy behind one of your most prominent bangers, then what do you even have money for?
You know TV set makers are eating good when a gamer from a generation preceding my millennial own unironically dreams of things like 4K and 60fps (instead of, at least, some actual QoL tweaks like sorting by merc mission nodes on the blade deployment screen or footnoting field skill checks with a full requirement chain on the map), but personally, I'd rather see the studio resources going towards something new like XC4 or Project X Zone 3. For all their respective facelifts, XCDE and XCXDE were largely topical in their transitions to where they could be accessed more easily (and, in the recent years, purchased at all); "upgrading" Gen 9's native XC2 and XC3 can sound about as enticing as the infamous TLoU Remastered on PS5.
The familiar hybrid RPG salad (Xenoblade/Atelier/Tales/Persona/RF/Castlevania with decent odds of Skyrim, Cyberpunk, TWEWY, Kingsgrave and Void Terrarium mixed in), potentially accompanied by a variety of other playthroughs from Gnosia, Ball x Pit, Sakura Dungeon, Powerwash and Saints Row 4 to Wall World, Carto, Layers of Fear 2, Children of Morta and Train Life. Might "celebrate" MP4 release with more progress in Zero Mission as well, which always has a chance of extending the emulation session towards other runs like Yoshi's Island or Super Mario Kart.
On not so hybrid but still portable hardware, the weekend's itches include Horizon, Payback, Fallout 3, more Tales across Eternia/Innocence/Zestiria/Arise, Valentia, Pursuit Force and Gravity Rush. Mobiles like Resonance Solstice and Phantom X are also on the table with a chance of finally trying Unciv.
Neat to see one of my fave horror series packaged like this but, long done with Legacy and deep into the sequel I don't expect to share the save data, I'm on the fence about this collection myself. The "brand new chapters" do put it on the radar, though.
"As you defeat enemies that stand in your way and jump to jump, the pit will travel through a vast world."
Jokes aside, quite a lineup. Battletoads and Kid Icarus are largely left missing just the more modern entries on Switch, while having Ninja Gaiden 2 and at least one incarnation of Bionic Commando is pretty neat as well.
@judaspete Heat and Unbound aren't delisted to my knowledge; at worst, I could sail the high seas for them on Deck as well (and FWIW I actually own Heat on PS4, grabbed on a sale from my pile of salt over having missed out on the game's PS+ distribution prior), but I'd still rather access them properly AND on more dedicated portable hardware. If I cared for mods, I wouldn't still be playing my vanilla Skyrim on Switch either.π
EA did dust off HP2010 and Burnout Paradise last gen and continues supplying the hybrid scene with neat stuff like Split Fiction, so hope springs eternal. All the easier money since the open world racing has never been overly crowded on Switch, the console coming out during a relative lull for the subgenre. Still waiting for Solar Crown and Resistor, by the way.π
I had a blast with Most Wanted myself, but it only ranks among my faves in the series, not as the top one. I have yet to experience Unbound or properly play Heat, and the earliest stuff I've beaten so far is OG Hot Pursuit and the GBA version of Porsche Unleashed - but even inbetween, the Rockport saga shares its tier with The Run, Rivals (aka everything awesome about HP2010 but with proper free roam) and Payback, with MW2012 and the currently (but sporadically) attended NFS2015 not far behind. Carbon and Undercover were neat as well but marred the "See that icon? You can reach it" groove that had sold me on U2/MW with different interface oddities and left me just going through the event list like in U1. Thankfully, I regained the feeling with Criterion's oh so criminally eponymous 2012 game back on Vita, and it's been a fair share of similarly enjoyable experiences since. Payback particularly feels like a blend of many things I've liked about the respective Black Box and Criterion approaches, so I'm always in the market for more where that came from. But not in the right Steam region for it these days, so... #portbegging
I mean, I can't redownload my 3DS games at all, at least without changing the linked Switch account's region back to Europe.π And the only ones to redownload (outside long uninstalled double-dips like Xenoblade, VLR or RE Revelations) are a couple match-threes and item finder mysteries IIRC.
Bank card hijinks continue with tech support on both sides scratching their heads, so this weekend may have seen the last eShop splurge (begrudgingly propped by several gift cards and their extra cost which I've only had to do with PSN before) for the while it can take me to test other solutions. I have even pushed Dragon: Marked for Death onboard (Deku isn't very informative about it, but getting Frontline Attackers alone already netted me the other two characters as well, with the extra side quests left as the only DLC to pick up later), and I'm rubbing my chin about the possibility and storage tradeoffs of diving into Ghost Trick (a classic I only ever played the beginning of back on NDS) whereas the Cotton series binge got boosted by two more titles yet still awaits an investment in Cotton Reboot before I start tending to it all. A few other backlog boosters (Loop8, Trinity Trigger, No Place Like Home, Spells & Secrets and Necrosmith) are warming the bench for storage-related reasons as well, and so is the "complete edition" of Transformers Battlegrounds, a tangible price cut I found myself compelled to use after checking back with Delisted Games calendar which reports the game going poof before January 1 alongside a couple more of the publisher's licensed IP works.
Now wait, a whole paragraph in, and only one potential weekend session item mentioned? I'd be lying if I claimed to have no other whims and plans, after all. On Switch it's a variety of genre itches to scratch among RPGs (Xenoblades/Tales/RFs/Personas/Ateliers, Fuga and Bastion, TWEWY and Phantasy Star, Hogwarts Legacy and Pillars of Eternity), roguelites (Ball x Pit, Wall World, Little Noah, Undermine, Skul), shooters (Bioshock 2, Borderlands 2, Doom 3, Duke Nukem), variably vehicular stuff (NS2-provided Cyberpunk, GTA 3, Saints Row 4, Train Life, Truck Driver, Mudrunner), other beckoning playthroughs from Gnosia, Tinkertown and Jump King to Echoes of Wisdom, Wuppo and PowerWash... all in all, another unrealistic pile that any portion and combination of is guaranteed to make a gamer's weekend regardless. And that's before gluttonously glancing over at other platform offerings - Watch Dogs and Fallout 3, FFXIII/FFXV and Xenosaga, Valentia and Endless Frontier, Eternia and Virtue's Last Reward... oh, and Resonance Solstice which is proving to be among the most fun mobile freemiums I've experienced as of late.
Business as usual, and very nerdy business at that.π
I'm all for crazy crossovers, but I like them as actual character interactions (Tokyo Mirage Sessions, Disney Heroes, Project X Zone or that Madoka Magica event in SMT Liberation) rather than virtual dance cosfests with guns and regressing living spaces.
Forget cartridges, I'd have to shelve either Cyberpunk or pretty much all the installed BC items to cram this in as a download. All the more reason to stick to other Roman numbers in the FF binge queue for now, I guess.
@OmegaX83 "1TB mSD Express card" can honestly sound like a welfare flex in itself.π I was lucky to get my Switch's 1 Tb (mSDXC) with a discount but have since balked at anything larger (once in a blue moon when it's even stocked here) because you can literally buy a good-shape used Switch Mariko or even OLED at those prices. And the only available expresses here are still capped at 256 Gb for the aforereferenced price of my aforementioned 1 Tb card.πππ» Not to mention the distracting double takes you have on every new check thanks to almost trollish designs like this:
Like I said after the Direct, the genre-mixing gameplay immediately had my attention. The "multiplayer only" part almost lost it right away, although at least some of that is local, so time will tell.
Unlike the case with the Dawn port, at least we know Xillia 2 is in the works indeed. In fact, I was getting lowkey worried the whole "remaster" theme might curl a finger on the monkey paw and leave Switch without Zestiria/Berseria/Arise which are too recent to encourage any literal remastering. Looks like that first world fear was unfounded, so I'll definitely be double-dipping on this one AND likely stall my Zestiria/Arise playthroughs on Deck in hope for the respective hybrid ports to come.πΌπΈ
@Serpenterror "just play the mainline original and avoid the sequel"
@Vyacheslav333 and amen to that.
@Vortexeo I reckon Berseria mostly doesn't feel that old because almost a decade later it still remains the penultimate main Tales. That's what Bamco got for putting all their chips on mobile once.
And better yet, not limited to Gen 10 either! Assuming content/feature parity, I'll definitely be homing in on the Switch version, even if it might yet end up getting installed and tried on the successor for storage space concerns.π Hopefully this trilogy won't hit the porting brakes on the first entry either (looking at you, Dark Soulsπ).
@Flashlink99 a Gen 7 game should always be considered for both Switches as far as I'm concerned. A few extra frames and Hair Fidelityβ’ don't make an exciting tradeoff for having to accommodate 5-15 more gigabytes of promptly bloated filesize.
As a JRPG nerd, I'd be inclined to root for Expedition 33, but after these folks' track record with the friggen Xenoblade series itself, recognition of a JRPG with even less franchise/publisher clout to its name will never not be a pure dice roll. Which, of course, says nothing about E33's quality but a fair few words about "award shows". Just sit back and hope for Pedro "Flute Guy" Eustache to make another appearance instead.
This weekend has brought a few more hybrid ports backlog boosters to consider in terms of storage juggling and session inclusions, from No Place Like Home, Necrosmith and Spells & Secrets to Loop8, Dragon: Marked for Death and Trinity Trigger... wait, scratch that, it was supposed to bring all these before eShop seemingly went south with payment processing last night, registering free grabs like the new Azuma/SoS DLC as usual but yielding error messages upon any attempt to add funds or even try changing the long saved payment card - which, incidentally, has led to bloat- er, boosting my Deck backlog with Ys 1/2 and Planet Centauri instead as a test of the same card's general functionality and potential bank hijinks. Seeing as two spare accounts on both sides of the pond (hailing way back to when I still used that approach for region-exclusive games instead of adjusting the main acc's country) are also failing to add the card info, I can narrow this nuisance down to the Ninty side but all the dedicated help pages and social media posts offer nothing more tangible than "keep trying your luck later".ππ
What's a nerd to do during the allocatable gaming time, then? Sink into the already amassed stuff that was always in the cards besides anything new, of course. Xillia and Graces, Yumia and Marie, Persona 4 and 5, Xenoblades and Castlevanias galore, aforementioned Azuma and other sim RPGs like Portia/Deadcraft/Harvestella, recently initiated playthroughs like Ball x Pit, Tinkertown or Railgrade and the long ongoing ones like Puyo Puyo Tetris, Saints Row 4 or Borderlands 2... all of that with possible intermissions on other platforms, be it Cyberpunk and Chibi-Robo on NS2, Payback and Fallout 3 on Deck (I'll have to see of I can cram Planet Centauri in, but Adol will certainly have to wait until I'm done with Ys Origin), Gravity Rush and Valentia on the handheld consoles, Phantom X and Resonance Solstice on the phone... so, not counting the aforelamented but hopefully fleeting FWPs, business as usual.
At the risk of looking another free upgrade in the mouth, this 60DLDRfpSS stuff doesn't compel me to deliberately bloat the Gen 9 version's filesize for the platform I have a quarter of Gen 9 storage space on, and mouse controls remain too mode-specific to be a general headturner. But if there's some motion aiming somewhere next to those mouse controls and whatnot... then they'll have my attention. Come on, even GTA Trilogy boasts the feature (which, coupled with more mission checkpoints, was what pushed me to revisit those games on Switch despite my share of flashbacks from the previous playthroughs).
The first movie was fun albeit not dethroning the Sing series among my Illumination faves (and, a disclaimer where a disclaimer's due, among all four Illumination movies I've watched to dateπ ), but I'm partial towards Rosalina - and voiced by Brie Larson here, no less? Consider me looking forward to seeing the movie sometime next year... if probably the same time next year, all things considered.π
A rumour can't "look" like anything in the first place. Who on this newsblog's team is so desperate to retread the embarrassment of last year's abundant "Switch Twoos"?
I suppose "mostly satisfied" is fairest to answer until everything is supported, but in reality, only using backward compatibility to cram in more stuff I was previously driven to shelve on Switch, I'm predictably almost out of storage with a handful of mammoths that already run fine (primarily Pillars of Eternity, Immortals, Kingdoms of Amalur and Outer Worlds). After wrapping up The House of the Dead (which I was sufficiently eager for to put on the nextgen out the gate), I have a good 10 Gb free and have considered revisiting multiple options within that space, but... it gets annoying to have to uninstall/reinstall this stuff later merely due to Cyberpunk and upgraded NMS's proportionally bloated update patches (plus each Gamecube update chipping away at the remaining storage). Thanks for coming to my FWP talk.
@wert303b the compatibility itself is covered for the safely estimated majority of titles, and "upgrade" patches rarely upgrade anything meaningful.
A true spiritual predecessor to RDRs indeed. I randomly discovered it on a Steam sale some seven years ago, a curious PC gaming returnee with a GPD Win in hand; with RDR itself still absent on Switch (or anywhere else beyond Gen 7, for that matter), it looked like an obvious itch-scratcher and proved fun from what I've played but sadly less than cooperative with controllers. I considered the PSP version for a while (yeah, it landed even there!), but then again, perhaps we may be facing higher odds of a newer port ot at least an NSO item instead? It's not like wild west free roamers ever populated the market to the extent of urban hijack ones, and the prospect of RDR3 itself remains rather vague. A worthwhile yet somehow hardly competitive niche.
The Switch menu is traditionally led by a bunch of JRPGs - from XC3/XCX, Xillia, Azuma, Yumia, P5R, Aria of Sorrow and the potential rest of their respective franchises close at hand to other gradually ongoing journeys in the genre like Afterimage, TWEWY, Phantasy Star and Minstrel Song. There's also a mood for titles like Railgrade, Kingsgrave, Gnosia, Skyrim and the recently procured Jump King alongside various action roguelites from the long played Little Noah, Tallowmere 2 and Undermine to the variably newer Dead Cells, Ball x Pit and Death Or Treat. NSO playthroughs from Super Mario Kart, Yoshi's Island and Zelda II to Sin & Punishment, Metroid Zero Mission and Chibi-Robo aren't ruled out either, and two of these would involve the same new hardware that also traditionally beckons with more Cyberpunk and NMS.
Beyond the hybrid lands, the odds might look best for more Tales across the board plus some Fallout 3, FFXIII/XV, The Chase Begins, the two installed Gran Turismos and Virtue's Last Reward. I've also been eyeing Resonance Solstice on the mobile front on top of advancing the story in the likes of Phantom X and Fire Emblem Shadows.
@sd7232 as someone who ultimately chickened out towards Zero Mission and its tangible automaps, I toast your bravery.π»
@Dalamar damn, your profile pic makes my brain read and hear the first line quite differently.π
I'd be a hypocrite if I complained about companies following popular trends since it's often what turns games into genres. As for the variety to seek, that's definitely true, although the big biz wariness towards experiments isn't exactly mystifying either, given the audiences' habit of more readily unzipping their wallets towards established IPs and trends while lamenting aforesaid variety. How many people bought ARMS or Sushi Striker, again? Even I have yet to, padre... which also makes me a hypocrite in context.
I rarely mince the words about my issues with this site and its nature, but what it does do right, it does DAMN RIGHT. Here's to an even higher share of that in the future. Happy anniversary!π»
FWIW Yamauchi reportedly championed the Nintendo DS as we know it, the console whose sales numbers only two other machines have managed to pass since, and it's too early to estimate if NS2 will ever have a shot at becoming the third one.
On the other hand, my painful, agonizing confusion about how to actually use it.π
3DS activity support is woefully useless due to the current region discrepancy, but the log is generally impressive indeed, overriding even console transfer playtime resets with otherwise unapparent counters like BotW's (which reads "over 100 hours", so it seems like my previous nigh-200 estimations were wrong - I don't even have 150 hours there yet). Sorting by system also seems to list each console lineup chronologically (similar to "date first played" but reversed) which takes me back to the good old first days of owning a Switch and sticking to demos thereon.π That said, I can't seem to find Dragon Quest Heroes which was among my first bits experienced (it was even the first title I tried the dock with) - did the demo eventually get removed or did I just absentmindedly launch it on the same Japanese profile/account I used to grab it?π€
I have zero issues with the Gen 10 first party lineup so far - I've fancied an open world Mario Kart for years (personally lacking the formula saturation that PC/PlayBox Gen 7 has supposedly "inflicted" upon younger gamers and my better equipped peers way back when), and Bananza doesn't need to be "Mario" to be a similarly captivating game with a borderline Ingramlicious song set. And while I applaud the existing and announced third party lineup as well (as could be reasonably guessed about someone whose first NS2 purchase was Cyberpunk), that "dream" has long come true on Switch itself for me - starting with the revelation trailer's lucky b- bro we watched take his Skyrim playthrough across cities if not whole countries. The hybrid queen has always defied the naysay about its capability and factual performance (with a dollar for every port whose "issues" I'm still waiting to experience, I could have probably depleted the entire eShop by now), embracing contemporaries and portability-craving oldies alike. Sure, I've had my share of wistful looks at absent titles - there's a reason I also have a Deck these days, - but the absolute majority of those titles have never been beyond the hybrid reach, be it more recent titles like RE7 that hardly seems beyond optimization with its fairly compact setting or TV-chained classics like Eternal Sonata (and I'd rather not stir my fanship ulcer into getting started on Kingdom Hearts again). But then I look back at my continuously growing four-digit hybrid backlog full of Personas and Rune Factories, Tales and Final Fantasies, GTAs and Civilizations, Dooms and Borderlands, curveball comebacks like Baldur's Gate and Gen 9 journeys like Hogwarts Legacy... and it already tells me that the future is now.
NS2 only helps to pave this road farther and wider - indeed, with fewer and fewer hurdles and misgivings in its way because its upcoming living room peers are running out of spec inflation appeal. The glory of "4k60fps" has never managed to graduate from the sensory longevity of bubble-gum and there's little else pastgens like PS5 have seen born from their already bloated tech. PS6 and Xbox Whatchamacallit will really have their work cut out for them trying to sell even more advanced and more expensive innards if the latter don't translate to anything you wouldn't need a DF guide to expertly enjoy. It's really a ceiling that portables are inevitably catching up to with every year, and NS2 is set to lead the charge like its big sis did for over eight years prior.
@Vyacheslav333 a laptop is a portable multipurpose device coming with a truckload of RAM-loving bloatware, broad strokes optimization and a games-allergic sleep mode for its typically eye-watering price (if we ARE talking models that can outperform a dedicated contemporary console). And using one handheld... would provide some immediate perspective for the "hand cramps" narrative about Switches and Decks.π
@Darthroseman one already confirmed for Switch... albeit five years in the making since.π But I suppose that happens when the company simultaneously goes and throws several more live service multiplats into their pipeline.
@JJtheTexan PXZ3 has been high on my Direct wishlists through the whole last gen (FWIW alongside Xenoblade X and Tales of Xillia among other things, so...π), and I would definitely double-dip on the previous stuff. Hard to tell the odds of Bamco revisiting the Endless Frontier duo with its different gameplay and more ties to Super Robot Wars (although IIRC the latter has some presence on Switch in itself), but a finally localized Namco x Capcom would unzip my wallet as well - that OG still boasts some folks and franchises that, from the looks of it, even PXZ has yet to revisit. It had Dino Crisis and Klonoa, for one! And of course, there's so much more to introduce to a sequel roster besides, maybe even some indie icons like Shantae (WayForward has already worked with Nintendo before).
@LightSpirit Nintendo "seeing threats" is the very plot hole here, flying in the face of the enduring popularity and legacy of multiple other franchises and still not seeing any counterarguments that wouldn't awkwardly try to diminish said franchises in their attempt to keep the narrative afloat. For all of its hype-driven sales, Palworld is still parsecs away from the multimedia household presence of something like Digimon, not to mention an even more branchy genre progenitor like SMT - Atlus can literally just tweet "Persona 6" tomorrow and half the fanbloid sphere will at least temporarily forget how "Palworld" is even spelt. And before another go-to conspiracy theory comes up - plenty of these series and one-shots have already offered richer and more diverse experiences than Pokemon as well. Unironically assuming Nintendo to become militantly jealous of one game's success all of a sudden really borders on disingenuous in this context, all the moreso these days when Z-A's success has reaffirmed that Game Freak's own works continue to print money with or without pals in the picture.
As for the consequences of this extensively covered standoff... so far there's a hilariously predictable one as consequences of spotlight hogs in the IP world go - I think I've already made the related meme before:
(For added irony, "palmon" is also the name of an existing Digimon species)
@Claytronical yeah, I find the prospect of Switch reaching 160 mln quite realistic in itself, but the figure is hard to humour in regards to PS2 in the first place. On top of the often addressed and never countered elephant in the room (Gen 8/9 seeing people purchase new units of a Gen 6 console whose second hand units could already be procured with black flag chips and hardware maintenance/upgrades for similar or even lower prices), Sony has had multiple opportunities and anniversaries to "catch up" before it sounded embarrassingly revisionist - and then, after their grand brand-celebrating "revelation" about the increasingly rivalled sales record, they STILL won't share the lifetime sales for Vita which, according to Wikipedia, saw its last official report all the way back in 2012 as well.
@LightSpirit no one is "defending" them - most people are simply not taking this whole hullabaloo at face value from the company who hasn't bothered to patent anything mon-themed for decades and is so "out to suppress creativity" that they have literally published select third party mon games westside on their hardware. "Patent trolling" sounds like an increasingly apt description of this situation, but who can still pretend they don't know the real target and the real incentive behind this trolling? The Bollywood drama of Poor Unfortunate Indies and Huge Blows is best left to tabloiders like Mr Mueller informatively referenced in this newspost.
@Coalescence their nibble is already quite decent, especially by indie standards, but it comes with the paradoxical flipside where plenty of people on either "side" of the case have a very vague idea of the gameplay itself. I've already said it before, but Palworld deserves to be known for its own merits, not thespian stick-it-to-the-man publicity that nobody but yellow press benefits from.
@N00BiSH 64DD, similarly to FDS or Sega CD, is a peripheral. The questionable record among Ninty's consoles is still held by Virtual Boy. Which hasn't stopped the company from effectively relaunching it decades later.
@Claytronical PS2 has all the odds of getting surpassed within this holiday quarter as well, especially as the period may well kick the comparative sales up to actual 2 million or more which would be almost twice the remaining "gap". The pastgen lineup, including the comparatively budget-friendly Lite, remains a topical Christmas gift option, and it can still accommodate a lot more of the amassed backlog until the successor's obligatory MSDE cards become more widespread and affordable.
@Nintoz until Nintendo sighs, shrugs and pulls ~15 million more NDS sales from behind their own furniture.
@Pillowpants I don't expect NS2 to fully replicate Switch's sales (such numbers rarely happen overall, let alone back to back), but I'm pretty confident in its potential to cross the 100 million mark at the very least.
@AmplifyMJ yeah, most of my consoles have been bought late in their respective life cycles, so I've been appreciative of their amassed libraries myself (even the ill-fated Vita has plenty of awesome stuff to play), but Switch is ridiculous even by these standards. Such a variety of games, series and genres to catch up with and discover, with such flexibility of access... no wonder it sports the biggest game collection among all my platforms (even well above the giveaway-bloated PC stashπ).
@Dazman controller? Last time I checked, Switch joycons were compatible with Switch 2 as it is, except for waking up the console, starting up GameChat and using rodent-themed controls.
I'm aware "hefty drop" percentages sound more clickbaitingly dramatic, but selling almost 2 million units at 8.5 years old AND in the same next gen launch quarter that sees the latter amass 10 million sounds like continued "tanking" in a whole different sense. As does the Gen 9 hybrid queen reportedly reaching 154.01 mln sales overall, literally one Japan charts week away from becoming Nintendo's new all-time bestseller and half this "meager" quarter's earnings away from dethroning PS2.
Comments 5,954
Re: Rolling Stone's GOTY List Shows A Whole Lot Of Love For One Nintendo Mascot
@MatthewTaranto I look forward to playing MK8 (I mean, beyond a couple races I once tried at a local convention), but MKW is the only new entry I'm actually motivated to get and play beyond the franchise binge queue that already consists of purely stage-based racers. I even look foward to the intermission routes the notion of which partly sends me back to NFS The Run. I'm a sucker for free roam but don't mind linear races - it's going in circles that I like least about the genre. Video game driving feels best with a variable sense of travel.
Re: Site News: So, Where's Our Metroid Prime 4 Switch 1 Review?
We need a Direct, NL headlines are talking with themselves again.
Re: Video: Check Out Red Dead Redemption's Switch 2 Improvements In This Side-By-Side Comparison
The only question I had was about possibly added gyro in contrast to the Switch version. Alas, as reported elsewhere today, the answer is no, so that's yet another "upgrade" to skip on my end.
Re: UK Charts: Kirby Is Nowhere To Be Seen In A Quiet Week
We can't air ride here. This is football country.
@OldGamer999 Nintendo has enough "AAA bangers" that tend to yield evergreen full price sales at that. A diverse portfolio matters in the big picture as well, and if you don't have money to fund a niche game from the guy behind one of your most prominent bangers, then what do you even have money for?
Re: Anniversary: Monolith Soft Celebrates Xenoblade Chronicles 2 With A Post, But We're Desperate For A Switch 2 Revamp
You know TV set makers are eating good when a gamer from a generation preceding my millennial own unironically dreams of things like 4K and 60fps (instead of, at least, some actual QoL tweaks like sorting by merc mission nodes on the blade deployment screen or footnoting field skill checks with a full requirement chain on the map), but personally, I'd rather see the studio resources going towards something new like XC4 or Project X Zone 3. For all their respective facelifts, XCDE and XCXDE were largely topical in their transitions to where they could be accessed more easily (and, in the recent years, purchased at all); "upgrading" Gen 9's native XC2 and XC3 can sound about as enticing as the infamous TLoU Remastered on PS5.
Re: Talking Point: What Are You Playing This Weekend? (29th November)
The familiar hybrid RPG salad (Xenoblade/Atelier/Tales/Persona/RF/Castlevania with decent odds of Skyrim, Cyberpunk, TWEWY, Kingsgrave and Void Terrarium mixed in), potentially accompanied by a variety of other playthroughs from Gnosia, Ball x Pit, Sakura Dungeon, Powerwash and Saints Row 4 to Wall World, Carto, Layers of Fear 2, Children of Morta and Train Life. Might "celebrate" MP4 release with more progress in Zero Mission as well, which always has a chance of extending the emulation session towards other runs like Yoshi's Island or Super Mario Kart.
On not so hybrid but still portable hardware, the weekend's itches include Horizon, Payback, Fallout 3, more Tales across Eternia/Innocence/Zestiria/Arise, Valentia, Pursuit Force and Gravity Rush. Mobiles like Resonance Solstice and Phantom X are also on the table with a chance of finally trying Unciv.
Re: No More Robots Is Putting Out Switch 2's Next 120fps Game
Re: Exclusive: Bloober Team Is Bringing Layers Of Fear To Switch 2 Next Month
Neat to see one of my fave horror series packaged like this but, long done with Legacy and deep into the sequel I don't expect to share the save data, I'm on the fence about this collection myself. The "brand new chapters" do put it on the radar, though.
Re: Nintendo Expands Switch Online's NES And Game Boy Library With Four More Titles
"As you defeat enemies that stand in your way and jump to jump, the pit will travel through a vast world."
Jokes aside, quite a lineup. Battletoads and Kid Icarus are largely left missing just the more modern entries on Switch, while having Ninja Gaiden 2 and at least one incarnation of Bionic Commando is pretty neat as well.
Re: Opinion: 20 Years Later, Need For Speed: Most Wanted Is Still The Series' Best Outing
@judaspete Heat and Unbound aren't delisted to my knowledge; at worst, I could sail the high seas for them on Deck as well (and FWIW I actually own Heat on PS4, grabbed on a sale from my pile of salt over having missed out on the game's PS+ distribution prior), but I'd still rather access them properly AND on more dedicated portable hardware. If I cared for mods, I wouldn't still be playing my vanilla Skyrim on Switch either.π
EA did dust off HP2010 and Burnout Paradise last gen and continues supplying the hybrid scene with neat stuff like Split Fiction, so hope springs eternal. All the easier money since the open world racing has never been overly crowded on Switch, the console coming out during a relative lull for the subgenre. Still waiting for Solar Crown and Resistor, by the way.π
Re: Opinion: 20 Years Later, Need For Speed: Most Wanted Is Still The Series' Best Outing
I had a blast with Most Wanted myself, but it only ranks among my faves in the series, not as the top one. I have yet to experience Unbound or properly play Heat, and the earliest stuff I've beaten so far is OG Hot Pursuit and the GBA version of Porsche Unleashed - but even inbetween, the Rockport saga shares its tier with The Run, Rivals (aka everything awesome about HP2010 but with proper free roam) and Payback, with MW2012 and the currently (but sporadically) attended NFS2015 not far behind. Carbon and Undercover were neat as well but marred the "See that icon? You can reach it" groove that had sold me on U2/MW with different interface oddities and left me just going through the event list like in U1. Thankfully, I regained the feeling with Criterion's oh so criminally eponymous 2012 game back on Vita, and it's been a fair share of similarly enjoyable experiences since. Payback particularly feels like a blend of many things I've liked about the respective Black Box and Criterion approaches, so I'm always in the market for more where that came from. But not in the right Steam region for it these days, so... #portbegging
Re: Nintendo Has Scheduled Maintenance For 3DS Later Today
I mean, I can't redownload my 3DS games at all, at least without changing the linked Switch account's region back to Europe.π And the only ones to redownload (outside long uninstalled double-dips like Xenoblade, VLR or RE Revelations) are a couple match-threes and item finder mysteries IIRC.
Re: Talking Point: What Are You Playing This Weekend? (22nd November)
Bank card hijinks continue with tech support on both sides scratching their heads, so this weekend may have seen the last eShop splurge (begrudgingly propped by several gift cards and their extra cost which I've only had to do with PSN before) for the while it can take me to test other solutions. I have even pushed Dragon: Marked for Death onboard (Deku isn't very informative about it, but getting Frontline Attackers alone already netted me the other two characters as well, with the extra side quests left as the only DLC to pick up later), and I'm rubbing my chin about the possibility and storage tradeoffs of diving into Ghost Trick (a classic I only ever played the beginning of back on NDS) whereas the Cotton series binge got boosted by two more titles yet still awaits an investment in Cotton Reboot before I start tending to it all. A few other backlog boosters (Loop8, Trinity Trigger, No Place Like Home, Spells & Secrets and Necrosmith) are warming the bench for storage-related reasons as well, and so is the "complete edition" of Transformers Battlegrounds, a tangible price cut I found myself compelled to use after checking back with Delisted Games calendar which reports the game going poof before January 1 alongside a couple more of the publisher's licensed IP works.
Now wait, a whole paragraph in, and only one potential weekend session item mentioned? I'd be lying if I claimed to have no other whims and plans, after all. On Switch it's a variety of genre itches to scratch among RPGs (Xenoblades/Tales/RFs/Personas/Ateliers, Fuga and Bastion, TWEWY and Phantasy Star, Hogwarts Legacy and Pillars of Eternity), roguelites (Ball x Pit, Wall World, Little Noah, Undermine, Skul), shooters (Bioshock 2, Borderlands 2, Doom 3, Duke Nukem), variably vehicular stuff (NS2-provided Cyberpunk, GTA 3, Saints Row 4, Train Life, Truck Driver, Mudrunner), other beckoning playthroughs from Gnosia, Tinkertown and Jump King to Echoes of Wisdom, Wuppo and PowerWash... all in all, another unrealistic pile that any portion and combination of is guaranteed to make a gamer's weekend regardless. And that's before gluttonously glancing over at other platform offerings - Watch Dogs and Fallout 3, FFXIII/FFXV and Xenosaga, Valentia and Endless Frontier, Eternia and Virtue's Last Reward... oh, and Resonance Solstice which is proving to be among the most fun mobile freemiums I've experienced as of late.
Business as usual, and very nerdy business at that.π
Re: Kirby Air Riders Players Are Creating 'Micro Bikini' Machines, But Nintendo's Having None Of It
@Suketoudara I'm impressed we even had Miiverse after some of the rumoured user designs in Mario Kart DS.
Re: Vampire Survivors Is Getting A Bonkers-Looking Dungeon Crawler Spin-Off
The vampire crawlers heed their calle-
gets dogpiled
Re: Fortnite's Latest Trailer Is An Unsettling Realisation Of Its Crossover Ambitions
I'm all for crazy crossovers, but I like them as actual character interactions (Tokyo Mirage Sessions, Disney Heroes, Project X Zone or that Madoka Magica event in SMT Liberation) rather than virtual dance cosfests with guns and regressing living spaces.
Re: Final Fantasy VII Remake Intergrade's File Size On Switch 2 Is Making Us Sweat
Forget cartridges, I'd have to shelve either Cyberpunk or pretty much all the installed BC items to cram this in as a download. All the more reason to stick to other Roman numbers in the FF binge queue for now, I guess.
@OmegaX83 "1TB mSD Express card" can honestly sound like a welfare flex in itself.π I was lucky to get my Switch's 1 Tb (mSDXC) with a discount but have since balked at anything larger (once in a blue moon when it's even stocked here) because you can literally buy a good-shape used Switch Mariko or even OLED at those prices. And the only available expresses here are still capped at 256 Gb for the aforereferenced price of my aforementioned 1 Tb card.πππ» Not to mention the distracting double takes you have on every new check thanks to almost trollish designs like this:
Re: "Multiplayer Only" Popucom Brings Co-Op Action To Switch eShop Next Month
Like I said after the Direct, the genre-mixing gameplay immediately had my attention. The "multiplayer only" part almost lost it right away, although at least some of that is local, so time will tell.
Re: Sorry Xillia 2, 'Tales Of Berseria' Is The Next Remaster From Bandai Namco
Unlike the case with the Dawn port, at least we know Xillia 2 is in the works indeed. In fact, I was getting lowkey worried the whole "remaster" theme might curl a finger on the monkey paw and leave Switch without Zestiria/Berseria/Arise which are too recent to encourage any literal remastering. Looks like that first world fear was unfounded, so I'll definitely be double-dipping on this one AND likely stall my Zestiria/Arise playthroughs on Deck in hope for the respective hybrid ports to come.πΌπΈ
@Serpenterror "just play the mainline original and avoid the sequel"
@Vyacheslav333 and amen to that.
@Vortexeo I reckon Berseria mostly doesn't feel that old because almost a decade later it still remains the penultimate main Tales. That's what Bamco got for putting all their chips on mobile once.
Re: Surprise! Tomb Raider: Definitive Edition Is Available Now On Switch & Switch 2
And better yet, not limited to Gen 10 either! Assuming content/feature parity, I'll definitely be homing in on the Switch version, even if it might yet end up getting installed and tried on the successor for storage space concerns.π Hopefully this trilogy won't hit the porting brakes on the first entry either (looking at you, Dark Soulsπ).
@Flashlink99 a Gen 7 game should always be considered for both Switches as far as I'm concerned. A few extra frames and Hair Fidelityβ’ don't make an exciting tradeoff for having to accommodate 5-15 more gigabytes of promptly bloated filesize.
Re: The Game Awards Nominees Announced, Donkey Kong Bananza Up For GOTY
As a JRPG nerd, I'd be inclined to root for Expedition 33, but after these folks' track record with the friggen Xenoblade series itself, recognition of a JRPG with even less franchise/publisher clout to its name will never not be a pure dice roll. Which, of course, says nothing about E33's quality but a fair few words about "award shows". Just sit back and hope for Pedro "Flute Guy" Eustache to make another appearance instead.
Re: Talking Point: What Are You Playing This Weekend? (15th November)
This weekend has brought a few more hybrid ports backlog boosters to consider in terms of storage juggling and session inclusions, from No Place Like Home, Necrosmith and Spells & Secrets to Loop8, Dragon: Marked for Death and Trinity Trigger... wait, scratch that, it was supposed to bring all these before eShop seemingly went south with payment processing last night, registering free grabs like the new Azuma/SoS DLC as usual but yielding error messages upon any attempt to add funds or even try changing the long saved payment card - which, incidentally, has led to bloat- er, boosting my Deck backlog with Ys 1/2 and Planet Centauri instead as a test of the same card's general functionality and potential bank hijinks. Seeing as two spare accounts on both sides of the pond (hailing way back to when I still used that approach for region-exclusive games instead of adjusting the main acc's country) are also failing to add the card info, I can narrow this nuisance down to the Ninty side but all the dedicated help pages and social media posts offer nothing more tangible than "keep trying your luck later".ππ
What's a nerd to do during the allocatable gaming time, then? Sink into the already amassed stuff that was always in the cards besides anything new, of course. Xillia and Graces, Yumia and Marie, Persona 4 and 5, Xenoblades and Castlevanias galore, aforementioned Azuma and other sim RPGs like Portia/Deadcraft/Harvestella, recently initiated playthroughs like Ball x Pit, Tinkertown or Railgrade and the long ongoing ones like Puyo Puyo Tetris, Saints Row 4 or Borderlands 2... all of that with possible intermissions on other platforms, be it Cyberpunk and Chibi-Robo on NS2, Payback and Fallout 3 on Deck (I'll have to see of I can cram Planet Centauri in, but Adol will certainly have to wait until I'm done with Ys Origin), Gravity Rush and Valentia on the handheld consoles, Phantom X and Resonance Solstice on the phone... so, not counting the aforelamented but hopefully fleeting FWPs, business as usual.
Re: Digital Foundry Covers The "Disappointing Tech" In PokΓ©mon Legends: Z-A
@Switching always has been.
Re: It's Official, Red Dead Redemption Is Coming To Switch 2 This December
At the risk of looking another free upgrade in the mouth, this 60DLDRfpSS stuff doesn't compel me to deliberately bloat the Gen 9 version's filesize for the platform I have a quarter of Gen 9 storage space on, and mouse controls remain too mode-specific to be a general headturner. But if there's some motion aiming somewhere next to those mouse controls and whatnot... then they'll have my attention. Come on, even GTA Trilogy boasts the feature (which, coupled with more mission checkpoints, was what pushed me to revisit those games on Switch despite my share of flashbacks from the previous playthroughs).
Re: Super Mario Galaxy Movie Trailer Reveals Rosalina, Bowser Jr., And More
The first movie was fun albeit not dethroning the Sing series among my Illumination faves (and, a disclaimer where a disclaimer's due, among all four Illumination movies I've watched to dateπ ), but I'm partial towards Rosalina - and voiced by Brie Larson here, no less? Consider me looking forward to seeing the movie sometime next year... if probably the same time next year, all things considered.π
Re: Random: Steam's Brand New Game Console Sure Looks Awfully Familiar
A rumour can't "look" like anything in the first place. Who on this newsblog's team is so desperate to retread the embarrassment of last year's abundant "Switch Twoos"?
Re: How Are You Finding Switch Game And App Compatibility On The Switch 2?
I suppose "mostly satisfied" is fairest to answer until everything is supported, but in reality, only using backward compatibility to cram in more stuff I was previously driven to shelve on Switch, I'm predictably almost out of storage with a handful of mammoths that already run fine (primarily Pillars of Eternity, Immortals, Kingdoms of Amalur and Outer Worlds). After wrapping up The House of the Dead (which I was sufficiently eager for to put on the nextgen out the gate), I have a good 10 Gb free and have considered revisiting multiple options within that space, but... it gets annoying to have to uninstall/reinstall this stuff later merely due to Cyberpunk and upgraded NMS's proportionally bloated update patches (plus each Gamecube update chipping away at the remaining storage). Thanks for coming to my FWP talk.
@wert303b the compatibility itself is covered for the safely estimated majority of titles, and "upgrade" patches rarely upgrade anything meaningful.
Re: Nintendo's Black Friday Offers Include Deals On Switch 1 Games, amiibo, And More
@Ralek85 you mean, like this?π (and the numbers have pretty much doubled sinceπ )
Re: Images Of Yoshi From 'The Super Mario Galaxy Movie' Have Leaked Online
What would people pursuing such "leaks" even expect him to look like?π€
Re: Timed Xbox Exclusive Little Rocket Lab Appears To Be Releasing On Switch Soon
An isometric love child of Factorio and Portia/Sandrock? Count me the heck in.
Re: Anniversary: 20 Years Ago, 'GUN' Brought America's Old West (And An All-Star Cast) To GameCube
A true spiritual predecessor to RDRs indeed. I randomly discovered it on a Steam sale some seven years ago, a curious PC gaming returnee with a GPD Win in hand; with RDR itself still absent on Switch (or anywhere else beyond Gen 7, for that matter), it looked like an obvious itch-scratcher and proved fun from what I've played but sadly less than cooperative with controllers. I considered the PSP version for a while (yeah, it landed even there!), but then again, perhaps we may be facing higher odds of a newer port ot at least an NSO item instead? It's not like wild west free roamers ever populated the market to the extent of urban hijack ones, and the prospect of RDR3 itself remains rather vague. A worthwhile yet somehow hardly competitive niche.
Re: Talking Point: What Are You Playing This Weekend? (6th November)
The Switch menu is traditionally led by a bunch of JRPGs - from XC3/XCX, Xillia, Azuma, Yumia, P5R, Aria of Sorrow and the potential rest of their respective franchises close at hand to other gradually ongoing journeys in the genre like Afterimage, TWEWY, Phantasy Star and Minstrel Song. There's also a mood for titles like Railgrade, Kingsgrave, Gnosia, Skyrim and the recently procured Jump King alongside various action roguelites from the long played Little Noah, Tallowmere 2 and Undermine to the variably newer Dead Cells, Ball x Pit and Death Or Treat. NSO playthroughs from Super Mario Kart, Yoshi's Island and Zelda II to Sin & Punishment, Metroid Zero Mission and Chibi-Robo aren't ruled out either, and two of these would involve the same new hardware that also traditionally beckons with more Cyberpunk and NMS.
Beyond the hybrid lands, the odds might look best for more Tales across the board plus some Fallout 3, FFXIII/XV, The Chase Begins, the two installed Gran Turismos and Virtue's Last Reward. I've also been eyeing Resonance Solstice on the mobile front on top of advancing the story in the likes of Phantom X and Fire Emblem Shadows.
@sd7232 as someone who ultimately chickened out towards Zero Mission and its tangible automaps, I toast your bravery.π»
@Dalamar damn, your profile pic makes my brain read and hear the first line quite differently.π
Re: "These Shouldn't Be The Only Games Being Made" - Keiji Inafune Critical Of Reliance On Big IPs
I'd be a hypocrite if I complained about companies following popular trends since it's often what turns games into genres. As for the variety to seek, that's definitely true, although the big biz wariness towards experiments isn't exactly mystifying either, given the audiences' habit of more readily unzipping their wallets towards established IPs and trends while lamenting aforesaid variety. How many people bought ARMS or Sushi Striker, again? Even I have yet to, padre... which also makes me a hypocrite in context.
Re: Site News: Nintendo Life Turns 20 Today!
I rarely mince the words about my issues with this site and its nature, but what it does do right, it does DAMN RIGHT. Here's to an even higher share of that in the future. Happy anniversary!π»
Re: Hiroshi Yamauchi Might Feel Envious Of Switch 2's Success, Says Miyamoto
FWIW Yamauchi reportedly championed the Nintendo DS as we know it, the console whose sales numbers only two other machines have managed to pass since, and it's too early to estimate if NS2 will ever have a shot at becoming the third one.
Re: Nintendo States Its Intention To Acquire More Development Teams
Wishful thinker mode: Arkane
Unapologetic troll mode: PocketPair
Re: Nintendo Releases A Storefront App For Android And iOS
On the one hand, a shopping cart.
On the other hand, my painful, agonizing confusion about how to actually use it.π
3DS activity support is woefully useless due to the current region discrepancy, but the log is generally impressive indeed, overriding even console transfer playtime resets with otherwise unapparent counters like BotW's (which reads "over 100 hours", so it seems like my previous nigh-200 estimations were wrong - I don't even have 150 hours there yet). Sorting by system also seems to list each console lineup chronologically (similar to "date first played" but reversed) which takes me back to the good old first days of owning a Switch and sticking to demos thereon.π That said, I can't seem to find Dragon Quest Heroes which was among my first bits experienced (it was even the first title I tried the dock with) - did the demo eventually get removed or did I just absentmindedly launch it on the same Japanese profile/account I used to grab it?π€
Re: Opinion: Third-Party Support For Switch 2 Is Already A Dream Come True
I have zero issues with the Gen 10 first party lineup so far - I've fancied an open world Mario Kart for years (personally lacking the formula saturation that PC/PlayBox Gen 7 has supposedly "inflicted" upon younger gamers and my better equipped peers way back when), and Bananza doesn't need to be "Mario" to be a similarly captivating game with a borderline Ingramlicious song set. And while I applaud the existing and announced third party lineup as well (as could be reasonably guessed about someone whose first NS2 purchase was Cyberpunk), that "dream" has long come true on Switch itself for me - starting with the revelation trailer's lucky b- bro we watched take his Skyrim playthrough across cities if not whole countries. The hybrid queen has always defied the naysay about its capability and factual performance (with a dollar for every port whose "issues" I'm still waiting to experience, I could have probably depleted the entire eShop by now), embracing contemporaries and portability-craving oldies alike. Sure, I've had my share of wistful looks at absent titles - there's a reason I also have a Deck these days, - but the absolute majority of those titles have never been beyond the hybrid reach, be it more recent titles like RE7 that hardly seems beyond optimization with its fairly compact setting or TV-chained classics like Eternal Sonata (and I'd rather not stir my fanship ulcer into getting started on Kingdom Hearts again). But then I look back at my continuously growing four-digit hybrid backlog full of Personas and Rune Factories, Tales and Final Fantasies, GTAs and Civilizations, Dooms and Borderlands, curveball comebacks like Baldur's Gate and Gen 9 journeys like Hogwarts Legacy... and it already tells me that the future is now.
NS2 only helps to pave this road farther and wider - indeed, with fewer and fewer hurdles and misgivings in its way because its upcoming living room peers are running out of spec inflation appeal. The glory of "4k60fps" has never managed to graduate from the sensory longevity of bubble-gum and there's little else pastgens like PS5 have seen born from their already bloated tech. PS6 and Xbox Whatchamacallit will really have their work cut out for them trying to sell even more advanced and more expensive innards if the latter don't translate to anything you wouldn't need a DF guide to expertly enjoy. It's really a ceiling that portables are inevitably catching up to with every year, and NS2 is set to lead the charge like its big sis did for over eight years prior.
@Vyacheslav333 a laptop is a portable multipurpose device coming with a truckload of RAM-loving bloatware, broad strokes optimization and a games-allergic sleep mode for its typically eye-watering price (if we ARE talking models that can outperform a dedicated contemporary console). And using one handheld... would provide some immediate perspective for the "hand cramps" narrative about Switches and Decks.π
@Darthroseman one already confirmed for Switch... albeit five years in the making since.π But I suppose that happens when the company simultaneously goes and throws several more live service multiplats into their pipeline.
Re: Japanese Charts: Dragon Quest 1 & 2 HD-2D Remake Shoves PokΓ©mon Off The Podium
Xillia certainly deserved to be higher, but going up against Dragon Quest in Japanese release charts is a choice.
Re: Street Fighter 6 X Ghosts 'n Goblins Collab Announced, Includes Classic Game And More
@JJtheTexan PXZ3 has been high on my Direct wishlists through the whole last gen (FWIW alongside Xenoblade X and Tales of Xillia among other things, so...π), and I would definitely double-dip on the previous stuff. Hard to tell the odds of Bamco revisiting the Endless Frontier duo with its different gameplay and more ties to Super Robot Wars (although IIRC the latter has some presence on Switch in itself), but a finally localized Namco x Capcom would unzip my wallet as well - that OG still boasts some folks and franchises that, from the looks of it, even PXZ has yet to revisit. It had Dino Crisis and Klonoa, for one! And of course, there's so much more to introduce to a sequel roster besides, maybe even some indie icons like Shantae (WayForward has already worked with Nintendo before).
Re: "It Is Ever More Likely That Nintendo Will Lose" - Firm Faces Another Setback In Battle Against Palworld
@LightSpirit Nintendo "seeing threats" is the very plot hole here, flying in the face of the enduring popularity and legacy of multiple other franchises and still not seeing any counterarguments that wouldn't awkwardly try to diminish said franchises in their attempt to keep the narrative afloat. For all of its hype-driven sales, Palworld is still parsecs away from the multimedia household presence of something like Digimon, not to mention an even more branchy genre progenitor like SMT - Atlus can literally just tweet "Persona 6" tomorrow and half the fanbloid sphere will at least temporarily forget how "Palworld" is even spelt. And before another go-to conspiracy theory comes up - plenty of these series and one-shots have already offered richer and more diverse experiences than Pokemon as well. Unironically assuming Nintendo to become militantly jealous of one game's success all of a sudden really borders on disingenuous in this context, all the moreso these days when Z-A's success has reaffirmed that Game Freak's own works continue to print money with or without pals in the picture.
As for the consequences of this extensively covered standoff... so far there's a hilariously predictable one as consequences of spotlight hogs in the IP world go - I think I've already made the related meme before:
(For added irony, "palmon" is also the name of an existing Digimon species)
Re: Switch 2 Sells Over 10 Million Units, Nintendo Increases Forecast Even Further
@Claytronical yeah, I find the prospect of Switch reaching 160 mln quite realistic in itself, but the figure is hard to humour in regards to PS2 in the first place. On top of the often addressed and never countered elephant in the room (Gen 8/9 seeing people purchase new units of a Gen 6 console whose second hand units could already be procured with black flag chips and hardware maintenance/upgrades for similar or even lower prices), Sony has had multiple opportunities and anniversaries to "catch up" before it sounded embarrassingly revisionist - and then, after their grand brand-celebrating "revelation" about the increasingly rivalled sales record, they STILL won't share the lifetime sales for Vita which, according to Wikipedia, saw its last official report all the way back in 2012 as well.
Re: "It Is Ever More Likely That Nintendo Will Lose" - Firm Faces Another Setback In Battle Against Palworld
@LightSpirit no one is "defending" them - most people are simply not taking this whole hullabaloo at face value from the company who hasn't bothered to patent anything mon-themed for decades and is so "out to suppress creativity" that they have literally published select third party mon games westside on their hardware. "Patent trolling" sounds like an increasingly apt description of this situation, but who can still pretend they don't know the real target and the real incentive behind this trolling? The Bollywood drama of Poor Unfortunate Indies and Huge Blows is best left to tabloiders like Mr Mueller informatively referenced in this newspost.
@Coalescence their nibble is already quite decent, especially by indie standards, but it comes with the paradoxical flipside where plenty of people on either "side" of the case have a very vague idea of the gameplay itself. I've already said it before, but Palworld deserves to be known for its own merits, not thespian stick-it-to-the-man publicity that nobody but yellow press benefits from.
Re: Switch 2 Sells Over 10 Million Units, Nintendo Increases Forecast Even Further
@N00BiSH 64DD, similarly to FDS or Sega CD, is a peripheral. The questionable record among Ninty's consoles is still held by Virtual Boy. Which hasn't stopped the company from effectively relaunching it decades later.
Re: Switch 2 Sells Over 10 Million Units, Nintendo Increases Forecast Even Further
@Claytronical PS2 has all the odds of getting surpassed within this holiday quarter as well, especially as the period may well kick the comparative sales up to actual 2 million or more which would be almost twice the remaining "gap". The pastgen lineup, including the comparatively budget-friendly Lite, remains a topical Christmas gift option, and it can still accommodate a lot more of the amassed backlog until the successor's obligatory MSDE cards become more widespread and affordable.
Re: Konami's Octopus Platformer Swims Onto Switch 2 Next Year, While Switch 1 Version Goes MIA
I'll wait for the earlier announced Switch port, then. No copium, just too lazy to do the respective SMMs' jobs for them.π
Re: Switch 2 Sells Over 10 Million Units, Nintendo Increases Forecast Even Further
@Dazman well, it was apparently managed with Vita (if in a select few games), so who knows.
Re: Switch Is Poised To Be Nintendo's Best-Selling Console Of All Time
@Nintoz until Nintendo sighs, shrugs and pulls ~15 million more NDS sales from behind their own furniture.
@Pillowpants I don't expect NS2 to fully replicate Switch's sales (such numbers rarely happen overall, let alone back to back), but I'm pretty confident in its potential to cross the 100 million mark at the very least.
Re: Switch 2 Sells Over 10 Million Units, Nintendo Increases Forecast Even Further
@AmplifyMJ yeah, most of my consoles have been bought late in their respective life cycles, so I've been appreciative of their amassed libraries myself (even the ill-fated Vita has plenty of awesome stuff to play), but Switch is ridiculous even by these standards. Such a variety of games, series and genres to catch up with and discover, with such flexibility of access... no wonder it sports the biggest game collection among all my platforms (even well above the giveaway-bloated PC stashπ).
@Dazman controller? Last time I checked, Switch joycons were compatible with Switch 2 as it is, except for waking up the console, starting up GameChat and using rodent-themed controls.
Re: Switch 2 Sells Over 10 Million Units, Nintendo Increases Forecast Even Further
I'm aware "hefty drop" percentages sound more clickbaitingly dramatic, but selling almost 2 million units at 8.5 years old AND in the same next gen launch quarter that sees the latter amass 10 million sounds like continued "tanking" in a whole different sense. As does the Gen 9 hybrid queen reportedly reaching 154.01 mln sales overall, literally one Japan charts week away from becoming Nintendo's new all-time bestseller and half this "meager" quarter's earnings away from dethroning PS2.