Comments 6,084

Re: Nintendo Indie World Showcase March 2026: Every Announcement, Game Reveal, Trailer

nhSnork

Banger upon banger, but it's fairly typical of IWs to deliver particular headturners. Although while welcoming Deadzone Rogue among the rest (FPS roguelites are still relatively uncommon), I'm left wondering if the game also has gyro and lowkey concerned about third parties starting to focus on "mousecons" over it despite the latter tech being naturally awkward in one mode of the console's three and borderline unusable in another. Not quite an equivalent exchange if we're talking feature priorities. Oh well, if I got through all three Bioshocks on sticks alone...

(On a side note, new game showcases are obvious article fuel and all, but surely NL hasn't forgotten what date it is overall?😏)

Re: Nintendo Indie World Showcase Announced For Tomorrow, 3rd March 2026

nhSnork

@tanaka2687 I would need a second job to quickly catch up with everything ALREADY announced for NS2 (not to mention the ever bottomless and still growing pastgen wishlist). I welcome every showcase (and IWs tend to dish out some of the most imaginative stuff among them), but strictly on a "we'll get there when we get there" basis. The boos must really be coming from the folks who literally buy a Nintendo console for 3-4 flagship Marielda games and wallow in consistent buyer's remorse inbetween.

Re: Gallery: Here's A Look At Pokémon Winds & Waves On Switch 2

nhSnork

Ironic (but not unappreciable) that I used to fancy a modern Pokemon Snap as a free-roamer of the kind I eventually got in Beasts of Maravilla Island - and now it looks like we've got a whole Pokemon region with environments resembling the latter title. I reckon a photo mode will be there for good measure, too?

Meanwhile, the real pressing issue is to decide on the new generation's portmanteau name for easier reference online. Pokemon WiWa sounds a bit weird, but Pokemon Wives... may sound even weirder.😅

Re: Talking Point: What Are You Playing This Weekend? (28th February)

nhSnork

Good question. Switch was intended to be the usual hardware focus until a wild headturner of an OLED offer drew near; Mariko's gradually aging battery (even more hassle to replace by oneself than on 3DS) and last year's annoyingly random HDMI signal tantrums have idly directed my mind towards un upgrade for a while but I didn't expect it to happen right on the eve of the hybrid queen's 9th anniversary, with the ensuing routines from account transfers to a borderline terabyte's worth of redownloads.💀 Some of the previously planned items, from RE0, Wreckfest and Ball x Pit to XC2, Omega Strike and Sakuna are given priority, but the rest, including my go-to franchise menu with its generally sizeable entries, is less realistic for the time being. Oh well, after finishing both Jettomero among native ports and Dr. Mario among emulated stuff, this backlog couldn't claim negligence this week if it tried - and there's still another hybrid machine to indulge in the meantime with items from MK64, Cyberpunk and Palia to Carto, Doom 3 and No Man's Sky. The other backlogs, from New Order, Watch Dogs and Xenosaga to Miracle Cure, VLR and Eternia, might just seize the opportunity for more session time as well.

Re: Talking Point: What Are You Playing This Weekend? (21st February)

nhSnork

Two platform backlogs growing bigger yet this week, but while the Switch library gains (including Newt One, Breathedge, Jack Move and two more Bendy games) are more abundant, they're also going to wait at least until I'm through with the Wreckfest career while Deck should see some actual weekend action in Warriors of the Nile, a tactical roguelite that somehow never followed its sequel Switchward. The OG hybrid, on the other hand, got two regions' worth of Virtual Boy installed (the Japanese version grabbed just in case although the launch lineup is identical); the unequipped experience is predictably squintworthy but not unenjoyable, and the arcade horror of Innsmouth no Yakata is particularly neat to see as yet another retro title getting some belated westside presence courtesy of the Classics apps. That said, what time I may spend with said apps this weekend will likely be focused on a salad of Zelda II, Yoshi's Island, Zero Mission and MK64 instead.

Retaining their fair session odds are also the other Switch "salads" (the usual franchise-spanning ones - Xenoblade, Tales, Persona, Atelier, Castlevania, My Time...) alongside other stuff from FFXII, RE0, Unsighted and Hero's Hour to Caravan Sandwitch, Swords of Ditto, Knight Witch and Dysmantle. More Zelda across BotW and EoW is also possible, as is the other aforementioned franchise engagements spilling over to other platforms like 3DS and Vita (which also have other content odds ranging from Endless Frontier and Chase Begins to VLR and Neptunia). Even PS4 might just elbow in with some New Order and/or Drake's Fortune.

Re: Talking Point: Our Pokémon Presents 2026 Predictions - What Are You Hoping For?

nhSnork

Almost four years since ScarVio, a new flagship game pair (fittingly labeled "Gen 10") seems quite likely, but my own wishful thinking continues to gravitate towards anything pinball (from the NSO updates to a brand new entry that might as well house the entire National Dex for the first time in years - get that collectathon going!) and more fancy crossovers like Pokemon Conquest (unless Pokopia's AC/DQB flavours are already filling that slot for now). Mainline remasters/remakes are welcome for legal access and convenience but the franchise's general portability (alongside my Pokebinge already juggling Gold, Moon and Sword) doesn't make them an unbearable itch.

Re: Missed Potential Or A Campy Classic? Switch 2 Exclusive 'Tokyo Scramble' Hasn't Been A Hit

nhSnork

The game went straight to my wishlist since the Direct and no amount of deciphering what some pretentious dodos define as "campy" is likely to change that. If my wallet procrastinates on the game, it'll be purely through the competition in the aforesaid wishlist and the limits of the aforesaid wallet, but the medium isn't relatively swimming in dinosaur[oid] games to begin with. As for frustration, far be it from me to expect otherwise as someone who generally sucks at stealth games. Just like I suck at soulslikes and still remain interested in them.😆

Re: 'Can You Use Labo VR Goggles For Virtual Boy Games On Switch?' & Other Nintendo Classics VB Questions Answered

nhSnork

Props for the screen photos - perhaps I might still find some use for the app after all.😆 I mean, at least by a rough mental comparison, the proportions don't look smaller than what I unironically played through the entire Tales of Destiny at (I set the image to native resolution because stretching it to my PSP's screen looked weirder). There'll be [additional] eye strain to deal with, but as the article itself admits, most VB games weren't designed for lengthy sessions anyway. And the app's listed 62 Mb certainly lend themselves to trying and seeing how it goes.

Re: Back Page: The Best Horses On The Nintendo Switch

nhSnork

Noteworthy that Roach even has her own game on a Nintendo platform, if small and accessed in a fairly roundabout way.

Meanwhile, come on now - with two G5 games and one G4 DLC pinball table, how does this list not address MLP franchise while listing a birb? Don't get me wrong, chocobos are iconic steeds in themselves, but...

EDIT: and I'm one pot to call out the kettles here after forgetting to mention the Spirit game on Switch as well - only hailing from one of the most iconic horse-themed franchises in modern fiction and spawned from one of my all-time fave movies!

Re: Talking Point: What Are You Playing This Weekend? (14th February)

nhSnork

After a fairly Wreckfest-filled week (I kept thinking I could wrap up the career soon but the leagues are growing 6-8 races per event now, which the pursuit of bonus objectives can recurrently double), I'm not even confident about putting other driving stuff among my weekend backlog plans, although the related Cyberpunk and Borderlands 2 bits may still apply, and I might already start Mario Kart 64; SMK just saw me settle for the silver in the 150cc Star Cup and honestly ponder cutting my losses here because Special Cup's first race wipes the floor even with the variably recommended Toad (let alone Peach whom I got through every previous cup). The completion is off the table anyway as I never had any interest in the local time trials.

The SNES app, however, might just get more of my time toward finishing Yoshi's Island, and the mood may extend to other veteran franchise binges like Zelda II and Zero Mission. Of course, all of the above will be facing the usual competition from native Switch stuff like Xenoblade 2, Xillia, Yumia, Dying Light, Athanasy, Carto, Fell Seal, Caravan Sandwitch, Gnosia, Core Keeper, Dead Cells and the first Hammerwatch from the local bundle (freshly picked alongside Coteries of New York which will warm the bench for now), plus quite possibly one or more Castlevania playthroughs from here to Vita. The other platforms retain the odds of more Elex, Xenosaga, Nioh, VLR, Luigi's Mansion and Wolfenstein New Order, too; possibly even some Pokemon Gold/Moon while at it.

Re: Subnautica & Subnautica: Below Zero Appear To Be Getting Switch 2 Upgrades

nhSnork

"And if you have the newer console, why wouldn't you?"

Because I'm not keen on increasing an already portable game's filesize for some extra frixels and/or reduced loading times alone. Ironically, I do have one such free upgrade on my account now, but courtesy of Core Keeper's NS2 package being on sale instead of the pastgen port when I bought it last week (needless to say, the game itself landed on my Switch).

That said, I don't recall any gyro in Subnautica on Switch; if it materializes here (unlike in some other titles that could benefit from the feature - looking at you, RDR👀😆), the offer would be a definite chinscratcher even with a price attached.

Re: Nintendo Store App Receives A Small But Welcome Update

nhSnork

The app seemed interesting but I started steering clear of it after its purchase history choked at the region discrepancy and started listing my older purchases for $150-4500 in its currency confusion.😅 Perhaps unfoundedly (I am a humanitarian), but I can't help lowkey wondering if that could have played into last autumn's nonsequitur transaction hijinks and last month's defunct "year-in-review".

Re: Talking Point: What Are You Playing This Weekend? (7th February)

nhSnork

Another month, another hybrid splurge. And, despite the progress made in Wreckfest and Saints Row 4, another couple of reluctantly shelved items on top of the space previously cleared with two GTAs in January. But the tradeoff was not only getting FFXII back on board, but also greedily surrounding myself with a bagful of enticing backlog bloaters for the weekend (Core Keeper, Knight Witch, Going Under, Paranormasight, Warriors Abyss and Caravan SandWitch while yet others from Brigandine, Home and Curse of the Sea Rats to Penko Park, Scar of the Doll and PopSlinger will await their own hour). Naturally... if for a given definition of "natural"👀... the already installed playthroughs will still be competing with this bunch for this nerd's free time and attention as well - driving stuff from the aforementioned titles to Truck Driver and Super Mario Kart (itself close to a wrap-up, although the last two 150cc cups can drive you in a fairly nutty direction even with all the emulation perks applied💀), adventure mysteries like Athanasy and Danganronpa, simulations like PowerWash and Idol Manager, roguelites from 20xx and Little Noah to Dust & Neon and Rogue Legacy 2, JRPGs from Xenoblades, Tales and Ateliers to Rune Factories, Personas and Fantasy Lives... and some other possibilities like Carto, RE0, Monster Sanctuary, Luminaria and Astroneer.

Handheld consoles, aside from a couple more Miracle Cure stages, may take a backseat for the next few days, outbeckoned not only by Deck (which saw Tales of Arise and Oblivion wiped in light of their respective NS2 ports' advent, then Elex and Wondership Q immediately taking some of their space) but even PS4 which I've finally made slightly more portable with a pretty basic but proportionally affordable 11.6" external display - the resulting combo may still not so readily lend itself to my "downtown downtimes", but not having to plug into a living room TV might just streamline the procedure for occasional home sessions. The likes of GTA 5, Star Ocean IaF, New Order and Uncharted are all likely to be summoned as witnesses to those expectations over the weekend. I even curiously tested both hybrids in docked mode, the results feeling satisfactory if predictably redundant.

Re: Nintendo Direct Partner Showcase February 2026: Every Announcement, Game Reveal, Trailer

nhSnork

The only minor bummer was Todd's phrasing about "franchises coming to Nintendo for the first time" which inadvertently left me trolled about the still absent Dishonored (both TES and technically Fallout have already been on Switch, and Indy's game isn't exactly a franchise unless you count previous adaptations... which, again, WERE on past Nintendo platforms). Otherwise, a doozy - it's not often you get new Tales, Elder Scrolls and Final Fantasy port announcements in the same Direct! The returns of Captain Tsubasa, Culdcept and Paranormasight (the latter's first entry incidentally just dropped to a fiver on US eShop as well) are great news as well, as are Granblue Fantasy ReLink (here's hoping Versus is somewhere in the pipeline as well), Time Stranger and more Xanadu for the god of Xanadu. And Tokyo Scramble? Close enough - welcome back, Dino Crisis.😄 The reiterated stuff from Resident Evils to Pragmata, Orbitals and MHS3 looks juicy, too, so in the end, the only one unhappy with this Direct here is my wallet.

@NintendoWife "word salad"? This title is shorter than half the anime shows these days. And as far as games go...

Untitled

@7GOD tell me I didn't just see "more single player games" used derogatorily. Plenty of those can take you anywhere between 30 and 300 hours in their own right, but would people prefer to crutch the same time on the whims amd schedules of complete strangers a hemisphere over alongside the delicious FOMO of events and battle passes? And I'm not even talking from particular personal aversion to the latter, but really now.

Re: Nintendo Direct Partner Showcase Announced For Tomorrow, 5th February 2026

nhSnork

Bring it on.🍽️ The proximity of last year's XCXDE from one end and this year's Fortune's Weave paint most of my go-to first party wishes disingenuous anyway (except for some Frontierverse stuff which usually involves a smorgasbord of third party IPs👀), and there's always no end of finger-crossers beyond Nintendo's output - from Gran Pulse saga, Type-0 and (by now) the full-fat FFXV to more Star Ocean for the god of Star Ocean and, heck, maybe even Xenogears; from everything Dishonored to the truly portable everything Kingdom Hearts; from Just Cause 4 and Sleeping Dogs (...hol' up, am I going through half the Square Enix backyard here?🤔😅) to more affectionately fan-dubbed "Ubislop" like Watch Dogs, AC and The Crew 2, from more Need for Speeds to everything Mass Effect (yes, naysayers, even Andromeda while we're at it), from MIAs like Solar Crown and Resistor to still Japan-stuck Nosurge and Neptunia packs (the latter hitting mysterious hurdles right before western launch, but NoA's alleged "standards" appear rather flip-floppy over time anyway)... and while Capcom is already feeding us good this year, there's never a bad time for expecting more news about the long-brewed Ace Attorney 7. Plus, of course, can't forget all the freedom patapons that gave me audacity to hope for the likes of Gravity Rush, Horizon, Tearaway and Concrete Genie with a straight face. Heck, maybe I might even get to relocate my Death Stranding playthrough?😸

(Who am I kidding, I'd be lucky to accommodate one or two titles out of the list above until Express cards become a more manageable purchase😏😅)

Re: Rumour: Xenoblade Chronicles Voice Actor Might Have Leaked Evidence Of A New Release

nhSnork

Based on prior releases, I think nothing. XC3 coming out mere two years after XCDE was already a nice surprise, but anything ONE YEAR after a similar enhanced port, especially with Takahashi & Co likely busy with a new numbered entry supposedly turning a whole new page in the flagship chronicles? Seeing will be believing here, and I shouldn't have to specify the range of sources to provide the legitimate seeing here. And as far as "definitive editions" go, XC2 is even harder to pull off because, like XC3 afterwards, it has already had a big story expansion. If anything, I'd be more inclined to humour a hypothetical mistake in the page update (which seems to be Tuesday around the industry anyway) and, heck, maybe something different but similarly juicy like a new PXZ or even honest Xenosaga ports behind it all.

Re: Galaxy Kingdoms

nhSnork

Did this game even launch on Switch at all?🤔 Deku Deals shows it priced but unavailable, yet Delisted Games yields no results for its removal either.

Re: Feature: "Reimagining The Scenario Was Necessary" - Making Old & New Fans Happy With Dragon Quest VII: Reimagined

nhSnork

@seinfeldfanatic I had this feeling as well but have since seen reports that the 3DS remake itself cut some of the PS1 side content, so it's starting to seem like a "pick your poison" situation where the latest incarnation does beckon with its own reported new side bits AND a functional save cloud (although I didn't get the 3DS version in time and would be playing it on the hacked unit with its own backup tool, too). Time will tell, I guess; I've only ever finished DQIII to date, and now its HD-2D remake alongside the two other Erdrick games may well reset my mainline binge, making DQVII a distant prospect and prospectively keeping my dual screen backlog busy with IV-IV instead.