Comments 732

Re: Zelda: Ocarina Of Time "Off To A Great Start", Says Nintendo

Znake

@ABmajora ok I agree with the sword, thats nothing huge. But Hookshot worked on any wood and you had to experiment more-now its “use it exactly at this spot”, the game tells you too much what to do. I respect that not everyone expect huge challenge, but its much easier than the original. Charge not using magic is a bigger issue. Also, GameCube and 3DS had Master Quest day one physical for people who wanted something challenging, so they clearly wanna extend marketing of the game by cutting content and release more as dlc, and these practices are toxic. With Iwata, developers were thinking how to make player happier, now we have too many investors involved who dont care, so we should fight for the convent we deserve day 1 on physical media.

Re: Zelda: Ocarina Of Time "Off To A Great Start", Says Nintendo

Znake

@zockermiller @zockermiller have you played previous Ocarina of Time versions? The gameplay was more technical, items had more universal use, and most importantly, GameCube OOT had Master Quest included, 3DS OOT had MQ included, and they made this Remaster way too easy and didn’t include the Master Quest. Technically this is not a great remake! It just looks beautiful, but its way more streamlined and made much easier than the original, completely losing the sense of discovery since the player get everything spoonfed!

Re: Zelda: Ocarina Of Time "Off To A Great Start", Says Nintendo

Znake

@MartyFlanMJFan Degraded content is nothing minor to overlook. Its because we love and know the game inside out, and we cared for the best possible release! People get easily blinded by graphics and overlook gameplay depth for it. Missing Master Quest is a huge omission and there are many kids who also find it way too easy. Mario Odyssey is also aimed at kids and offer far more challenge. Previous Zelda also offered much better difficulty than this. We play games to challenge ourselves, not to watch an interactive movie.

Re: Zelda: Ocarina Of Time "Off To A Great Start", Says Nintendo

Znake

A good start? In Ocarina of Time on the 3DS the hookshot works everywhere on wood, not in remake. You could stab while shielding in 3DS, not in remake, charge attack had more strategy-charge took up magic unless you are doing a circle on the analogue stick-so free use was technical, and in remake you can always do it with zero magic consumption, Swords could hit walls on 3DS, and now the sword swings through walls, fishing is so streamlined-you could pull a fish in shallow water, and use multiple directions, now its just left and right, everything is telegraphed-poes, directions, puzzles, ice arrows could freeze water anywhere, not in remake, and on and on. This remake is technical downgrade! And the biggest issue, Master Quest was always part of Ocarina of Time-GameCube and 3DS, now they cut content to give us a proper difficulty and solid content but agrees DLC maybe? We loyal fans have been waiting like crazy for this remake and Nintendo just tosses us overboard, and focuses on 6year olds? This remake is a boring breeze to even our 7-8year old kids. The sense of discovery is gone-everything is spoonfed. And the worst part, The initial release for physical collectors is already ruined because its downgraded and incomplete. Who directed this remake? Nintendo should treat their flagship titles with more respect and let only experienced people work on it! OOT is the highest rated game of all time for a reason, but this is really disappointing:(

Re: Poll: What Review Score Would You Give The Zelda: Ocarina Of Time Remake?

Znake

Cutting out Master Quest was a huge mistake! That already makes the game incomplete. Its a beautiful game, but coming from Tears of the Kingdom its ridiculously easy. Killing most enemies with a single hit? Why are they there then if not for some exciting challenge?! Only for adult link you get only I fight with stalfos or lizalfos per dungeon, and that should be a normal enemy in the world, they are too easily spammable anyways. I was really hoping for more because killing most main bosses in a minute?! Thats really weak. Design wise, the game is perfection, but I was really bored gameplaywise. I enjoyed the world very much, but cutting content that was supposed to be there and no choice of difficulty? I think its an underwhelming experience combat wise, too much handholding, everything gets way too hinted, its like they wanna force a smooth, zero trouble experience down our throats. I feel this game is important for all veteran players, and favoring little kids only is abysmal. OOT had Master Quest, Twilight and Skyward had master mode the least, and this game being so simplified and streamlined that it really hurts it. This is a jewel among gold standard gaming and should have been treated more carefully, so even if the game if one of the best looking games, has amazing atmosphere, story, areas, its really a core source material that influenced most adventure RPGs today but undermining this game by difficulty that’s like 3/4x easier than previous Zelda games. Its dead easy even with 3 Hearts only! Plus for game collectors, I wanna have a game I wanna play on the cartridge, and cutting out the Master Quest from the physical makes me feel I wont really want to replay this version much and we will rely on future dlc that wont be on the cartridge day one! It was one of my most beloved and most replayed games ever, but gamers grow, learn and handle far more today. This game is made for 6year olds and Nintendo ignored a huge fact, that the first couple weeks after release, mainly core audience and veterans will play this, and this game feels like redesigning would be too much effort for the devs. They could just provide an extra difficulty and still satisfy both worlds, but this completely ignores modern experienced player and focuses on children. I guess Inexoected a little more, but beside the combat the game is 10/10, but combat itself is 6-7/10 anyone else who played it feels the same?

Re: UK Charts: Metroid Prime 4: Beyond Climbs Back Into The Top 10

Znake

Metroid Prime 4 still has the best soundtrack and gameplay out of all the Prime games! It should get more recognition. People should feel the game themselves and appreciate it for what it is than what’s its not. Not as great as Prime 1, but definitely at least on par with 3 the very least!

Re: Nintendo Download: 20th August (North America)

Znake

80 usd for an old game like Elden Ring, when its not even a physical release is a hard no! If the very least they managed to bump it to 40 FPS the very least! Its still an old ps4 game and we saw what was done with Cyberpunk! No effort porting it properly to a more modern Switch 2, and just saying it has a stable 30fps?! No thank you. Anyway the game has been delayed only because of people going crazy that Duskbloods has no single player so to shut peopleup they will release these two closer to each other. Lame effort, and Elden Ring is a cheap patch to defend even less development effort on Duskbloods which should have a proper singleplayer like Splatoon Raiders which has both! Huge disappointment FromSoft! Huge! And you used to be one of my top favorite studios!

Re: Best Metroid Games Of All Time

Znake

Any rational being would put Prime 4 closer to Prime 1 remaster! Prime 4 is spiritual reimagining of the first game. There is not much new, but best gameplay, bosses and music. People should judge the game fairly without the silly YouTube opinion filters. The only thing missing in Prime games is the improvisation that Super taughts players through NPC’s. Not just getting an upgrade, but practice your native movements and use those skills differently like the wall jump. Wish Samus could have hidden moves that are there already without any tutorials, and getting better would enable us to sequence break. The only downside of Prime 4 was linearity, but all Primes have hints on the map, and the story was better presented with linear design. Prime 4 rules, even though I wish there were more unique weapons and skills and how we got them. Otherwise I would much rather keep replaying 4 than 2 or 3( love those as well beside the last collectathlons they have) I actually liked the desert-just the combat could be more interesting there on the bike. Its just a game with such great atmosphere and art! Too bad people listen more to online haters than their own opinions!

Re: Capcom Isn't Fussed About A Potential All-Digital Future

Znake

90 procent digital? Seriously? When they absolutely killed physicals? Only Key Cards? The statistics would be only fair if every gamer has an equal choice of buying both physical and digital! If there are almost no physical options, except for Xbox and ps5, then what value has the 90%? Its like I have 9 tshirts and only 1 pants for sale, and claiming that only 10 percent wanna buy pants. How ridiculous are those claims!

Re: Every Splatoon Game, Ranked

Znake

The gameplay is fun in Splatoon Raiders but its a far cry from Ratchet and Clank level of quality, which is funny considering Jet force Gemini was N64 game that inspired Ratchet and Clank. I expected more effort put into it like what DK Bananza or TOTK got. This is like a fun gameplay game with no soul, and the music is so uninspired and boring! 15-20h you listen to the same things- lets find a treasure! That’s the only story. Super boring! I wish they went the extra mile and created at least something like DK Tropical Freeze. A great simple main nemesis, great unique worlds, great platforming and action. Expected a little more. Its just a simple fun game, and the potential is there for it to be much more.

Re: Poll: What Review Score Would You Give Splatoon Raiders?

Znake

I am between 8-9, but voted 8. Gameplay feels great but not sure if the game kicks in a fun story. The base and 3 characters only feels lazy. Its just arenas meshed together and the game is not as serious as I would expect for a singleplayer. Its still wont dethrone Ratchet and Clank for me. But its really fun experience. My biggest issue is the weird boring uninspired music.

Re: Final Fantasy Devs Think Other Remakes Would Probably Go Beyond A Trilogy

Znake

That’s such a greedy response! They just lazy to create original content and its much easier to stretch what’s already there and keep milking people t and add tons of meaningless filler! That’s the reason I never bought FF7 remake, because stretching/and changing the original from 1 to 3 games is just ridiculous and they made it into something you may play once but more likely wont replay it again! No Thanks! Keep your overstretched lazy designs. If you were good devs, you would squeeze as much as possible into o e game and offer a complete product.

Re: Round Up: The Previews Are In For Lies Of P On Switch 2

Znake

A day 1 patch for an older game that was not recently developed but was only supposed to be optimized for the platform and still there is a day 1 patch?! No Thank you! This has been a plague of gaming industry with lazy devs never releasing a finished product. Any company doing this is a NO GO! You show incompetence. Either change a release date and show you know what needs to be fixed or just delay! This game is not new and you had to be aware or the issues on other platforms. This has been killing physical media-overreliance on patches and laziness and lack of skill and organization to release full complete package. Keep your lazy efforts to yourselves and offer gamers your best work only! This is clearly not the case!

Re: Sony Ditches Physical Media - Suddenly Game-Key Cards Don't Look So Bad

Znake

Why wouldn’t gkc look bad? They are worse because they are a plastic waste that makes digital even more convenient! Digital: you downlod and play the game// Game Key Card: you need to download it, and even though its in the system memory, you always need to put the plastic there to play, which is ridiculous. GKC is still a waste and is no physical release! GKC is more inconvenient digital wrapped in extra plastic! Yes you can resell it, but its still dependent on servers, and now that people know what key cards are, who would honestly buy them? People stopped buying them and stores do not want to sell them.

Re: Terminator 2D: No Fate 'Patch 1' Out Now On Switch, Here Are The Full Details

Znake

This is so disappointing! All the “fixes” still dint fix the main issue of this game: dull and boring combat that requires zero skill, just patience to hold through. The only level that was somehow ok, was the cyberdine building with the robo turrets. Everywhere else its just walk, shoot walk, and enemies are zero threat! Really brain dead action. Visually it looks nice, but that’s about it. The enemies should have more animations and attacks to become a threat. The T808 are just robo zombies that die before I comfortably walks towards them “while holding the shoot” wow. The visual aspect is all that this game has, but gameplay wise, it should take lessons from Huntdown, Blazing Chrome, Valfaris, Wild Guns, and most recently- Neon Inferno. All those games are a few leagues higher, and that is sad because I was hyped for this!

Re: Star Fox 64 Art Director Says Remake's Visuals "Bring Tears To My Eyes"

Znake

There could still be more improvements! Better Voice Acting for ROB and the bosses-they lack creativity and any empathy for the original. The weapon effects are disappointing-weak effect, the final blue beam could use a different effect than just swapping collie palette to feel more powerful and the same for the Bomb and Charge shot! I also miss that in Zero, with a good timing of release, you could fire a more powerful shot, but I know they wanna keep the game the same, but could add some more advanced arcade mode with different enemies, patterns, and different weapons. This still feels a little cheap if its only 1:1 with 64. I hope we will at least have a campaign with Fox´s father, with new planets that would redeem some freshness to it, not just add cutscenes!

Re: Elden Ring: Tarnished Edition Will Finally Rise On Switch 2 This August

Znake

Another game I was hyped for and then hear its a Game Key Card. Go to hell with Key Cards! We have a digital already, we do t need a plastic waste that connects me to the digital version! Can you finally listen to your customers? Nobody who buys physical wants Key Cards! Who likes digital has the option, but we who don’t have space on the console are willing to spend more on physical version! Abolish the ridiculous waste as the Key Cards are, its unacceptable!!!

Re: Video: The Great Physical Vs. Digital Switch 2 Debate

Znake

Nobody talks about that game development also got cheaper! Studios today do not develop their own engine, the use of AI for general work boosts the development cycle dramatically but we only keep hearing one side-the corporate side. Physical has issues because corporates just want to make even more money that’s it.

Re: Talking Point: What Would You Want From A New Star Fox Game?

Znake

New Star Fox needs to shine new light on core on rail multi path roots and take examples from Sin and Punishment 2, Kid Icarus Uprising, SF64, assault and Zero and create an intense score arcade experience that focuses on hard core gamers. No mess up like the Boring Starlink that was a terrible game. Ubisoft was a bad choice. Platinum should continue with the series since they got a great first try with Zero, maybe the only flaw was how similar it was to 64, otherwise the controls were exciting and so fresh that after some patience and mastery of the controls, there was no game like it. I home it wont become a boring streamlined cheesy and easy boring experience that you play once and done. It needs to have deep gameplay formula that will age lime fine wine.