Comments 2,792

Re: Nintendo Direct Announced For Friday, 12th September 2025

TheBigK

Haha Nintendo Today beat you to it! Which I suppose is natural. I mean, it needs to be announced officially for you guys to then share it. Also! The local time addition is a nice touch. I will be working, however, so I'll just peek at my phone for Twitter notifications every now and then.

Re: Talking Point: Is Hollow Knight: Silksong Too Difficult?

TheBigK

I understand that the difficulty is part of the game's identity and anything not on par with the original would be an insult to the fans. However, lower difficulty and accessibility options are never a bad thing. That way, even more people can play your game and if they really like it, they can crank up the difficulty in a subsequent playthrough. I must stress that I've never played Hollow Knight and have no intention of picking this up, but nonetheless I firmly stand by my remarks. It's like people getting mad over casual mode in Fire Emblem. Don't like it? Guess what, classic is right there.

Re: Poll: Three Months In, How Would You Rate Switch 2's Library So Far?

TheBigK

I primarily play Nintendo exclusives so I haven't been drowning in games, but I've consistently had something to play since launch. Mario Kart, Donkey Kong, and Bravely Default have kept me busy. Finished the Kirby DLC over a weekend. Pokémon Violet with its lovely update filling in the gaps. I'm having a good time so far.

Re: Yooka-Replaylee Gets A Launch Date On Switch 2, Full Physical Release Confirmed

TheBigK

Despite my initial excitement, I fell off the original game pretty quickly. The controls didn't jive with me and I had a real hard time navigating the levels. I figured that maybe I just couldn't deal with open world platformers like Banjo anymore, but like, Mario Odyssey and DK Bananza are masterclass in 3D platformers. The additions seem to address my original frustrations and with the 30% discount, I'm tempted to give 'er another go

Re: Talking Point: Where On Earth Are The Switch 2 Soundtracks On Nintendo Music?

TheBigK

Maybe it's a case of, "if you want to hear the music, buy the game!" They're recent enough that they're still in the prime sales period. Could also be about avoiding spoilers. Nintendo also seems to prioritize controlling players' experiences with their products so maybe they want people to experience the music first in context. I dunno, could be any number of different things. I use the app daily whenever I'm out of the house, so I'd appreciate more songs to add to my playlists, but I'm not super broken up over it or anything.

Re: Opinion: We Really Don't Need A Donkey Kong Timeline

TheBigK

But dude, it's like they went out of their way to mess with the already established timeline. Pauline is 13 but hanging out with modern DK. Cranky Kong, in his youth, kidnapped adult Pauline, but here he's the same super old gorilla he's been since DKC? Nothing makes sense in this crazy world, man.

Re: Best Donkey Kong Games Of All Time

TheBigK

DKC2 is among the greatest games ever made and will always be my #1 DK game. I'm having a great time with Bananza but I'll need some time after rolling credits to let it settle and avoid the whole recency bias thing. As things currently stand, my top five are DKC2, Tropical Freeze, DKC1, DKC3, and DK94. We shall see if Bananza will knock something down a peg or two.

Re: iFixit Performs A Full Teardown Of Nintendo's "P**s-Poor" Pro Controller

TheBigK

I'd prefer a more respectful tone. Especially if this dude is about product reviews and repair tutorials.

"Unfortunately, Nintendo's official controller is not easily repaired by the average consumer. Damage to the unit is a very real possibility and professional repairs are likely to be quite costly, whether they be through a third party repair service or that provided by Nintendo themselves.

Overall, the build quality leaves something to be desired, so I'd advise some discretion when looking to purchase a Switch 2 controller, especially with the price point Nintendo has set."

Something like that.

Re: Donkey Kong Bananza, Like Mario Kart World, Was Initially Planned For Switch 1

TheBigK

The wording has me curious. They say production was shifted when they learned of the Switch 2, but Nintendo typically begins development on the next console soon after the current one releases, right? Maybe? I think I read that somewhere once. If so, either the game started development super early or the higher ups didn't tell game dev teams about their plans for some time.

Re: Poll: How Many Hours Have You Spent In Mario Kart World So Far?

TheBigK

10 hours according to my system, but I'm the type who will walk away and let a game idle. It's okay, I give it a 7. It's a good game but it's one of the weaker titles in my opinion. I might be inclined to come back if they add more content down the road or ditch the intermission races outside of Knockout Tour but I don't see that happening.

Re: Nintendo's Ability To Ban Switch 2 Consoles Has Landed It In Hot Water

TheBigK

So revoking access to games I understand. You're not purchasing the software, you're purchasing a license to run it, physical versions included. Does that extend to the hardware, too? Like you don't actually own the machine but instead have the license to use the OS? Is this something that exists for products in other industries? Regardless, I'm fairly certain this is not a new thing that is unique to Nintendo but the Switch 2 is the new hotness so of course it's making the rounds.