Comments 168

Re: "These Shouldn't Be The Only Games Being Made" - Keiji Inafune Critical Of Reliance On Big IPs

T317

@Maxz I would use Undertale as an example of what you're saying. A game I barely cared about when it was previewed. But when I actually tried it and saw how well made it was and how much charm it had...ugh. Became an instant favorite.

I also want to point to TMNT Shredder's Revenge - to prove that it isn't just IP that's the problem. TMNT as an IP option is a bad example in the sense that it will, apparently, never die. BUT, SR didn't have to be anywhere near as good as it was. But it WAS because the people who worked on it clearly gave a damn. And that's another issue entirely. Not all games are Garfield for the Nintendo Wii. Or that awful Nickelodeon Smash Bros clone. Some devs take "unappealing" IPs and totally work magic.

(and obligatory reference to Hollow Knight which came out of nowhere, was based on little, and was stellar from beginning to end. Just to say...I don't necessarily think it's IMPOSSIBLE for people to make new/fresh experiences that are ground breaking and memorable.)

Re: "These Shouldn't Be The Only Games Being Made" - Keiji Inafune Critical Of Reliance On Big IPs

T317

...I don't want to respond to my own comment so I'll leave a second. I feel a bit hypocritical after saying all that because I'm guilty of it too. My favorite moments in Nintendo Directs are when "new" old stuff is shown. Or when existing IPs are used. And when objectively new stuff is shown off...I just don't really care unless it's really standout and impressive. which rarely happens.

idk. just rambling.

Re: "These Shouldn't Be The Only Games Being Made" - Keiji Inafune Critical Of Reliance On Big IPs

T317

He is absolutely 100% right.

But here's the thing. Who is busting out the zeitgeist altering ideas. Who is coming out with the next groundbreaking collection of ideas/characters we all happily commit to memory. Frankly, it seems like those ideas have run out. And sometimes, it seems certain ideas are born from the desire of being memorable alone - rather than having a natural start such as "this character was required to carry the specific experience we wished to create." And people ALWAYS pick up on that.

BUT, the other side of the coin. We aren't in the 16 bit era anymore - where things are apparently so simple that CHESTER CHEETAH can get an entire video game. Those oddball gambles that were so abundant in the 90s/2000s? Earthworm Jim, Abe from Oddworld, Billy Hatcher? ZERO chance they do well or are even TOUCHED at the development stage in 2025! What ROOM is there for creative innovation and risk in the new gaming landscape? Honestly asking. I mean think about it. Who in their right mind would try to make BLINX today?! Kung Fu Chaos? Jet Set Radio?! Who is taking the gamble on projects like that - many of which are considered obsolete today? I mention Blinx for a reason. SOMEONE was passionate about that project. And the vast majority of gamers looked at that game like it was a complete joke. Who’s to say some brilliant subversive developer didn’t just give up entirely - worn down by the knowledge/awareness that the modern gaming market would NEVER allow them even to come close to sniffing success.

Not to go all corporate apologist or anything. Just saying. Can it really be denied that gamers haven't played a huge part in companies sticking with the safe and pandering routes?

Re: Marvel Cosmic Invasion Demo Datamine Leaks More Heroes

T317

ugh. Love the demo. Gameplay feels so tight, visuals are good. But what I especially love is the tag team feature where you can properly utilize the large roster by picking two characters you can use at all times. I love that so much, because I definitely don't have any interest in going through levels twice just to check one character out.

Really makes me wish a similar feature existed in TMNT Shredder's Revenge. Might require one more DLC character to even things out...but boy. Would really enhance that game.

Re: The Switch eShop And Steam Are Buckling Under The Weight Of Silksong

T317

I feel weird saying this as someone who ignored Hollow Knight initially...but it has been so, SO satisfying to watch people look into Hollow Knight - wondering what all the fuss was about...and finding out just how great of a game it really is. Equally pleasing to know the demand for Silksong was so high that it crashed the eshop AND Steam. Crazy.

Re: Hollow Knight Has Now Sold Almost 15 Million Copies

T317

One of the biggest and most idiotic decisions I made was ignoring Hollow Knight for many years. I figured, oh boy, another indie darling with knight in the name. Pure foolishness. And then one day I caught someone playing it. It instantly intrigued me. And then I got it and realized how deceptively simple it all is - how there is a proper world and lore present within the game. And even if it all centers around faceless random bugs....they successfully manage to make you care about those bugs and the world with the dark backstory.

Seriously love Hollow Knight and I deeply regret ever dismissing how great it was.

Re: Pac-Man World 2: Re-Pac Is A Big Glow-Up On Switch & Switch 2

T317

So stoked they actually made this. I've got an odd thing with this game - I had it, I played it on Gamecube, but never bothered to really dig into it and finish it. SO NOW, with it being on Switch, I've got all the reason in the world to really get into it again and complete it.

Re: Mega Man Is One Of Capcom's "Most Important IPs" Despite No New Games In 7+ Years

T317

soooo...I clearly remembered commenting on this in the past. And I figured, why not babble about what I'd like to see once again by copy/pasting what I said back then. And...in the process of finding my comment...I saw that they said this EXACT thing in July 2024! And I think that says so much more about how concerned they are about reviving the series.

...but. anyway. here's my input.

As a lifelong Mega Man X fan, I would love to see them offer a definitive end to the plot. Just tie those threads and let it lie.

But, over time, I've come to hope for something a bit different. They already had so much work done for Mega Man Legends 3, and presumably a plot. My ultimate dream would be to see Capcom establish a new framework with a modern engine for faithful remakes of 1 and 2 - both to test the waters and to set the stage for the long-awaited development of 3. I just can't let go of Legends, and as much as I hate to say it, 1 and 2 really show their age. 1, 2, and 3 all made with modern sensibilities and the art style of the Legends series? I want nothing more than that.

Re: Preview: Donkey Kong Bananza - DK's Getting His Own Odyssey, And It's A Helluva Trip

T317

I don't know how long I have waited to see a proper 3D Donkey Kong game made. Probably as far back as the GameCube era. I've just always felt Donkey Kong as a character offers up so much potential for a fully realized game. You control him in Smash and he's this overpowered force of nature - and who wouldn't want that in an adventure/platforming game?

Bananza isn't exactly what I pictured - the transformations are way too bizarre in my opinion and it is very hard to rationalize/accept an underground world that is fully illuminated as if the sun didn't need to exist at all, but such things have barely managed to stifle the level of excitement I feel for this game. When even the footage feels fun and enjoyable, you know you're in for something special.

I seriously can't wait to get Bananza, and I think it is so great that a Donkey Kong game, of all things, was chosen as one of the first titles to keep the Switch 2 afloat. For once, it's not Mario leading the charge into a new console generation...it's Donkey Kong, and he's leaving miles of rubble and terrain behind him.

Re: Hands On: Rock Surfing And Boulder Bashing - 'Donkey Kong Bananza' Is Brilliantly Bonkers

T317

The way DK controls reminds me so much of Incredible Hulk Ultimate Destruction on Gamecube, and I love that so much. And the currently available footage makes it clear how enjoyable the game is going to be.

I will say...I'm slightly concerned about them completely moving on from the Rare history. Imagine having animal buddies or one of Funky's planes in a game this big. And also...it would be quite strange to just have Diddy Kong removed entirely.

Re: 'Mario Kart World' Looks Absolutely Awesome In Debut Switch 2 Trailer

T317

I'm not the biggest Mario Kart fan in the world (which means, I don't play it nonstop or know every single detail about every game), but I've been obsessing over the trailer. On one hand, I'm mildly concerned about classic content being omitted entirely (especially since I hoped MK Tour would have a big influence on this game with its avalanche of content).

But on the other much larger hand...Mario Kart World has a certain appeal I didn’t really recognize in older MK games. It feels like more than just a collection of tracks accessed through menus—like they actually built a game around it to complement the core Mario Kart experience. And I love that. It makes World feel more like an event than just another racing game.

(edit, failed to mention...here's hoping they jam in some Zelda, Sonic, and Kirby DLC.)

Re: Donkey Kong: Bananza, A New 3D DK Adventure, Is Confirmed For Switch 2

T317

This here stole the show for me. I have been waiting so damn long for a proper "open" 3D Donkey Kong game. To me, based on what little could be seen, the way DK controls is remiscient of Incredible Hulk Ultimate Destruction...and that has me VERY interested. Just being able to control DK as this huge power house in a huge interesting world....UGH. I can't wait to have this one.

Re: Hyrule Warriors: Age Of Imprisonment Confirmed For Nintendo Switch 2

T317

Now, I can't say I was blown away by this reveal. I'm still looking for upgraded OOT/MM/WW/TP ports. What I CAN say is I am very interested in it and pleased to see that it exists. I was extremely interested to see ancient Hyrule in some form during TOTK, and the fact that this wasn't possible was disappointing. And also...I'd imagine many people are going to be ecstatic to see Zelda as the main character, so that's pretty cool too.

Re: Elden Ring Coming To Switch 2

T317

Health/financial limitations prevented me from getting a PC good enough for this one. But I can probably manage a Switch 2. So I'm very glad to see this being brought over. I really wanted to check it out.

Re: Nintendo Switch 2 Officially Launches On 5th June 2025

T317

Technically a new Zelda...new DK...Mario Kart looks remarkable...Elden Ring and a new FS game...FF7...Street Fighter 6....and finally acknowledgement for the Gamecube...I'd say I'm very satisfied with this one.

I'm most excited for the DK game. I've been waiting so damn long to see a proper 3D Donkey Kong title, and what they showed looks like exactly what I've been wanting.

Slightly concerned by Soulcalibur 2 getting acknowledged again. Would have strongly preferred the HD port, and I'm guessing the GC version coming back might prevent the port from coming over.

Interested in Switch 2 BOTW/TOTK. Wonder how much better they might look.

Re: Nintendo Talks About Future Switch Support Ahead Of Switch 2 Launch

T317

I am all for it, and for the love of all that's holy, I hope Wind Waker HD/Twilight Princess HD finally comes out, ALONG WITH revised Ocarina of Time HD/Majora's Mask HD ports of the 3DS remakes. Just let me make the Switch into my Zelda system.

....and also...maybe...New Super Mario Bros style remake of Mario All Stars? I refuse to give up on the idea. Would give anything to have them make that.

Re: Sonic Fans, Don't Get Your Hopes Up For A Standalone Chao Garden Game

T317

I seem to recall a separate Chao Garden thing available through linking a Gameboy Advance to a Gamecube....AND, if they ever went through with an Adventure 3, what a great marketing opportunity. Create a mobile app that's the equivalent of the old Chao Garden sections, expand on it, allow people to do what they will, and then make it possible to sync that data over to Sonic Adventure 3 - and vice versa. But, certain evolutions are either DLC in the app, or only possible as a part of Sonic Adventure 3.

I don't even play Sonic games anymore and I'd totally be interested in something like that. Imagine. Just drop $1 on Google play to purchase Chaos Tokens or something so you can recruit Shadow or some other character to help raise your chao and get them started on a karma path, and then you can take over working towards a Devil Chao or something like that. In fact...it's almost shocking Sega hasn't tried it already.

Re: Nintendo's Punch-Out!! Series May Be Dead And Buried For Good

T317

No lie, I spent the past week watching Punch Out footage on YouTube. (Particularly, Maximilian Dood's streams.) And I just kept thinking, what a great series. So much potential. Would have been great to see as a generational system seller. And it never made ANY sense that a new one wasn't made for Switch.

...Idk. I feel they could easily fix up any stereotyping issues, IF that's the primary reason new sequels haven't been made. Just refine the classic characters a tad while focusing on new ones. But what a shame if THAT is the reason Punch Out has been kept on the shelf.

Re: Stardew Valley Has Now Sold More Copies Than Mario Kart Wii

T317

Not a negative comment. I got into this when it was a new release. Thought it was interesting, but didn't stick with it.

What keeps people coming back? And compared to the early days...just how dense is it with content? Is it JUST about farming, or has it expanded to be multi-genre?

Re: Video: Sakurai Looks Back On The Super Smash Bros. 'Dojo' Marketing Campaigns

T317

I'll never forget being in high school and sneaking into the library so I could scope out the Dojo pages. I used to just obsess over the Sonic page - and I distinctly recall looking over Toon Link's page to see the Wind Waker stage. Man oh man...I sure miss those days.

Also interesting looking back considering how big Smash reveals eventually became.

Edit, duuude, I had no idea it was still online. I genuinely never bothered to look. But it's still right there, exactly as it was! So cool

Re: Mortal Kombat 1: Khaos Reigns Announced - Story Expansion, New Fighters And "Big Surprises"

T317

I'm still just not feeling any excitement for 1. I had assumed that maybe the timeline wars would be revisited somehow. That NS has yet to FULLY scrap the previous timeline and all they accomplished with 10 and 11. That maybe old Takeda, Noob Saibot, and the bots had some involvement in this new timeline being attacked.

...and then they lost me entirely by turning Bi-han into Noob Saibot AGAIN. Who will be Scorpion when Kuia Liang inevitably becomes Sub Zero again? weak.

Re: Super Mario World Lego Set Revealed, Here's A First Look

T317

@NFrealinkling If you go on etsy and look up "Mario lego" you will see that a few decent third party options exist. There is one with a non-standard sculpted head that looks bad in the pictures, but is actually really good in person.

(in fact...the exact listing I'm looking at - Super Mario Lego Set - is much closer to what I had in mind for the set above.)

...but, my point is...quality minifigures are 100% possible if they just make them with non-standard sculpted heads.

Re: Capcom Says It's Always Considering What's Next For Mega Man

T317

As a lifelong Mega Man X fan, I would love to see them offer a definitive end to the plot. Just tie those threads and let it lie.

But, over time, I've come to hope for something a bit different. They already had so much work done for Mega Man Legends 3, and presumably a plot. My ultimate dream would be to see Capcom establish a new framework with a modern engine for faithful remakes of 1 and 2 - both to test the waters and to set the stage for the long-awaited development of 3. I just can't let go of Legends, and as much as I hate to say it, 1 and 2 really show their age. 1, 2, and 3 all made with modern sensibilities and the art style of the Legends series? I want nothing more than that.

Re: The Marvel vs. Capcom Fighting Collection Will Be At EVO 2024

T317

The footage I saw of MVC 2 makes it seem like the FPS has tripled. I could be remembering things wrong, but I can't recall it being as fast as it seems. Not that I'm complaining - it looks crazy, and I think the hectic pace makes it feel even more exciting.

Also...SVC Chaos...yet ANOTHER solid fighting game to toss onto the console. Just superb

Re: Feature: 54 Switch Ports We'd Love To See Before The Generation's Out

T317

I am a diehard Fallout fan, and if the games were on Switch, I'd be all over them. However, I'm also fine with only having them on my PC - mainly because I prefer having access to mods.

Jet Set Radio 100%. I never dug too deep into the game, but that could change if I had it on Switch.

It would be utterly baffling if they didn't tackle a Luigi's Mansion port at this point.

Now, New Super Mario Bros. Wii...I'm not exactly itching to get it. BUT, if it was available, I certainly wouldn't mind a Switch port. Although...some sort of collection would be preferable.

The lack of Punch Out on Switch makes zero sense considering it has motion controls and the joycons would be ideal for the game.

Super Mario Galaxy 2. WHYYYYY did they skip this. I hate having such a dense Mario collection on the Switch and knowing that the SMG 2 void will never be filled. What's the harm in adding it as All-Stars DLC?

Wind Waker HD / Twilight Princess HD, of course. But also...ports of Ocarina of Time 3D and Majora's Mask 3D. Same situation as the Mario games. I can think of nothing better than having all the main 3D Zelda titles in one place.

and...a few more (admittedly desperate) possible port ideas I didn't see...
Secret of Mana HD
Tekken Tag Tournament 2
Soul Calibur 2 HD
Maybe even Soulcalibur IV?
Bully would be cool to see.
And I'd definitely be all over Star Fox Zero if they decided to revamp it.

Re: New Nintendo Nendoroids Revealed At Smile Fest 2024

T317

Really wish Nintendo would establish some sort of deal with GSC to go all out with a Smash Bros line of figures. They could start small and focus on JUST the roster from the 64 version. And rather than sticking to any particular art style, they could just make modern versions of the characters and have them grouped into the Smash Bros series. I can picture a Figma Captain Falcon so clearly.

Re: Soapbox: Marvel Vs. Capcom Was The Unsung Hero Of The June Nintendo Direct

T317

This is significant on multiple levels. The addition of MVC to a Nintendo console. ALL the sprite-based MVC games in one place. The proper return of MVC 2! (I'm seriously going to own MVC 2 for the first time in my life.) And, an absolutely top-notch fighting game option for the Switch - which has been sorely lacking when it comes to fighting games. They dropped a bomb with this one.