Comments 355

Re: Fate/Samurai Remnant 'DLC Vol.1' Arrives On Switch This Week

Notsoavid

@jolteon23 the combat is more sophisticated than your average musou game in my opinion, and there are enough rpg elements to make it technically an “action rpg” if that helps sell it more for you. The story kept me fully invested for the whole game though. I really enjoyed it and plan on picking up the DLC.

Re: Nintendo Highlights New Stages In Mario Vs. Donkey Kong Switch

Notsoavid

I’m interested in any Mario game that comes along honestly, but I’ll wait for reviews to determine how immediately this needs to be in my library. I have a fondness for captain toad treasure tracker, so I’m sure I’ll like the vibe, but just gotta know if it’s worth the price tag at release…

Re: Soapbox: After Years Of Lengthy RPG Tutorials, Golden Sun Feels Fresher Than Ever

Notsoavid

I am actively playing this game for the first time, and I want to say that I am having a ton of fun with it, BUT I am enjoying it more now than I probably would have at launch thanks to a greater sense of nostalgia for this kind of game and it’s mechanics. I needed a lot of tutorials when I was younger. The nuances of this combat system seems to require more observation and experimentation than I would have probably been able to tolerate when pokémon was my entire raison d’être.

Re: Koei Tecmo Releases Fate/Samurai Remnant Demo On Switch Ahead Of "DLC Vol. 1" Launch

Notsoavid

I put 55 hours into completing this game. I definitely recommend it. There are some frame rate drops in busy areas of Edo, but I didn’t experience any issues during combat. It really takes the building blocks of a musou game but does something decidedly different. The combat is fun, and if that ever starts to lose it’s luster, the story is great and will carry you to the end.

Re: The Easiest Nintendo Switch Games

Notsoavid

Um, no, sorry guys. This list should be called most accessible switch games if accessibility didn't already have another definition in gaming. The last boss in Kirby was nothing to sneeze at, and MarioKart lives online - where the competition is HARD. Just because a game has a set of options that make the game less daunting, doesn’t mean it’s necessarily “easy”…

Re: Review: Sonic Superstars - A Fine, Authentic-Feeling Return That Runs Great On Switch

Notsoavid

@GooseLoose1

That’s fair. Sounds like the forced effort didn’t pan out the way they hoped. I won’t disagree with you on that, and it seems like you’ve played more recent sonic games than I have. I just think the balance is in how much weight one puts on features of a game. It deserved to be called out on an unsuccessful multiplayer mode. However, from my perspective, if someone were reviewing Splatoon 3 and putting too much weight on its single player campaign (which thankfully is good), I would raise an eyebrow at that as well because the game was multiplayer from its ideological inception.

Oh and sorry for deleting my previous comment, I was worried it had become a little too trolly and self-indulgent - not my intended online presence.