Comments 354

Re: Mario & Luigi Fans Aren't Happy About Brothership's Battle Button Tweaks

Notsoavid

This honestly didn't take long to get accustomed to, but I will admit that I missed a few of Luigi’s attack prompts because of it in the beginning. This game is great so far though. Honestly, I definitely agree with the 9/10 score NintendoLife gave it at about the 8 hour mark. Interested to see if I’ll agree with the “padding the time” complaint further in though.

Re: Come On, Where Are The Composer Credits in 'Nintendo Music'?

Notsoavid

I agree with the sentiment, but most of these albums are composed by a team of composers and tying individual tracks to composers would be challenging. Though an easy work around would be to list “Nintendo Sound Team” as the composer and make a list of all composers who worked on the project available somewhere in the app.

Re: Best Castlevania Games, Ranked - Switch And Nintendo Consoles

Notsoavid

No one will ever reach this comment, but I’ve been an avid metroid fan for years, so I recently picked up the GBA collection on Switch to try out the other side of the “metroidvania” portmanteau, and these games are quite hard! 5 hours in suddenly the difficulty ramps up. Metroid has treated me so gently over the years by comparison.

Re: Guilty Gear Strive Confirmed For Switch In 2025, Includes Rollback Netcode

Notsoavid

@anoyonmus right!? Like okay, let’s pretend that they simplify a lot of the animations and roll back the visuals, there still aren’t a lot of fighting games on switch with roll back netcode because of the added technical challenges. If this game runs well, looks even marginally acceptable, AND doesn’t explode the console - a miracle may have occurred. But hey, Im always hoping for a miracle.

Re: Review: Emio - The Smiling Man: Famicom Detective Club (Switch) - A Stylish Mystery With One Foot In The Past

Notsoavid

Ive played the demo and committed to the preorder, but I wanted to mention that I am grateful for text translations that are in languages other than just English and Japanese - like most visual novel releases. There are plenty of fans of the visual novel genre that are grateful to read in their preferred language. Japanese only dub doesn’t bother me at all.

Re: Talking Point: Would $499 Be Too Much For 'Switch 2'?

Notsoavid

This is definitely a tough topic, because I would definitely pay whatever it takes. Nintendo is my brand and I’ve loved it since I was a child. However, a $500 (US) price point would make it rather inaccessible for some, and I cant help but feel like that spoils some of the fun. Hopefully it retails for closer to $400 (US).