Comments 346

Re: No, The Metroid Prime 4: Beyond Trailer Was Not Running On 'Switch 2'

Narrator1

@Snatcher There were musings to that end, yes. At least one person even outright alleged that Nintendo never confirmed MP4 would remain on the current Switch. Despite the Switch logo at the beginning and the end. Despite Nintendo repeatedly stressing that there was going to be nothing on whatever succeeded the Switch going into the June 2024 Direct.

Re: 'Tales Of Kenzara: Zau' Director Addresses "Constant Targeted Harassment"

Narrator1

I bought the game shortly after its launch, played through it, beat it 100%. It could have been made by a sweet baby or a sour grandpa, for all I care.

It was, to turn a phrase used today, "mid". Not terrible, but not great. There were some glaring flaws that brought down the end product, and I told Nintendo as such in the survey E-mailed to me. The worst part by far was the mandatory escape sequence near the end of the game, after the penultimate boss. It was much more difficult than any of the actual fights, requiring precision platforming and usage of all the tools in the game, but a lot of the difficulty in that was due to the game eating inputs and the ridiculous rubber-banding of the lava rendering it near-impossible to gain a sufficient lead on it. There was only one checkpoint, meaning that you had to go through the brunt of it again if you made one simple mistake (or, more often, if the game refused to recognize a button press). Tweaking the difficulty made no effect on this, as the hazards were lava or spikes and thus instant death. Difficulty like this was fine with the optional platform segments that awarded you Trinkets, but it should not have been on a mandatory sequence right after a boss fight in order to finish the game.

I also objected to the main character being lauded as "selfless" when he was clearly just undergoing his odyssey for the very self-serving reason that he was unable to accept that his father had passed on. Anyone he helped on his journey was just an incidental side-effect of this. He was courageous and resourceful, certainly, but his goals were less than noble; and I felt the game took a little longer than I cared for him or the narrative to acknowledge that.

Next, the presentation. If the game zoomed out enough and you were playing on a large enough screen, Zau's outline could blur into the background and made it hard to pinpoint his presence, which made things unnecessarily hard during tense fights or platforming sequences.

Finally, and this is likely exclusive to the Switch version (hadn't played the other platforms), the frame rate was passable normally but slowed to a crawl during moments like the Spirit Dance fight gauntlets or the aforementioned escape scene.

Re: Japanese Charts: Mario Kart Zooms Onto The Podium, But It Can't Overtake Stellar Blade

Narrator1

"Finally, the crown will come to me."

@Greatluigi For all the noise it makes on social media, "censorship" boycotts don't move the needle in sales either way nearly as much as one would think, especially for AAA-funded games like this.

To wit, games like Fire Emblem Fates or Xenoblade Chronicles X would have succeeded with or without their respective censorship debacles. On the other side of the coin, you have games like Tokyo Mirage Sessions, which released on the Japanese Wii U one year prior to its Western debut and still underperformed in that year well before there was a localization to take issue with.

Re: Video: We've Played Tales Of Kenzera: ZAU - Here's 12 Minutes Of Switch Gameplay

Narrator1

The game could be developed, funded, and marketed by flesh-eating Jovian lizards, for all I care. Is it fun to play?

I see a decent, inexpensive Metroidvania with middling-to-good reviews from a developer who clearly poured their heart and soul into it. And it runs well on the Switch with few compromises, unlike many other of its multiplatform contemporaries. That's all I could ask for.

Re: New Mario RPG Survey Acknowledges Existence Of Mario & Luigi Series

Narrator1

I didn't get the Mario & Luigi survey, but Nintendo sent me one of these surveys back in November of last year. The topic? Pokémon.

I kind of let them have it on how buggy and badly programmed Scarlet and Violet were in the comment section of the survey. Respectfully, of course, but forcefully. I hope others did the same.

Re: Poll: Do You Want To See 'Super Mario Bros. Wonder 2'?

Narrator1

Apparently there were a handful of ideas that they wanted to do in the first game but couldn't due to time or developing constraints. Do a Lost Levels or Galaxy 2 and make a sequel out of those ideas. That and make bosses other than Bowser and Jr., and lightning strikes twice.

Re: Switch Emulator Yuzu To Pay $2.4 Million To Nintendo & Cease Development

Narrator1

Looking at the text of the lawsuit, there were a handful of major things that tripped Yuzu up.

(1) Patreon. Patreon is a honey trap. They effectively monetized their emulator by locking beta builds with the newest fixes and highest compatibility behind subscription tiers to their Patreon. I imagine this, more than anything else, incurred Nintendo's wrath and opened the door to this suit, as it allowed them to successfully argue that Yuzu was raking in thousands of dollars per month off of Nintendo's IPs.

(2) Zelda: Tears of the Kingdom. They broke street date on it, effectively allowing people to pirate a game that hadn't even been released yet. (Metroid Dread, Super Mario Bros. Wonder, and Super Mario 3D World + Bowser's Fury also broke street date and were emulated by Yuzu on Day 0, yet the suit specifically mentioned Zelda.) This ripped apart the "preservation" angle that was successful in past emulator court cases.

(3) Their Discord, and the bragging thereon about scoring .xcis of pre-release games.

(4) Bunnei, the lead developer, outright admitted according to the court filing that according to Yuzu's own data telemetry, most people just downloaded pre-baked builds of games with the encryption keys baked in. In other words, by the devs' own admission, most of the people using Yuzu were pirates who didn't bother dumping their own games' encryption keys. That put a blowtorch to the premise of people legitimately buying their own games but just playing them on higher-spec machines for better frame rates and resolution and more modularity.

Hopefully, anyone who inherits Bunnei's work will be more circumspect and less overtly money hungry. Go underground. Don't use Kickstarter or Patreon or anything like that. Don't try to build forks of the emulator for platforms like the XBOX or Steam (here's looking at you, Dolphin). And keep a tight lid on social media — that means no one poking the IP holder in the eye every chance they get about how the unofficial product is just so much better and that everyone who uses the official hardware is a corporate bootlicker, etc. That never ends well.

Re: Super Mario Maker 2 Updated To Version 3.0.3, Here Are The Full Patch Notes

Narrator1

@JayronAuron I'm of a mind that people should know better than to use exploits while playing modern Nintendo games in highly publicized venues with thousands of viewers like Games Done Quick.

To take another Mario example, Nintendo saw people Item Bagging during a series of Mario Kart 8 Deluxe tournament exhibitions throughout 2023, and that definitely contributed to their moving directly against it.

Re: Soapbox: Game Freak Could Actually Learn A Thing Or Two From Palworld

Narrator1

I'll say the same thing here that I do to all these "X" slayers.
The people trying to use this game as a cattle prod to attempt to spite Nintendo/Game Freak/The Pokémon Company are doing the game a massive disservice. It ensures that the game gets an immediate rush of hype from influencers and streamers, sure, but that what happens when it drops out of the social media news cycle and the stream monsters have left? Discourse is poisoned, people leave the product in droves, and the thing it was meant to "kill" just lumbers on.
Remember Nickelodeon All-Stars Brawl, the game that came swinging out the gate with Melee-style combos and rollback Netcode that was supposed to show that lazy bum Sakurai how to make a REAL platform fighter?

Re: Pokémon Scarlet And Violet Officially Reveal New Mythical Pokémon

Narrator1

@Beetlebum91 There's the EXP Charm, which gives a permanent boost to experience points gained in battle. It's given to you as soon as you complete one round of Ogre Oustin' (win or lose) which is mandated by the story. Of course, that requires the DLC purchase, but you don't have to have beaten the base game for it.

On the topic of Trainers you have to search for and chat up yourself and instead of jumping you on sight, I like the idea. It encourages exploration and playing at your own pace, gives the player some agency. Do you want to go straight to the end? Or do you want to explore and hunt down enemy Trainers? The game even rewards you at Pokemon Centers if you go out of your way to crush enemy Trainers. Scarlet and Violet had a lot of flaws, but making non-crucial enemy Trainer Pokemon Battles optional was not one of them.

Re: Round Up: The Reviews Are In For Pokémon Scarlet & Violet: The Indigo Disk DLC

Narrator1

The people tracking sales numbers for Scarlet and Violet versus other generations are missing the forest for the trees. The games are now just one part of a massive multimedia empire, and the bulk of the income comes not from the games, but from the marketing and merchandise. Some games can underperform or even outright flop (like Pokémon Conquest) and the big mass media franchise that is Pokémon just keeps churning on.

Why is Game Freak still just a relatively small outfit that leases office space in Nintendo's headquarters despite being at the helm of the largest multimedia franchise in the world? Because most of that multimedia franchise money ends up in the hands of The Pokémon Company.

Re: Pokémon Scarlet & Violet: The Indigo Disk DLC - How To Defeat The Blueberry League Elite Four

Narrator1

You don't strictly need both Jalapeños to win Crispin's trial. One set will do as long as they're placed onto the sandwich correctly — the one from trading is just an out in case you don't want to pay/fight for the other. But if you place both Jalapeño sets onto the sandwich and get all of the other ingredients right, you get special dialogue from him congratulating you for making it REALLY spicy. Doesn't influence anything else though — just a nice Easter egg.

Re: Talking Point: Does Zelda: Ocarina Of Time Need A Full Remake?

Narrator1

I wouldn't mind a remake, but not in that CryZEN-style Unreal thing everyone seems to love. "Uncanny Valley" is too tame a word for that; it's an uncanny crater. I'd personally like a softer cel-shading style similar to what Kirby did when giving Return to Dreamland the HD treatment. It's easier on both the eyes and system specs and ages much better than trying to attempt realism.

Though if I absolutely had to choose, I'd always pick a new game over a remake.

Re: Soapbox: Can You Really 'Spoil' A Mario Game?

Narrator1

It's entirely possible to spoil. During the Wii U Era, leakers were drip-feeding spoilers that Super Mario 3D World would have extra playable characters aside from the four shown. Biggest candidates were Yoshi, Wario and Rosalina.

Then Mario 3D World was leaked early onto the Internet and pirated, as all Nintendo first-party games are nowadays, and Rosalina being playable turned out to be true. Rosalina was not in any official advertisements until well after launch, so she was meant to be a surprise. But the cat had long since fled the bag.

Re: Mario Kart Tour's Final New Update Races Our Way Next Week

Narrator1

@johnnyvibrant Sure, in the general sense of "they've been working on the next machine ever since the Switch's release". We knew from the beginning that the Booster Pass was going to dole out content for MK8D throughout 2022 and 2023, and that everything would be out before 2023 ended.

Re: Poll: Were You Able To Get The New Super Smash Bros. Ultimate amiibo?

Narrator1

It took some doing to get Pyra and Mythra.

Well after its initial Sunday restock, Amazon was periodically reopening slots on account of thwarted bots and canceled orders. I had to camp my phone for an hour and keep hitting the "Buy Now" button before I finally got one. I've been collecting the Smash line since the beginning, from Smash 4 well into Ultimate, and this is the first time since 2016 that I had to actively fight scalpers and bots to get an Amiibo.

Re: Soapbox: Pokémon Desperately Needs A Rival, But Who's Big Enough To Take It On?

Narrator1

I think if anyone wants to create something that competes with Nintendo's biggest brands (Pokemon, Smash Bros., etc.), they need to keep a tight rein on their social media. Few things poison the pot like someone, official or not, mouthing off about how "THIS IS THE 'X' KILLER! WE'VE GOT WHAT NINTENDO DOESN'T HAVE! NINTENDO FANBOYS IN SHAMBLES!" Let the product's quality speak for itself.

There's an entire class of influencers and streamers whose MO is "I fell in love with this Nintendo product from the SNES/64/Gamecube era, but then I fell out of love with it, and I will now spend two hours breaking down how each and every one of the newer entries is horrible." Trying to pander to this class is a losing bet, as games like TemTem and Nickelodeon All-Star Battle have found out the hard way. They will invariably leave once the vicarious thrill of poking the biggest dog on the block in the eye fades.

In short, Nintendo needs competition. But don't directly advertise your product as Nintendo competition, as it's counterproductive.

Re: Soapbox: If Zelda: Tears Of The Kingdom Isn’t Switch’s Swan Song, It Really Should Be

Narrator1

I predict that there are going to be a lot of jaws on the floor in the next two years. Everyone and his dog has convinced themselves that the next system is just going to be "the Switch, but more powerful". It could just as easily happen that Nintendo's R&D team could look at machines like the Ayaneo and the Steam Deck, decide "The 'Switch 2' idea isn't innovative enough", and try something else entirely different.

Re: As Switch Momentum Slows, Nintendo Expects Further Sales Decline Next Year

Narrator1

Actually reading the financials, they predict a further decline in total revenues (not just from dedicated hardware) in 2024. I doubt they would be this pessimistic, especially during a quarterly report meant to be distributed to investors who are interested only in the numbers, if they had any new hardware lined up. We can thus safely count out any Super Switch 2/Pro/what-have-you until Q3 2024 at the absolute earliest.

Re: Nintendo Reveals Official Zelda: Tears Of The Kingdom Switch OLED

Narrator1

@ADV I'm normally the most skeptical of leaks, but I was pretty convinced that this was a thing once non-blurry pictures started surfacing. Also, it made far more sense that Nintendo would create another OLED model for Tears of the Kingdom, as it did with Splatoon 3 and Pokémon SV, than the other rumors of this Zelda edition being the elusive "Switch 2/Pro".