Comments 333

Re: Nintendo States Its Intention To Acquire More Development Teams

Narrator1

@The_Nintendo_Pedant Being acquired by Nintendo is among the better things a studio could hope for. Just ask Shiver Entertainment, Next Level Games, Monolith Soft, and Retro Studios.
...OK, maybe, maybe not Retro.

If nothing else, they don't immediately start laying off like Microsoft and Sony are wont to do. (The QA play testers let go by NoA were unfortunate, but they're contractors, not full-time employees.)

Re: Talking Point: When Did 'Good Enough' Become Good Enough For Pokémon?

Narrator1

I've always said — and I still do say — that people don't give the spinoff games enough credit. These are not made by Game Freak, and they often have visual production values that blow away the GF main line games. HAL Laboratories's Pokemon Stadium games are the obvious ones, but there are also Mystery Dungeon, Conquest, Pokken, Snap, et. al.

The problem is that many of these spinoffs (with the exception of Go) don't rake in nearly as much money as the main games. (Conquest, in particular, was regarded as a flop until Koei-Tecmo's own financial statements said that it met expectations.) The accountants at TPC know this, so they can safely dismiss the "I wish Pokemon looked better" crowd as just Internet noise.

Re: UK Charts: Pokémon Legends: Z-A Is The Smallest Retail Launch Since 'Let's Go!' In Europe

Narrator1

Anyone who thinks Nintendo or The Pokemon Company is going to hit the panic button over this is deluding themselves. The UK/EU market together constitute the relative weakest market for Nintendo and has done so since the Sega Mega Drive era. Polls consistently show that the average console gamer experience, by and large, is a PlayStation with the latest FIFA soldered onto the disc drive.

If this game suddenly stopped doing well in Japan or NA (which doesn't seem to be the case), then they'd start looking over their shoulders.

Re: New Limited-Time Pokémon Scarlet And Violet Distribution Now Available

Narrator1

@MamaSymphonia A distinction has to be made here between "paid DLC announced at or before launch to be released in the future" and "paid DLC released at launch". I find that certain people in debate are conflating and confusing the two. Both are irritating, even if the former is much less so than the latter.

Back on topic, that's quite the drop off from people who cleared the first raid. I'm beginning to wonder if the fourth and final Sacred Treasure raid will have enough clears to give us the last Shiny.

Re: Round Up: Everything Announced For Super Mario's 40th Anniversary

Narrator1

Extrapolating from historical trends, if you were expecting a brand-new Mario platformer to coincide with a Mario anniversary, you were gassing yourself up to be deflated.

What did we get for 35? A gimped, time-limited version of Mario Battle Royale? A time-limited collection of 3D Mario games that didn't even include Galaxy 2? An expensive AR Mario Kart game that needed a lot of living room space just for the ability to play as Mario & Luigi and race against the Koopalings? Super Mario All-Stars ported to the Switch and gated behind a subscription? 3D World finally escaping the Wii U was good, but I'd be hard-pressed to call Bowser's Fury a new game.

30 gave us the original Super Mario Maker for the Wii U. Score one.

25 ported Super Mario All-Stars to the Wii in a limited edition that didn't even include the version of Super Mario World with the differentiated Luigi sprite. They literally slapped an SNES ROM onto a Wii disc and called it a celebration. The little booklet that contained preliminary design elements for the original NES trilogy was nice though.

20, which is when Nintendo started officially celebrating Mario anniversaries? Mario Tennis: Power Hour for the Game Boy Advance. How excited were people for that? Judge your own reaction to a new Mario Tennis for the Switch 2 announced during Year 40.

Re: PSA: You Might Want To Be Careful Buying Pre-Owned Switch 1 Games For Your Switch 2

Narrator1

@HeadPirate I don't have to imagine, because it happened to me.

I bought a new, built-to-order computer from eBay. It ran fine until three months later, when functionality was crippled. Turns out, the manufacturer had used what was meant to be a single-license OEM version of Windows on every machine they built, and Microsoft flagged the serial number as compromised and locked it out.
This, by the way, was back in 2012. Anyone who challenges this policy had better be prepared to fight Microsoft and Sony as well as Nintendo.

Re: Street Fighter 6's First Season 3 Character Arrives This August

Narrator1

@rvcolem1 It's not as bad as it looks. The Switch 2 version comes with the first 8 DLC characters. Outfit 2 is purchasable, but you can get it for free by befriending the character in World Tour mode. And finally, the Battle Pass is set up so that if you gain enough levels in it, you get enough premium in-game currency so that you can buy the next Battle Pass without having to shell out more money.

Re: Best MicroSD Express Cards For Nintendo Switch 2

Narrator1

I managed to snag a 512 GB Express from Onn, Wal-Mart's in-house brand of goods made by other manufacturers and then sold at a markdown. I've heard things both good and bad from Onn, but so far, so good. To be on the safe, I'm leaving the Switch 2 stuff on the internal storage while moving my library of Switch 1 stuff to the new card.

Edit: Apparently scalpers are going hard on the Onn cards too. Mine was the last one in my store.

Re: Xbox Officially Enters The Handheld Space, But Nintendo Won't Be Worried

Narrator1

@abbyhitter And it'll be at a beefy price too. The existing non-XBOX‐branded ROG Ally and ROG Ally X retail for $800 and $900, respectively. Now add onto that the XBOX logo and a brand new NPU SKU made specifically for it by AMD, and we're likely looking at a floor of $850/$950 minimum unless Microsoft subsidizes it by taking losses on per-unit sales. Keep in mind that people were ready to march on Nintendo's headquarters when the Switch 2 came down the pike for half that.

Re: Publishers Are "Thanking" Nintendo For Game-Key Cards On Switch 2

Narrator1

You have to remember that in Japan, physical on-disc/on-cart makes for less than half of all game sales. So they're not quite as hung up on tying game data to physical media as the West is. As far as Japanese publishers and consumers are concerned, this is an acceptable compromise between digital convenience and physical possession.

Re: Pokemon Scarlet & Violet Footage Shows 60fps Gameplay For Switch 2

Narrator1

@John_Deacon "It's been 3 years, so we should shut up and admit that we lost the money we paid for the game, supposedly an AAA attempt?"

I don't know about you, but I have nearly 200 hours logged onto the game. Tera Raids, Shiny Hunts, breeding, Home transfers to get Golden Lures... Performance aside, I don't feel as if I lost a cent.

Re: Rumour: New Leak May Explain Why So Many Switch 2 Physicals Are Game Key Cards

Narrator1

@Porco

"the big three are phasing out physical media to cut out used game sales entirely"

Let's not get conspiratorial here. The big three are phasing out physical media because, sadly, it's becoming increasingly more expensive to create physical media with steadily diminishing returns to show for it. In Japan especially, less than half of Nintendo's game sales are of physical carts and discs, and the rest of the world is slowly but inexorably trending in that direction as well.

That having been said, I'll buy physical until the day I leave this world.

Re: Opinion: A Few Too Many Questions & Unwelcome Surprises Are Taking The Shine Off The Switch 2 Reveal

Narrator1

Seeing Sony release a $700 console was something of an eye opener. It awakened me to the possibility that Nintendo's upcoming machine might similarly cost more than initially anticipated, especially if the base specs are as substantial an improvement over the Switch as rumored. So I just resolved to set aside a little more money for the release than I would have otherwise.