Comments 346

Re: Publishers Are "Thanking" Nintendo For Game-Key Cards On Switch 2

Narrator1

You have to remember that in Japan, physical on-disc/on-cart makes for less than half of all game sales. So they're not quite as hung up on tying game data to physical media as the West is. As far as Japanese publishers and consumers are concerned, this is an acceptable compromise between digital convenience and physical possession.

Re: Pokemon Scarlet & Violet Footage Shows 60fps Gameplay For Switch 2

Narrator1

@John_Deacon "It's been 3 years, so we should shut up and admit that we lost the money we paid for the game, supposedly an AAA attempt?"

I don't know about you, but I have nearly 200 hours logged onto the game. Tera Raids, Shiny Hunts, breeding, Home transfers to get Golden Lures... Performance aside, I don't feel as if I lost a cent.

Re: Rumour: New Leak May Explain Why So Many Switch 2 Physicals Are Game Key Cards

Narrator1

@Porco

"the big three are phasing out physical media to cut out used game sales entirely"

Let's not get conspiratorial here. The big three are phasing out physical media because, sadly, it's becoming increasingly more expensive to create physical media with steadily diminishing returns to show for it. In Japan especially, less than half of Nintendo's game sales are of physical carts and discs, and the rest of the world is slowly but inexorably trending in that direction as well.

That having been said, I'll buy physical until the day I leave this world.

Re: Opinion: A Few Too Many Questions & Unwelcome Surprises Are Taking The Shine Off The Switch 2 Reveal

Narrator1

Seeing Sony release a $700 console was something of an eye opener. It awakened me to the possibility that Nintendo's upcoming machine might similarly cost more than initially anticipated, especially if the base specs are as substantial an improvement over the Switch as rumored. So I just resolved to set aside a little more money for the release than I would have otherwise.

Re: UK Charts: A Strong Xenoblade Debut Can't Escape Assassin's Creed's Shadow

Narrator1

@Poco_Lypso It's Assassin's Creed. You can bro-hug Leonardo da Vinci, accompany Paul Revere along his infamous Midnight Ride, upgrade your Revolutionary War-era warship with iron siding (not in use in the Americas until the Civil War), and shoot a man in the face with a spring-loaded wrist cannon in 13th Century Syria, among other things.

Re: Switch 2 Will Support NFC, According To New FCC Filings

Narrator1

I still collect Amiibo figurines, and I'm glad Amiibo fever has cooled to its current level, which is just right. Enough to douse the mad rush and speculation (except for Pyra/Mythra and Noah/Mio — bully for Xenoblade), but not so much that the Amiibo line follows Skylanders and Disney Infinity into the graveyard.

Re: Dragon Quest XI S Returns To Switch eShop "At A Permanently Reduced Price"

Narrator1

@RiasGremory Dragon Quest XI S wasn't just a port of the vanilla DQXI. It was an entirely different SKU, recompiled from the ground up to run on Switch hardware. It was advertised as a timed Nintendo exclusive and thus subject to all of Nintendo's strictures regarding exclusives (Nintendo controlled the pricing, dictated if/when it could come to other platforms, published the game, etc.)

Re: Mario & Luigi's Future In Doubt As A Potential Sony Acquisition Emerges

Narrator1

It depends on which arm of The Sony Group is doing the purchasing.
Sony Music has historically done well with Nintendo collabs. They've published soundtracks for series like Zelda and Mother and have advertised things like the Switch port of Fate/Extella through Fate/Grand Order. Sony Pictures will be working with Nintendo and Arad Productions to distribute the upcoming live-action Zelda movie.

If it's Sony Interactive Entertainment (the division that owns the PlayStation brand), however, that's a wrap. Part of the reason why Nintendo pulled Smash out of the EVO fighting game tournament lineup was because of EVO being bought out by Sony Interactive.

Re: Paper Mario: The Thousand-Year Door On Switch Has Already Outsold The GameCube Original

Narrator1

@Zeebor15 I feel as if I'm being gaslit whenever someone mentions the Gamecube era and its games as "Nintendo's golden age". Back when I was a teenager on the cusp of adulthood, the Gamecube was "the kiddie purple lunchbox" and the cool kids on the block got themselves a PS2 or Microsoft's newfangled XBOX machine. I'm glad people realize how great the Gamecube and its games are now, but where was all this love when the system was on the market?

Re: Video: "Keep Your Peaks And Valleys!" - Sakurai Explains Fighter Balance In Smash Bros.

Narrator1

@Dr_Corndog Sakurai and Nintendo have different balance metrics than everyone else. Who knows? Maybe Steve tends to get smacked around harder and beaten earlier than the rest in, say, full 4-Player Free for Alls. We know that heavies like Ganondorf and King Dedede do much better in FFAs than in one-on-one fights because they can rush in, swing wide, and score bunches of kills with relative ease.

Re: Mortal Kombat 1: Khaos Reigns - Official Cyrax Gameplay Trailer Revealed

Narrator1

I know the Internet's all afire about Cyrax and Sektor being girls. But I don't care about that. I'm just annoyed that it looks like things are settling right back into the old status quo despite the massive superficial changes, making the reboot pointless.

Shang Tsung and Quan Chi have become evil and formed a Deadly Alliance™. Again.
Bi Han is going to be killed and become Noob Saibot. Again.
And it looks like they're going to revisit the whole thing of Cyrax and Kuai Liang fighting Sektor to determine the direction of the Lin Kuei. Again.

Then again, Mortal Kombat 1 is hardly alone in being guilty of this. Street Fighter and Tekken are resurrecting their iconic big bads, M. Bison and Heihachi, despite the previous games in both series making a big show of killing them off and going out of their way to make everyone believe they were out of the game for good.

Re: Dragon Quest III HD-2D Remake Looks Stunning In New Gameplay Footage

Narrator1

What I want is for the option to be there to change between the original chiptunes and the Sugiyama Kobo orchestral soundtrack I know they're itching to put in there. Nothing wrong with the orchestrals; they're among the best in the video game business. It's just a little straining on the ears to constantly hear them. Variety is the spice of life, and choice is always good.

Re: Review: Tsukihime -A Piece Of Blue Glass Moon- (Switch) - A Delightfully Dark Revival For A VN Classic

Narrator1

@dskatter Longtime TYPE-MOON fan here. Mahoyo's localization wasn't the best. They had to give it another pass when they released the PC version, and they promised to backport the updated localization of the PC version to the existing PS4 and Switch versions. As of today, they have yet to do so.

So some skepticism of Tsukihime's localization was warranted. Thankfully, I've heard only good things about this one.

Re: Palworld Boss Says A Switch Release Could Be "Hard" Due To Technical Reasons

Narrator1

@Kirbyo The real reason, of course, is that it barely runs on mid-spec machines like the XBOX Series S and the Steam Deck. The optimization needed to pare this game down to the Switch's specs would be too much trouble.

Nothing else. As a note to the more conspiratorial-minded, it's worth noting that neither Nintendo nor The Pokémon Company had any trouble with games like Nexomon, YO-KAI Watch, or TemTem coming to the Switch.

Re: Soapbox: 'Switch 2' Is Nintendo's Chance To Adopt The PC Feature It's Desperate To Take For A Spin

Narrator1

@KBuckley27 I'm pretty sure we're getting a lot of that. Practically everything from the June 2024 Direct for the Switch was from third-party studios or former third-party studios like Retro. It's a safe assumption that the in-house Nintendo EPD is cooking up something for the successor, but we won't know what it is until closer to the official announcement. Super Mario Bros. Wonder, for example, took only four months from announcement to release.