Comments 355

Re: Former Star Fox Programmer Would Be Interested In Making A New Entry Without The "Gimmicks"

Narrator1

There's that word again: "gimmick". A "gimmick" is simply an experimental feature. Whether or not it stands the test of time is a factor of whether the players accept it, this being the only difference between "innovation" and "gimmick". Many things we accept as granted now were "gimmicks" at some points.

Force feedback on controllers. Fully 3D graphics. Polygonal models instead of sprites. More than two players playing on the same screen or field at once. Being able to play remotely with other players through the Internet on different machines instead of having to do so face-on-face on one console. The mere concept of adding additional content to an existing game through an Internet download. Motion control instead of tactile button controllers. Wireless controllers. Storing game data on discs instead of consoles. Storing save data separately from game data.

Re: Sakurai Says Smash Bros. Ultimate's Next DLC Fighter Really Will Be The Last One

Narrator1

@Monzerol Magolor.

1. He has the most recurring appearances for a modern-era Kirby character.

2. He's the last original character made for the Kirby franchise during Sakurai's tenure there before he left HAL Labs to head Sora, LTD, for that career book-end effect.

3. Two variations of his boss fight theme are already available in Ultimate as selectable music for Kirby and original stages.

4. He has already shown the potential for having a wide and varied moveset, thanks to Kirby: Star Allies and Kirby Fighters.

5. He's cute and round, at least in his first form, which allows differentation from the humanoid fighters dominating the DLC roster while at the same time using the Kirby/Meta Knight/Jigglypuff skeleton for relative ease of development.

Re: Review: Mario Golf: Super Rush - A Solid Swing, But Par For The Course

Narrator1

@zool "All the reviews commented on the lack of courses. Is that because they are being with held back to sell later."

Not necessarily. We know from an earlier stream that New Donk City is going to come free in a later title update. Also, all of Mario Tennis Aces' DLC characters and extra options came free (barring the Nintendo Switch Online subscription, of course).

Re: Doug Bowser Responds To Reports About "Upgraded Switch Replacement" (Again)

Narrator1

I can understand Nintendo not wanting to immediately join Sony's and Microsoft's arms race, but I can immediately think of multiple ways where newer technology could enhance the experience.

1. Games developed by Monolith Soft (Xenoblade Chronicles, Zelda: Breath of the Wild) could use more consistent frame rates.
2. Omega Force (Musou/Warriors games) could divert the extra power towards better AI, higher enemy densities, and — again — smoothing out resolution and frame rate issues.
3. Fountain of Dreams in Super Smash Ultimate wouldn't have to make the trade-off between frame rate consistency and water reflection fidelity, thus making it tournament legal again.

And that's limiting it to games made by Nintendo or directly under its immediate umbrella.

Edit: Did I mention consistent frame rates? I do believe I did.

Re: Kazuya From Tekken Is The Next Super Smash Bros. Ultimate DLC Fighter

Narrator1

And once more we have proof that the "leakers" and "insiders" are full of fecal matter. The only one who got this right had Kazuya on a long list of about forty or so characters. Not only did we get a Tekken character and not the usual perennials of Dante, Doom MC, Waluigi, Rayman, etc.; but we also have multiple announcements of games with a 2022 release window and not a single announcement of any new hardware for the Switch.

Re: Nintendo Asks That You Don't Co-Stream The E3 2021 Nintendo Direct, Thanks Very Much

Narrator1

@Razer That's the thing. You keep mentioning "competition". Nintendo hasn't viewed Sony as competition for about 15 years. And it's because of that bubble of insulation from competition that Nintendo can issue boneheaded decrees like this. Why bother competing when the "competition" has ceded an entire, hugely profitable market niche to you, after all?

Edit: That having been said, if I had to guess as to why, it's that Nintendo is going to fly in the face of all of the "leaks" and rumors and not release anything on the "New Switch"/"Switch Pro" here, and it wants to manage fan expectations on that front. Which is going to be harder to do if the information is filtered through unsanctioned influencers.

Re: Rumour: Switch Pro To Offer 'Surface-Style' Tabletop Flap, USB 3.0 And Ethernet Connectivity

Narrator1

Here we go with this again.

I have no doubt that another hardware refresh is coming. Even the PS5, barely out a year, is heading for an alternate SKU soon to dodge supply constraints. It's just that all of the rumors are getting people hyped up for their dream version of what the Switch was "supposed" to have been, only to get angry and disappointed once the actual product comes out.

It's "Dante will be the final Season Pass 1 character for Smash Ultimate", just writ large.

I can see a slightly beefier CPU and GPU, maybe just enough to run ports of Unreal Engine 5 games. More realistically, it's just going to have better screen quality and AI-assisted 4K upscaling.

Re: Minecraft Beats Pokémon, Zelda And Animal Crossing To The Prize Of "World's Leading Fandom"

Narrator1

It's not my thing. Watching my niece play it put me to sleep, especially with that music playing in the background. Little wonder that Sakurai had to mine spinoffs for fight-worthy music when he ported Minecraft to Smash.

That having been said, I fully realize that it's just a factor of my having aged out of the generation that would enjoy this more. I'm not going to deny or begrudge its popularity.

Re: Capcom "Aware" Of Monster Hunter Rise Pose Glitch Preventing Players From Opening Save Files

Narrator1

@Kidfunkadelic83 Instead, we had to buy completely new carts or discs for title updates. This is the same company, after all, that had people buy into a title update for M. Bison and his crew and yet another for Cammy, Fei-Long, T. Hawk, and Dee Jay. This is the same company that had us buy a whole 'nother disc for Vergil, a few extra boss fights, and difficulty rebalances. Paid DLC is just a natural evolution of this concept.

Re: Sony And RTS Jointly Acquire Fighting Game Tournament EVO, Nintendo Responds

Narrator1

@LinkSword Perhaps my post was a bit heavy on the hyperbole, but it's a well-known fact that Smash's creators and publishers didn't want it to be at EVO (or, indeed, any competitive fighting game venue outside of their in-house invitationals) in the first place. They only capitulated to fans wanting Melee in EVO back in 2013 because those fans waved money in Nintendo's face during a time when its fortunes were less than ideal due to some costly purchases and the Wii U underperforming commercially.

Re: Sony And RTS Jointly Acquire Fighting Game Tournament EVO, Nintendo Responds

Narrator1

Nintendo didn't come down on The Big House just because of the Slippi mod. It came down because money was involved, via entry fees and a pre-existing sponsorship deal with Nintendo (which would come with the usual Nintendo stipulations, such as using unmodded software with unmodded hardware). The other big Smash tournament at the time, Summit 10, was also using Slippi-enhanced Melee, but Nintendo made no moves against it and allowed it to proceed untouched. Why? Because it was a free invitational with its $10,000 prize pool funded entirely by donations.

Back on topic, there are other venues like CEO, Beyond the Summit, and Apex, as well as smaller-scale tournaments run by Smash scene luminaries like Samsora, Leffen, and Hungrybox. Neither Smash nor EVO will shrivel up and die without the other.