Comments 333

Re: Pokémon Sword And Shield Version 1.3.1 Is Now Live, Here Are The Full Patch Notes

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@Letzg077 backlash made a difference for them to add 200+ mons via dlc

Sadly, no, it didn't. Listen to interviews with Masuda and they always were going to add Pokémon back in, though the general expectation was through title updates and newer games rather than DLC. The general gameplan from here on out seems to be to showcase a cross-section of creatures from throughout the series' history to each new region, some with regional variants.

"Backlash" generally doesn't work with megacorporations like these unless and until it impacts their bottom line. It's also, incidentally, why Nintendo can afford to be so tone-deaf with Smash's competitive scene.

Re: Sephiroth From Final Fantasy VII Joins Super Smash Bros. Ultimate This Month

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@N8tiveT3ch Timed exclusivity clause. It's not coming to any platform other than a PlayStation until April 2021 at the earliest.

Back on topic, more than Sephiroth, I'm stoked for One-Winged Angel and the Lifestream added to Smash. I always said it was criminal that One-Winged Angel wasn't selectable as one of Cloud's themes even as far as back as Smash 4.

Re: Zelda Modder Performs The Ultimate Renovation On Breath Of The Wild's Hyrule Castle

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@liveswired The potential issue here is that the modder outright says on the YouTube that he'll be sharing the mod, and at that via Patreon release. Patreon is a honey trap for these kinds of things given how easily projects can be tied to donation tiers (which counts under monetization and thus rips the "fair use" defense apart). That's how Nintendo was able to shut down Super Mario Bros. Z, among other things.

Re: SNK To Reveal Samurai Shodown Season 3 Pass Fighters In January 2021

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@masterLEON "I don't care if the Prince bought all that stock, I know my money doesn't go directly to him because revenue and stocks are separate."

Well, that and you might as well go naked and off the grid nowadays if you object to paying for something at least one unsavory person somewhere else in the world also has a stake in.

Re: Soapbox: If The Smash Community Wants To #SaveSmash, It Needs To Start From Within

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@RandomAfricanGamer That's not happening, and it shouldn't, for a variety of reasons.

(1) Knowing Nintendo, it's not going to re-release Melee for its own sake, but as part of a "Gamecube Mini" or "Super Smash Bros. Anthology" alongside 64 and Brawl. The most it would do is mainly a resolution bump for widescreen smoothing and maybe some bug-squashing, and that would be it. No support whatsoever for the tournament scene, and of course, no online except for maybe punching Brawl's already-existent online settings into Nintendo Switch Online instead of Gamespy's servers.

(2) The NTSC build that the overwhelming majority of Melee diehards play is deprecated — in other words, not even the newest build of the game. Much like the 3D All-Stars port of Mario 64 using the Rumble Pak-compatible Japanese build instead of the earlier USA build most everyone here is familiar with (no more "SO LONG GAY BOWSER", etc.), it would instead use the later PAL version which nerfed the Star Fox duo, changed the attack angles of characters like Marth, and buffed bottom-tier characters like Kirby and Bowser.

(3) You can forget about Slippi or any kind of rollback Netcode. Sakurai reportedly considered adding rollback to Ultimate but ran into issues. He didn't elaborate on what those issues were though.

(4) Because of these design issues, the resident E-celebs at the top of the scene would spurn it and exhort their followers to do so as well, and casuals would wonder why even bother with the older games when Ultimate has everyone in it and then some. The tournament scene is a miniscule fraction of the dozens of millions who have bought copies of the latest game in the series.

Asking Nintendo to do a "Melee HD" would be the ultimate Monkey's Paw.

Re: Smash Comp The Big House Cancelled After Cease And Desist From Nintendo

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@LatsaSpege There's also the fact that Capcom would be in trouble if enough of their top talent rebelled against them and stuck to Super Turbo or Third Strike while refusing to play the current game. (Something like this happened with Ultimate Marvel vs. Capcom 3, contributing to Marvel vs. Capcom: Infinite's commercial failure.)

With Nintendo, however, it's different. The handful of top talent in Melee is a drop in the bucket compared to the millions of casuals who see "Smash" and buy the newest, shiniest thing. Every Melee pro could swear off from Smash entirely in protest against this, and more power to them if they do. But the resulting loss would barely be a rounding error in Nintendo's financial statements.

Instead of just ineffectually whining, I'm beginning to wonder if calling Nintendo's bluff and challenging the legality of the ban isn't the way to go. It worked with the first emulators and, even before then, with video game rentals.

Re: Random: Steve's Smash Bros. Side Special Is Super Cheap

Narrator1

Ironically enough, playing with items, Assist Trophies, and Assist Pokémon turned on would train you on how to deal with this. If you can mash out of Kapp'n's bus or Boss Galaga's tractor beam, you can deal with Steve's Side Special as they're functionally the same thing.

Re: Super Smash Bros. Ultimate Version 8.1.0 Is Now Live, Here Are The Full Patch Notes

Narrator1

I doubt we're going to see rollback in Ultimate any time, unless the Switch magically becomes powerful enough to handle predictions for the inputs of four players simultaneously, on top of everything else on the screen. Even Slippi's Melee solution, awesome as it is, requires a gaming-quality PC with multiple times the Gamecube's power brute-forcing it through an emulator overlay, and at that for just two players.

Re: Video: Paper Mario: The Origami King Gets A New Commercial

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@Snesionetty --The only thing we can hope for is that this game will bomb to send the clearest of messages to Nintendo's management.--

"Between this and Mario & Luigi bombing, no one really wanted a Mario RPG anyway. Just a loud, vocal minority as usual. Oh, well. Tell Intelligent Systems they can wash their hands of this and go back to raking in cash with Fire Emblem."

Message Sent

Re: Nintendo's Mobile Business Is Here To Stay

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@rockodoodle I'm not making any judgment calls. It is what it is.

Admittedly, though, I just bought my Switch for Nintendo stuff with the occasional third-party gem. Anything else I had other systems for, so I don't get antsy during the intervals between first-party Nintendo titles, like certain other people tend to.

Re: Nintendo's Mobile Business Is Here To Stay

Narrator1

@rockodoodle If we're going to compare tech specs, the Switch was dated from the start. It used a chipset that NVIDIA overproduced when they mistakenly thought the Shield was going to be a hit, and whose successor chipset was just a few months away from release.