Comments 333

Re: Talking Point: How Often Do You Make The 'Switch Sacrifice'?

Narrator1

My biggest "Switch sacrifice" was Fate/Extella. The Sony-owned Aniplex ran a promotion through Fate/Grand Order for the then-upcoming Switch port of Extella. It ran at 30fps, meaning it was a step up from the Vita version, but inferior to the PS4 and PC versions in frame rate and graphics. But what really set the Switch version apart from the other versions was that all of the extra costumes were free and bundled with the base game, as opposed to spread out via microtransactions as in the other versions. This was especially important if you didn't like the futuristic redesigns of the Servants (especially the Tron lines on Cu Chulainn) and wanted to see them in their original Stay Night variations or in swimsuits without paying extra.

Furthermore, there was a Switch-exclusive variant of the CCC "Nero Bride" costume that had the zipper unzipped, which flew in the face of the then-popular narrative that Nintendo was less tolerant of lewd clothing than Sony.

Re: Feature: One Year In, What do the Pros Think of Super Smash Bros. Ultimate?

Narrator1

The big shot Smash players don't want Nintendo putting its fingers into the pie nearly as much as they think they do. Generally, big company sponsorship comes with strings attached, and some of the more outspoken players aren't going to like the feel of those strings. To take one famous example, if Nintendo were more actively sponsoring Smash pools, it wouldn't tolerate players like Leffen, Hungrybox, and Westballz groaning onscreen and asking their followers to boycott when EVO 2019 announced that Ultimate and not Melee would be joining the main roster.

The scene grew organically without the need for corporate sponsorship for the better part of two decades. Why change that now?

Re: The Pokémon Company Is Taking Legal Action Against Sword And Shield Leakers

Narrator1

"They're scared that people will notice the lack of quality in the game being leaked."

Does anyone here seriously believe the quality or lack thereof factors into this? Nintendo and its affiliates have always, always taken a hard line toward people who broke street date. Games like Super Smash Bros. 4 and Ultimate, Super Mario Odyssey, Fire Emblem Awakening/Fates/Three Houses, and even Kirby Star Allies are littered with the corpses of YouTube accounts from people who got the games early and showed themselves playing them.

Re: Smash Ultimate Players Rebel Against Sakurai's Comments And Put Fatal Fury's Mai Into The Game

Narrator1

@Manah This wasn't a "localization" change. It was the Japanese CERO that forbade Sakurai from putting the Mai cameo in without changing the rating. She's not in any Japanese copy of the game either.

@Bobb Again, CERO. Games like Senran Kagura and Dead or Alive are typically rated "D" by CERO, which means tits and ass fanservice is generally allowed, so long as there's no actual intercourse (which would give it a "Z" rating). Smash Ultimate is "A", which means suitable for 10+.

Re: Tekken Producer Has Had Enough With Your Smash Bros. Cameo Requests, So Stop Asking

Narrator1

Keep in mind that this is just Harada being Harada and doesn't necessarily deconfirm a Tekken character showing up in Smash. A few years back, Harada told PC port beggars to kiss his ass when they inquired about a PC port of Tekken 7, just a few months before showing up in Microsoft's E3 2017 presentation with announcement of a Steam version of T7 to go along with the already announced PS4 and XBOne version.

Re: Nintendo Spent An Estimated $3.7 Million On TV Ads Last Month, Highest Of All Gaming Brands

Narrator1

@LUIGITORNADO The brand name was what helped do the Wii U in, ironically enough. People were under the impression that it was just an expensive peripheral add-on to the original Wii instead of its own discreet console.

That's why you have so many Wii U titles being ported to the Switch and billed as new games, because for a surprisingly large portion of the public, they actually are.