Comments 726

Re: Soapbox: If Zelda: Tears Of The Kingdom Isn’t Switch’s Swan Song, It Really Should Be

JeongersGaming

@Euler What's the line in your opinion, where it becomes necessary to launch new hardware? I'd imagine Nintendo would want a new system to release when there is still good momentum to help ensure a smooth transition. If they wait for Switch hardware and software sales to slow to a crawl, they'd have to work harder to start with a bang again.

This is how the last year has gone for software sales has gone for Switch:

November 21 software total – 681.00 million
February 22 software total – 766.41 million (85 million approx increase)
May 22 software total – 822.18 million (56 million approx increase)
August 22 software total – 863.59 million (41 million approx increase)
November 22 software total – 917.59 million (54 million increase)
February 23 software total – 994.30 million (77 million approx increase)
May 23 software total – 1,036.15 million (42 million approx increase)

So far each quarter in 2023 has has slower growth compared to the same period in 2022. Still strong, but a decline is setting in on the both the software and hardware fronts. TotK will clean up the sales charts, but we have little clue as to what else is coming after that game, and the back catalogue can only do so much. The 4th entries of Pikmin and Metroid Prime will do well, but undoubtedly smaller numbers than a Zelda or Mario, so what else is coming this year? If we don't get answers soon, that decline will only continue.

Re: Nintendo Switch Is Not "Technically Capable" Of Running Call Of Duty Games, Says CMA

JeongersGaming

@Arawn93
"Switch is powerful enough to play the PS3/360 era CoD games aka the most well known ones"
"A Switch CoD can be made from the ground up"
"There was literally a CoD in the last Nintendo platform"

A lot of people here have made these points, but they're not all that relevant. Microsoft has promised feature and content parity versions of the next decade of CoD games. Not ports of games from 15 years ago, not brand new games built just for Nintendo ala the DS CoDs. And yes the Wii U had Black Ops 2 and Ghosts, not the same scale as MW2 2022, let alone whatever's coming in the next few years.

The bigger problem than graphics is file size to be completely honest. The newest games are colossal in file size compared to pretty much every other title being released, and to have a single CoD on your PlayStation or Xbox means sacrificing a significant portion of your hard drive space, and they're all running with much larger capacity. 64GBs maximum, versus 500GBs minimum. A Switch 2 is unlikely to go further than 128GBs. And if you want to play Warzone as well? Sheesh... Whatever is going in with those games, it's clear that they cannot resolve that issue with the current pipeline because it's been a consistent problem for years now.

Re: Video: Let's Discuss The Super Mario Bros. Movie

JeongersGaming

Will Seth Rogen get as much derision on the internet as Chris Pratt has? He did what everyone accused Chris of doing and just used his regular voice. Probably not.

Not that I'm particularly bothered by his performance, but other people made a big fuss about one guy so I expect the same treatment.

Re: Zelda: Tears Of The Kingdom Trailer Gets Creative With Vehicle Building, Fused Weapons

JeongersGaming

The $70 DLC arguments will fade once the game is out, I'm sure. Before Smash Ultimate dropped there were some that believed it was a port of Wii U. I doubt they've spent 6 years on this without reason.

@Slinkoy1 Nah man they should have totally redone the map completely even though it's the same Hyrule.

Really though, the BoTW map is a template that this game will be adding to with new mechanics, and we haven't seen anything involving the underground seen in the reveal.

Re: Nintendo Is Officially Skipping E3 2023

JeongersGaming

Honestly perplexing how much life some people think is left in the Switch. Sure the console will stick around until 2026 or 7, but we will absolutely get a successor well before then.

The Switch is not hardware that can be sustained for a decade as Nintendo's sole platform. The Game Boy might have lasted for that long, but it had a lull period before Pokemon reignited it for a few years, plus they had the SNES and later N64. GB was the side platform, the Switch is the main - the only platform currently.

Re: Review: Tales of Symphonia Remastered - A GameCube Classic That Shows Its Age On Switch

JeongersGaming

@SBandy1 while this remaster could be better, comparing it to Metroid Prime as a standard of what a remaster should be is unfair since that's a remake being incorrectly marketed as a remaster. Same with things like Crash and Spyro. Good games, but they're not remasters at all. Aside from the bugs, Symphonia is closer to what a remaster is actually meant to be; take the original assets and polish them up.

Re: Poll: What Review Score Would You Give Persona 3 Portable, Persona 4 Golden?

JeongersGaming

@romanista I will be fair and say that perhaps the game's writing on these sensitive subject isn't the best, but the intention is not to be bigoted or anything. The character who is responsible for the most dialogue in the game that comes off as sexist and homophobic was actually intented to be a closet bisexual, and even a romance option, though it was cut. The lines were even voiced in both English and Japanese, showing how last minute of a change it was. Unfortunate, but I think it shows a lot about the mindset of the writers, and it's a shame that the publisher probably got cold feet about including an optional gay romance.

Re: Poll: What Review Score Would You Give Persona 3 Portable, Persona 4 Golden?

JeongersGaming

@romanista @BabyYoda71 The Naoto aspect is also not exactly correct. The character isn't trans, she posed as a man because she believed that society would not respect her as a female detective due to the massive gender disparity and sexism in the field. Her arc is about coming to terms and embracing her femininity, rejecting the societal expectation that women can't or shouldn't be detectives.

Her shadow side exaggerated this insecurity and made her think she maybe had to actually become a man to be respected, but her motivation was never about wanting to undergo reassignment surgery.

It's a bit backwards to say that everyone that feels emotions like this MUST be trans or gay, but things are more complex than this. It is the same with Kanji, he's a guy that likes typically feminine hobbies, but the social expectations would say that men aren't allowed to like girly things, and if they do, they're gay. So he lashes out and becomes a stereotypical delinquent punk.

I recommend giving this video a watch, it's about 7 minutes and elaborates on what I'm saying, and explains it a little better.
https://www.youtube.com/watch?v=cSxHQksBTAo

Re: Poll: What Review Score Would You Give Persona 3 Portable, Persona 4 Golden?

JeongersGaming

As a game? P3P is a solid 8. It's port doesn't deserve more than a 6 however. Compressed audio that is somehow worse than on PSP, and the backgrounds were cheaply AI upscaled with 0 touch ups, and clearly suffer from the smearing problem common with basic AI upscaling.

I don't expect them to improve the backgrounds but they should at least fix the sound quality. It's very poor form for them to market this as a remaster when the audio is worse. It's sad that this issue will probably go unnoticed for most (Push Square's review only mentions "audio balance issues" as a vague bullet point with no elaboration, and there's nothing for this site), assuming it's a holdover from the PSP version when it isn't, and even if it was that doesn't make it okay for a remaster to not improve it - at least the background upscaling was an attempt to improve the presentation.

P4G is still a 9 and it's port is about the same score.

Re: The Simpsons Hit & Run Soundtrack Is Out Now On Spotify And Apple Music

JeongersGaming

@Sisilly_G @Would_you_kindly Yeah that's the issue with the idea of a Hit & Run remake/remaster. They'd change a lot to fit with how The Simpsons is currently managed and I think it would just p*ss a lot of people off, possibly harming sales potential too. Then you'd have the inevitable "culture war" online sh*tshow. A better idea would be a new game inspired by it, but the issue there is I'm not sure the Simpsons has enough pull nowadays for a game like that to succeed in the scale and budget expected of a modern title.

Some things are best left to emulation and/or modding, which is why we have that fan project in the works as mentioned by @nessisonett

Re: Ubisoft Share Price Tumbles After Dire Sales Report

JeongersGaming

@smithyo Nothing says "guaranteed financial loss" like a game based on the biggest movie of all time and it's sequel, which is set to join the top 5 very shortly, and will probably end up as number 3.

A lot of people living in a bubble who still think nobody cares about Avatar based on all these likes.

Re: Konami Supposedly Has Multiple Unannounced Projects In The Works

JeongersGaming

@Kyloctopus Konami could give literally everyone what they want and they would still be making the same joke. The Silent Hill reveal already proved this.

And frankly the joke was never that truthful to begin with. The pachinko stuff was a separate branch of the company that makes a fraction of the video game profits (and thus has been decreased in it's focus as it's becoming less popular). They just focused on Japan and didn't do much AAA stuff after mostly losing money on it during the PS3 era.

Re: Rumour: Switch Pro Was Real But Got Cancelled, Claims Digital Foundry

JeongersGaming

@Ralizah It's time for the reverse Switch Lite. No portable, docked mode only.

I'm mostly joking, but I would be fascinated by that if they did it. Would people buy a $200 home console Switch?

@ChromaticDracula as long as it sticks to the Switch concept, which it certainly will, it should almost certainly be backwards compatible. Nintendo usually supports the previous generation games unless it's literally unfeasible, like Wii U to Switch with the change from discs to carts, and the gamepad.

Re: Rumour: Switch Pro Was Real But Got Cancelled, Claims Digital Foundry

JeongersGaming

I've been thinking this for a while: Nintendo's R&D has absolutely considered and maybe even planned a sort of Switch Pro, alongside many other options for different revisions such as the Lite - all possibilities have been explored, and anyone who believes there was never a Switch Pro in consideration is as foolish as those who kept insisting that one was bound to release any day now for the last two years. The thing is 2020 happened and resulted in a huge chip shortage that's only very recently being resolved. With the limited supply it became clear that there was no point in pursuing a "pro" console that would sell primarily to a niche part of the Switch userbase - just look at the sales for PS4 Pro and Xbox One X, so the idea was scrapped in favour of pursuing a full on successor. The moment they announced the OLED model it should have been clear to everyone hat it was over for their Switch Pro Dreams.

I think the part about Nintendo being worried is total bunk however. The difference between previous generations and now is Nintendo had two separate systems to support, now it's just the one. While some of their home consoles underperformed, the handhelds have always been successful for them - and the Switch is a handheld. Yes you can play it on the TV, but it is a portable at it's core, and most importantly, they will not be moving away from this "hybrid" model - to move away from that to a typical home console would be giving up a large portion of their market share in places like Japan that prefers portable and mobile gaming over stationary gaming.

Re: Sonic Frontiers Has Sold Over 2.5 Million Copies Worldwide

JeongersGaming

It's worth pointing out that by comparison, Sonic Mania sold 1 million copies after 8 months.

The last time we got sales numbers for a 3D Sonic was Lost World and Boom, both of which sold less than a million after 6 months (including 3DS numbers, which really shouldn't count since they're different games). They didn't bother telling us how much Forces sold; I imagine it did a lot better than those two, but they probably wanted to focus more on Mania's success more.