Comments 556

Re: Sonic The Hedgehog 2 And Puyo Puyo 2 Are Both Coming To Switch On The Same Day

GamingFan4Lyf

@Moroboshi876 @BionicDodo Thankfully, I am a Main Quest only person, so my time with long games is shortened, but even still, a 40 hour game turns into MONTHS for me.

I am disciplined in focusing on one game at a time, though (for about 95% of the time). Death Stranding is my primary focus. I also have Man of Medan in my list, but I could seriously bang that game out on a rare day where I get a few hours to myself.

I do switch (no pun intended) over to Dragon Quest XI from time to time to change things up if I feel I am getting too overloaded with playing Delivery Boy in Death Stranding.

And yes, Game Pass is the devil - especially Game Pass Ultimate where PC games also get in the way! LOL.

Being a multi-platform gamer is a blessing and a curse!

Even still, I think I might pick up Sonic 2 as a distraction game. I really enjoyed it more than the original Sonic game. Plus, I am happy that M2 added the Knuckles ability - that was such a fun addition, even if it kind of breaks the game a little.

Re: Sonic The Hedgehog 2 And Puyo Puyo 2 Are Both Coming To Switch On The Same Day

GamingFan4Lyf

I really should show my support for these AGES releases because there are a few I want.

Sadly, Dragon Quest XI and Daemon X Machina are still in my Switch backlog - both of which have taken a back seat to me getting through Death Stranding and Shenmue III on PS4 before the release of Final Fantasy VII Remake.

When you only get like 30 - 45 minutes per day of gaming, long games take FOREVER!

Re: Hamster Reveals Upcoming Lineup Of Arcade Archives Switch Games

GamingFan4Lyf

I really wish that Hamster could get access to Konami's licensed arcade games. It is the best in the business when it comes to console arcade releases. Even if the company had to charge a little extra for licensing fee's, I would buy every one it releases.

I really don't want to have to pay hundreds of dollars for the Arcade1Up cabinets.

Re: Sega Laments Poor Performance Of Its Console Releases In Latest Financial Report

GamingFan4Lyf

The last same I bought with a SEGA logo on it was Alien Isolation. I did get Shenmue I & II HD for Christmas in 2018.

I bet a SEGA Arcade Collection handled by the brilliant M2 would sell well...then again, simply having more games people actually want in the AGES Collection would be even better.

VR Racing was a nice step up. Shinobi was an excellent choice. The rest feel like more niche games - minus Sonic.

Sonic 2?
Phantasy Star II?
Golden Axe series?
Altered Beast?
Toejam & Earl?
Shining Force series?

I know those games are available in the Genesis Collection; however, I feel like M2 can do a much better job with these classics than layering an emulator inside of Unity.

Re: Video: Digital Foundry Explores The Potential Of AI Upscaling Tech For A Theoretical Switch 'Pro'

GamingFan4Lyf

DLSS and Variable Rate Shading (VRS) (something DF doesn't cover in this instance) are the way to go for the next Hybrid platform.

I have said this before and I will say this again: I would much rather play a game rendered at a lower resolution if it means being able to have richer in-game details. DLSS may be "fake" 4K, 1080p, etc., but it doesn't look it!

VRS would take it a step further by reducing shading quality in non-focal point areas or while in motion to take even more burden off the GPU. The reduction in image quality goes entirely unnoticed (unless you took a screenshot and analyzed every aspect of the scene and compared it to a non-VRS solution) and you get a boost in framerate.

Re: Feature: It's Been Nearly Five Years, So Where In The World Is Pikmin 4?

GamingFan4Lyf

@nuovian Oh you were talking about Wii U? You probably should have made that clear. Sadly, yes, it was an underperformer.

You saying "next underperforming console" seems to imply that the Switch is underperforming and the next system will, too.

EDIT: No one talks about Wii U anymore, so it's generally safe to assume you are talking about Switch. LOL!

Re: Nintendo Doesn't Think PS5 Or Xbox Series X Will Have A Significant Impact On Its Business

GamingFan4Lyf

By the time most third-party developers produce games "not possible" on Switch, it will be time for Nintendo to announce the next system.

I am very curious where this partnership between Nintendo and Nvidia leads to next. I hope it leads to another hybrid with AT MINIMUM Turing-level specs: dedicated ray tracing cores, DLSS and VRS capabilities. At least keep up with the technology, even if it can't keep up with pure horsepower. If that means 1080p maximum docked, then so be it. 720p portable is just fine.

Re: Rumour: Wonderful 101 On Switch Teased (Again) By PlatinumGames

GamingFan4Lyf

Loved Wonderful 101! The last half of the game really started to give off Gurren Lagann vibes - which I totally dig.

It's definitely a game that is easy to play, but tough to master. I actually had to watch a combat tutorial on YouTube in order to fully grasp the complex combo system that exists in the game as I was so tired of getting terrible scores.

All-in-all, it's a game that deserves to be released to a 52 million strong user base.

Re: Video: Luigi's Mansion 3 Devs Talk Design, Gameplay Ideas And Working With Nintendo

GamingFan4Lyf

I am really impressed with what the development team accomplished with Luigi's Mansion. I really like how the team designed areas for mirrors in mind - adding details in the foreground that go almost entirely unnoticed until you look in the mirror and see that the unseen part of the room is just as richly detailed as the rest of the area.

It was convincing enough for me to think the developers were using ray traced reflections (even though I know the games does not).

Re: Talking Point: How Often Do You Make The 'Switch Sacrifice'?

GamingFan4Lyf

Unless a port is a total mess on Switch, I actually choose the Switch version over the other versions - this is coming from a person who has both an Xbox One X AND a PS4 Pro. I just find the "pick up and play" capabilities of the Switch to be so much more convenient.

I share the TV with my family, so the majority of my time gaming is spent either playing on the Switch in tabletop mode (thanks Hori Stand) or using the Xbox App/Remote Play app on my Surface Book 2 to play Xbox One/PS4 games, respectively.

Re: Poll: What Features Would You Want In A Switch 'Pro'?

GamingFan4Lyf

Here is what I would like to see from a pro model:

Whatever needs to happen to allow for the ability for Pro user to download optional high resolution texture packs for various games and still meet performance targets. If a user or a developer choses not to have high resolution textures, then the extra horsepower can be used for other changes such as stable/improved framerates, increased on-sceen environment details, longer draw distances, higher resolutions (e.g. 900p pushed to 1080p), or any combination it so choses.

I don't think there is really anything wrong with a game still running at the target base resolution, as long as the textures themselves don't look muddy on a TV. Sure, the textures will still look soft on 4K TV's, however it will be an improvement.

I could possibly see 4K media capabilities, but since the choice of media services is so limited, it seems pointless.

If that means improved battery, higher internal storage, an increase in CPU power, and a bump in RAM, then so be it.

One thing I don't hope for is a docked-only experience as my Switch is mostly used in tabletop mode and I would like for it to stay that way.

As far as Pro hardware exclusives...I would hate to see it, but as games start to push into the next-gen exclusively, it may be necessary for next-gen games to get ported to Switch. On the other hand, by the time developers fully transition into capabilities well beyond current-gen, the Switch might be at the end of it's lifecycle, so it may not be necessary.

Re: Another One Of Konami's TwinBee Games Joins The Arcade Archives Series

GamingFan4Lyf

I really wish that Hamster could get some licensed arcade games into the mix (TMNT, Bucky O'Hare, X-Men, Aliens, etc.) - even if it means increasing the cost by a couple of dollars.

Also, I really wish Johnny Turbo would either update their titles with some more screen options or turn the licenses over to Hamster to get handled properly. I really like some of the games that have been released under the line, but the lack of graphical options turned me off.

Re: 505 Rolls Out Update For Bloodstained, Switch Release "Nearly Identical" To Other Versions

GamingFan4Lyf

I played the whole game pre-performance patch (mostly in tabletop mode) and while there were a few hiccups here and there, the game wasn't in as terrible of a state the internet makes it out to be. Input lag was slightly noticeable, but I could easily compensate for it.

I did play post 1.03, and it was noticeably more responsive. I'll do a second playthrough, eventually. My Switch backlog grew after Christmas (as did my backlog on other platforms), so it'll probably be a while before I ever get back to it - especially with Dragon Quest XI being one of the games in said backlog.

Re: Poll: Is E3 Still Relevant To Nintendo In 2020?

GamingFan4Lyf

I like Nintendo's approach to E3.

I like that Nintendo does the Direct's to avoid awkward live moments and can make them as entertaining as they want.

I like when the Treehouse talks about the game with a live demo. However, after a while of seeing the same thing, it becomes overkill. Plus, I feel it hit spoiler territory.

When Breath of the Wild was covered, I absorbed everything - it was so glorious. Sadly, when it came time to play the game, the entire Plateau was pretty much walked through already due to E3 Treehouse coverage.

Nintendo could really cover everything in a day and then leave the rest of the time for interviews and breaking news for those interested.

Re: Video: See La-Mulana 1 & 2 In Action With This Brand New Gameplay Trailer

GamingFan4Lyf

@Peder7berg La-Mulana was developed to pay homage to Maze of Galious.

In the original PC version of the game, the computer that the main character uses throughout the game is an MSX and I believe you collected game carts of real MSX games - of course, when the game hit WiiWare and Steam as a remaster of the original, the MSX references had to be renamed.

Re: Poll: Box Art Brawl #25 - Resident Evil 2

GamingFan4Lyf

I remember reading that the person who designed the compression method used to squeeze both discs of Resident Evil 2 onto an N64 cart said he could also squeeze all three discs of Final Fantasy 7 onto an N64 cart - sadly this was at the end of the N64 lifecycle.

Re: Feature: Game Of The Decade Staff Picks - Dark Souls

GamingFan4Lyf

I feel like Sekiro "perfected" the idea that death is your fault. With no stats governing equipment and armor, the only thing coming between you and victory are reflexes and strategy.

Sure, there are things you can do to help (increase Attack power, Health, and Posture), but all-in-all the game is fair across the board.

Dark Souls does have that strategy element too, but I feel like the game's Stats can prevent one from forming a proper strategy since gear is dependent on those stats. I feel like Dark Souls almost requires a second playthrough so you have the foresight necessary to form those strategies, where as Sekiro is accessible out of the gate.

Re: Poll: What To Expect From The Pokémon Direct - Post Your Pokémon Predictions

GamingFan4Lyf

I feel like people would be mighty disappointed by a Pokémon being the next DLC fighter in Smash - I know I would. This is no offense to Pokémon fans, but there are quite a few Pokémon already in the roster. Adding a DLC Pokémon would be about as exciting as adding yet another Fire Emblem character to the roster as DLC.

I feel like the DLC fighters should be limited to "pie in the sky" additions.

Re: Switch Pro Rumours Resurface As New Report Claims Mid-2020 Release For New System

GamingFan4Lyf

If there is a Pro Model, I just hope it's not a "Docked-only" experience as not being tethered to a TV is the biggest reason the Switch is the most-used system in my home.

Yes, I do stream my Xbox One X and PS4 Pro to my Surface Book via the applicable streaming applications, but the Switch is just so much more convenient and isn't prone to occasional lag spikes during gameplay.

What would be nice is if a Switch Pro had a separate performance profile based on being plugged in AND undocked. (e.g. 720p resolution with full GPU clock speeds). Using the Hori Stand on a TV tray simply mimics playing on a small 720p TV, so why not get the full performance of the system?

I'll take any rumor of a Switch Pro with a grain of salt at this point, thought.