Prior to the release of the PlayStation, it's fair to say that Nintendo was the biggest player in the global video game industry. It had already conquered much of the world with its NES, and the SNES – despite stiff competition from Sega – had established itself as one of the most popular consoles of the period (which is why the Switch overtaking it in lifetime sales is such huge news).
However, they say pride comes before a fall, and Nintendo's apparent arrogance led to newcomer Sony sweeping in and stealing away its audience. Nintendo's decision to stick with expensive cartridges at a time when the industry was moving towards cheaper (and roomier) CDs cost it the support of third-parties like Square, which famously took the Final Fantasy series to the PlayStation, starting with the acclaimed Final Fantasy VII.
A lack of publisher support is just one of the reasons the N64 struggled in the face of the PlayStation, despite playing host to some of the best games of the generation in the form of Super Mario 64, Zelda: Ocarina of Time and GoldenEye 007. However, somewhat predictably, Nintendo's president of the time Hiroshi Yamauchi had a somewhat different opinion on why the console was bested by Sony's system. He was quoted at the time as saying the real reason the N64 failed is because Japanese gamers "[like] to be alone in their rooms and play depressing games."
Famously short-tempered and never one to mince his words, Yamauchi uttered that pearl of a soundbite around the same time he announced he would be retiring as president of Nintendo, a position he had occupied since 1949. He passed away in 2013, and it was only while we were flicking through a pile of old Gamers' Republic magazines from the dawn of the millennium that we were reminded of Yamauchi's amusingly negative assessment of the Japanese games industry.
Comments 134
I don't remember Goldeneye, Smash bros or Mario Kart being lonely games but okay...
Interesting, looking back I pretty much owned every console and the N64 was my favorite non-portable for sure. I did have 5 friends in my neighborhood growing up and we all loved gaming together back then so that was probably why it was so fun!
Sounds salty... definitely not very professional.
Nintendo has long been a better console for multiplayer... And I do hate playing games alone, even single player games.
4 controller ports. And many multiplayer gems. He must have been the one to make the call not to make the jump to CDs.
Funny thing. Every time I read those "PS1 beat the N64", I never got that impression where I lived. The N64 was the console everyone wish they had, while the PS1 was the one they could afford
Depressing PS1 games? Really? I like reading such articles. They are funny
@Razer you didn’t read the article? It’s the Playstation games that he calls depressing. He says that Japanese gamers like to be alone in their rooms and play depressing games, and that’s why Playstation outsold N64.
Wow, talk about unprofessional. I never really saw the N64 losing to the PS1, but it seems to me that any problems the N64 might have faced could be sourced to its cartridge format and uncomfortable controller.
@Razer it sounds like you completely misunderstood the comment.
It was a different time and a shift into full blown 3D modeled software. The transition from interactive multiplayer games to solo goal focus was just beginning and the PC market helped cement that change. He technically is right. I never had a PS1 but the N64 had some great games and it had some real turds but everyone was too in awe of the graphics and story-lines became muted in the first generation of releases.
I like playing depressing games alone in my room, but I can also do that on my Switch with the PS1 final fantasies, Fire Emblem, and eventually SMT V ☺️
I thought it was because of the limitation of the cartridges and controller, as well as PS1 being one of the RPG gods of the 90s and really got that crowd.
What a load of BS.
I mean I liked that guy, but I don't agree with that claim.
Even though I am a lifelong Nintendo fan, I really hated the N64. Besides Virtual Boy, it was my least favorite Nintendo product by far, and the one Nintendo system I didn't personally own (my friends and I pooled our money to buy the games for one friend's system and we just shared). The few good games on it were great, but the carts were overpriced and most of the third party games were trash. Once you got past Nintendo's offerings, Playstation was where it was at. Final Fantasy was my favorite game series at the time and when Square jumped from Nintendo's ship, so did I.
Thankfully, Nintendo course corrected, and now the Switch is my favorite game system ever.
Still, that's a pretty immature and disheartening thing for a so called professional executive to say about the competition.
Do we know the magazine of the photo?
@Madder128 What is sold most nowadays ? Grey and sad online shooters (that you play alone at home) or fun and nice party games ?
Not only he was right at the time, but it got even worst that those times.
@Razer exactly, thats why he said that japanese players didnt like it, and the reason Sony did better.
I have fond memories of playing on the N64 with my brother and cousins. The wrestling games and Mario Party especially.
The PS1 had more games though and was cheaper overall due to the availability of knock-off cds back in the day, where games were about 3 pounds each! N64 games were official + full price.
Wow, getting Yume Nikki vibes from that quote.
Considering he never really played video games but was a fan of the “board” game Go, it sounds like he saw video games as kind of an extension of board games and toys, along with their social aspects and were meant to be played with friends. He probably failed to realise that as video games evolved in their story and presentation they developed the ability to bring in elements more akin to books and film that many people enjoy as a solo experience. I always felt he was someone who somewhat knew elements of the market, yet lacked an understanding of the appeal and how technology allowed the market to grow beyond the confines he understood.
Close! Close. The term he's looking for is "edgy." Interesting to see that affect Japan, as well.
Pretty much the reason I didn't want a PS1. Everything looked dull and/or gritty (shooting, military, zombies, etc.), so despite the hardware pros and cons, it just wasn't appealing to me. Of course, I was in the minority.
I actually think there is at least some validity to this quote. PS1 had way more edgy, moody games like Metal Gear Solid, Resident Evil, Syphon Filter, and Final Fantasy.
However, you can't ignore the success of more upbeat games like Coolboarders, Spyro, and Crash.
The comment said that the Playstation had sad depressing games which people played more at home alone and by themselves compared to the multiplayer of N64.
I think a lot of people are reading this article wrong
@Zuljaras of course ps1 games were depressing. They taught me a man is nothing more than a miserable pile of secrets.
@Razer I guess that's the point. He's implying that gamers preferred to play "lonely, depressing" Playstation games rather than fun and multiplayer-focused N64 games.
Not that I agree though...
There were plenty of lonely and depressing games on N64 as well lol
I bought an N64 launch day i found the slow release of games and that back button and left stick not very goodand heavy price of games £40+(much like now). When the PS1 came it was so different to anything we had ever had as the games where changed forever to more like pc games. I liked nintendo and sega games more but Resident evil 1 on the ps1 was something really special.
@holygeez03 Well. Then you are on wrong console, as Xbox's were the only consoles where multiplayer were main focus.
@Roam85 I see you are a man of culture as well!!!
IN my opinion, the PSX won for three main reasons:
1 - Sony courted third-party developers by not applying restrictions on them
2 - CD-ROM was cheaper than cartridge and could hold more data.
3 - The N64 games were more difficult to code.
@Geobros It says Gamers Republic in the article
It was the cartridges that did it. My favourite thing about the PS1 was the demo disk that used to come with the Official PlayStation Magazine every month.
When you're a poor kid who can only get 2 games a year (Xmas and birthday) those short levels got played to death. Then there were all the indie Net Yaroze games as well.
He had similar things to say about anyone who played RPGs (on Nintendo systems or no) back in the 80s/ early 90s.
Seeing as how he wasn't a fan of games, he probably just wasn't a fan of gamers in general. But he was a fan of our money.
@Anti-Matter you seriously used Pepsiman as a reason why PS1 was better? Better than a console with Mario 64, Ocarina of Time and Goldeneye because it didn't have Pepsiman 🤦♂️
Let's see though
1. DDR arcade games are no loss
2. Cartridges are better, instant loading, can't be scratched and look great on display oh and can save games
3. N64 boxes look better
4. Less games overall but I wouldn't say less diverse, my top 10 on N64 would be better than my top 10 on PS1, very few consoles match the likes of Mario 64, the 2 Zelda games, Goldeneye, Banjo, Smash etc
5. N64 looks much better
6. PS1 controller wasn't great, N64 controller was perfect for its games
7. PS1 games don't work on Gamecube either
Well Majora’s Mask and Castlevania 64 were pretty depressing games. MM is obvious but Castlevania had a very dull color scheme and sense of hopelessness to it.
Added: Nightmare Creatures as well, but I think that was also on the PS1.
PS1 had plenty of variety like Crash and Spyro were Playstation icons at the time. N64's problems were using cartridges instead of discs so 3rd party support plummeted and the N64 controller was bad.
It was the time where some gamers were moving towards ‘edgy’ and ‘moody’ games, that teenage definition of ‘nature’. Nintendo were left behind a bit during that era, and even more so with the GameCube.
@Ventilator
The N64 was hugely multiplayer focussed. It was the first to have 4 Controller ports.
The N64 had a real lack of good RPG's. After the excellent showing of RPG's on SNES the N64 was very disappointing in that department. It still had a lot of good games but I definitely felt that RPG hole. When my cousins came to visit in the summer they would often bring their PlayStation and leave it at my house letting me try and finish a game like Final Fantasy VII or one of the Suikoden games in about 2 weeks.
I...what?
I was still playing the SNES so I dunno how that era went down for Nintendo and Sony, nor about Japanese trends and culture at that time, but that comment seems way outta left field.
Besides, gaming has always appealed to solo, co-op and multi-player.
N64 happens to be my favorite thanks to playing so many games with all my mates.
Nintendo 64 was a fantastic first party machine. PlayStation 1 was a fantastic everything and everything was cheaper, well at least in the uk
N64 lost to PS1 for a variety of reasons.
Kudos to Yamauchi, though. I now have something I want to put in my signature after reading this.
I had a PS1, and my sister had the watermelon red N64. I bought Wwf No Mercy, and Perfect Dark. I really enjoyed the few games I had, but my PS1 was the main gaming console for me in the mid to late nineties!2🙌🏼💯
In my neighborhood we all had N64’s. But to most people PS1 won that console war. N64 was my favorite console of all time.
It was ironic that Yamauchi tried to humble sony by switching to Phillips as their media storage partner.
That arrogance in turn humbled Nintendo until the Wii.
A shame, my first console was a N64 and I wouldn't chance that for nothing. But is amazing how Sony came out of nowhere and took Nintendo's market to the point three of their consoles hold the record of best selling videogame systems in history. Well they always say competence is good
From my opinion I tho k the reason was PlayStation was more affordable, ps1 games were £20-£50 while for example some n64 games were £65 each
Um...
Why did my first post here (About my comparison between N64 and PS1) has been deleted ? 😕
I didn't post something negative here.
Remember people he's talking about just Japanese gamers, not you guys. He doesn't know anything about us in the other part of the world. Even though it's kinda unprofessional to come up with a reason for his product losing sale, he is kinda correct when he said Japanese likes to play depressing games meaning they love single player game more than multiplayer and the PS1 at that time had more games with single player experience than multiplayer. This also explains why handheld sold better in Japan than consoles cause with handheld Japanese gamers gets to play single player games on their own free time.
So more proof that in his later years Yamauchi was senile. The reason it failed was his arrogance coupled with Sony's sleazy sneakery that almost slipped by Nintendo of Japan in relation to licensee fee payouts over the Nintendo Playstation CD drive games. Sony tried to juice Nintendo getting 100% of the licensee fees while Nintendo famously (then) would still produce all the physical product. When Nintendo caught wise, they dumped them justifiably so not wanting to lose money making discs and get paid $0 for the fees from developers. Then being an arrogant ass Yamauchi then decides CDs suck, dumped on them publicly as slow garbage requiring extra hoops(memory cards or internal batteries) to save so he went with expensive big(for then) chip based carts which backfired royally. He caused the problem entirely not getting another CD maker like Panasonic or something since the philips drive (cdi) was crap.
@VmprHntrD 1000% this!!!
@electrolite77 Yes, N64 were highly focused on multiplayer and succeded at it too with all it's multiplayer games from third parties too.
hideo kojima agreed
Yamauchi always said wild stuff that was sometimes inaccurate. He was still hilarious, imo.
@carlos82 Oh boy, you brought up DDR. That’s a red flag!
@foobarbaz I take it you aren't familiar with Yamauchi, he was quite the arrogant individual who spewed a lot of statements like that during his tenure at the company but in some ways he was visionary. So yeah, he was responsible for N64/GC failing and the infamous PS deal, now compare him to Iwata and it's night and day
@Ralizah I find it interesting that at the time PS had this "wow edgy, so cool" image yet they still had content guidelines, not as tight as Nintendo but they definitely had them. Heck Sony even purposefully held back 2d games being localized because of how much they boasted about 3d tech
I owned a ps1 and loved the few games I had, never was allowed the n64 because we couldn’t get copied games. Now I’m going back and buying the originals
I remember that he mentioned that specifically about RPGs and why he didn't like them. That sounded more like sour grapes than anything else ;P
@Razer I think he was talking about the games on Playstation if you read the full article. And I assume that by "lonely" players and "depressive" games he specifically singled out the popularity of the primarily single-player RPGs games Nintendo had just lost access to when Squaresoft and Enix both jumped on the Playstation train without any single N64 releases.
If you think about it the N64 did had plenty of games but the loss of entire genres for Nintendo was not to be underestimated.
And let it be known that if Yamauchi could be known for something, it was apparently being capable of being quite the sore and cranky bitter loser.
To put it simply, that SquareEnix games are back on Nintendo platform is really a feat of the current console generation which shouldn't be underestimated in my opinion.
@GamingFan4Lyf
1. Copied games
2. Copied games
3. Copied games
For real, I knew many people back then with a PSX and NON of them had more than 2 or 3 games legal.
But then again, it could also be the PS2 where all this started? Canˋt really remember exactly. 🤔
@Bobb Quite right, it was cheaper, and had more games for it
of course the other main reason it failed was due to the lack of CD roms, lost out on alot RPG games or other big games they couldn't fit onto a cart
That said I always wanted to trade my PS1 for a N64 back then, even with the PS2 we only got that cus it had a DVD player and I guess for alot of parents it was the safest console to get that wouldn't be dropped due to how long the PS1 lasted when I really wanted a Dreamcast or a Game Cube for their exclusives
Sounds like a bad loser.
who ever wrote this should word it better, calling solo players depressing is a pretty asinine thing to do, it doesn't even merit discussion when thats your lead in.
I think regardless of his comments...it all comes down to the games. Most people I knew were pretty split. N64 had great experiences followed by excruciatingly long droughts in games. PS? Not so much. The cd format and subsequent over charging everyone else on cartridges drove developers away in droves. Now the n64 cartridge certainly has held up in value more than the cds but at the time it was a poorly handled decision.
The PS had a wide variety of games that even includes great multiplayer games. While I got tired of counting the amount of multiplayer focused games I had on my n64.
Mmmmm, always preferred the Sega Saturn myself. (though I did own the N64 too)
Carts and a losing a little game called Final Fantasy 7 had NOTHING to do with it!
@holygeez03 local multiplayer. Definently not online multiplayer tho
The main reason was the cd. It allowed for so much more content to be available per game. The graphics were better, the sounds(mostly the music) could be so much better on a disk than a cartridge due to space limitations. That's not even to talk about the ps1 controller vs the n64's. I was cut my teeth on the NES, fell in love with gaming on the SNES. However, when the N64 came out I was wildly disappointed by the look and feel of the games. The PS1 library was just better. Yes, I did love Mario 64 and Ocarina, but most other games were inferior to comparable games on the PS1 (007 did have the best couch multiplayer experience of its time, but again I am out of things that the N64 did better).
Wasn’t better than the ps1 but boy does the system look great and is one of my best looking consoles.

I am trying g to think of any PlayStation games were particularly depressing... Perhaps Final Fantasy 7, which is a loss for Nintendo that could be the catalyst for such a comment. It is a fairly sombre, downbeat but utterly engrossing RPG. Aside from that... Silent Hill or Resident Evil? Many other games were vibrant and exciting like Metal Gear, Spyro, Driver, Crash, Tekken 3 etc. Still I was N64 through and through. Mario 64 still kicks six shades out of any PS1 title.
@Razer Wasn’t he saying that the games weren’t lonely and depressing enough, rather than being lonely and depressing?
Lmao No.
It was the cartridge format, plain and simple.
If the N64 had used the CD format, it would have CRUSHED the PS1.
Remember, early in it's life-cycle, the N64 had more hype and was more desired than the PlayStation due to it's amazing graphics and some iconic Nintendo games, but that goodwill quickly dried up as it became clear it's anemic schedule of game releases wouldn't be getting any better.
Meanwhile, the PlayStation continued to receive waves of amazing games on a weekly basis and it quickly overwhelmed the N64, not to mention being more affordable as well.
If the N64 had used optical media, most all of those great PlayStation games would have been on that console instead.
Still, undoubtedly, the biggest mistake Nintendo ever made.
This doesn't make any sense. The N64 was the official multiplayer console back in the day due to it's built-in 4 controller ports, everything else back then only had two controller ports. I remember having sleepovers with friends where we would bring our own N64 controller and play games all night, we never did that with Playstation.
It's like that's the way things were back in the 90's. It isn't like today where the "social" scene is all about online gaming, back then you had to get together with people if you wanted to play multiplayer.
It was pretty obvious that Yamauchi had lost touch with gaming audiences during his later years at Nintendo.
Yamauchi didn't understand that gaming was evolving and maturing as an artistic entertainment medium the same as film, literature, etc. and he still saw video games as just a "TOY".
@KingBowser86 No, dummy. He's talking about JRPG's. Y'know the games that are really lacking on N64 aside from like two games on it. Y'know how those Japanese gamers go gaga for those type of games. Hiroshi Yamauchi has talked about how didn't like those type of games and I'm pretty sure that's what he's referring too here. JRPG's are long time sinks and usually single player, and consoles like the PS1 had dozens of them, nearly and endless amount to play. Compare that to the N64, and you'll notice how the N64 has fewer games than the PS1 but most of them are multiplayer focused. Unlike us American and EU players, the Japanese audience didn't care too much about FPS games or most of the other quirky games on the console. Hope that answers most of this comments section question about that. Also, @Razer Japan wasn't interested too much in what the West had to offer on N64.
@Impaler-D Nope, this was still before that time. That didn't start getting noticed until the 7th console generation. Like @Rohanrocks88 mentioned, Yamauchi was concerned with the Japanese youth at that time and what was popular for them.
As fewer games the N64 had than the PS1, think about much of the library of those games consisted of garbage? With a bigger library like the PS1 you had more bad games but you also had way more quality games to outweigh the bad ones with even more genres for gamers liking. Nintendo did lose a lot of trust and support from developers that period and it does show.
@russell-marlow I just don't see how those are depressing. The stories, maybe? I find brown-and-gray dystopias where money and violence are worshipped far more depressing than fantasy/-punk worlds with a mix of emotions, but I can see how someone would think it the other way around.
@KingBowser86 From your perspective, but keep in mind that video games are escapism. Think about how many would rather spend hours of their time investing in fictional characters than socializing with other people? That was Yamauchi's mindset I believe.
He just didn't want to admit he screwed over Sony, which because not that led to the creation of their greatest competitor and cost Nintendo their place in the video game world.
@russell-marlow And definitely considering the later success of the PS2 which had a notable number of RPG's, plus the stories of games like FFT, and the PlayStation/Nintendo split over FF7, I can see that.
The U.S. would come to know the PlayStation for (Final Fantasy VII-IX, yes, even though they were darker-toned than previous entries on average, but moreso...) games like Metal Gear Solid, Tomb Raider, Resident Evil, Tony Hawk's Pro Skater, Twisted Metal, etc.
Let's be honest, for most people that consider the N64 "the greatest console of all time", how much of their favorite games consist of 1st party releases? It does honestly feel like the console is way more favored by people who grew up with Nintendo since they were young or generally casual players. There's less diversity in the N64's library than there is from the SNES's. Quality 1st party games sure, but that may not appeal to a wider audience with different tastes.
@russell-marlow No, video games absolutely were being noticed for their artistic achievements and maturation as a medium during this era, with many popular games like Metal Gear Solid, FFVII, Half-Life on PC and, ironically, The Legend Of Zelda: Ocarina Of Time, to name a few.
@KingBowser86 I mean... sure. But there's nothing truly depressing like, let's say, Silent Hill or Twisted Metal Black? But those games aren't all too popular in the mainstream. Most people who liked the Silent Hill games enjoy them for their stories, themes, and characters. Twisted Metal Black is a multiplayer focused game with dark depressing visuals. I don't see the "dystopian" games you described as depressing since there has to be some levity in those games to balance out everything else and also I figure more people are sensitive when it comes to those games but overall I don't completely see it. The "gray FPS" games that most people in forums like this that they usually rag on are mostly enjoyed by more extroverted people.
@Impaler-D Sure, but we wouldn't get long talking games with more focus on cinematics like the Last of Us until the end of the 7th generation which would really set off a popularity trend for more games focused on story and cinematics. Up until that point, during the 5th and 6th generation, multiplayer and FPS games had been gaining popularity and even though games like Ocarina and Metal Gear Solid did gain attention for their story, it wasn't the "thing" that started a mainstream trend. Video games were still more video gamey then compared to now. Now we have to rely on Japanese developers and indie games for more gamey games than games like the new God of War.
The only "depressing" N64 games I can think of off the top of my head are Conker's BFD and Majora's Mask - but in the case of the prior it's only even depressing in the final cutscene and wasn't released in Japan.
Also, the N64 had anything but lonely players, it's widely regarded as one of the best multiplayer consoles!
@russell-marlow It's not just about story and cinematics, video games were gaining respect and getting noticed as their own maturing artistic medium during that era, accomplishing things unique to an interactive medium; I was there, this was the attitude toward games in many fandoms, publications, articles, etc.
It was an exciting time and the following generation was an extension of that, but this was the generation that was truly pushing games forward, in that respect.
Also, a game can certainly be "gamey" and still be an artistic achievement.
If anything, it's more of an achievement for a game to express it's art through interactive means, the strength of the medium itself, rather than lengthy cut-scenes.
I do agree with the spirit of the quote if not the tone. At least in the west many of the popular ps1 games were darker than general Nintendo 64 games (although I count the Zelda duo as rather dark). For many teenagers that darker tone is a draw. For me at the time that was what kept me from wanting to play PS1...looked like too much drama at the time. I just wanted fun romps through new worlds.
That being said I personally feel that the CD format, losing Squaresoft and Enix (before squeenix), and finally the edgy/dark marketing of games which would be popular with the teenage male demographic killed sales. (I remember finding most of Square's marketing during that time period to be arrogantly emo. Which pretty much killed my interest in FF until I came back for XIII.) Video Games had shifted at that point from being a family entertainment unit, (like a VCR) to being for specific members of the family. Usually teenagers. Usually marketed to male teenagers to my eternal annoyance. Nintendo tried it themselves with the Zelda OOT marketing. The "Willist thou suck? Have ye what it takes?" was amusing to me as a young teenager...but I kinda felt like they were trying too hard (a feeling that persists with most of the modern gaming marketing that I see to this day).
@russell-marlow "Depressing" coming from the perspective of someone from a more traditional generation in Japan — more appreciative of subtleties and natural things, wary of once-enemy America and its backwards attitudes towards sex and violence, etc.
And, fair point, the kids that played those games played them for the visceral nature and the levity of the character interactions. But I'd think that a more traditional adult looking at it would think, "Wow, these games are messed up."
Nah, it was CDs (and all the benefits that came with that for both gamers and developers/publishers) and the genuine edgy coolness (seen in games like Ridge Racer, WipEout, Doom, Symphony of the Night, Gran Turismo, MDK, Point Blank, Parappa the Rapper, Final Fantasy VII, Metal Gear Solid, Resident Evil, Tekken, Silent Hill, Tomb Raider, etc, and the ability to play kickass '90s techo/house/dance music and the like as a built in feature*) that won PlayStation the day basically.
*I mean, seriously, this was how you got teens to buy your console in droves in the '90s:
https://www.youtube.com/watch?v=AOwNv7kp4Oo
@Belatarr He was a very smart businessman overall and President of Nintendo long before they entered the arcade and home console market.
He viewed video games as "toys" and he was successful when the public and gaming audiences viewed video games as akin to toys as well, but obviously lost touch with gaming culture and how video games were maturing as a medium toward the end of his career.
I recall that he even referred to the GameCube as a "toy".
Hmm... The SNES and N64 are still my favorite consoles to date. The PS1's graphics looked awful and I didn't care for its loading times. Never owned one but my friend did.
@Anti-Matter you have horrible taste.
Ocerina of time is objectively the greatest game of all time. Perfect Dark is also the highest rated shooter on metacritic, and was the highest ranked game ever by Nintendo Power.
The N64 was perhaps the best couch co-op multiplayer console in history. I had more fun with my friends with this system than any other, for multiplayer games.
Neither it nor the PS1 aged well. Though the PS1 did much better, I think the two consoles weren’t that far apart in quality.
@GamingFan4Lyf I agree with those points. The drop in third-party support definitely hurt the N64 and seemed to leave it with an unbalanced library. Going with N64 as your only gaming system meant you'd be missing out on a lot of experiences available on PS1 and even Saturn, such as top 2D and 3D fighting games.
The thing that ultimately started hurting Nintendo come the N64 was the kiddie centric culture Nintendo kept hanging on even as gamers grew older. It took them until the Switch to finally get past hanging on to only kids when it came to their marketing.
For me, the PS1 was my jam because of Jrpg's and Gran Turismo. I really liked them both though.
PS1 might have beaten N64 in sales, but I don't even consider it a contest. N64 has a plethora of classic titles that all hold up well and are a blast to come back to. PS1 only has a tiny handful of games that are still interesting to return to.
Mario 64, Paper Mario, SSB, Mark Kart 64, Pilot Wings, Star Wars Rogue Squadron and Shadows of the Empire, 007 Goldeneye, 1080 Snowboarding, Banjo Kazooie, Pokemon Stadium 1+2, Pokemon Snap - just to name some personal favorites.
Playstation has only the Final Fantasy games, Crash and Spyro that I look back fondly on. I know a lot of people love the Metal Gear and Tomb Raider series too, so I guess there's those.
Sure PS1 had a LOT more games, but most of them just aren't interesting to return to. Not in my opinion.
@holygeez03 that was how directors talked in the 90s.
@Heavyarms55
LOL 😆
I'm crazy in DDR, Bishi Bashi Special, Magical Drop III, Magical Tetris feat. Disney, Hello Kitty Frenzy Cube, Punky Skunk for PS1 games. 😉
@Anti-Matter There's a DDR on PS1? I don't think I knew anyone with that. First console DDR I remember was on PS2.
@Heavyarms55
Look at my post number #43 above.
My DDR mentor, DDR 3rd Mix PS1 Japan. 😉
What a confusing headline, anyone reading that will think he’s talking about the N64 being depressing when that’s the exact opposite of what he said
The Nintendo 64 obviously failed due to using cartridges had they used CD's they would have kept most exclusive 3rd party support and pushed Sony out of the market. However Nintendo have never really recovered from this blunder they tried to repair the damage with the GameCube but that failed and they basically gave up going a different route with the Wii and Wii U before finally bowing out of the home console market entirely and releasing the successful handheld the Switch that can connect to the TV for a bigger viewing experience like the Nomad. It's a shame this blunder happened as can you imagine a full specced Nintendo home console was out today with all the awesome 3rd party games like Read Dead II and Resident Evil 7 etc along with their incredible 1st party lineup you wouldn't even need to buy a second console Nintendo would monopolize the industry. Now sadly the industry is ruled by a entertainment company (Sony) and a software company (Microsoft) yet gaming companies like Atari and Sega got pushed out and Nintendo gave up due to poor management.
@NintoRich wasn't confusing at all he said gamers would rather just play depressing games in their rooms (referring to Japanese gamers)so as the N64 bombed in Japan it was obvious he was having a dig at the PlayStation and not his own console the N64 which no one bought not sure why people thought other wise possibly the top commenter that made the mistake maybe caused the confusion.
@wizzgamer Yeah, i get that, i understand the article and the quote, I was talking about the Nintendolife headline that made me click on the article that drew me in originally
I had an N64 before I owned a Playstation. N64 has a special place in my heart. Even that "RPG" game called Quest 64. But mostly, N64 was great fun with friends. Mario Party before it started sucking. Hexen. Perfect Dark. Bomberman 64. WWF No Mercy. Killer Instinct Gold. Diddy Kong Racing.
Playstation had the best fighting games and RPGs. Marvel VS Capcom. Street Fighter EX. Tekken. Xenogears. Monster Rancher. Wu Tang. (I forgot the actual name)
That quote was just another example of Nintendo upper management’s hubris that led to the loss of market share.
@GamingFan4Lyf And you could play copied games without even hacking the console! That was, in my opinion, another important selling point (like the wii that was also super easy to hack)
@Kamalen I agree, that was my first thought too, is it really that different? Also we need to remember that the Hikikomori phoenomenon was born in Japan, in situations like the one he is describing. And today it has become an important social problem in youth.
@Kamalen what N64 games were depressing?
@holygeez03 Multiplayer games ! N64 vs. PS1 !
(There is a list in the end)
Does anybody else thinks, that Playstation's multiplayer library is criminally underrated, when comparing to Nintendo 64 ? (In this case multiplayer means at least three players)
Back in the day It was harder to find four players games to PS1, because there are so much games overall and about 50 multiplayer games if we do not count simulation based sport games. On N64 there are over 100 multiplayer games, but overall much less games, so it was easier to come by those games.
Nintendo did great move by combining multiplayer aspect with their most well known character Mario. Even today If you ask good multiplayer games for N64, first ones you will hear are Mario kart, Mario party, Super smash bros. Etc. PS1 got the same thing eventually with Crash bandicoot (Crash team racing, Crash bash), but most of it's multiplayer games burried into masses and some good ones were not released world wide (for example "Blaze and blade" was released on PAL and Japan)
And of course overall Nintendo marketed N64 as a multiplayer machine. For example four controllers build in, N64 game boxes show on front cover how many players a game supports, when on PS1 games that information is a little picture on back cover, overall, Nintendo wanted us to know that N64 is multiplayer machine. But Sony did not go without effort either. There were games like CTR and Speed freaks that got bundle packaging with multitap. However PS1's the biggest advantage against N64 is possibility to use two multitaps, which allows up to 8 players.
Now let's come to this day, when we have internet and all information easily accessible. it is no more problem to find out and get games. So If we compare the two consoles's multiplayer experiences , and how those games play today, both have many great multiplayer titles.
Considering how big the retro game scene has come, and how much people discuss and spread information,
I find it strange, that when talking/listing about N64's multiplayer games, people mention easily many four player games, but when talking about PS1, still many of the games are two players only. One example is watchmojo's videos about best multiplayer games for N64 and PS1, where all N64 games are four player, but with PS1 there are only two four player games mentioned ("Crash team racing" and "Smackdown"). This of course gives people opportunity to praise N64 as a ultimate party console, leaving PS1 mostly just a single player machine.
When PS1 mini was announced, I saw lot of wishes and predictions for it, but also for N64 mini (which looked likely back then). For N64 many feeled, that four controller support would be crucial for success. For PS1 I did not see even a single one comment about multi-tap (in the end I think there is only one game on the final list of games in the japanese PS1 mini that would support more than two players and that is "XI" also known "Devil's dice" on the west.)
Internet is full on debates about PS1 vs N64 and which one is the better console. That is why, I am surprised, that I have not seen people talking consoles's multiplayer experiences side by side. Usually a final verdict (based on memories from 20 years ago) is that N64 is a party machine and PS1 has it's RPGs. But like I said earlier, PS1 also has it's share of party games.
To proving my point, I made a list, where I took the most talked about N64 four player games (and some other good ones) and add them good PS1 alternatives. All games must have at least three players support and must have been released NTSC or PAL (so no Japan exclusives here)
N64: Mario kart, Diddy kong racing, Snowboard kids 1-2
PS1: Crash team racing, Speed freaks, Street racer (8 players split screen)
N64: Mario party 1-3
PS1: Crash bash, Bishi bashi special, Board game top shop (6 players)
N64: Super smash brothers
PS1: Poy poy 1-2, Blood lines, Pitball
N64: Mario tennis
PS1: Klonoa beach volleyball
N64: Mario golf
PS1: Everybody's golf 1-2
N64: Conker's bad fur day, Star fox 64, Jet force gemini,
PS1: Team buddies
N64: Goldeneye, Future perfect, Turok rage wars, etc.
PS1: Quake II
N64: Banjo tooie, Pokemon stadium 1-2, Donkey kong 64, Kirby 64
PS1: Pong, Rampage through time, Warlords, Lords of lunar (8 players)
N64: Beetle adventure racing
PS1: Destruction derby raw
N64: Excite bike 64
PS1: Sled storm
N64: Gauntlet legends
PS1: Blaze and blade: Eternal quest,
Syndicate wars
N64: Vigilante 8/Second offence, Battle tanx/global assault
PS1: Twisted metal 3/4/brawl
N64: Dr. Mario 64
PS1: Devil's dice (5 players)
N64: Micro machines 64 (8 players via split controllers)
PS1: Micro machines V3 (8 players), Micro maniacs (8 players), Circuit breakers
N64: Bomberman 64, Bomberman: second attack
PS1: Bomberman party edition(5 players), Bomberman world (5 players)
N64: F-zero X, Wipeout 64, Rush 2049
PS1: Wipeout XL/3 special edition (I know this is quite streching , but via system link these games support 4 players)
So at FPS genre PS1 can't really fight back against all those classics and while Poy poy games are fun, Smash is just amazing. On the other hand PS1 compensates those losses for having games like Micro machines, Street racer and Lords of lunar for big parties.
There are not too many sites, that focus to the multiplayer aspects of the games for the different consoles, but "Snackbar- games" is the best I have found. Allthough it seems not to open anymore.http://www.snackbar-games.com/
So any thoughts ? What are/were your favourites ?
@JayJ Multiplayer games ! N64 vs. PS1 !
(There is a list in the end)
Does anybody else thinks, that Playstation's multiplayer library is criminally underrated, when comparing to Nintendo 64 ? (In this case multiplayer means at least three players)
Back in the day It was harder to find four players games to PS1, because there are so much games overall and about 50 multiplayer games if we do not count simulation based sport games. On N64 there are over 100 multiplayer games, but overall much less games, so it was easier to come by those games.
Nintendo did great move by combining multiplayer aspect with their most well known character Mario. Even today If you ask good multiplayer games for N64, first ones you will hear are Mario kart, Mario party, Super smash bros. Etc. PS1 got the same thing eventually with Crash bandicoot (Crash team racing, Crash bash), but most of it's multiplayer games burried into masses and some good ones were not released world wide (for example "Blaze and blade" was released on PAL and Japan)
And of course overall Nintendo marketed N64 as a multiplayer machine. For example four controllers build in, N64 game boxes show on front cover how many players a game supports, when on PS1 games that information is a little picture on back cover, overall, Nintendo wanted us to know that N64 is multiplayer machine. But Sony did not go without effort either. There were games like CTR and Speed freaks that got bundle packaging with multitap. However PS1's the biggest advantage against N64 is possibility to use two multitaps, which allows up to 8 players.
Now let's come to this day, when we have internet and all information easily accessible. it is no more problem to find out and get games. So If we compare the two consoles's multiplayer experiences , and how those games play today, both have many great multiplayer titles.
Considering how big the retro game scene has come, and how much people discuss and spread information,
I find it strange, that when talking/listing about N64's multiplayer games, people mention easily many four player games, but when talking about PS1, still many of the games are two players only. One example is watchmojo's videos about best multiplayer games for N64 and PS1, where all N64 games are four player, but with PS1 there are only two four player games mentioned ("Crash team racing" and "Smackdown"). This of course gives people opportunity to praise N64 as a ultimate party console, leaving PS1 mostly just a single player machine.
When PS1 mini was announced, I saw lot of wishes and predictions for it, but also for N64 mini (which looked likely back then). For N64 many feeled, that four controller support would be crucial for success. For PS1 I did not see even a single one comment about multi-tap (in the end I think there is only one game on the final list of games in the japanese PS1 mini that would support more than two players and that is "XI" also known "Devil's dice" on the west.)
Internet is full on debates about PS1 vs N64 and which one is the better console. That is why, I am surprised, that I have not seen people talking consoles's multiplayer experiences side by side. Usually a final verdict (based on memories from 20 years ago) is that N64 is a party machine and PS1 has it's RPGs. But like I said earlier, PS1 also has it's share of party games.
To proving my point, I made a list, where I took the most talked about N64 four player games (and some other good ones) and add them good PS1 alternatives. All games must have at least three players support and must have been released NTSC or PAL (so no Japan exclusives here)
N64: Mario kart, Diddy kong racing, Snowboard kids 1-2
PS1: Crash team racing, Speed freaks, Street racer (8 players split screen)
N64: Mario party 1-3
PS1: Crash bash, Bishi bashi special, Board game top shop (6 players)
N64: Super smash brothers
PS1: Poy poy 1-2, Blood lines, Pitball
N64: Mario tennis
PS1: Klonoa beach volleyball
N64: Mario golf
PS1: Everybody's golf 1-2
N64: Conker's bad fur day, Star fox 64, Jet force gemini,
PS1: Team buddies
N64: Goldeneye, Future perfect, Turok rage wars, etc.
PS1: Quake II
N64: Banjo tooie, Pokemon stadium 1-2, Donkey kong 64, Kirby 64
PS1: Pong, Rampage through time, Warlords, Lords of lunar (8 players)
N64: Beetle adventure racing
PS1: Destruction derby raw
N64: Excite bike 64
PS1: Sled storm
N64: Gauntlet legends
PS1: Blaze and blade: Eternal quest,
Syndicate wars
N64: Vigilante 8/Second offence, Battle tanx/global assault
PS1: Twisted metal 3/4/brawl
N64: Dr. Mario 64
PS1: Devil's dice (5 players)
N64: Micro machines 64 (8 players via split controllers)
PS1: Micro machines V3 (8 players), Micro maniacs (8 players), Circuit breakers
N64: Bomberman 64, Bomberman: second attack
PS1: Bomberman party edition(5 players), Bomberman world (5 players)
N64: F-zero X, Wipeout 64, Rush 2049
PS1: Wipeout XL/3 special edition (I know this is quite streching , but via system link these games support 4 players)
So at FPS genre PS1 can't really fight back against all those classics and while Poy poy games are fun, Smash is just amazing. On the other hand PS1 compensates those losses for having games like Micro machines, Street racer and Lords of lunar for big parties.
There are not too many sites, that focus to the multiplayer aspects of the games for the different consoles, but "Snackbar- games" is the best I have found. Allthough it seems not to open anymore.http://www.snackbar-games.com/
So any thoughts ? What are/were your favourites ?
"For a big part of japanese gamers of the time, having to travel to a friends house to play was a hasstle. In addition, there was a trend where game stories that had more adult themes (including depressing scenes) where the ones that called more the attention of japanese gamers.
That's how I understand that statement... And i dont see it that big of a deal...
That’s a pretty accurate assessment of the FF7 fandom
@Tomzci I can only go by my experience... I recall my college dorm being rampant with Mario Kart 64, GoldenEye, SSB, Mario Party, and Mario Tennis/Golf multiplayer gameplay...
VERY little multiplayer on PS1/PS2 systems... other than a tiny bit of Tekken and a decent amount of Madden.
Between the hardware AND games, the N64 was a much better multiplayer platform for me and everyone I have ever known.
Ps1 had a much larger and better library and cheaper games. N64 is a classic console and the first I actually enjoyed couch multiplayer on but I always went back to my PS1 in the end. Also when I was 10 I got my ps chipped, so had dozens of great games. I will always remember being scared from Doom64 though. I need that back in my life, what happened to the rumoured switch release?
Wow this is an old story that gets dug up once a year or so. I assume game publisher's wanted less cost to manufacture their games so they went with a CD based system.
@Trajan @carlos82
@Anti-Matter is a user known for having a different preference in games than many.
@Bobb But N64 and PS1 had a console price war most of their life. At least in the US. True, N64 games were a little more pricey. But I don't think say $10 more is necessarily a "wished they owned" level of unaffordability (not like NeoGeo $200+ original game prices).
@KingMike You're right, I agree. But I leave outside the US. Over here, PlayStation owners mostly pirated their games. While I had about 15-20 N64 games, my friends had 50-100 pirated games on their PS1
Uhh wow First of all N64 aint always one player games..
@Razer I don't think that's what he meant. He meant that Japanese gamers perfer singleplayer experiences and the playstation had more singleplayer experiences on it.
@Damo You have old Gamer's Repbulic magazines? I've been looking for some back issues...what issues do you have? I miss that magazine!
@Lone_Beagle I managed to grab a bunch off eBay the other week, along with some GameFan issues:
https://twitter.com/DamienMcFerran/status/1217081813279166465
That's ridiculous. Everyone knows that the PS1 won because it had Pepsiman.
@Damo Great work! I need to set up an alert with ebay then...
Any plans to scan them? It seems there is a definite lack of GF and GR on archive.org ...
@Lone_Beagle I've considered it, but they usually have to pull the magazine apart to get decent scans - perhaps one day!
@Damo True! Just don't get rid of them, those magazines are fairly important chronicles of the way video games used to be.
@JoakimZ "you didn’t read the article?"
Reading the article means you dont get to be the First Post. Cant have that, got to be first!
For those saying they don't see PS1 beating N64...
World-wide sales: PS1 102 million, N64 33 million
Back then JRPGs were most popular genre in Japan and many were "depressing" compared to Nintendo's more lighthearted games.
@ShinyUmbreon He was (likely jokingly) talking about Playstation owners being the lonely ones that played games alone in their rooms. It's explained in the article and although it makes a good headline is a little confusing.
I think a better headline for the article would be:
Random: The Real Reason N64 Lost To Playstation? Depressed Loners Win, Apparently.
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