Comments 745

Re: Digital Foundry Weighs In On 'Switch 2' Motherboard - Just How Powerful Is It?

FredsBodyDouble

PS4 power seems really underwhelming. I mean, I was playing Bloodborne 9 years ago. Even as a handheld device, I feel like something more powerful should be on offer here. Especially since Nintendo is no longer the only game in town in the handheld market. I suppose it's always possible there is some other innovation we don't know about but all the leaks seem to point to a more powerful Switch.

Re: Soapbox: After Restarting My Save File, I Finally 'Get' Hollow Knight

FredsBodyDouble

I remember putting about 20 hours into it, but the difficulty eventually made me tap out. I felt like there were moments where I was forced to travel the map quite far only to lose to a boss and have to travel the same part of the map all over again. I also don't remember there being a leveling system so simply grinding to better the bosses was not an option. Overall I see it as a quality game that didn't quite click with me as much as something like Ender Lilies or Salt and Sanctuary.

Re: Soapbox: Square Enix's "Extraordinary Losses" And This Whole Xbox Mess Have Me Scared For The Future

FredsBodyDouble

Octopath Traveler 2 sold less because a lot of people like me bought Octopath Traveler 1 and didn't really like it. Bosses that are piles of HP and hit or miss storylines that don't really tie together weren't really my thing. Admittedly, I would like to try a Saga game, even after the bad taste Unlimited Saga left in my mouth many years ago, but I don't even know where to start with that series.

Re: Sea Of Stars Has Reached More Than 4 Million Players In 4 Months

FredsBodyDouble

I was ready to drop it after 7 to 10 hours but the story does end up improving so I'm glad I stuck with it. The characters are okay outside of the two completely boring leads. My biggest issue is an issue I have with most modern JRPGs and it's that they're not really RPGs. Progression is very limited and levels tend to be capped to ensure you never become over powered. I long for the days of FF6 when if you wanted to grind and over level, that was your choice to make. And still that game had challenging and strategic fights. Nowadays, most RPGs ensure you're always at the appropriate level with the appropriate skills, nothing more nothing less, and it seems like lazy game design to me.

Re: E3 Has Been Cancelled, Permanently

FredsBodyDouble

I'm just trying to figure out what these comments mean. The sentiment is it's outdated, too expensive, and unnecessary, yet you all cherish the memories? To me, E3 was the most fun time of year for gaming announcements and nothing has replaced it and probably never will. I don't find Directs to be all that compelling. I don't dispute the expenses involved to participate, but I'm not going to lie and say it's some relic or the past and good riddance.

Re: Review: 1080° Snowboarding - Effortlessly Cool Shredding That Demands Perfection

FredsBodyDouble

Is Blast Corps on Switch yet. I feel like most games from this era, 1080 included, haven't aged particularly well, but Blast Corps was so unique there has never been another game like it to compare it to. As far as 1080 goes, I remember thinking it was pretty light on content even back in the day, but I did drop countless hours in the half pipe. I remember being blown away by how the coats moved in the breeze as the boarders zoomed down the hill.